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- // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
- using System.Collections.Generic;
- using System.Reactive.Disposables;
- using System.Threading;
- namespace System.Reactive.Concurrency
- {
- /// <summary>
- /// Represents an object that schedules units of work on the platform's default scheduler.
- /// </summary>
- /// <seealso cref="Scheduler.Default">Singleton instance of this type exposed through this static property.</seealso>
- public sealed class DefaultScheduler : LocalScheduler, ISchedulerPeriodic
- {
- private static readonly Lazy<DefaultScheduler> s_instance = new Lazy<DefaultScheduler>(() => new DefaultScheduler());
- private static IConcurrencyAbstractionLayer s_cal = ConcurrencyAbstractionLayer.Current;
- /// <summary>
- /// Gets the singleton instance of the default scheduler.
- /// </summary>
- public static DefaultScheduler Instance
- {
- get
- {
- return s_instance.Value;
- }
- }
- private DefaultScheduler()
- {
- }
- /// <summary>
- /// Schedules an action to be executed.
- /// </summary>
- /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
- /// <param name="state">State passed to the action to be executed.</param>
- /// <param name="action">Action to be executed.</param>
- /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
- /// <exception cref="ArgumentNullException"><paramref name="action"/> is null.</exception>
- public override IDisposable Schedule<TState>(TState state, Func<IScheduler, TState, IDisposable> action)
- {
- if (action == null)
- throw new ArgumentNullException("action");
- var d = new SingleAssignmentDisposable();
- var cancel = s_cal.QueueUserWorkItem(_ =>
- {
- if (!d.IsDisposed)
- d.Disposable = action(this, state);
- }, null);
- return StableCompositeDisposable.Create(
- d,
- cancel
- );
- }
- /// <summary>
- /// Schedules an action to be executed after dueTime, using a System.Threading.Timer object.
- /// </summary>
- /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
- /// <param name="state">State passed to the action to be executed.</param>
- /// <param name="action">Action to be executed.</param>
- /// <param name="dueTime">Relative time after which to execute the action.</param>
- /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
- /// <exception cref="ArgumentNullException"><paramref name="action"/> is null.</exception>
- public override IDisposable Schedule<TState>(TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action)
- {
- if (action == null)
- throw new ArgumentNullException("action");
- var dt = Scheduler.Normalize(dueTime);
- if (dt.Ticks == 0)
- return Schedule(state, action);
- var d = new SingleAssignmentDisposable();
- var cancel = s_cal.StartTimer(_ =>
- {
- if (!d.IsDisposed)
- d.Disposable = action(this, state);
- }, null, dt);
- return StableCompositeDisposable.Create(
- d,
- cancel
- );
- }
- /// <summary>
- /// Schedules a periodic piece of work, using a System.Threading.Timer object.
- /// </summary>
- /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
- /// <param name="state">Initial state passed to the action upon the first iteration.</param>
- /// <param name="period">Period for running the work periodically.</param>
- /// <param name="action">Action to be executed, potentially updating the state.</param>
- /// <returns>The disposable object used to cancel the scheduled recurring action (best effort).</returns>
- /// <exception cref="ArgumentOutOfRangeException"><paramref name="period"/> is less than TimeSpan.Zero.</exception>
- /// <exception cref="ArgumentNullException"><paramref name="action"/> is null.</exception>
- public IDisposable SchedulePeriodic<TState>(TState state, TimeSpan period, Func<TState, TState> action)
- {
- if (period < TimeSpan.Zero)
- throw new ArgumentOutOfRangeException("period");
- if (action == null)
- throw new ArgumentNullException("action");
- var state1 = state;
- var gate = new AsyncLock();
- var cancel = s_cal.StartPeriodicTimer(() =>
- {
- gate.Wait(() =>
- {
- state1 = action(state1);
- });
- }, period);
- return Disposable.Create(() =>
- {
- cancel.Dispose();
- gate.Dispose();
- action = Stubs<TState>.I;
- });
- }
- /// <summary>
- /// Discovers scheduler services by interface type.
- /// </summary>
- /// <param name="serviceType">Scheduler service interface type to discover.</param>
- /// <returns>Object implementing the requested service, if available; null otherwise.</returns>
- protected override object GetService(Type serviceType)
- {
- if (serviceType == typeof(ISchedulerLongRunning))
- {
- if (s_cal.SupportsLongRunning)
- {
- return LongRunning.Instance;
- }
- }
- return base.GetService(serviceType);
- }
- class LongRunning : ISchedulerLongRunning
- {
- public static ISchedulerLongRunning Instance = new LongRunning();
- public IDisposable ScheduleLongRunning<TState>(TState state, Action<TState, ICancelable> action)
- {
- if (action == null)
- throw new ArgumentNullException("action");
- var cancel = new BooleanDisposable();
- DefaultScheduler.s_cal.StartThread(
- arg =>
- {
- var d = (ICancelable)arg;
- //
- // Notice we don't check d.IsDisposed. The contract for ISchedulerLongRunning
- // requires us to ensure the scheduled work gets an opportunity to observe
- // the cancellation request.
- //
- action(state, d);
- },
- cancel
- );
- return cancel;
- }
- }
- }
- }
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