| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139 | // Licensed to the .NET Foundation under one or more agreements.// The .NET Foundation licenses this file to you under the Apache 2.0 License.// See the LICENSE file in the project root for more information. using System.Collections.Generic;using System.Diagnostics;using System.Threading;using System.Threading.Tasks;namespace System.Linq{    public static partial class AsyncEnumerable    {        public static IAsyncEnumerable<IList<TSource>> Buffer<TSource>(this IAsyncEnumerable<TSource> source, int count)        {            if (source == null)                throw new ArgumentNullException(nameof(source));            if (count <= 0)                throw new ArgumentOutOfRangeException(nameof(count));            return new BufferAsyncIterator<TSource>(source, count, count);        }        public static IAsyncEnumerable<IList<TSource>> Buffer<TSource>(this IAsyncEnumerable<TSource> source, int count, int skip)        {            if (source == null)                throw new ArgumentNullException(nameof(source));            if (count <= 0)                throw new ArgumentOutOfRangeException(nameof(count));            if (skip <= 0)                throw new ArgumentOutOfRangeException(nameof(skip));            return new BufferAsyncIterator<TSource>(source, count, skip);        }        private sealed class BufferAsyncIterator<TSource> : AsyncIterator<IList<TSource>>        {            private readonly int count;            private readonly int skip;            private readonly IAsyncEnumerable<TSource> source;            private Queue<IList<TSource>> buffers;            private IAsyncEnumerator<TSource> enumerator;            private int index;            private bool stopped;            public BufferAsyncIterator(IAsyncEnumerable<TSource> source, int count, int skip)            {                Debug.Assert(source != null);                this.source = source;                this.count = count;                this.skip = skip;            }            public override AsyncIterator<IList<TSource>> Clone()            {                return new BufferAsyncIterator<TSource>(source, count, skip);            }            public override async Task DisposeAsync()            {                if (enumerator != null)                {                    await enumerator.DisposeAsync().ConfigureAwait(false);                    enumerator = null;                }                buffers = null;                await base.DisposeAsync().ConfigureAwait(false);            }            protected override async Task<bool> MoveNextCore()            {                switch (state)                {                    case AsyncIteratorState.Allocated:                        enumerator = source.GetAsyncEnumerator();                        buffers = new Queue<IList<TSource>>();                        index = 0;                        stopped = false;                        state = AsyncIteratorState.Iterating;                        goto case AsyncIteratorState.Iterating;                    case AsyncIteratorState.Iterating:                        while (true)                        {                            if (!stopped)                            {                                if (await enumerator.MoveNextAsync()                                                    .ConfigureAwait(false))                                {                                    var item = enumerator.Current;                                    if (index++ % skip == 0)                                    {                                        buffers.Enqueue(new List<TSource>(count));                                    }                                    foreach (var buffer in buffers)                                    {                                        buffer.Add(item);                                    }                                    if (buffers.Count > 0 && buffers.Peek()                                                                    .Count == count)                                    {                                        current = buffers.Dequeue();                                        return true;                                    }                                    continue; // loop                                }                                stopped = true;                                await enumerator.DisposeAsync().ConfigureAwait(false);                                enumerator = null;                                continue; // loop                            }                            if (buffers.Count > 0)                            {                                current = buffers.Dequeue();                                return true;                            }                            break; // exit the while                        }                        break; // case                }                await DisposeAsync().ConfigureAwait(false);                return false;            }        }    }}
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