import React, { PureComponent } from 'react'; import { isEqual } from 'lodash'; import TreeContext from './treeContext'; import { FlattenNode, NodeListProps, NodeListState, TransitionNodes } from './interface'; import NodeCollapsible from './nodeCollapsible'; const getTreeNodeKey = (treeNode: FlattenNode) => { const { data } = treeNode; const { key } = data; return key; }; export default class NodeList extends PureComponent { static contextType = TreeContext; constructor(props: NodeListProps) { super(props); this.state = { transitionNodes: [], }; } static getDerivedStateFromProps(props: NodeListProps, prevState: NodeListState) { const { flattenNodes = [], motionKeys, motionType, flattenList = [] } = props; const hasChanged = !isEqual(prevState.cachedMotionKeys, motionKeys) || !isEqual(prevState.cachedData.map(i => i.key), flattenNodes.map(i => i.key)); const motionArr = [...motionKeys]; if (!hasChanged || !motionArr.length) { return null; } const transitionNodes: TransitionNodes = []; const transitionRange: FlattenNode[] = []; let rangeStart = 0; let newState = {}; const lookUpTarget = motionType === 'hide' && flattenList ? flattenList : flattenNodes; lookUpTarget.forEach((treeNode, ind) => { const nodeKey = getTreeNodeKey(treeNode); if (motionKeys.has(nodeKey)) { transitionRange.push(treeNode); if (nodeKey === motionArr[0]) { rangeStart = ind; } } else { transitionNodes.push(treeNode); } }); transitionNodes.splice(rangeStart, 0, transitionRange); newState = { transitionNodes, cachedData: flattenNodes, cachedMotionKeys: motionKeys, cachedMotionType: motionType }; return newState; } onMotionEnd = () => { typeof this.props.onMotionEnd === 'function' && this.props.onMotionEnd(); this.setState({ transitionNodes: [] }); }; render() { const { flattenNodes, motionType, searchTargetIsDeep, renderTreeNode } = this.props; const { transitionNodes } = this.state; const mapData = transitionNodes.length && !searchTargetIsDeep ? transitionNodes : flattenNodes; const options = mapData.map(treeNode => { const isMotionNode = Array.isArray(treeNode); if (isMotionNode && !(treeNode as FlattenNode[]).length) { return null; } if (isMotionNode && (treeNode as FlattenNode[]).length) { const nodeKey = getTreeNodeKey(treeNode[0]); return ( {treeNode.map(node => renderTreeNode(node))} ); } return renderTreeNode(treeNode as FlattenNode); }); return options; } }