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- // Copyright (C) 2015 The Syncthing Authors.
- //
- // This Source Code Form is subject to the terms of the Mozilla Public
- // License, v. 2.0. If a copy of the MPL was not distributed with this file,
- // You can obtain one at https://mozilla.org/MPL/2.0/.
- package syncutil
- import (
- "sync"
- "testing"
- "time"
- )
- func TestTimeoutCond(t *testing.T) {
- // WARNING this test relies heavily on threads not being stalled at particular points.
- // As such, it's pretty unstable on the build server. It has been left in as it still
- // exercises the deadlock detector, and one of the two things it tests is still functional.
- // See the comments in runLocks
- const (
- // Low values to avoid being intrusive in continuous testing. Can be
- // increased significantly for stress testing.
- iterations = 100
- routines = 10
- timeMult = 2
- )
- c := NewTimeoutCond(new(sync.Mutex))
- // Start a routine to periodically broadcast on the cond.
- go func() {
- d := time.Duration(routines) * timeMult * time.Millisecond / 2
- t.Log("Broadcasting every", d)
- for i := 0; i < iterations; i++ {
- time.Sleep(d)
- c.L.Lock()
- c.Broadcast()
- c.L.Unlock()
- }
- }()
- // Start several routines that wait on it with different timeouts.
- var results [routines][2]int
- var wg sync.WaitGroup
- for i := 0; i < routines; i++ {
- i := i
- wg.Add(1)
- go func() {
- d := time.Duration(i) * timeMult * time.Millisecond
- t.Logf("Routine %d waits for %v\n", i, d)
- succ, fail := runLocks(t, iterations, c, d)
- results[i][0] = succ
- results[i][1] = fail
- wg.Done()
- }()
- }
- wg.Wait()
- // Print a table of routine number: successes, failures.
- for i, v := range results {
- t.Logf("%4d: %4d %4d\n", i, v[0], v[1])
- }
- }
- func runLocks(t *testing.T, iterations int, c *TimeoutCond, d time.Duration) (succ, fail int) {
- for i := 0; i < iterations; i++ {
- c.L.Lock()
- // The thread may be stalled, so we can't test the 'succeeded late' case reliably.
- // Therefore make sure that we start t0 before starting the timeout, and only test
- // the 'failed early' case.
- t0 := time.Now()
- w := c.SetupWait(d)
- res := w.Wait()
- waited := time.Since(t0)
- // Allow 20% slide in either direction, and a five milliseconds of
- // scheduling delay... In tweaking these it was clear that things
- // worked like the should, so if this becomes a spurious failure
- // kind of thing feel free to remove or give significantly more
- // slack.
- if !res && waited < d*8/10 {
- t.Errorf("Wait failed early, %v < %v", waited, d)
- }
- if res && waited > d*11/10+5*time.Millisecond {
- // Ideally this would be t.Errorf
- t.Logf("WARNING: Wait succeeded late, %v > %v. This is probably a thread scheduling issue", waited, d)
- }
- w.Stop()
- if res {
- succ++
- } else {
- fail++
- }
- c.L.Unlock()
- }
- return
- }
- type testClock struct {
- time time.Time
- mut sync.Mutex
- }
- func newTestClock() *testClock {
- return &testClock{
- time: time.Now(),
- }
- }
- func (t *testClock) Now() time.Time {
- t.mut.Lock()
- now := t.time
- t.time = t.time.Add(time.Nanosecond)
- t.mut.Unlock()
- return now
- }
- func (t *testClock) wind(d time.Duration) {
- t.mut.Lock()
- t.time = t.time.Add(d)
- t.mut.Unlock()
- }
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