PortableClassLibrary.csproj 3.3 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  4. <PropertyGroup>
  5. <MinimumVisualStudioVersion>10.0</MinimumVisualStudioVersion>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  8. <ProjectGuid>{24A63BF3-D9ED-4F4D-B576-E7A73AE00420}</ProjectGuid>
  9. <OutputType>Library</OutputType>
  10. <AppDesignerFolder>Properties</AppDesignerFolder>
  11. <RootNamespace>PortableClassLibrary</RootNamespace>
  12. <AssemblyName>PortableClassLibrary</AssemblyName>
  13. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  14. <TargetFrameworkProfile>Profile2</TargetFrameworkProfile>
  15. <FileAlignment>512</FileAlignment>
  16. <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  17. </PropertyGroup>
  18. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  19. <DebugSymbols>true</DebugSymbols>
  20. <DebugType>full</DebugType>
  21. <Optimize>false</Optimize>
  22. <OutputPath>bin\Debug\</OutputPath>
  23. <DefineConstants>DEBUG;TRACE</DefineConstants>
  24. <ErrorReport>prompt</ErrorReport>
  25. <WarningLevel>4</WarningLevel>
  26. </PropertyGroup>
  27. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  28. <DebugType>pdbonly</DebugType>
  29. <Optimize>true</Optimize>
  30. <OutputPath>bin\Release\</OutputPath>
  31. <DefineConstants>TRACE</DefineConstants>
  32. <ErrorReport>prompt</ErrorReport>
  33. <WarningLevel>4</WarningLevel>
  34. </PropertyGroup>
  35. <ItemGroup>
  36. <Compile Include="PortableClass.cs" />
  37. <Compile Include="Properties\AssemblyInfo.cs" />
  38. </ItemGroup>
  39. <ItemGroup>
  40. <Reference Include="System.Reactive.Core">
  41. <HintPath>..\..\..\..\Layout\Rx\DebugPLLITE\System.Reactive.Core.dll</HintPath>
  42. </Reference>
  43. <Reference Include="System.Reactive.Debugger">
  44. <HintPath>..\..\..\..\Layout\Rx\DebugPLLITE\System.Reactive.Debugger.dll</HintPath>
  45. </Reference>
  46. <Reference Include="System.Reactive.Experimental">
  47. <HintPath>..\..\..\..\Layout\Rx\DebugPLLITE\System.Reactive.Experimental.dll</HintPath>
  48. </Reference>
  49. <Reference Include="System.Reactive.Interfaces">
  50. <HintPath>..\..\..\..\Layout\Rx\DebugPLLITE\System.Reactive.Interfaces.dll</HintPath>
  51. </Reference>
  52. <Reference Include="System.Reactive.Linq">
  53. <HintPath>..\..\..\..\Layout\Rx\DebugPLLITE\System.Reactive.Linq.dll</HintPath>
  54. </Reference>
  55. <Reference Include="System.Reactive.Providers">
  56. <HintPath>..\..\..\..\Layout\Rx\DebugPLLITE\System.Reactive.Providers.dll</HintPath>
  57. </Reference>
  58. </ItemGroup>
  59. <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
  60. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  61. Other similar extension points exist, see Microsoft.Common.targets.
  62. <Target Name="BeforeBuild">
  63. </Target>
  64. <Target Name="AfterBuild">
  65. </Target>
  66. -->
  67. </Project>