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- package congestion
- import (
- "math"
- "time"
- "github.com/sagernet/quic-go/congestion"
- )
- var InfiniteBandwidth = Bandwidth(math.MaxUint64)
- // SendTimeState is a subset of ConnectionStateOnSentPacket which is returned
- // to the caller when the packet is acked or lost.
- type SendTimeState struct {
- // Whether other states in this object is valid.
- isValid bool
- // Whether the sender is app limited at the time the packet was sent.
- // App limited bandwidth sample might be artificially low because the sender
- // did not have enough data to send in order to saturate the link.
- isAppLimited bool
- // Total number of sent bytes at the time the packet was sent.
- // Includes the packet itself.
- totalBytesSent congestion.ByteCount
- // Total number of acked bytes at the time the packet was sent.
- totalBytesAcked congestion.ByteCount
- // Total number of lost bytes at the time the packet was sent.
- totalBytesLost congestion.ByteCount
- }
- // ConnectionStateOnSentPacket represents the information about a sent packet
- // and the state of the connection at the moment the packet was sent,
- // specifically the information about the most recently acknowledged packet at
- // that moment.
- type ConnectionStateOnSentPacket struct {
- packetNumber congestion.PacketNumber
- // Time at which the packet is sent.
- sendTime time.Time
- // Size of the packet.
- size congestion.ByteCount
- // The value of |totalBytesSentAtLastAckedPacket| at the time the
- // packet was sent.
- totalBytesSentAtLastAckedPacket congestion.ByteCount
- // The value of |lastAckedPacketSentTime| at the time the packet was
- // sent.
- lastAckedPacketSentTime time.Time
- // The value of |lastAckedPacketAckTime| at the time the packet was
- // sent.
- lastAckedPacketAckTime time.Time
- // Send time states that are returned to the congestion controller when the
- // packet is acked or lost.
- sendTimeState SendTimeState
- }
- // BandwidthSample
- type BandwidthSample struct {
- // The bandwidth at that particular sample. Zero if no valid bandwidth sample
- // is available.
- bandwidth Bandwidth
- // The RTT measurement at this particular sample. Zero if no RTT sample is
- // available. Does not correct for delayed ack time.
- rtt time.Duration
- // States captured when the packet was sent.
- stateAtSend SendTimeState
- }
- func NewBandwidthSample() *BandwidthSample {
- return &BandwidthSample{
- // FIXME: the default value of original code is zero.
- rtt: InfiniteRTT,
- }
- }
- // BandwidthSampler keeps track of sent and acknowledged packets and outputs a
- // bandwidth sample for every packet acknowledged. The samples are taken for
- // individual packets, and are not filtered; the consumer has to filter the
- // bandwidth samples itself. In certain cases, the sampler will locally severely
- // underestimate the bandwidth, hence a maximum filter with a size of at least
- // one RTT is recommended.
- //
- // This class bases its samples on the slope of two curves: the number of bytes
- // sent over time, and the number of bytes acknowledged as received over time.
- // It produces a sample of both slopes for every packet that gets acknowledged,
- // based on a slope between two points on each of the corresponding curves. Note
- // that due to the packet loss, the number of bytes on each curve might get
- // further and further away from each other, meaning that it is not feasible to
- // compare byte values coming from different curves with each other.
- //
- // The obvious points for measuring slope sample are the ones corresponding to
- // the packet that was just acknowledged. Let us denote them as S_1 (point at
- // which the current packet was sent) and A_1 (point at which the current packet
- // was acknowledged). However, taking a slope requires two points on each line,
- // so estimating bandwidth requires picking a packet in the past with respect to
- // which the slope is measured.
- //
- // For that purpose, BandwidthSampler always keeps track of the most recently
- // acknowledged packet, and records it together with every outgoing packet.
- // When a packet gets acknowledged (A_1), it has not only information about when
- // it itself was sent (S_1), but also the information about the latest
- // acknowledged packet right before it was sent (S_0 and A_0).
- //
- // Based on that data, send and ack rate are estimated as:
- //
- // send_rate = (bytes(S_1) - bytes(S_0)) / (time(S_1) - time(S_0))
- // ack_rate = (bytes(A_1) - bytes(A_0)) / (time(A_1) - time(A_0))
- //
- // Here, the ack rate is intuitively the rate we want to treat as bandwidth.
