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- /*
- * connection.h
- *
- * Created on: Sep 23, 2017
- * Author: root
- */
- #ifndef CONNECTION_H_
- #define CONNECTION_H_
- extern int disable_anti_replay;
- #include "connection.h"
- #include "common.h"
- #include "log.h"
- #include "network.h"
- #include "misc.h"
- const int disable_conv_clear=0;//a udp connection in the multiplexer is called conversation in this program,conv for short.
- struct anti_replay_t //its for anti replay attack,similar to openvpn/ipsec 's anti replay window
- {
- u64_t max_packet_received;
- char window[anti_replay_window_size];
- anti_replay_seq_t anti_replay_seq;
- anti_replay_seq_t get_new_seq_for_send();
- anti_replay_t();
- void re_init();
- int is_vaild(u64_t seq);
- };//anti_replay;
- void server_clear_function(u64_t u64);
- #include <type_traits>
- template <class T>
- struct conv_manager_t // manage the udp connections
- {
- //typedef hash_map map;
- unordered_map<T,u32_t> data_to_conv; //conv and u64 are both supposed to be uniq
- unordered_map<u32_t,T> conv_to_data;
- lru_collector_t<u32_t> lru;
- //unordered_map<u32_t,u64_t> conv_last_active_time;
- //unordered_map<u32_t,u64_t>::iterator clear_it;
- void (*additional_clear_function)(T data) =0;
- long long last_clear_time;
- conv_manager_t()
- {
- //clear_it=conv_last_active_time.begin();
- long long last_clear_time=0;
- additional_clear_function=0;
- }
- ~conv_manager_t()
- {
- clear();
- }
- int get_size()
- {
- return conv_to_data.size();
- }
- void reserve()
- {
- data_to_conv.reserve(10007);
- conv_to_data.reserve(10007);
- //conv_last_active_time.reserve(10007);
- lru.mp.reserve(10007);
- }
- void clear()
- {
- if(disable_conv_clear) return ;
- if(additional_clear_function!=0)
- {
- for(auto it=conv_to_data.begin();it!=conv_to_data.end();it++)
- {
- //int fd=int((it->second<<32u)>>32u);
- additional_clear_function( it->second);
- }
- }
- data_to_conv.clear();
- conv_to_data.clear();
- lru.clear();
- //conv_last_active_time.clear();
- //clear_it=conv_last_active_time.begin();
- }
- u32_t get_new_conv()
- {
- u32_t conv=get_true_random_number_nz();
- while(conv_to_data.find(conv)!=conv_to_data.end())
- {
- conv=get_true_random_number_nz();
- }
- return conv;
- }
- int is_conv_used(u32_t conv)
- {
- return conv_to_data.find(conv)!=conv_to_data.end();
- }
- int is_data_used(T data)
- {
- return data_to_conv.find(data)!=data_to_conv.end();
- }
- u32_t find_conv_by_data(T data)
- {
- return data_to_conv[data];
- }
- T find_data_by_conv(u32_t conv)
- {
- return conv_to_data[conv];
- }
- int update_active_time(u32_t conv)
- {
- //return conv_last_active_time[conv]=get_current_time();
- lru.update(conv);
- return 0;
- }
- int insert_conv(u32_t conv,T data)
- {
- data_to_conv[data]=conv;
- conv_to_data[conv]=data;
- //conv_last_active_time[conv]=get_current_time();
- lru.new_key(conv);
- return 0;
- }
- int erase_conv(u32_t conv)
- {
- if(disable_conv_clear) return 0;
- T data=conv_to_data[conv];
- if(additional_clear_function!=0)
- {
- additional_clear_function(data);
- }
- conv_to_data.erase(conv);
- data_to_conv.erase(data);
- //conv_last_active_time.erase(conv);
- lru.erase(conv);
- return 0;
- }
- int clear_inactive(char * info=0)
- {
- if(get_current_time()-last_clear_time>conv_clear_interval)
- {
- last_clear_time=get_current_time();
- return clear_inactive0(info);
- }
- return 0;
- }
- int clear_inactive0(char * info)
- {
- if(disable_conv_clear) return 0;
- unordered_map<u32_t,u64_t>::iterator it;
- unordered_map<u32_t,u64_t>::iterator old_it;
- //map<uint32_t,uint64_t>::iterator it;
- int cnt=0;
- //it=clear_it;
- int size=lru.size();
- int num_to_clean=size/conv_clear_ratio+conv_clear_min; //clear 1/10 each time,to avoid latency glitch
- num_to_clean=min(num_to_clean,size);
- my_time_t current_time=get_current_time();
- for(;;)
- {
- if(cnt>=num_to_clean) break;
- if(lru.empty()) break;
- u32_t conv;
- my_time_t ts=lru.peek_back(conv);
- if(current_time- ts < conv_timeout) break;
- erase_conv(conv);
- if(info==0)
- {
- mylog(log_info,"conv %x cleared\n",conv);
- }
- else
- {
- mylog(log_info,"[%s]conv %x cleared\n",info,conv);
- }
- cnt++;
- }
- return 0;
- }
- /*
- conv_manager_t();
- ~conv_manager_t();
- int get_size();
- void reserve();
- void clear();
- u32_t get_new_conv();
- int is_conv_used(u32_t conv);
- int is_u64_used(T u64);
- u32_t find_conv_by_u64(T u64);
- T find_u64_by_conv(u32_t conv);
- int update_active_time(u32_t conv);
- int insert_conv(u32_t conv,T u64);
- int erase_conv(u32_t conv);
- int clear_inactive(char * ip_port=0);
- int clear_inactive0(char * ip_port);*/
- };//g_conv_manager;
- struct blob_t:not_copy_able_t //used in conn_info_t.
