/*
 * Windows networking abstraction.
 *
 * For the IPv6 code in here I am indebted to Jeroen Massar and
 * unfix.org.
 */

#include <winsock2.h> /* need to put this first, for winelib builds */

#include <stdio.h>
#include <stdlib.h>
#include <assert.h>

#define NEED_DECLARATION_OF_SELECT     /* in order to initialise it */

#include "putty.h"
#include "network.h"
#include "tree234.h"
#include "ssh.h"

#ifdef MPEXT
// ws2tcpip.h does not compile without _MSC_VER defined
#define _MSC_VER 1000
#endif
#include <ws2tcpip.h>

#if HAVE_AFUNIX_H
#include <afunix.h>
#endif

#ifndef NO_IPV6
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wmissing-braces"
#endif
const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif

#define ipv4_is_loopback(addr) \
        ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)

/*
 * Mutable state that goes with a SockAddr: stores information
 * about where in the list of candidate IP(v*) addresses we've
 * currently got to.
 */
typedef struct SockAddrStep_tag SockAddrStep;
struct SockAddrStep_tag {
#ifndef NO_IPV6
    struct addrinfo *ai;               /* steps along addr->ais */
#endif
    int curraddr;
};

typedef struct NetSocket NetSocket;
struct NetSocket {
    const char *error;
    SOCKET s;
    Plug *plug;
    bufchain output_data;
    bool connected;
    bool writable;
    bool frozen; /* this causes readability notifications to be ignored */
    bool frozen_readable; /* this means we missed at least one readability
                           * notification while we were frozen */
    bool localhost_only;               /* for listening sockets */
    char oobdata[1];
    size_t sending_oob;
    bool oobinline, nodelay, keepalive, privport;
    enum { EOF_NO, EOF_PENDING, EOF_SENT } outgoingeof;
    SockAddr *addr;
    SockAddrStep step;
    int port;
    int pending_error;             /* in case send() returns error */
    /*
     * We sometimes need pairs of Socket structures to be linked:
     * if we are listening on the same IPv6 and v4 port, for
     * example. So here we define `parent' and `child' pointers to
     * track this link.
     */
    NetSocket *parent, *child;

    Socket sock;
};

/*
 * Top-level discriminator for SockAddr.
 *
 * UNRESOLVED means a host name not yet put through DNS; IP means a
 * resolved IP address (or list of them); UNIX indicates the AF_UNIX
 * network family (which Windows also has); NAMEDPIPE indicates that
 * this SockAddr is phony, holding a Windows named pipe pathname
 * instead of any address WinSock can understand.
 */
typedef enum SuperFamily {
    UNRESOLVED,
    IP,
#if HAVE_AFUNIX_H
    UNIX,
#endif
    NAMEDPIPE
} SuperFamily;

struct SockAddr {
    int refcount;
    const char *error;
    SuperFamily superfamily;
#ifndef NO_IPV6
    struct addrinfo *ais;              /* Addresses IPv6 style. */
#endif
    unsigned long *addresses;          /* Addresses IPv4 style. */
    int naddresses;
    char hostname[512];                /* Store an unresolved host name. */
};

/*
 * Which address family this address belongs to. AF_INET for IPv4;
 * AF_INET6 for IPv6; AF_UNIX for Unix-domain sockets; AF_UNSPEC
 * indicates that name resolution has not been done and a simple host
 * name is held in this SockAddr structure.
 */
static inline int sockaddr_family(SockAddr *addr, SockAddrStep step)
{
    switch (addr->superfamily) {
      case IP:
#ifndef NO_IPV6
        if (step.ai)
            return step.ai->ai_family;
#endif
        return AF_INET;
#if HAVE_AFUNIX_H
      case UNIX:
        return AF_UNIX;
#endif
      default:
        return AF_UNSPEC;
    }
}

/*
 * Start a SockAddrStep structure to step through multiple
 * addresses.
 */
#ifndef NO_IPV6
#define START_STEP(addr, step) \
    ((step).ai = (addr)->ais, (step).curraddr = 0)
#else
#define START_STEP(addr, step) \
    ((step).curraddr = 0)
#endif

static tree234 *sktree;

static int cmpfortree(void *av, void *bv)
{
    NetSocket *a = (NetSocket *)av, *b = (NetSocket *)bv;
    uintptr_t as = (uintptr_t) a->s, bs = (uintptr_t) b->s;
    if (as < bs)
        return -1;
    if (as > bs)
        return +1;
    if (a < b)
        return -1;
    if (a > b)
        return +1;
    return 0;
}

static int cmpforsearch(void *av, void *bv)
{
    NetSocket *b = (NetSocket *)bv;
    uintptr_t as = (uintptr_t) av, bs = (uintptr_t) b->s;
    if (as < bs)
        return -1;
    if (as > bs)
        return +1;
    return 0;
}

