Concat.cs 9.9 KB

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  1. // Licensed to the .NET Foundation under one or more agreements.
  2. // The .NET Foundation licenses this file to you under the Apache 2.0 License.
  3. // See the LICENSE file in the project root for more information.
  4. using System.Collections.Generic;
  5. using System.Diagnostics;
  6. using System.Threading;
  7. using System.Threading.Tasks;
  8. namespace System.Linq
  9. {
  10. public static partial class AsyncEnumerable
  11. {
  12. public static IAsyncEnumerable<TSource> Concat<TSource>(this IAsyncEnumerable<TSource> first, IAsyncEnumerable<TSource> second)
  13. {
  14. if (first == null)
  15. throw Error.ArgumentNull(nameof(first));
  16. if (second == null)
  17. throw Error.ArgumentNull(nameof(second));
  18. return first is ConcatAsyncIterator<TSource> concatFirst ?
  19. concatFirst.Concat(second) :
  20. new Concat2AsyncIterator<TSource>(first, second);
  21. }
  22. private sealed class Concat2AsyncIterator<TSource> : ConcatAsyncIterator<TSource>
  23. {
  24. private readonly IAsyncEnumerable<TSource> _first;
  25. private readonly IAsyncEnumerable<TSource> _second;
  26. internal Concat2AsyncIterator(IAsyncEnumerable<TSource> first, IAsyncEnumerable<TSource> second)
  27. {
  28. Debug.Assert(first != null);
  29. Debug.Assert(second != null);
  30. _first = first;
  31. _second = second;
  32. }
  33. public override AsyncIteratorBase<TSource> Clone()
  34. {
  35. return new Concat2AsyncIterator<TSource>(_first, _second);
  36. }
  37. internal override ConcatAsyncIterator<TSource> Concat(IAsyncEnumerable<TSource> next)
  38. {
  39. return new ConcatNAsyncIterator<TSource>(this, next, 2);
  40. }
  41. internal override IAsyncEnumerable<TSource> GetAsyncEnumerable(int index)
  42. {
  43. switch (index)
  44. {
  45. case 0:
  46. return _first;
  47. case 1:
  48. return _second;
  49. default:
  50. return null;
  51. }
  52. }
  53. }
  54. private abstract class ConcatAsyncIterator<TSource> : AsyncIterator<TSource>, IAsyncIListProvider<TSource>
  55. {
  56. private int _counter;
  57. private IAsyncEnumerator<TSource> _enumerator;
  58. public ValueTask<TSource[]> ToArrayAsync(CancellationToken cancellationToken)
  59. {
  60. return AsyncEnumerableHelpers.ToArray(this, cancellationToken);
  61. }
  62. public async ValueTask<List<TSource>> ToListAsync(CancellationToken cancellationToken)
  63. {
  64. cancellationToken.ThrowIfCancellationRequested();
  65. var list = new List<TSource>();
  66. for (var i = 0; ; i++)
  67. {
  68. var source = GetAsyncEnumerable(i);
  69. if (source == null)
  70. {
  71. break;
  72. }
  73. var e = source.GetAsyncEnumerator(cancellationToken);
  74. try
  75. {
  76. while (await e.MoveNextAsync().ConfigureAwait(false))
  77. {
  78. list.Add(e.Current);
  79. }
  80. }
  81. finally
  82. {
  83. await e.DisposeAsync().ConfigureAwait(false);
  84. }
  85. }
  86. return list;
  87. }
  88. public ValueTask<int> GetCountAsync(bool onlyIfCheap, CancellationToken cancellationToken)
  89. {
  90. if (onlyIfCheap)
  91. {
  92. return new ValueTask<int>(-1);
  93. }
  94. return Core();
  95. async ValueTask<int> Core()
  96. {
  97. cancellationToken.ThrowIfCancellationRequested();
  98. var count = 0;
  99. for (var i = 0; ; i++)
  100. {
  101. var source = GetAsyncEnumerable(i);
  102. if (source == null)
  103. {
  104. break;
  105. }
  106. checked
  107. {
  108. count += await source.CountAsync(cancellationToken).ConfigureAwait(false);
  109. }
  110. }
  111. return count;
  112. }
  113. }
  114. public override async ValueTask DisposeAsync()
  115. {
  116. if (_enumerator != null)
  117. {
  118. await _enumerator.DisposeAsync().ConfigureAwait(false);
  119. _enumerator = null;
  120. }
  121. await base.DisposeAsync().ConfigureAwait(false);
  122. }
  123. protected override async ValueTask<bool> MoveNextCore()
  124. {
  125. if (_state == AsyncIteratorState.Allocated)
  126. {
