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@@ -0,0 +1,201 @@
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+// Copyright (C) 2014 Jakob Borg and Contributors (see the CONTRIBUTORS file).
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+//
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+// This program is free software: you can redistribute it and/or modify it
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+// under the terms of the GNU General Public License as published by the Free
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+// Software Foundation, either version 3 of the License, or (at your option)
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+// any later version.
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+//
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+// This program is distributed in the hope that it will be useful, but WITHOUT
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+// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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+// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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+// more details.
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+//
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+// You should have received a copy of the GNU General Public License along
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+// with this program. If not, see <http://www.gnu.org/licenses/>.
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+
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+// Package files provides a set type to track local/remote files with newness
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+// checks. We must do a certain amount of normalization in here. We will get
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+// fed paths with either native or wire-format separators and encodings
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+// depending on who calls us. We transform paths to wire-format (NFC and
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+// slashes) on the way to the database, and transform to native format
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+// (varying separator and encoding) on the way back out.
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+
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+package files
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+
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+import (
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+ "bytes"
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+ "encoding/binary"
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+ "sort"
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+ "sync"
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+
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+ "github.com/syncthing/syncthing/internal/config"
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+ "github.com/syncthing/syncthing/internal/protocol"
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+
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+ "github.com/syndtr/goleveldb/leveldb"
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+ "github.com/syndtr/goleveldb/leveldb/util"
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+)
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+
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+var blockFinder *BlockFinder
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+
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+type BlockMap struct {
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+ db *leveldb.DB
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+ folder string
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+}
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+
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+func NewBlockMap(db *leveldb.DB, folder string) *BlockMap {
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+ return &BlockMap{
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+ db: db,
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+ folder: folder,
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+ }
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+}
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+
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+// Add files to the block map, ignoring any deleted or invalid files.
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+func (m *BlockMap) Add(files []protocol.FileInfo) error {
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+ batch := new(leveldb.Batch)
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+ buf := make([]byte, 4)
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+ for _, file := range files {
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+ if file.IsDirectory() || file.IsDeleted() || file.IsInvalid() {
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+ continue
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+ }
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+
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+ for i, block := range file.Blocks {
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+ binary.BigEndian.PutUint32(buf, uint32(i))
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+ batch.Put(m.blockKey(block.Hash, file.Name), buf)
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+ }
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+ }
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+ return m.db.Write(batch, nil)
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+}
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+
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+// Update block map state, removing any deleted or invalid files.
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+func (m *BlockMap) Update(files []protocol.FileInfo) error {
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+ batch := new(leveldb.Batch)
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+ buf := make([]byte, 4)
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+ for _, file := range files {
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+ if file.IsDirectory() {
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+ continue
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+ }
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+
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+ if file.IsDeleted() || file.IsInvalid() {
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+ for _, block := range file.Blocks {
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+ batch.Delete(m.blockKey(block.Hash, file.Name))
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+ }
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+ continue
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+ }
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+
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+ for i, block := range file.Blocks {
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+ binary.BigEndian.PutUint32(buf, uint32(i))
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+ batch.Put(m.blockKey(block.Hash, file.Name), buf)
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+ }
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+ }
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+ return m.db.Write(batch, nil)
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+}
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+
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+// Drop block map, removing all entries related to this block map from the db.
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+func (m *BlockMap) Drop() error {
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+ batch := new(leveldb.Batch)
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+ iter := m.db.NewIterator(util.BytesPrefix(m.blockKey(nil, "")[:1+64]), nil)
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+ defer iter.Release()
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+ for iter.Next() {
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+ batch.Delete(iter.Key())
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+ }
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+ if iter.Error() != nil {
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+ return iter.Error()
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+ }
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+ return m.db.Write(batch, nil)
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+}
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+
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+func (m *BlockMap) blockKey(hash []byte, file string) []byte {
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+ return toBlockKey(hash, m.folder, file)
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+}
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+
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+type BlockFinder struct {
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+ db *leveldb.DB
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+ folders []string
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+ mut sync.RWMutex
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+}
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+
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+func NewBlockFinder(db *leveldb.DB, cfg *config.ConfigWrapper) *BlockFinder {
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+ if blockFinder != nil {
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+ return blockFinder
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+ }
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+
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+ f := &BlockFinder{
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+ db: db,
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+ }
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+ f.Changed(cfg.Raw())
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+ cfg.Subscribe(f)
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+ return f
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+}
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+
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+// Implements config.Handler interface
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+func (f *BlockFinder) Changed(cfg config.Configuration) error {
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+ folders := make([]string, len(cfg.Folders))
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+ for i, folder := range cfg.Folders {
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+ folders[i] = folder.ID
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+ }
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+
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+ sort.Strings(folders)
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+
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+ f.mut.Lock()
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+ f.folders = folders
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+ f.mut.Unlock()
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+
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+ return nil
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+}
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+
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+// An iterator function which iterates over all matching blocks for the given
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+// hash. The iterator function has to return either true (if they are happy with
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+// the block) or false to continue iterating for whatever reason.
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+// The iterator finally returns the result, whether or not a satisfying block
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+// was eventually found.
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+func (f *BlockFinder) Iterate(hash []byte, iterFn func(string, string, uint32) bool) bool {
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+ f.mut.RLock()
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+ folders := f.folders
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+ f.mut.RUnlock()
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+ for _, folder := range folders {
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+ key := toBlockKey(hash, folder, "")
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+ iter := f.db.NewIterator(util.BytesPrefix(key), nil)
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+ defer iter.Release()
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+
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+ for iter.Next() && iter.Error() == nil {
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+ folder, file := fromBlockKey(iter.Key())
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+ index := binary.BigEndian.Uint32(iter.Value())
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+ if iterFn(folder, nativeFilename(file), index) {
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+ return true
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+ }
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+ }
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+ }
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+ return false
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+}
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+
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+// m.blockKey returns a byte slice encoding the following information:
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+// keyTypeBlock (1 byte)
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+// folder (64 bytes)
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+// block hash (64 bytes)
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+// file name (variable size)
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+func toBlockKey(hash []byte, folder, file string) []byte {
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+ o := make([]byte, 1+64+64+len(file))
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+ o[0] = keyTypeBlock
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+ copy(o[1:], []byte(folder))
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+ copy(o[1+64:], []byte(hash))
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+ copy(o[1+64+64:], []byte(file))
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+ return o
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+}
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+
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+func fromBlockKey(data []byte) (string, string) {
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+ if len(data) < 1+64+64+1 {
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+ panic("Incorrect key length")
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+ }
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+ if data[0] != keyTypeBlock {
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+ panic("Incorrect key type")
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+ }
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+
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+ file := string(data[1+64+64:])
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+
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+ slice := data[1 : 1+64]
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+ izero := bytes.IndexByte(slice, 0)
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+ if izero > -1 {
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+ return string(slice[:izero]), file
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+ }
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+ return string(slice), file
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+}
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