DECL_WINDOWS_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
DECL_WINDOWS_FUNCTION(static, int, WSACleanup, (void));
DECL_WINDOWS_FUNCTION(static, int, closesocket, (SOCKET));
DECL_WINDOWS_FUNCTION(static, ULONG, ntohl, (ULONG));
DECL_WINDOWS_FUNCTION(static, ULONG, htonl, (ULONG));
DECL_WINDOWS_FUNCTION(static, USHORT, htons, (USHORT));
DECL_WINDOWS_FUNCTION(static, USHORT, ntohs, (USHORT));
DECL_WINDOWS_FUNCTION(static, int, gethostname, (char *, int));
DECL_WINDOWS_FUNCTION(static, struct hostent FAR *, gethostbyname,
                      (const char FAR *));
DECL_WINDOWS_FUNCTION(static, struct servent FAR *, getservbyname,
                      (const char FAR *, const char FAR *));
DECL_WINDOWS_FUNCTION(static, ULONG, inet_addr, (const char FAR *));
DECL_WINDOWS_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
DECL_WINDOWS_FUNCTION(static, const char FAR *, inet_ntop,
                      (int, void FAR *, char *, size_t));
DECL_WINDOWS_FUNCTION(static, int, connect,
                      (SOCKET, const struct sockaddr FAR *, int));
DECL_WINDOWS_FUNCTION(static, int, bind,
                      (SOCKET, const struct sockaddr FAR *, int));
#ifdef MPEXT
DECL_WINDOWS_FUNCTION(static, int, getsockopt,
                      (SOCKET, int, int, char FAR *, int *));
#endif
DECL_WINDOWS_FUNCTION(static, int, setsockopt,
                      (SOCKET, int, int, const char FAR *, int));
DECL_WINDOWS_FUNCTION(static, SOCKET, socket, (int, int, int));
DECL_WINDOWS_FUNCTION(static, int, listen, (SOCKET, int));
DECL_WINDOWS_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
DECL_WINDOWS_FUNCTION(static, int, shutdown, (SOCKET, int));
DECL_WINDOWS_FUNCTION(static, int, ioctlsocket,
                      (SOCKET, LONG, ULONG FAR *));
DECL_WINDOWS_FUNCTION(static, SOCKET, accept,
                      (SOCKET, struct sockaddr FAR *, int FAR *));
DECL_WINDOWS_FUNCTION(static, int, getpeername,
                      (SOCKET, struct sockaddr FAR *, int FAR *));
DECL_WINDOWS_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
DECL_WINDOWS_FUNCTION(static, int, WSAIoctl,
                      (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
                       LPDWORD, LPWSAOVERLAPPED,
                       LPWSAOVERLAPPED_COMPLETION_ROUTINE));
#ifndef NO_IPV6
DECL_WINDOWS_FUNCTION(static, int, getaddrinfo,
                      (const char *nodename, const char *servname,
                       const struct addrinfo *hints, struct addrinfo **res));
DECL_WINDOWS_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));
DECL_WINDOWS_FUNCTION(static, int, getnameinfo,
                      (const struct sockaddr FAR *sa, socklen_t salen,
                       char FAR *host, DWORD hostlen, char FAR *serv,
                       DWORD servlen, int flags));
DECL_WINDOWS_FUNCTION(static, int, WSAAddressToStringA,
                      (LPSOCKADDR, DWORD, LPWSAPROTOCOL_INFO,
                       LPSTR, LPDWORD));
#endif

static HMODULE winsock_module = NULL;
static WSADATA wsadata;
#ifndef NO_IPV6
static HMODULE winsock2_module = NULL;
static HMODULE wship6_module = NULL;
#endif

static bool sk_startup(int hi, int lo)
{
    WORD winsock_ver;

    winsock_ver = MAKEWORD(hi, lo);

    if (p_WSAStartup(winsock_ver, &wsadata)) {
        return false;
    }

    if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
        return false;
    }

    return true;
}

DEF_WINDOWS_FUNCTION(WSAAsyncSelect);
DEF_WINDOWS_FUNCTION(WSAEventSelect);
DEF_WINDOWS_FUNCTION(WSAGetLastError);
DEF_WINDOWS_FUNCTION(WSAEnumNetworkEvents);
DEF_WINDOWS_FUNCTION(select);

void sk_init(void)
{
#ifndef NO_IPV6
    winsock2_module =
#endif
        winsock_module = load_system32_dll("ws2_32.dll");
    if (!winsock_module) {
        winsock_module = load_system32_dll("wsock32.dll");
    }
    if (!winsock_module)
    {
        modalfatalbox("Unable to load any WinSock library");
    }

#ifndef NO_IPV6
    /* Check if we have getaddrinfo in Winsock */
    if (GetProcAddress(winsock_module, "getaddrinfo") != NULL) {
        GET_WINDOWS_FUNCTION(winsock_module, getaddrinfo);
        GET_WINDOWS_FUNCTION(winsock_module, freeaddrinfo);
        GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, getnameinfo);
        /* This function would fail its type-check if we did one,
         * because the VS header file provides an inline definition
         * which is __cdecl instead of WINAPI. */
    } else {
        /* Fall back to wship6.dll for Windows 2000 */
        wship6_module = load_system32_dll("wship6.dll");
        if (wship6_module) {
            GET_WINDOWS_FUNCTION(wship6_module, getaddrinfo);
            GET_WINDOWS_FUNCTION(wship6_module, freeaddrinfo);
            /* See comment above about type check */
            GET_WINDOWS_FUNCTION_NO_TYPECHECK(wship6_module, getnameinfo);
        } else {
        }
    }
    GET_WINDOWS_FUNCTION(winsock2_module, WSAAddressToStringA);
#endif

