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- // Copyright (C) 2014 Jakob Borg and Contributors (see the CONTRIBUTORS file).
- // All rights reserved. Use of this source code is governed by an MIT-style
- // license that can be found in the LICENSE file.
- // Package osutil implements utilities for native OS support.
- package osutil
- import (
- "os"
- "path/filepath"
- "runtime"
- "sync"
- )
- // Try to keep this entire operation atomic-like. We shouldn't be doing this
- // often enough that there is any contention on this lock.
- var renameLock sync.Mutex
- // Rename renames a file, while trying hard to succeed on various systems by
- // temporarily tweaking directory permissions and removing the destination
- // file when necessary. Will make sure to delete the from file if the
- // operation fails, so use only for situations like committing a temp file to
- // it's final location.
- func Rename(from, to string) error {
- renameLock.Lock()
- defer renameLock.Unlock()
- // Make sure the destination directory is writeable
- toDir := filepath.Dir(to)
- if info, err := os.Stat(toDir); err == nil {
- os.Chmod(toDir, 0777)
- defer os.Chmod(toDir, info.Mode())
- }
- // On Windows, make sure the destination file is writeable (or we can't delete it)
- if runtime.GOOS == "windows" {
- os.Chmod(to, 0666)
- err := os.Remove(to)
- if err != nil && !os.IsNotExist(err) {
- return err
- }
- }
- // Don't leave a dangling temp file in case of rename error
- defer os.Remove(from)
- return os.Rename(from, to)
- }
- // InWritableDir calls fn(path), while making sure that the directory
- // containing `path` is writable for the duration of the call.
- func InWritableDir(fn func(string) error, path string) error {
- dir := filepath.Dir(path)
- if info, err := os.Stat(dir); err == nil && info.IsDir() && info.Mode()&04 == 0 {
- // A non-writeable directory (for this user; we assume that's the
- // relevant part). Temporarily change the mode so we can delete the
- // file or directory inside it.
- err = os.Chmod(dir, 0755)
- if err == nil {
- defer func() {
- err = os.Chmod(dir, info.Mode())
- if err != nil {
- // We managed to change the permission bits like a
- // millisecond ago, so it'd be bizarre if we couldn't
- // change it back.
- panic(err)
- }
- }()
- }
- }
- return fn(path)
- }
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