| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142 | // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.using System;using System.Reactive.Disposables;using System.Reactive.PlatformServices;using System.Globalization;namespace System.Reactive.Concurrency{    /// <summary>    /// Provides a set of static properties to access commonly used schedulers.    /// </summary>    public static partial class Scheduler    {        // TODO - Review whether this is too eager.        // Make first use of Scheduler trigger access to and initialization of the CAL.        private static DefaultScheduler s_default = DefaultScheduler.Instance;        /// <summary>        /// Gets the current time according to the local machine's system clock.        /// </summary>        public static DateTimeOffset Now        {            get            {                return SystemClock.UtcNow;            }        }        /// <summary>        /// Normalizes the specified TimeSpan value to a positive value.        /// </summary>        /// <param name="timeSpan">The TimeSpan value to normalize.</param>        /// <returns>The specified TimeSpan value if it is zero or positive; otherwise, TimeSpan.Zero.</returns>        public static TimeSpan Normalize(TimeSpan timeSpan)        {            if (timeSpan.Ticks < 0)                return TimeSpan.Zero;            return timeSpan;        }        /// <summary>        /// Gets a scheduler that schedules work immediately on the current thread.        /// </summary>        public static ImmediateScheduler Immediate        {            get            {                return ImmediateScheduler.Instance;            }        }        /// <summary>        /// Gets a scheduler that schedules work as soon as possible on the current thread.        /// </summary>        public static CurrentThreadScheduler CurrentThread        {            get            {                return CurrentThreadScheduler.Instance;            }        }        /// <summary>        /// Gets a scheduler that schedules work on the platform's default scheduler.        /// </summary>        public static DefaultScheduler Default        {            get            {                return s_default;            }        }        //        // Notice we include all of the scheduler properties below, unconditionally. In Rx v2.0        // beta and RC, we limited this a la carte menu to reflect the platform's capabilities.        // However, this caused different builds for Windows 8, .NET 4.5, and Portable Library        // to be required. In the RTM timeframe, we opted for unifying all of this based on a        // single Portable Library build of the core set of assemblies. As such, we're presented        // with a choice of either locking down those properties to the intersection, or keeping        // compatibility for those who upgrade from.NET 4.0 to .NET 4.5. We chose the latter, so        // we need to keep properties like NewThread here, even though they'll be obsolete from        // day 0 of Rx v2.0 (including our Portable Library story). Also, the NewThread one will        // be non-functional for Windows 8, causing a runtime exception to be thrown.        //        private static Lazy<IScheduler> s_threadPool = new Lazy<IScheduler>(() => Initialize("ThreadPool"));        /// <summary>        /// Gets a scheduler that schedules work on the thread pool.        /// </summary>        [Obsolete(Constants_Core.OBSOLETE_SCHEDULER_THREADPOOL)]        public static IScheduler ThreadPool        {            get            {                return s_threadPool.Value;            }        }        private static Lazy<IScheduler> s_newThread = new Lazy<IScheduler>(() => Initialize("NewThread"));        /// <summary>        /// Gets a scheduler that schedules work on a new thread using default thread creation options.        /// </summary>        [Obsolete(Constants_Core.OBSOLETE_SCHEDULER_NEWTHREAD)]        public static IScheduler NewThread        {            get            {                return s_newThread.Value;            }        }#if !NO_TPL        private static Lazy<IScheduler> s_taskPool = new Lazy<IScheduler>(() => Initialize("TaskPool"));        /// <summary>        /// Gets a scheduler that schedules work on Task Parallel Library (TPL) task pool using the default TaskScheduler.        /// </summary>        [Obsolete(Constants_Core.OBSOLETE_SCHEDULER_TASKPOOL)]        public static IScheduler TaskPool        {            get            {                return s_taskPool.Value;            }        }#endif        private static IScheduler Initialize(string name)        {            var res = PlatformEnlightenmentProvider.Current.GetService<IScheduler>(name);            if (res == null)                throw new NotSupportedException(string.Format(CultureInfo.CurrentCulture, Strings_Core.CANT_OBTAIN_SCHEDULER, name));            return res;        }    }}
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