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- // Licensed to the .NET Foundation under one or more agreements.
- // The .NET Foundation licenses this file to you under the Apache 2.0 License.
- // See the LICENSE file in the project root for more information.
- namespace System.Reactive.Concurrency
- {
- /// <summary>
- /// Represents an object that schedules units of work.
- /// </summary>
- public interface IScheduler
- {
- /// <summary>
- /// Gets the scheduler's notion of current time.
- /// </summary>
- DateTimeOffset Now { get; }
- /// <summary>
- /// Schedules an action to be executed.
- /// </summary>
- /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
- /// <param name="state">State passed to the action to be executed.</param>
- /// <param name="action">Action to be executed.</param>
- /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
- IDisposable Schedule<TState>(TState state, Func<IScheduler, TState, IDisposable> action);
- /// <summary>
- /// Schedules an action to be executed after dueTime.
- /// </summary>
- /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
- /// <param name="state">State passed to the action to be executed.</param>
- /// <param name="action">Action to be executed.</param>
- /// <param name="dueTime">Relative time after which to execute the action.</param>
- /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
- IDisposable Schedule<TState>(TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action);
- /// <summary>
- /// Schedules an action to be executed at dueTime.
- /// </summary>
- /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
- /// <param name="state">State passed to the action to be executed.</param>
- /// <param name="action">Action to be executed.</param>
- /// <param name="dueTime">Absolute time at which to execute the action.</param>
- /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
- IDisposable Schedule<TState>(TState state, DateTimeOffset dueTime, Func<IScheduler, TState, IDisposable> action);
- }
- }
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