  127. _enumerator = GetAsyncEnumerable(0).GetAsyncEnumerator(_cancellationToken);
  128. _state = AsyncIteratorState.Iterating;
  129. _counter = 2;
  130. }
  131. if (_state == AsyncIteratorState.Iterating)
  132. {
  133. while (true)
  134. {
  135. if (await _enumerator.MoveNextAsync().ConfigureAwait(false))
  136. {
  137. _current = _enumerator.Current;
  138. return true;
  139. }
  140. //
  141. // NB: This is simply to match the logic of
  142. // https://github.com/dotnet/corefx/blob/f7539b726c4bc2385b7f49e5751c1cff2f2c7368/src/System.Linq/src/System/Linq/Concat.cs#L240
  143. //
  144. var next = GetAsyncEnumerable(_counter++ - 1);
  145. if (next != null)
  146. {
  147. await _enumerator.DisposeAsync().ConfigureAwait(false);
  148. _enumerator = next.GetAsyncEnumerator(_cancellationToken);
  149. continue;
  150. }
  151. await DisposeAsync().ConfigureAwait(false);
  152. break;
  153. }
  154. }
  155. return false;
  156. }
  157. internal abstract ConcatAsyncIterator<TSource> Concat(IAsyncEnumerable<TSource> next);
  158. internal abstract IAsyncEnumerable<TSource> GetAsyncEnumerable(int index);
  159. }
  160. // To handle chains of >= 3 sources, we chain the concat iterators together and allow
  161. // GetEnumerable to fetch enumerables from the previous sources. This means that rather
  162. // than each MoveNext/Current calls having to traverse all of the previous sources, we
  163. // only have to traverse all of the previous sources once per chained enumerable. An
  164. // alternative would be to use an array to store all of the enumerables, but this has
  165. // a much better memory profile and without much additional run-time cost.
  166. private sealed class ConcatNAsyncIterator<TSource> : ConcatAsyncIterator<TSource>
  167. {
  168. private readonly IAsyncEnumerable<TSource> _next;
  169. private readonly int _nextIndex;
  170. private readonly ConcatAsyncIterator<TSource> _previousConcat;
  171. internal ConcatNAsyncIterator(ConcatAsyncIterator<TSource> previousConcat, IAsyncEnumerable<TSource> next, int nextIndex)
  172. {
  173. Debug.Assert(previousConcat != null);
  174. Debug.Assert(next != null);
  175. Debug.Assert(nextIndex >= 2);
  176. _previousConcat = previousConcat;
  177. _next = next;
  178. _nextIndex = nextIndex;
  179. }
  180. public override AsyncIteratorBase<TSource> Clone()
  181. {
  182. return new ConcatNAsyncIterator<TSource>(_previousConcat, _next, _nextIndex);
  183. }
  184. internal override ConcatAsyncIterator<TSource> Concat(IAsyncEnumerable<TSource> next)
  185. {
  186. if (_nextIndex == int.MaxValue - 2)
  187. {
  188. // In the unlikely case of this many concatenations, if we produced a ConcatNIterator
  189. // with int.MaxValue then state would overflow before it matched it's index.
  190. // So we use the naïve approach of just having a left and right sequence.
  191. return new Concat2AsyncIterator<TSource>(this, next);
  192. }
  193. return new ConcatNAsyncIterator<TSource>(this, next, _nextIndex + 1);
  194. }
  195. internal override IAsyncEnumerable<TSource> GetAsyncEnumerable(int index)
  196. {
  197. if (index > _nextIndex)
  198. {
  199. return null;
  200. }
  201. // Walk back through the chain of ConcatNIterators looking for the one
  202. // that has its _nextIndex equal to index. If we don't find one, then it
  203. // must be prior to any of them, so call GetEnumerable on the previous
  204. // Concat2Iterator. This avoids a deep recursive call chain.
  205. var current = this;
  206. while (true)
  207. {
  208. if (index == current._nextIndex)
  209. {
  210. return current._next;
  211. }
  212. if (current._previousConcat is ConcatNAsyncIterator<TSource> prevN)
  213. {
  214. current = prevN;
  215. continue;
  216. }
  217. Debug.Assert(current._previousConcat is Concat2AsyncIterator<TSource>);
  218. Debug.Assert(index == 0 || index == 1);
  219. return current._previousConcat.GetAsyncEnumerable(index);
  220. }
  221. }
  222. }
  223. }
  224. }