- // However, in certain cases (e.g. ack compression) the ack rate at a point may
- // end up higher than the rate at which the data was originally sent, which is
- // not indicative of the real bandwidth. Hence, we use the send rate as an upper
- // bound, and the sample value is
- //
- // rate_sample = min(send_rate, ack_rate)
- //
- // An important edge case handled by the sampler is tracking the app-limited
- // samples. There are multiple meaning of "app-limited" used interchangeably,
- // hence it is important to understand and to be able to distinguish between
- // them.
- //
- // Meaning 1: connection state. The connection is said to be app-limited when
- // there is no outstanding data to send. This means that certain bandwidth
- // samples in the future would not be an accurate indication of the link
- // capacity, and it is important to inform consumer about that. Whenever
- // connection becomes app-limited, the sampler is notified via OnAppLimited()
- // method.
- //
- // Meaning 2: a phase in the bandwidth sampler. As soon as the bandwidth
- // sampler becomes notified about the connection being app-limited, it enters
- // app-limited phase. In that phase, all *sent* packets are marked as
- // app-limited. Note that the connection itself does not have to be
- // app-limited during the app-limited phase, and in fact it will not be
- // (otherwise how would it send packets?). The boolean flag below indicates
- // whether the sampler is in that phase.
- //
- // Meaning 3: a flag on the sent packet and on the sample. If a sent packet is
- // sent during the app-limited phase, the resulting sample related to the
- // packet will be marked as app-limited.
- //
- // With the terminology issue out of the way, let us consider the question of
- // what kind of situation it addresses.
- //
- // Consider a scenario where we first send packets 1 to 20 at a regular
- // bandwidth, and then immediately run out of data. After a few seconds, we send
- // packets 21 to 60, and only receive ack for 21 between sending packets 40 and
- // 41. In this case, when we sample bandwidth for packets 21 to 40, the S_0/A_0
- // we use to compute the slope is going to be packet 20, a few seconds apart
- // from the current packet, hence the resulting estimate would be extremely low
- // and not indicative of anything. Only at packet 41 the S_0/A_0 will become 21,
- // meaning that the bandwidth sample would exclude the quiescence.
- //
- // Based on the analysis of that scenario, we implement the following rule: once
- // OnAppLimited() is called, all sent packets will produce app-limited samples
- // up until an ack for a packet that was sent after OnAppLimited() was called.
- // Note that while the scenario above is not the only scenario when the
- // connection is app-limited, the approach works in other cases too.
- type BandwidthSampler struct {
- // The total number of congestion controlled bytes sent during the connection.
- totalBytesSent congestion.ByteCount
- // The total number of congestion controlled bytes which were acknowledged.
- totalBytesAcked congestion.ByteCount
- // The total number of congestion controlled bytes which were lost.
- totalBytesLost congestion.ByteCount
- // The value of |totalBytesSent| at the time the last acknowledged packet
- // was sent. Valid only when |lastAckedPacketSentTime| is valid.
- totalBytesSentAtLastAckedPacket congestion.ByteCount
- // The time at which the last acknowledged packet was sent. Set to
- // QuicTime::Zero() if no valid timestamp is available.
- lastAckedPacketSentTime time.Time
- // The time at which the most recent packet was acknowledged.
- lastAckedPacketAckTime time.Time
- // The most recently sent packet.
- lastSendPacket congestion.PacketNumber
- // Indicates whether the bandwidth sampler is currently in an app-limited
- // phase.
- isAppLimited bool
- // The packet that will be acknowledged after this one will cause the sampler
- // to exit the app-limited phase.
- endOfAppLimitedPhase congestion.PacketNumber
- // Record of the connection state at the point where each packet in flight was
- // sent, indexed by the packet number.
- connectionStats *ConnectionStates
- }
- func NewBandwidthSampler() *BandwidthSampler {
- return &BandwidthSampler{
- connectionStats: &ConnectionStates{
- stats: make(map[congestion.PacketNumber]*ConnectionStateOnSentPacket),
- },
- }
- }
- // OnPacketSent Inputs the sent packet information into the sampler. Assumes that all
- // packets are sent in order. The information about the packet will not be
- // released from the sampler until it the packet is either acknowledged or
- // declared lost.