    GET_WINDOWS_FUNCTION(winsock_module, WSAAsyncSelect);
    GET_WINDOWS_FUNCTION(winsock_module, WSAEventSelect);
    /* We don't type-check select because at least some MinGW versions
     * of the Windows API headers seem to disagree with the
     * documentation on whether the 'struct timeval *' pointer is
     * const or not. */
    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, select);
    GET_WINDOWS_FUNCTION(winsock_module, WSAGetLastError);
    GET_WINDOWS_FUNCTION(winsock_module, WSAEnumNetworkEvents);
    GET_WINDOWS_FUNCTION(winsock_module, WSAStartup);
    GET_WINDOWS_FUNCTION(winsock_module, WSACleanup);
    GET_WINDOWS_FUNCTION(winsock_module, closesocket);
    /* Winelib maps ntohl and friends to things like
     * __wine_ulong_swap, which fail these type checks hopelessly */
    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, ntohl);
    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, htonl);
    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, htons);
    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, ntohs);
    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, gethostname);
    GET_WINDOWS_FUNCTION(winsock_module, gethostbyname);
    GET_WINDOWS_FUNCTION(winsock_module, getservbyname);
    GET_WINDOWS_FUNCTION(winsock_module, inet_addr);
    GET_WINDOWS_FUNCTION(winsock_module, inet_ntoa);
    /* Older Visual Studio, and MinGW as of Ubuntu 16.04, don't know
     * about this function at all, so can't type-check it. Also there
     * seems to be some disagreement in the VS headers about whether
     * the second argument is void * or const void *, so I omit the
     * type check. */
    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, inet_ntop);
    GET_WINDOWS_FUNCTION(winsock_module, connect);
    GET_WINDOWS_FUNCTION(winsock_module, bind);
    #ifdef MPEXT
    GET_WINDOWS_FUNCTION(winsock_module, getsockopt);
    #endif
    GET_WINDOWS_FUNCTION(winsock_module, setsockopt);
    GET_WINDOWS_FUNCTION(winsock_module, socket);
    GET_WINDOWS_FUNCTION(winsock_module, listen);
    GET_WINDOWS_FUNCTION(winsock_module, send);
    GET_WINDOWS_FUNCTION(winsock_module, shutdown);
    GET_WINDOWS_FUNCTION(winsock_module, ioctlsocket);
    GET_WINDOWS_FUNCTION(winsock_module, accept);
    GET_WINDOWS_FUNCTION(winsock_module, getpeername);
    GET_WINDOWS_FUNCTION(winsock_module, recv);
    GET_WINDOWS_FUNCTION(winsock_module, WSAIoctl);

    /* Try to get the best WinSock version we can get */
    if (!sk_startup(2,2) &&
        !sk_startup(2,0) &&
        !sk_startup(1,1)) {
        modalfatalbox("Unable to initialise WinSock");
    }

    sktree = newtree234(cmpfortree);
}

void sk_cleanup(void)
{
    NetSocket *s;
    int i;

    if (sktree) {
        for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
            p_closesocket(s->s);
        }
        freetree234(sktree);
        sktree = NULL;
    }

    if (p_WSACleanup)
    {
        p_WSACleanup();
    }
    if (winsock_module)
        FreeLibrary(winsock_module);
#ifndef NO_IPV6
    if (wship6_module)
        FreeLibrary(wship6_module);
#endif
}

const char *winsock_error_string(int error)
{
    /*
     * Error codes we know about and have historically had reasonably
     * sensible error messages for.
     */
    switch (error) {
      case WSAEACCES:
        return "Network error: Permission denied";
      case WSAEADDRINUSE:
        return "Network error: Address already in use";
      case WSAEADDRNOTAVAIL:
        return "Network error: Cannot assign requested address";
      case WSAEAFNOSUPPORT:
        return
            "Network error: Address family not supported by protocol family";
      case WSAEALREADY:
        return "Network error: Operation already in progress";
      case WSAECONNABORTED:
        return "Network error: Software caused connection abort";
      case WSAECONNREFUSED:
        return "Network error: Connection refused";
      case WSAECONNRESET:
        return "Network error: Connection reset by peer";
      case WSAEDESTADDRREQ:
        return "Network error: Destination address required";
      case WSAEFAULT:
        return "Network error: Bad address";
      case WSAEHOSTDOWN:
        return "Network error: Host is down";
      case WSAEHOSTUNREACH:
        return "Network error: No route to host";
      case WSAEINPROGRESS:
        return "Network error: Operation now in progress";
      case WSAEINTR:
        return "Network error: Interrupted function call";
      case WSAEINVAL:
        return "Network error: Invalid argument";
      case WSAEISCONN:
        return "Network error: Socket is already connected";
      case WSAEMFILE:
        return "Network error: Too many open files";
      case WSAEMSGSIZE:
        return "Network error: Message too long";
      case WSAENETDOWN:
        return "Network error: Network is down";
      case WSAENETRESET:
        return "Network error: Network dropped connection on reset";
      case WSAENETUNREACH:
        return "Network error: Network is unreachable";
      case WSAENOBUFS:
        return "Network error: No buffer space available";
      case WSAENOPROTOOPT:
        return "Network error: Bad protocol option";
      case WSAENOTCONN:
        return "Network error: Socket is not connected";
      case WSAENOTSOCK:
        return "Network error: Socket operation on non-socket";
      case WSAEOPNOTSUPP:
        return "Network error: Operation not supported";
      case WSAEPFNOSUPPORT:
        return "Network error: Protocol family not supported";
      case WSAEPROCLIM:
        return "Network error: Too many processes";
      case WSAEPROTONOSUPPORT:
        return "Network error: Protocol not supported";
      case WSAEPROTOTYPE:
        return "Network error: Protocol wrong type for socket";
      case WSAESHUTDOWN:
        return "Network error: Cannot send after socket shutdown";
      case WSAESOCKTNOSUPPORT:
        return "Network error: Socket type not supported";
      case WSAETIMEDOUT:
        return "Network error: Connection timed out";
      case WSAEWOULDBLOCK:
        return "Network error: Resource temporarily unavailable";
      case WSAEDISCON:
        return "Network error: Graceful shutdown in progress";
    }

