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- // Copyright (C) 2015 The Syncthing Authors.
- //
- // This Source Code Form is subject to the terms of the Mozilla Public
- // License, v. 2.0. If a copy of the MPL was not distributed with this file,
- // You can obtain one at https://mozilla.org/MPL/2.0/.
- package syncutil
- import (
- "sync"
- "time"
- )
- // TimeoutCond is a variant on Cond. It has roughly the same semantics regarding 'L' - it must be held
- // both when broadcasting and when calling TimeoutCondWaiter.Wait()
- // Call Broadcast() to broadcast to all waiters on the TimeoutCond. Call SetupWait to create a
- // TimeoutCondWaiter configured with the given timeout, which can then be used to listen for
- // broadcasts.
- type TimeoutCond struct {
- L sync.Locker
- ch chan struct{}
- }
- // TimeoutCondWaiter is a type allowing a consumer to wait on a TimeoutCond with a timeout. Wait() may be called multiple times,
- // and will return true every time that the TimeoutCond is broadcast to. Once the configured timeout
- // expires, Wait() will return false.
- // Call Stop() to release resources once this TimeoutCondWaiter is no longer needed.
- type TimeoutCondWaiter struct {
- c *TimeoutCond
- timer *time.Timer
- }
- func NewTimeoutCond(l sync.Locker) *TimeoutCond {
- return &TimeoutCond{
- L: l,
- }
- }
- func (c *TimeoutCond) Broadcast() {
- // ch.L must be locked when calling this function
- if c.ch != nil {
- close(c.ch)
- c.ch = nil
- }
- }
- func (c *TimeoutCond) SetupWait(timeout time.Duration) *TimeoutCondWaiter {
- timer := time.NewTimer(timeout)
- return &TimeoutCondWaiter{
- c: c,
- timer: timer,
- }
- }
- func (w *TimeoutCondWaiter) Wait() bool {
- // ch.L must be locked when calling this function
- // Ensure that the channel exists, since we're going to be waiting on it
- if w.c.ch == nil {
- w.c.ch = make(chan struct{})
- }
- ch := w.c.ch
- w.c.L.Unlock()
- defer w.c.L.Lock()
- select {
- case <-w.timer.C:
- return false
- case <-ch:
- return true
- }
- }
- func (w *TimeoutCondWaiter) Stop() {
- w.timer.Stop()
- }
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