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@@ -56,14 +56,14 @@ export class Window {
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if (this.windowBounds) {
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Object.assign(bwOptions, this.windowBounds)
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- const closestDisplay = screen.getDisplayNearestPoint( {x: this.windowBounds.x, y: this.windowBounds.y} )
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+ const closestDisplay = screen.getDisplayNearestPoint( { x: this.windowBounds.x, y: this.windowBounds.y } )
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- const [left1, top1, right1, bottom1] = [this.windowBounds.x, this.windowBounds.y, this.windowBounds.x + this.windowBounds.width, this.windowBounds.y + this.windowBounds.height];
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- const [left2, top2, right2, bottom2] = [closestDisplay.bounds.x, closestDisplay.bounds.y, closestDisplay.bounds.x + closestDisplay.bounds.width, closestDisplay.bounds.y + closestDisplay.bounds.height];
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+ const [left1, top1, right1, bottom1] = [this.windowBounds.x, this.windowBounds.y, this.windowBounds.x + this.windowBounds.width, this.windowBounds.y + this.windowBounds.height]
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+ const [left2, top2, right2, bottom2] = [closestDisplay.bounds.x, closestDisplay.bounds.y, closestDisplay.bounds.x + closestDisplay.bounds.width, closestDisplay.bounds.y + closestDisplay.bounds.height]
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if ((left2 > right1 || right2 < left1 || top2 > bottom1 || bottom2 < top1) && !maximized) {
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- bwOptions.x = closestDisplay.bounds.width / 2 - bwOptions.width / 2;
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- bwOptions.y = closestDisplay.bounds.height / 2 - bwOptions.height / 2;
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+ bwOptions.x = closestDisplay.bounds.width / 2 - bwOptions.width / 2
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+ bwOptions.y = closestDisplay.bounds.height / 2 - bwOptions.height / 2
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}
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}
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@@ -150,7 +150,7 @@ export class Window {
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}
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isDestroyed () {
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- return !this.window || this.window.isDestroyed();
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+ return !this.window || this.window.isDestroyed()
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}
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private setupWindowManagement () {
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