    /*
     * Handle any other error code by delegating to win_strerror.
     */
    return win_strerror(error);
}

static inline const char *namelookup_strerror(DWORD err)
{
    /* PuTTY has traditionally translated a few of the likely error
     * messages into more concise strings than the standard Windows ones */
    return (err == WSAENETDOWN ? "Network is down" :
            err == WSAHOST_NOT_FOUND ? "Host does not exist" :
            err == WSATRY_AGAIN ? "Host not found" :
            win_strerror(err));
}

SockAddr *sk_namelookup(const char *host, char **canonicalname,
                        int address_family)
{
    *canonicalname = NULL;

    { // WINSCP
    SockAddr *addr = snew(SockAddr);
    memset(addr, 0, sizeof(SockAddr));
    addr->superfamily = UNRESOLVED;
    addr->refcount = 1;

#ifndef NO_IPV6
    /*
     * Use getaddrinfo, as long as it's available. This should handle
     * both IPv4 and IPv6 address literals, and hostnames, in one
     * unified API.
     */
    if (p_getaddrinfo) {
        struct addrinfo hints;
        memset(&hints, 0, sizeof(hints));
        hints.ai_family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
                           address_family == ADDRTYPE_IPV6 ? AF_INET6 :
                           AF_UNSPEC);
        hints.ai_flags = AI_CANONNAME;
        hints.ai_socktype = SOCK_STREAM;

        /* strip [] on IPv6 address literals */
        { // WINSCP
        char *trimmed_host = host_strduptrim(host);
        int err = p_getaddrinfo(trimmed_host, NULL, &hints, &addr->ais);
        sfree(trimmed_host);

        if (addr->ais) {
            addr->superfamily = IP;
            if (addr->ais->ai_canonname)
                *canonicalname = dupstr(addr->ais->ai_canonname);
            else
                *canonicalname = dupstr(host);
        } else {
            addr->error = namelookup_strerror(err);
        }
        return addr;
        } // WINSCP
    }
#endif

    /*
     * Failing that (if IPv6 support was not compiled in, or if
     * getaddrinfo turned out to be unavailable at run time), try the
     * old-fashioned approach, which is to start by manually checking
     * for an IPv4 literal and then use gethostbyname.
     */
    { // WINSCP
    unsigned long a = p_inet_addr(host);
    if (a != (unsigned long) INADDR_NONE) {
        addr->addresses = snew(unsigned long);
        addr->naddresses = 1;
        addr->addresses[0] = p_ntohl(a);
        addr->superfamily = IP;
        *canonicalname = dupstr(host);
        return addr;
    }

    { // WINSCP
    struct hostent *h = p_gethostbyname(host);
    if (h) {
        addr->superfamily = IP;

        { // WINSCP
        size_t n;
        for (n = 0; h->h_addr_list[n]; n++);
        addr->addresses = snewn(n, unsigned long);
        addr->naddresses = n;
        for (n = 0; n < addr->naddresses; n++) {
            uint32_t a;
            memcpy(&a, h->h_addr_list[n], sizeof(a));
            addr->addresses[n] = p_ntohl(a);
        }

        *canonicalname = dupstr(h->h_name);
        } // WINSCP
    } else {
        DWORD err = p_WSAGetLastError();
        addr->error = namelookup_strerror(err);
    }
    return addr;
    } // WINSCP
    } // WINSCP
    } // WINSCP
}

static SockAddr *sk_special_addr(SuperFamily superfamily, const char *name)
{
    SockAddr *ret = snew(SockAddr);
    ret->error = NULL;
    ret->superfamily = superfamily;
#ifndef NO_IPV6
    ret->ais = NULL;
#endif
    ret->addresses = NULL;
    ret->naddresses = 0;
    ret->refcount = 1;
    strncpy(ret->hostname, name, lenof(ret->hostname));
    ret->hostname[lenof(ret->hostname)-1] = '\0';
    return ret;
}

SockAddr *sk_nonamelookup(const char *host)
{
    return sk_special_addr(UNRESOLVED, host);
}

SockAddr *sk_namedpipe_addr(const char *pipename)
{
    return sk_special_addr(NAMEDPIPE, pipename);
}

