| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414 | // Licensed to the .NET Foundation under one or more agreements.// The .NET Foundation licenses this file to you under the MIT License.// See the LICENSE file in the project root for more information. #if STRESSusing System;using System.Collections.Generic;using System.Linq;using System.Reactive.Disposables;using System.Reactive.Linq;using System.Reflection;using System.Threading;namespace ReactiveTests.Stress.Linq{    public class FromEvent    {        private static Lazy<Random> s_rand = new Lazy<Random>();        /// <summary>        /// Multiple threads are subscribing to a FromEventPattern sequence and disposing their subscriptions.        /// While this is going on, one consumer does not want to be disturbed while receiving the sequence.        ///         /// Runs a set of combinations of the RefCount_* tests.        /// </summary>        public static void RefCount_Mix()        {            Console.Title = MethodInfo.GetCurrentMethod().Name + " - 0% complete";            for (int i = 1; i <= 100; i++)            {                var repeatCount = 10;                foreach (var msgCount in new[] { 100, 1000, 10000, 100000 })                {                    // concurrency level {10, 20, ..., 100}                    RefCount_ConcurrencyLevel_Linear(msgCount, repeatCount, 10, 100, 10);                    // concurrency level {100, 200, ..., 1000}                    RefCount_ConcurrencyLevel_Linear(msgCount, repeatCount, 100, 1000, 100);                    // concurrency level {1, 2, 4, ..., 65536}                    RefCount_ConcurrencyLevel_Exponential(msgCount, repeatCount, 1, 65536, 2);                }                foreach (var maxMsgCount in new[] { 10, 100, 1000, 10000, 100000 })                {                    foreach (var maxConcurrency in new[] { 10, 100, 1000, 10000, 100000 })                    {                        RefCount_Rand(repeatCount, maxMsgCount, maxConcurrency);                    }                }                Console.Title = MethodInfo.GetCurrentMethod().Name + " - " + i + "% complete";            }        }        /// <summary>        /// Multiple threads are subscribing to a FromEventPattern sequence and disposing their subscriptions.        /// While this is going on, one consumer does not want to be disturbed while receiving the sequence.        /// Subscriptions are happening on the ThreadPool, possibly causing (expected) time gaps.        ///         /// Runs a set of combinations of the RefCount_* tests.        /// </summary>        public static void RefCountWithPost_Mix()        {            Console.Title = MethodInfo.GetCurrentMethod().Name + " - 0% complete";            for (int i = 1; i <= 100; i++)            {                var repeatCount = 10;                foreach (var msgCount in new[] { 100, 1000, 10000, 100000 })                {                    // concurrency level {10, 20, ..., 100}                    RefCountWithPost_ConcurrencyLevel_Linear(msgCount, repeatCount, 10, 100, 10);                    // concurrency level {100, 200, ..., 1000}                    RefCountWithPost_ConcurrencyLevel_Linear(msgCount, repeatCount, 100, 1000, 100);                    // concurrency level {1, 2, 4, ..., 65536}                    RefCountWithPost_ConcurrencyLevel_Exponential(msgCount, repeatCount, 1, 65536, 2);                }                foreach (var maxMsgCount in new[] { 10, 100, 1000, 10000, 100000 })                {                    foreach (var maxConcurrency in new[] { 10, 100, 1000, 10000, 100000 })                    {                        RefCountWithPost_Rand(repeatCount, maxMsgCount, maxConcurrency);                    }                }                Console.Title = MethodInfo.GetCurrentMethod().Name + " - " + i + "% complete";            }        }        /// <summary>        /// Multiple threads are subscribing to a FromEventPattern sequence and disposing their subscriptions.        /// While this is going on, one consumer does not want to be disturbed while receiving the sequence.        ///         /// Uses random parameters for the number of messages and the level of concurrency.        /// </summary>        /// <param name="n">Number of iterations.</param>        /// <param name="maxN">Maximum number of message.</param>        /// <param name="maxM">Maximum level of concurrency.</param>        public static void RefCount_Rand(int n, int maxN, int maxM)        {            RefCount_(RefCount_Rand_Params(n, maxN, maxM));        }        /// <summary>        /// Multiple threads are subscribing to a FromEventPattern sequence and disposing their subscriptions.        /// While this is going on, one consumer does not want to be disturbed while receiving the sequence.        /// Subscriptions are happening on the ThreadPool, possibly causing (expected) time gaps.        ///         /// Uses random parameters for the number of messages and the level of concurrency.        /// </summary>        /// <param name="n">Number of iterations.</param>        /// <param name="maxN">Maximum number of message.</param>        /// <param name="maxM">Maximum level of concurrency.