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- //go:build unix || linux
- package constant
- import (
- "os"
- )
- func init() {
- resourcePaths = append(resourcePaths, "/etc")
- resourcePaths = append(resourcePaths, "/usr/share")
- resourcePaths = append(resourcePaths, "/usr/local/etc")
- resourcePaths = append(resourcePaths, "/usr/local/share")
- if homeDir := os.Getenv("HOME"); homeDir != "" {
- resourcePaths = append(resourcePaths, homeDir+"/.local/share")
- }
- }
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