#if HAVE_AFUNIX_H
SockAddr *sk_unix_addr(const char *sockpath)
{
    return sk_special_addr(UNIX, sockpath);
}
#endif

static bool sk_nextaddr(SockAddr *addr, SockAddrStep *step)
{
#ifndef NO_IPV6
    if (step->ai) {
        if (step->ai->ai_next) {
            step->ai = step->ai->ai_next;
            return true;
        } else
            return false;
    }
#endif
    if (step->curraddr+1 < addr->naddresses) {
        step->curraddr++;
        return true;
    } else {
        return false;
    }
}

void sk_getaddr(SockAddr *addr, char *buf, int buflen)
{
    SockAddrStep step;
    START_STEP(addr, step);

#ifndef NO_IPV6
    if (step.ai) {
        int err = 0;
        if (p_WSAAddressToStringA) {
            DWORD dwbuflen = buflen;
            err = p_WSAAddressToStringA(step.ai->ai_addr, step.ai->ai_addrlen,
                                        NULL, buf, &dwbuflen);
        } else
            err = -1;
        if (err) {
            strncpy(buf, addr->hostname, buflen);
            if (!buf[0])
                strncpy(buf, "<unknown>", buflen);
            buf[buflen-1] = '\0';
        }
    } else
#endif
    if (sockaddr_family(addr, step) == AF_INET) {
        struct in_addr a;
        assert(addr->addresses && step.curraddr < addr->naddresses);
        a.s_addr = p_htonl(addr->addresses[step.curraddr]);
        strncpy(buf, p_inet_ntoa(a), buflen);
        buf[buflen-1] = '\0';
    } else {
        strncpy(buf, addr->hostname, buflen);
        buf[buflen-1] = '\0';
    }
}

/*
 * This constructs a SockAddr that points at one specific sub-address
 * of a parent SockAddr. The returned SockAddr does not own all its
 * own memory: it points into the old one's data structures, so it
 * MUST NOT be used after the old one is freed, and it MUST NOT be
 * passed to sk_addr_free. (The latter is why it's returned by value
 * rather than dynamically allocated - that should clue in anyone
 * writing a call to it that something is weird about it.)
 */
static SockAddr sk_extractaddr_tmp(
    SockAddr *addr, const SockAddrStep *step)
{
    SockAddr toret;
    toret = *addr;                    /* structure copy */
    toret.refcount = 1;

#ifndef NO_IPV6
    toret.ais = step->ai;
#endif
    if (sockaddr_family(addr, *step) == AF_INET
#ifndef NO_IPV6
        && !toret.ais
#endif
        )
        toret.addresses += step->curraddr;

    return toret;
}

bool sk_addr_needs_port(SockAddr *addr)
{
    return addr->superfamily != NAMEDPIPE
#if HAVE_AFUNIX_H
        && addr->superfamily != UNIX
#endif
        ;
}

bool sk_hostname_is_local(const char *name)
{
    return !strcmp(name, "localhost") ||
           !strcmp(name, "::1") ||
           !strncmp(name, "127.", 4);
}

static INTERFACE_INFO local_interfaces[16];
static int n_local_interfaces;       /* 0=not yet, -1=failed, >0=number */

static bool ipv4_is_local_addr(struct in_addr addr)
{
    if (ipv4_is_loopback(addr))
        return true;                   /* loopback addresses are local */
    if (!n_local_interfaces) {
        SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
        DWORD retbytes;

        SetHandleInformation((HANDLE)s, HANDLE_FLAG_INHERIT, 0);

        if (p_WSAIoctl &&
            p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
                       local_interfaces, sizeof(local_interfaces),
                       &retbytes, NULL, NULL) == 0)
            n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
        else
            n_local_interfaces = -1;
    }
    if (n_local_interfaces > 0) {
        int i;
        for (i = 0; i < n_local_interfaces; i++) {
            SOCKADDR_IN *address =
                (SOCKADDR_IN *)&local_interfaces[i].iiAddress;
            if (address->sin_addr.s_addr == addr.s_addr)
                return true;           /* this address is local */
        }
    }
    return false;                      /* this address is not local */
}

bool sk_address_is_local(SockAddr *addr)
{
    SockAddrStep step;
    int family;
    START_STEP(addr, step);
    family = sockaddr_family(addr, step);

#ifndef NO_IPV6
    if (family == AF_INET6) {
        return IN6_IS_ADDR_LOOPBACK(&((const struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr);
    } else
#endif
    if (family == AF_INET) {
#ifndef NO_IPV6
        if (step.ai) {
            return ipv4_is_local_addr(((struct sockaddr_in *)step.ai->ai_addr)
                                      ->sin_addr);
        } else
#endif
        {
            struct in_addr a;
            assert(addr->addresses && step.curraddr < addr->naddresses);
            a.s_addr = p_htonl(addr->addresses[step.curraddr]);
            return ipv4_is_local_addr(a);
        }
    } else {
        assert(family == AF_UNSPEC);
        return false;                  /* we don't know; assume not */
    }
}

bool sk_address_is_special_local(SockAddr *addr)
{
    return false;            /* no Unix-domain socket analogue here */
}

int sk_addrtype(SockAddr *addr)
{
    SockAddrStep step;
    int family;
    START_STEP(addr, step);
    family = sockaddr_family(addr, step);

    return (family == AF_INET ? ADDRTYPE_IPV4 :
#ifndef NO_IPV6
            family == AF_INET6 ? ADDRTYPE_IPV6 :
#endif
            ADDRTYPE_NAME);
}