</param>        public static void RefCountWithPost_Rand(int n, int maxN, int maxM)        {            RefCountWithPost_(RefCount_Rand_Params(n, maxN, maxM));        }        private static IEnumerable<Tuple<int, int>> RefCount_Rand_Params(int n, int maxN, int maxM)        {            for (int i = 0; i < n; i++)            {                var N = s_rand.Value.Next(1, maxN);                var M = s_rand.Value.Next(1, maxM);                yield return new Tuple<int, int>(N, M);            }        }        /// <summary>        /// Multiple threads are subscribing to a FromEventPattern sequence and disposing their subscriptions.        /// While this is going on, one consumer does not want to be disturbed while receiving the sequence.        ///         /// Uses linear increments for the concurrency level.        /// </summary>        /// <param name="N">Number of messages.</param>        /// <param name="n">Number of iterations.</param>        /// <param name="min">Minimum level of concurrency.</param>        /// <param name="max">Maximum level of concurrency.</param>        /// <param name="step">Additive step size to increase level of concurrency.</param>        public static void RefCount_ConcurrencyLevel_Linear(int N, int n, int min, int max, int step)        {            RefCount_(RefCount_ConcurrencyLevel_Linear_Params(N, n, min, max, step));        }        /// <summary>        /// Multiple threads are subscribing to a FromEventPattern sequence and disposing their subscriptions.        /// While this is going on, one consumer does not want to be disturbed while receiving the sequence.        /// Subscriptions are happening on the ThreadPool, possibly causing (expected) time gaps.        ///         /// Uses linear increments for the concurrency level.        /// </summary>        /// <param name="N">Number of messages.</param>        /// <param name="n">Number of iterations.</param>        /// <param name="min">Minimum level of concurrency.</param>        /// <param name="max">Maximum level of concurrency.</param>        /// <param name="step">Additive step size to increase level of concurrency.</param>        public static void RefCountWithPost_ConcurrencyLevel_Linear(int N, int n, int min, int max, int step)        {            RefCountWithPost_(RefCount_ConcurrencyLevel_Linear_Params(N, n, min, max, step));        }        private static IEnumerable<Tuple<int, int>> RefCount_ConcurrencyLevel_Linear_Params(int N, int n, int min, int max, int step)        {            for (int i = 0; i < n; i++)            {                for (int M = min; M <= max; M += step)                {                    yield return new Tuple<int, int>(N, M);                }            }        }        /// <summary>        /// Multiple threads are subscribing to a FromEventPattern sequence and disposing their subscriptions.        /// While this is going on, one consumer does not want to be disturbed while receiving the sequence.        ///         /// Uses exponential increments for the concurrency level.        /// </summary>        /// <param name="N">Number of messages.</param>        /// <param name="n">Number of iterations.</param>        /// <param name="min">Minimum level of concurrency.</param>        /// <param name="max">Maximum level of concurrency.</param>        /// <param name="step">Multiplicative step size to increase level of concurrency.</param>        public static void RefCount_ConcurrencyLevel_Exponential(int N, int n, int min, int max, int step)        {            RefCount_(RefCount_ConcurrencyLevel_Exponential_Params(N, n, min, max, step));        }        /// <summary>        /// Multiple threads are subscribing to a FromEventPattern sequence and disposing their subscriptions.        /// While this is going on, one consumer does not want to be disturbed while receiving the sequence.        /// Subscriptions are happening on the ThreadPool, possibly causing (expected) time gaps.        ///         /// Uses exponential increments for the concurrency level.        /// </summary>        /// <param name="N">Number of messages.</param>        /// <param name="n">Number of iterations.</param>        /// <param name="min">Minimum level of concurrency.</param>        /// <param name="max">Maximum level of concurrency.</param>        /// <param name="step">Multiplicative step size to increase level of concurrency.</param>        public static void RefCountWithPost_ConcurrencyLevel_Exponential(int N, int n, int min, int max, int step)        {            RefCountWithPost_(RefCount_ConcurrencyLevel_Exponential_Params(N, n, min, max, step));        }        private static IEnumerable<Tuple<int, int>> RefCount_ConcurrencyLevel_Exponential_Params(int N, int n, int min, int max, int step)        {            for (int i = 0; i < n; i++)            {                for (int M = min; M <= max; M *= step)                {                    yield return new Tuple<int, int>(N, M);                }            }        }        private static void RefCount_(IEnumerable<Tuple<int, int>> parameters)        {            foreach (var p in parameters)            {                var N = p.Item1;                var M = p.Item2;                Console.Write("N = {0}, M = {1} - ", N, M);                