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- // Licensed to the .NET Foundation under one or more agreements.
- // The .NET Foundation licenses this file to you under the Apache 2.0 License.
- // See the LICENSE file in the project root for more information.
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Threading;
- using System.Threading.Tasks;
- namespace System.Linq
- {
- public static partial class AsyncEnumerableEx
- {
- public static IAsyncEnumerable<IList<TSource>> Buffer<TSource>(this IAsyncEnumerable<TSource> source, int count)
- {
- if (source == null)
- throw Error.ArgumentNull(nameof(source));
- if (count <= 0)
- throw Error.ArgumentOutOfRange(nameof(count));
- return new BufferAsyncIterator<TSource>(source, count, count);
- }
- public static IAsyncEnumerable<IList<TSource>> Buffer<TSource>(this IAsyncEnumerable<TSource> source, int count, int skip)
- {
- if (source == null)
- throw Error.ArgumentNull(nameof(source));
- if (count <= 0)
- throw Error.ArgumentOutOfRange(nameof(count));
- if (skip <= 0)
- throw Error.ArgumentOutOfRange(nameof(skip));
- return new BufferAsyncIterator<TSource>(source, count, skip);
- }
- private sealed class BufferAsyncIterator<TSource> : AsyncIterator<IList<TSource>>
- {
- private readonly int _count;
- private readonly int _skip;
- private readonly IAsyncEnumerable<TSource> _source;
- private Queue<IList<TSource>> _buffers;
- private IAsyncEnumerator<TSource> _enumerator;
- private int _index;
- private bool _stopped;
- public BufferAsyncIterator(IAsyncEnumerable<TSource> source, int count, int skip)
- {
- Debug.Assert(source != null);
- _source = source;
- _count = count;
- _skip = skip;
- }
- public override AsyncIteratorBase<IList<TSource>> Clone()
- {
- return new BufferAsyncIterator<TSource>(_source, _count, _skip);
- }
- public override async ValueTask DisposeAsync()
- {
- if (_enumerator != null)
- {
- await _enumerator.DisposeAsync().ConfigureAwait(false);
- _enumerator = null;
- }
- _buffers = null;
- await base.DisposeAsync().ConfigureAwait(false);
- }
- protected override async ValueTask<bool> MoveNextCore()
- {
- switch (_state)
- {
- case AsyncIteratorState.Allocated:
- _enumerator = _source.GetAsyncEnumerator(_cancellationToken);
- _buffers = new Queue<IList<TSource>>();
- _index = 0;
- _stopped = false;
- _state = AsyncIteratorState.Iterating;
- goto case AsyncIteratorState.Iterating;
- case AsyncIteratorState.Iterating:
- while (true)
- {
- if (!_stopped)
- {
- if (await _enumerator.MoveNextAsync().ConfigureAwait(false))
- {
- var item = _enumerator.Current;
- if (_index++ % _skip == 0)
- {
- _buffers.Enqueue(new List<TSource>(_count));
- }
- foreach (var buffer in _buffers)
- {
- buffer.Add(item);
- }
- if (_buffers.Count > 0 && _buffers.Peek().Count == _count)
- {
- _current = _buffers.Dequeue();
- return true;
- }
- continue; // loop
- }
- _stopped = true;
- await _enumerator.DisposeAsync().ConfigureAwait(false);
- _enumerator = null;
- continue; // loop
- }
- if (_buffers.Count > 0)
- {
- _current = _buffers.Dequeue();
- return true;
- }
- break; // exit the while
- }
- break; // case
- }
- await DisposeAsync().ConfigureAwait(false);
- return false;
- }
- }
- }
- }
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