void sk_addrcopy(SockAddr *addr, char *buf)
{
    SockAddrStep step;
    int family;
    START_STEP(addr, step);
    family = sockaddr_family(addr, step);

    assert(family != AF_UNSPEC);
#ifndef NO_IPV6
    if (step.ai) {
        if (family == AF_INET)
            memcpy(buf, &((struct sockaddr_in *)step.ai->ai_addr)->sin_addr,
                   sizeof(struct in_addr));
        else if (family == AF_INET6)
            memcpy(buf, &((struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr,
                   sizeof(struct in6_addr));
        else
            unreachable("bad address family in sk_addrcopy");
    } else
#endif
    if (family == AF_INET) {
        struct in_addr a;
        assert(addr->addresses && step.curraddr < addr->naddresses);
        a.s_addr = p_htonl(addr->addresses[step.curraddr]);
        memcpy(buf, (char*) &a.s_addr, 4);
    }
}

void sk_addr_free(SockAddr *addr)
{
    if (--addr->refcount > 0)
        return;
#ifndef NO_IPV6
    if (addr->ais && p_freeaddrinfo)
        p_freeaddrinfo(addr->ais);
#endif
    if (addr->addresses)
        sfree(addr->addresses);
    sfree(addr);
}

SockAddr *sk_addr_dup(SockAddr *addr)
{
    addr->refcount++;
    return addr;
}

static Plug *sk_net_plug(Socket *sock, Plug *p)
{
    NetSocket *s = container_of(sock, NetSocket, sock);
    Plug *ret = s->plug;
    if (p)
        s->plug = p;
    return ret;
}

static void sk_net_close(Socket *s);
static size_t sk_net_write(Socket *s, const void *data, size_t len);
static size_t sk_net_write_oob(Socket *s, const void *data, size_t len);
static void sk_net_write_eof(Socket *s);
static void sk_net_set_frozen(Socket *s, bool is_frozen);
static const char *sk_net_socket_error(Socket *s);
static SocketPeerInfo *sk_net_peer_info(Socket *s);

static const SocketVtable NetSocket_sockvt = {
    // WINSCP
    /*.plug =*/ sk_net_plug,
    /*.close =*/ sk_net_close,
    /*.write =*/ sk_net_write,
    /*.write_oob =*/ sk_net_write_oob,
    /*.write_eof =*/ sk_net_write_eof,
    /*.set_frozen =*/ sk_net_set_frozen,
    /*.socket_error =*/ sk_net_socket_error,
    /*.peer_info =*/ sk_net_peer_info,
};

static Socket *sk_net_accept(accept_ctx_t ctx, Plug *plug)
{
    DWORD err;
    const char *errstr;
    NetSocket *ret;

    /*
     * Create NetSocket structure.
     */
    ret = snew(NetSocket);
    ret->sock.vt = &NetSocket_sockvt;
    ret->error = NULL;
    ret->plug = plug;
    bufchain_init(&ret->output_data);
    ret->writable = true;              /* to start with */
    ret->sending_oob = 0;
    ret->outgoingeof = EOF_NO;
    ret->frozen = true;
    ret->frozen_readable = false;
    ret->localhost_only = false;    /* unused, but best init anyway */
    ret->pending_error = 0;
    ret->parent = ret->child = NULL;
    ret->addr = NULL;

    ret->s = (SOCKET)ctx.p;

    if (ret->s == INVALID_SOCKET) {
        err = p_WSAGetLastError();
        ret->error = winsock_error_string(err);
        return &ret->sock;
    }

    ret->oobinline = false;

    /* Set up a select mechanism. This could be an AsyncSelect on a
     * window, or an EventSelect on an event object. */
#ifdef MPEXT
    errstr = do_select(plug, ret->s, true);
#else
#endif
    if (errstr) {
        ret->error = errstr;
        return &ret->sock;
    }

    add234(sktree, ret);

    return &ret->sock;
}

static DWORD try_connect(NetSocket *sock,
#ifdef MPEXT
                         int timeout,
                         int sndbuf,
                         const char *srcaddr
#endif
)
{
    SOCKET s;
#ifndef NO_IPV6
    SOCKADDR_IN6 a6;
#endif
    SOCKADDR_IN a;
    DWORD err;
    const char *errstr;
    short localport;
    int family;
#ifdef MPEXT
    struct timeval rcvtimeo;
#endif

    if (sock->s != INVALID_SOCKET) {
#ifdef MPEXT
        do_select(sock->plug, sock->s, false);
#else
        do_select(sock->s, false);
#endif
        p_closesocket(sock->s);
    }

    {
        SockAddr thisaddr = sk_extractaddr_tmp(
            sock->addr, &sock->step);
        plug_log(sock->plug, PLUGLOG_CONNECT_TRYING,
                 &thisaddr, sock->port, NULL, 0);
    }

    /*
     * Open socket.
     */
    family = sockaddr_family(sock->addr, sock->step);

    /*
     * Remove the socket from the tree before we overwrite its
     * internal socket id, because that forms part of the tree's
     * sorting criterion. We'll add it back before exiting this
     * function, whether we changed anything or not.
     */
    del234(sktree, sock);

    s = p_socket(family, SOCK_STREAM, 0);
    sock->s = s;

    if (s == INVALID_SOCKET) {
        err = p_WSAGetLastError();
        sock->error = winsock_error_string(err);
        goto ret;
    }