- func (s *BandwidthSampler) OnPacketSent(sentTime time.Time, lastSentPacket congestion.PacketNumber, sentBytes, bytesInFlight congestion.ByteCount, hasRetransmittableData bool) {
- s.lastSendPacket = lastSentPacket
- if !hasRetransmittableData {
- return
- }
- s.totalBytesSent += sentBytes
- // If there are no packets in flight, the time at which the new transmission
- // opens can be treated as the A_0 point for the purpose of bandwidth
- // sampling. This underestimates bandwidth to some extent, and produces some
- // artificially low samples for most packets in flight, but it provides with
- // samples at important points where we would not have them otherwise, most
- // importantly at the beginning of the connection.
- if bytesInFlight == 0 {
- s.lastAckedPacketAckTime = sentTime
- s.totalBytesSentAtLastAckedPacket = s.totalBytesSent
- // In this situation ack compression is not a concern, set send rate to
- // effectively infinite.
- s.lastAckedPacketSentTime = sentTime
- }
- s.connectionStats.Insert(lastSentPacket, sentTime, sentBytes, s)
- }
- // OnPacketAcked Notifies the sampler that the |lastAckedPacket| is acknowledged. Returns a
- // bandwidth sample. If no bandwidth sample is available,
- // QuicBandwidth::Zero() is returned.
- func (s *BandwidthSampler) OnPacketAcked(ackTime time.Time, lastAckedPacket congestion.PacketNumber) *BandwidthSample {
- sentPacketState := s.connectionStats.Get(lastAckedPacket)
- if sentPacketState == nil {
- return NewBandwidthSample()
- }
- sample := s.onPacketAckedInner(ackTime, lastAckedPacket, sentPacketState)
- s.connectionStats.Remove(lastAckedPacket)
- return sample
- }
- // onPacketAckedInner Handles the actual bandwidth calculations, whereas the outer method handles
- // retrieving and removing |sentPacket|.
- func (s *BandwidthSampler) onPacketAckedInner(ackTime time.Time, lastAckedPacket congestion.PacketNumber, sentPacket *ConnectionStateOnSentPacket) *BandwidthSample {
- s.totalBytesAcked += sentPacket.size
- s.totalBytesSentAtLastAckedPacket = sentPacket.sendTimeState.totalBytesSent
- s.lastAckedPacketSentTime = sentPacket.sendTime
- s.lastAckedPacketAckTime = ackTime
- // Exit app-limited phase once a packet that was sent while the connection is
- // not app-limited is acknowledged.
- if s.isAppLimited && lastAckedPacket > s.endOfAppLimitedPhase {
- s.isAppLimited = false
- }
- // There might have been no packets acknowledged at the moment when the
- // current packet was sent. In that case, there is no bandwidth sample to
- // make.
- if sentPacket.lastAckedPacketSentTime.IsZero() {
- return NewBandwidthSample()
- }
- // Infinite rate indicates that the sampler is supposed to discard the
- // current send rate sample and use only the ack rate.
- sendRate := InfiniteBandwidth
- if sentPacket.sendTime.After(sentPacket.lastAckedPacketSentTime) {
- sendRate = BandwidthFromDelta(sentPacket.sendTimeState.totalBytesSent-sentPacket.totalBytesSentAtLastAckedPacket, sentPacket.sendTime.Sub(sentPacket.lastAckedPacketSentTime))
- }
- // During the slope calculation, ensure that ack time of the current packet is
- // always larger than the time of the previous packet, otherwise division by
- // zero or integer underflow can occur.
- if !ackTime.After(sentPacket.lastAckedPacketAckTime) {
- // TODO(wub): Compare this code count before and after fixing clock jitter
- // issue.
- // if sentPacket.lastAckedPacketAckTime.Equal(sentPacket.sendTime) {
- // This is the 1st packet after quiescense.
- // QUIC_CODE_COUNT_N(quic_prev_ack_time_larger_than_current_ack_time, 1, 2);
- // } else {
- // QUIC_CODE_COUNT_N(quic_prev_ack_time_larger_than_current_ack_time, 2, 2);
- // }
- return NewBandwidthSample()
- }
- ackRate := BandwidthFromDelta(s.totalBytesAcked-sentPacket.sendTimeState.totalBytesAcked,
- ackTime.Sub(sentPacket.lastAckedPacketAckTime))
- // Note: this sample does not account for delayed acknowledgement time. This
- // means that the RTT measurements here can be artificially high, especially
- // on low bandwidth connections.