- {
- union tmp_union_t//conv_manager_t is here to avoid copying when a connection is recovered
- {
- conv_manager_t<address_t> c;
- conv_manager_t<u64_t> s;
- //avoid templates here and there, avoid pointer and type cast
- tmp_union_t()
- {
- if(program_mode==client_mode)
- {
- new( &c ) conv_manager_t<address_t>();
- }
- else
- {
- assert(program_mode==server_mode);
- new( &s ) conv_manager_t<u64_t>();
- }
- }
- ~tmp_union_t()
- {
- if(program_mode==client_mode)
- {
- c.~conv_manager_t<address_t>();
- }
- else
- {
- assert(program_mode==server_mode);
- s.~conv_manager_t<u64_t>();
- }
- }
- }conv_manager;
- anti_replay_t anti_replay;//anti_replay_t is here bc its huge,its allocation is delayed.
- };
- struct conn_info_t //stores info for a raw connection.for client ,there is only one connection,for server there can be thousand of connection since server can
- //handle multiple clients
- {
- current_state_t state;
- raw_info_t raw_info;
- u64_t last_state_time;
- u64_t last_hb_sent_time; //client re-use this for retry
- u64_t last_hb_recv_time;
- //long long last_resent_time;
- my_id_t my_id;
- my_id_t oppsite_id;
- fd64_t timer_fd64;
- fd64_t udp_fd64;
- my_id_t oppsite_const_id;
- blob_t *blob;
- uint8_t my_roller;
- uint8_t oppsite_roller;
- u64_t last_oppsite_roller_time;
- // ip_port_t ip_port;
- /*
- const uint32_t &ip=raw_info.recv_info.src_ip;
- const uint16_t &port=raw_info.recv_info.src_port;
- */
- void recover(const conn_info_t &conn_info);
- void re_init();
- conn_info_t();
- void prepare();
- conn_info_t(const conn_info_t&b);
- conn_info_t& operator=(const conn_info_t& b);
- ~conn_info_t();
- };//g_conn_info;
- struct conn_manager_t //manager for connections. for client,we dont need conn_manager since there is only one connection.for server we use one conn_manager for all connections
- {
- u32_t ready_num;
- //unordered_map<int,conn_info_t *> udp_fd_mp; //a bit dirty to used pointer,but can void unordered_map search
- //unordered_map<int,conn_info_t *> timer_fd_mp;//we can use pointer here since unordered_map.rehash() uses shallow copy
- unordered_map<my_id_t,conn_info_t *> const_id_mp;
- unordered_map<address_t,conn_info_t*> mp; //put it at end so that it de-consturcts first
- //lru_collector_t<address_t> lru;
- unordered_map<address_t,conn_info_t*>::iterator clear_it;
- long long last_clear_time;
- conn_manager_t();
- int exist(address_t addr);
- /*
- int insert(uint32_t ip,uint16_t port)
- {
- uint64_t u64=0;
- u64=ip;
- u64<<=32u;
- u64|=port;
- mp[u64];
- return 0;
- }*/
- conn_info_t *& find_insert_p(address_t addr); //be aware,the adress may change after rehash //not true?
- conn_info_t & find_insert(address_t addr) ; //be aware,the adress may change after rehash
- int erase(unordered_map<address_t,conn_info_t*>::iterator erase_it);
- int clear_inactive();
- int clear_inactive0();
- };
- extern conn_manager_t conn_manager;
- void server_clear_function(u64_t u64);
- int send_bare(raw_info_t &raw_info,const char* data,int len);//send function with encryption but no anti replay,this is used when client and server verifys each other
- //you have to design the protocol carefully, so that you wont be affect by relay attack
- //int reserved_parse_bare(const char *input,int input_len,char* & data,int & len); // a sub function used in recv_bare
- int recv_bare(raw_info_t &raw_info,char* & data,int & len);//recv function with encryption but no anti replay,this is used when client and server verifys each other
- //you have to design the protocol carefully, so that you wont be affect by relay attack
- int send_handshake(raw_info_t &raw_info,my_id_t id1,my_id_t id2,my_id_t id3);// a warp for send_bare for sending handshake(this is not tcp handshake) easily
- int send_safer(conn_info_t &conn_info,char type,const char* data,int len); //safer transfer function with anti-replay,when mutually verification is done.
- int send_data_safer(conn_info_t &conn_info,const char* data,int len,u32_t conv_num);//a wrap for send_safer for transfer data.
- //int reserved_parse_safer(conn_info_t &conn_info,const char * input,int input_len,char &type,char* &data,int &len);//subfunction for recv_safer,allow overlap
- //int recv_safer(conn_info_t &conn_info,char &type,char* &data,int &len);///safer transfer function with anti-replay,when mutually verification is done.
- int recv_safer_multi(conn_info_t &conn_info,vector<char> &type_arr,vector<string> &data_arr);//new api for handle gro
- #endif /* CONNECTION_H_ */
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