    SetHandleInformation((HANDLE)s, HANDLE_FLAG_INHERIT, 0);

    if (sock->oobinline) {
        BOOL b = true;
        p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
    }

    if (sock->nodelay) {
        BOOL b = true;
        p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
    }

    if (sock->keepalive) {
        BOOL b = true;
        p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
    }

    if (sndbuf > 0)
    {
        int rcvbuf = 4 * 1024 * 1024;
        p_setsockopt(s, SOL_SOCKET, SO_SNDBUF, (void *) &sndbuf, sizeof(sndbuf));

        // For now we increase receive buffer, whenever send buffer is set.
        // The size is not configurable. The constant taken from FZ.
        p_setsockopt(s, SOL_SOCKET, SO_RCVBUF, (void*) &rcvbuf, sizeof(rcvbuf));
    }

    /*
     * Bind to local address.
     */
    if (sock->privport)
        localport = 1023;              /* count from 1023 downwards */
    else
        localport = 0;                 /* just use port 0 (ie winsock picks) */

    /* Loop round trying to bind */
    while (1) {
        int sockcode;

#ifndef NO_IPV6
        if (family == AF_INET6) {
            memset(&a6, 0, sizeof(a6));
            a6.sin6_family = AF_INET6;
          /*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
            a6.sin6_port = p_htons(localport);
        } else
#endif
        {
            a.sin_family = AF_INET;
            if (srcaddr && srcaddr[0]) {
                a.sin_addr.s_addr = p_inet_addr(srcaddr);
            } else {
                a.sin_addr.s_addr = p_htonl(INADDR_ANY);
            }
            a.sin_port = p_htons(localport);
        }
#ifndef NO_IPV6
        sockcode = p_bind(s, (family == AF_INET6 ?
                              (struct sockaddr *) &a6 :
                              (struct sockaddr *) &a),
                          (family == AF_INET6 ? sizeof(a6) : sizeof(a)));
#else
        sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
#endif
        if (sockcode != SOCKET_ERROR) {
            err = 0;
            break;                     /* done */
        } else {
            err = p_WSAGetLastError();
            if (err != WSAEADDRINUSE)  /* failed, for a bad reason */
                break;
        }

        if (localport == 0)
            break;                     /* we're only looping once */
        localport--;
        if (localport == 0)
            break;                     /* we might have got to the end */
    }

    if (err) {
        sock->error = winsock_error_string(err);
        goto ret;
    }

    /*
     * Connect to remote address.
     */
#ifndef NO_IPV6
    if (sock->step.ai) {
        if (family == AF_INET6) {
            a6.sin6_family = AF_INET6;
            a6.sin6_port = p_htons((short) sock->port);
            a6.sin6_addr =
                ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_addr;
            a6.sin6_flowinfo = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_flowinfo;
            a6.sin6_scope_id = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_scope_id;
        } else {
            a.sin_family = AF_INET;
            a.sin_addr =
                ((struct sockaddr_in *) sock->step.ai->ai_addr)->sin_addr;
            a.sin_port = p_htons((short) sock->port);
        }
    } else
#endif
    {
        assert(sock->addr->addresses && sock->step.curraddr < sock->addr->naddresses);
        a.sin_family = AF_INET;
        a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->step.curraddr]);
        a.sin_port = p_htons((short) sock->port);
    }

#ifndef MPEXT
    /* Set up a select mechanism. This could be an AsyncSelect on a
     * window, or an EventSelect on an event object. */
    errstr = do_select(s, true);
    if (errstr) {
        sock->error = errstr;
        err = 1;
        goto ret;
    }
#endif

#ifdef MPEXT
    if (timeout > 0)
    {
        if (p_getsockopt (s, SOL_SOCKET, SO_RCVTIMEO, (char *)&rcvtimeo, &rcvtimeo) < 0)
        {
            rcvtimeo.tv_sec = -1;
        }
        else
        {
            struct timeval timeoutval;
            timeoutval.tv_sec = timeout / 1000;
            timeoutval.tv_usec = (timeout % 1000) * 1000;
            p_setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (void *) &timeoutval, sizeof(timeoutval));
        }
    }
#endif

    if ((
#ifndef NO_IPV6
            p_connect(s,
                      ((family == AF_INET6) ? (struct sockaddr *) &a6 :
                       (struct sockaddr *) &a),
                      (family == AF_INET6) ? sizeof(a6) : sizeof(a))
#else
            p_connect(s, (struct sockaddr *) &a, sizeof(a))
#endif
        ) == SOCKET_ERROR) {
        err = p_WSAGetLastError();
        /*
         * We expect a potential EWOULDBLOCK here, because the
         * chances are the front end has done a select for
         * FD_CONNECT, so that connect() will complete
         * asynchronously.
         */
        if ( err != WSAEWOULDBLOCK ) {
#ifdef MPEXT
            // unselect on error
            do_select(sock->plug, s, 0);
#endif
            sock->error = winsock_error_string(err);
            goto ret;
        }
    } else {
        /*
         * If we _don't_ get EWOULDBLOCK, the connect has completed
         * and we should set the socket as writable.
         */
        sock->writable = true;
        { // WINSCP
        SockAddr thisaddr = sk_extractaddr_tmp(sock->addr, &sock->step);
        plug_log(sock->plug, PLUGLOG_CONNECT_SUCCESS,
                 &thisaddr, sock->port, NULL, 0);
        } // WINSCP
    }

