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- // Copyright (C) 2019 The Syncthing Authors.
- //
- // This Source Code Form is subject to the terms of the Mozilla Public
- // License, v. 2.0. If a copy of the MPL was not distributed with this file,
- // You can obtain one at https://mozilla.org/MPL/2.0/.
- package backend
- import (
- "errors"
- "sync"
- )
- // CommitHook is a function that is executed before a WriteTransaction is
- // committed or before it is flushed to disk, e.g. on calling CheckPoint. The
- // transaction can be accessed via a closure.
- type CommitHook func(WriteTransaction) error
- // The Reader interface specifies the read-only operations available on the
- // main database and on read-only transactions (snapshots). Note that when
- // called directly on the database handle these operations may take implicit
- // transactions and performance may suffer.
- type Reader interface {
- Get(key []byte) ([]byte, error)
- NewPrefixIterator(prefix []byte) (Iterator, error)
- NewRangeIterator(first, last []byte) (Iterator, error)
- }
- // The Writer interface specifies the mutating operations available on the
- // main database and on writable transactions. Note that when called
- // directly on the database handle these operations may take implicit
- // transactions and performance may suffer.
- type Writer interface {
- Put(key, val []byte) error
- Delete(key []byte) error
- }
- // The ReadTransaction interface specifies the operations on read-only
- // transactions. Every ReadTransaction must be released when no longer
- // required.
- type ReadTransaction interface {
- Reader
- Release()
- }
- // The WriteTransaction interface specifies the operations on writable
- // transactions. Every WriteTransaction must be either committed or released
- // (i.e., discarded) when no longer required. No further operations must be
- // performed after release or commit (regardless of whether commit succeeded),
- // with one exception -- it's fine to release an already committed or released
- // transaction.
- //
- // A Checkpoint is a potential partial commit of the transaction so far, for
- // purposes of saving memory when transactions are in-RAM. Note that
- // transactions may be checkpointed *anyway* even if this is not called, due to
- // resource constraints, but this gives you a chance to decide when. If, and
- // only if, calling Checkpoint will result in a partial commit/flush, the
- // CommitHooks passed to Backend.NewWriteTransaction are called before
- // committing. If any of those returns an error, committing is aborted and the
- // error bubbled.
- type WriteTransaction interface {
- ReadTransaction
- Writer
- Checkpoint() error
- Commit() error
- }
- // The Iterator interface specifies the operations available on iterators
- // returned by NewPrefixIterator and NewRangeIterator. The iterator pattern
- // is to loop while Next returns true, then check Error after the loop. Next
- // will return false when iteration is complete (Error() == nil) or when
- // there is an error preventing iteration, which is then returned by
- // Error(). For example:
- //
- // it, err := db.NewPrefixIterator(nil)
- // if err != nil {
- // // problem preventing iteration
- // }
- // defer it.Release()
- // for it.Next() {
- // // ...
- // }
- // if err := it.Error(); err != nil {
- // // there was a database problem while iterating
- // }
- //
- // An iterator must be Released when no longer required. The Error method
- // can be called either before or after Release with the same results. If an
- // iterator was created in a transaction (whether read-only or write) it
- // must be released before the transaction is released (or committed).
- type Iterator interface {
- Next() bool
- Key() []byte
- Value() []byte
- Error() error
- Release()
- }
- // The Backend interface represents the main database handle. It supports
- // both read/write operations and opening read-only or writable
- // transactions. Depending on the actual implementation, individual
- // read/write operations may be implicitly wrapped in transactions, making
- // them perform quite badly when used repeatedly. For bulk operations,
- // consider always using a transaction of the appropriate type. The
- // transaction isolation level is "read committed" - there are no dirty
- // reads.
- // Location returns the path to the database, as given to Open. The returned string
- // is empty for a db in memory.
- type Backend interface {
- Reader
- NewReadTransaction() (ReadTransaction, error)
- Close() error
- }
- var (
- errClosed = errors.New("database is closed")
- errNotFound = errors.New("key not found")
- )
- func IsClosed(err error) bool { return errors.Is(err, errClosed) }
- func IsNotFound(err error) bool { return errors.Is(err, errNotFound) }
- // releaser manages counting on top of a waitgroup
- type releaser struct {
- wg *closeWaitGroup
- once sync.Once
- }
- func newReleaser(wg *closeWaitGroup) (*releaser, error) {
- if err := wg.Add(1); err != nil {
- return nil, err
- }
- return &releaser{wg: wg}, nil
- }
- func (r *releaser) Release() {
- // We use the Once because we may get called multiple times from
- // Commit() and deferred Release().
- r.once.Do(r.wg.Done)
- }
- // closeWaitGroup behaves just like a sync.WaitGroup, but does not require
- // a single routine to do the Add and Wait calls. If Add is called after
- // CloseWait, it will return an error, and both are safe to be used concurrently.
- type closeWaitGroup struct {
- sync.WaitGroup
- closed bool
- closeMut sync.RWMutex
- }
- func (cg *closeWaitGroup) Add(i int) error {
- cg.closeMut.RLock()
- defer cg.closeMut.RUnlock()
- if cg.closed {
- return errClosed
- }
- cg.WaitGroup.Add(i)
- return nil
- }
- func (cg *closeWaitGroup) CloseWait() {
- cg.closeMut.Lock()
- cg.closed = true
- cg.closeMut.Unlock()
- cg.WaitGroup.Wait()
- }
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