- sample := &BandwidthSample{
- bandwidth: minBandwidth(sendRate, ackRate),
- rtt: ackTime.Sub(sentPacket.sendTime),
- }
- SentPacketToSendTimeState(sentPacket, &sample.stateAtSend)
- return sample
- }
- // OnPacketLost Informs the sampler that a packet is considered lost and it should no
- // longer keep track of it.
- func (s *BandwidthSampler) OnPacketLost(packetNumber congestion.PacketNumber) SendTimeState {
- ok, sentPacket := s.connectionStats.Remove(packetNumber)
- sendTimeState := SendTimeState{
- isValid: ok,
- }
- if sentPacket != nil {
- s.totalBytesLost += sentPacket.size
- SentPacketToSendTimeState(sentPacket, &sendTimeState)
- }
- return sendTimeState
- }
- // OnAppLimited Informs the sampler that the connection is currently app-limited, causing
- // the sampler to enter the app-limited phase. The phase will expire by
- // itself.
- func (s *BandwidthSampler) OnAppLimited() {
- s.isAppLimited = true
- s.endOfAppLimitedPhase = s.lastSendPacket
- }
- // SentPacketToSendTimeState Copy a subset of the (private) ConnectionStateOnSentPacket to the (public)
- // SendTimeState. Always set send_time_state->is_valid to true.
- func SentPacketToSendTimeState(sentPacket *ConnectionStateOnSentPacket, sendTimeState *SendTimeState) {
- sendTimeState.isAppLimited = sentPacket.sendTimeState.isAppLimited
- sendTimeState.totalBytesSent = sentPacket.sendTimeState.totalBytesSent
- sendTimeState.totalBytesAcked = sentPacket.sendTimeState.totalBytesAcked
- sendTimeState.totalBytesLost = sentPacket.sendTimeState.totalBytesLost
- sendTimeState.isValid = true
- }
- // ConnectionStates Record of the connection state at the point where each packet in flight was
- // sent, indexed by the packet number.
- // FIXME: using LinkedList replace map to fast remove all the packets lower than the specified packet number.
- type ConnectionStates struct {
- stats map[congestion.PacketNumber]*ConnectionStateOnSentPacket
- }
- func (s *ConnectionStates) Insert(packetNumber congestion.PacketNumber, sentTime time.Time, bytes congestion.ByteCount, sampler *BandwidthSampler) bool {
- if _, ok := s.stats[packetNumber]; ok {
- return false
- }
- s.stats[packetNumber] = NewConnectionStateOnSentPacket(packetNumber, sentTime, bytes, sampler)
- return true
- }
- func (s *ConnectionStates) Get(packetNumber congestion.PacketNumber) *ConnectionStateOnSentPacket {
- return s.stats[packetNumber]
- }
- func (s *ConnectionStates) Remove(packetNumber congestion.PacketNumber) (bool, *ConnectionStateOnSentPacket) {
- state, ok := s.stats[packetNumber]
- if ok {
- delete(s.stats, packetNumber)
- }
- return ok, state
- }
- func NewConnectionStateOnSentPacket(packetNumber congestion.PacketNumber, sentTime time.Time, bytes congestion.ByteCount, sampler *BandwidthSampler) *ConnectionStateOnSentPacket {
- return &ConnectionStateOnSentPacket{
- packetNumber: packetNumber,
- sendTime: sentTime,
- size: bytes,
- lastAckedPacketSentTime: sampler.lastAckedPacketSentTime,
- lastAckedPacketAckTime: sampler.lastAckedPacketAckTime,
- totalBytesSentAtLastAckedPacket: sampler.totalBytesSentAtLastAckedPacket,
- sendTimeState: SendTimeState{
- isValid: true,
- isAppLimited: sampler.isAppLimited,
- totalBytesSent: sampler.totalBytesSent,
- totalBytesAcked: sampler.totalBytesAcked,
- totalBytesLost: sampler.totalBytesLost,
- },
- }
- }
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