var bar = new Bar();                var foo = Observable.FromEventPattern<FooEventArgs>(h => { Console.Write("+"); bar.Foo += h; }, h => { bar.Foo -= h; Console.Write("-"); });                var res = new List<int>();                var n = 0;                var e = new ManualResetEvent(false);                var cd = new CountdownEvent(M * 2);                for (int i = 0; i < M; i++)                {                    var f = new SingleAssignmentDisposable();                    ThreadPool.QueueUserWorkItem(_ =>                    {                        f.Disposable = foo.Subscribe(__ => { Console.Write("!"); });                        cd.Signal();                    });                    ThreadPool.QueueUserWorkItem(_ =>                    {                        f.Dispose();                        cd.Signal();                    });                }                Console.Write("{SB}");                var d = foo.Subscribe(x =>                {                    //Console.Write("&");                    if (++n == N)                        e.Set();                    res.Add(x.EventArgs.Qux);                });                Console.Write("{SE}");                var t = new Thread(() =>                {                    Console.Write("{TB}");                    for (int i = 0; i < N; i++)                        bar.OnFoo(i);                    Console.Write("{TE}");                });                t.Start();                t.Join();                cd.Wait();                e.WaitOne();                d.Dispose();                if (!res.SequenceEqual(Enumerable.Range(0, N)))                {                    Console.WriteLine("Panic!");                    break;                }                Console.WriteLine(".");            }        }        private static void RefCountWithPost_(IEnumerable<Tuple<int, int>> parameters)        {            var worker = new Thread(() =>            {                SynchronizationContext.SetSynchronizationContext(new MySyncCtx());                foreach (var p in parameters)                {                    var N = p.Item1;                    var M = p.Item2;                    Console.Write("N = {0}, M = {1} - ", N, M);                    var bar = new Bar();                    var foo = Observable.FromEventPattern<FooEventArgs>(h => { /*Console.Write("+");*/ bar.Foo += h; }, h => { bar.Foo -= h; /*Console.Write("-"); */});                    var e = new ManualResetEvent(false);                    var cd = new CountdownEvent(M * 2);                    for (int i = 0; i < M; i++)                    {                        var f = new SingleAssignmentDisposable();                        ThreadPool.QueueUserWorkItem(_ =>                        {                            f.Disposable = foo.Subscribe(__ => { /*Console.Write("!");*/ });                            cd.Signal();                        });                        ThreadPool.QueueUserWorkItem(_ =>                        {                            f.Dispose();                            cd.Signal();                        });                    }                    var hasObserved = 0;                    Console.Write("{SB}");                    var d = foo.Subscribe(x =>                    {                        //                        // [on BARTDE-M6500 with CPU and RAM pressure]                        //                        // Up to 8K concurrent observers, we typically don't see a time gap (expected worst-case behavior).                        // The code below uses an event to check the desired behavior of eventually tuning in to the event stream.                        //                        Console.Write("&" + x.EventArgs.Qux);                        e.Set();                        Interlocked.Exchange(ref hasObserved, 1);                    });                    Console.Write("{SE}");                    var t = new Thread(() =>                    {                        Console.Write("{TB}");                        var i = 0;                        while (Thread.VolatileRead(ref hasObserved) == 0)                            bar.OnFoo(i++);                        Console.Write("{TE}");                    });                    t.Start();                    t.Join();                    cd.Wait();                    e.WaitOne();                    d.Dispose();                    Console.WriteLine(".");                }            });            worker.Start();            worker.Join();        }        class Bar        {            public event EventHandler<FooEventArgs> Foo;            public void OnFoo(int x)            {                var foo = Foo;                if (foo != null)                    foo(this, new FooEventArgs { Qux = x });            }        }        class FooEventArgs : EventArgs        {            public int Qux { get; set; }        }        class MySyncCtx : SynchronizationContext        {            public override void Post(SendOrPostCallback d, object state)            {                ThreadPool.QueueUserWorkItem(_ =>                {                    d(state);                });            }        }    }}#endif
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