#ifdef MPEXT
    if ((timeout > 0) && (rcvtimeo.tv_sec >= 0))
    {
        p_setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (void *) &rcvtimeo, sizeof(rcvtimeo));
    }

    // MP: Calling EventSelect only after connect makes sure we receive FD_CLOSE.
    /* Set up a select mechanism. This could be an AsyncSelect on a
     * window, or an EventSelect on an event object. */
    errstr = do_select(sock->plug, s, 1);
    if (errstr) {
        sock->error = errstr;
        err = 1;
        goto ret;
    }
#endif

    err = 0;

  ret:

    /*
     * No matter what happened, put the socket back in the tree.
     */
    add234(sktree, sock);

    if (err) {
        SockAddr thisaddr = sk_extractaddr_tmp(
            sock->addr, &sock->step);
        plug_log(sock->plug, PLUGLOG_CONNECT_FAILED,
                 &thisaddr, sock->port, sock->error, err);
    }
    return err;
}

Socket *sk_new(SockAddr *addr, int port, bool privport, bool oobinline,
               bool nodelay, bool keepalive, Plug *plug,
#ifdef MPEXT
              int timeout,
              int sndbuf,
              const char *srcaddr
#endif
              )
{
    NetSocket *ret;
    DWORD err;

    /*
     * Create NetSocket structure.
     */
    ret = snew(NetSocket);
    ret->sock.vt = &NetSocket_sockvt;
    ret->error = NULL;
    ret->plug = plug;
    bufchain_init(&ret->output_data);
    ret->connected = false;            /* to start with */
    ret->writable = false;             /* to start with */
    ret->sending_oob = 0;
    ret->outgoingeof = EOF_NO;
    ret->frozen = false;
    ret->frozen_readable = false;
    ret->localhost_only = false;    /* unused, but best init anyway */
    ret->pending_error = 0;
    ret->parent = ret->child = NULL;
    ret->oobinline = oobinline;
    ret->nodelay = nodelay;
    ret->keepalive = keepalive;
    ret->privport = privport;
    ret->port = port;
    ret->addr = addr;
    START_STEP(ret->addr, ret->step);
    ret->s = INVALID_SOCKET;

    err = 0;
    do {
#ifdef MPEXT
        ret->error = NULL;
#endif
        err = try_connect(ret
#ifdef MPEXT
            , timeout, sndbuf, srcaddr
#endif
        );
    } while (err && sk_nextaddr(ret->addr, &ret->step));

    return &ret->sock;
}

static Socket *sk_newlistener_internal(
    const char *srcaddr, int port, Plug *plug,
    bool local_host_only, int orig_address_family)
{
    SOCKET s;
    SOCKADDR_IN a;
#ifndef NO_IPV6
    SOCKADDR_IN6 a6;
#endif
#if HAVE_AFUNIX_H
    SOCKADDR_UN au;
#endif
    struct sockaddr *bindaddr;
    unsigned bindsize;

    DWORD err;
    const char *errstr;
    NetSocket *ret;
    int retcode;

    int address_family = orig_address_family;

    /*
     * Create NetSocket structure.
     */
    ret = snew(NetSocket);
    ret->sock.vt = &NetSocket_sockvt;
    ret->error = NULL;
    ret->plug = plug;
    bufchain_init(&ret->output_data);
    ret->writable = false;             /* to start with */
    ret->sending_oob = 0;
    ret->outgoingeof = EOF_NO;
    ret->frozen = false;
    ret->frozen_readable = false;
    ret->localhost_only = local_host_only;
    ret->pending_error = 0;
    ret->parent = ret->child = NULL;
    ret->addr = NULL;

    /*
     * Our default, if passed the `don't care' value
     * ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
     * we will also set up a second socket listening on IPv6, but
     * the v4 one is primary since that ought to work even on
     * non-v6-supporting systems.
     */
    if (address_family == AF_UNSPEC) address_family = AF_INET;

    /*
     * Open socket.
     */
    s = p_socket(address_family, SOCK_STREAM, 0);
    ret->s = s;

    if (s == INVALID_SOCKET) {
        err = p_WSAGetLastError();
        ret->error = winsock_error_string(err);
        return &ret->sock;
    }

    SetHandleInformation((HANDLE)s, HANDLE_FLAG_INHERIT, 0);

    ret->oobinline = false;

#if HAVE_AFUNIX_H
    if (address_family != AF_UNIX)
#endif
    {
        BOOL on = true;
        p_setsockopt(s, SOL_SOCKET, SO_EXCLUSIVEADDRUSE,
                     (const char *)&on, sizeof(on));
    }

    switch (address_family) {
#ifndef NO_IPV6
      case AF_INET6: {
        memset(&a6, 0, sizeof(a6));
        a6.sin6_family = AF_INET6;
        if (local_host_only)
            a6.sin6_addr = in6addr_loopback;
        else
            a6.sin6_addr = in6addr_any;
        if (srcaddr != NULL && p_getaddrinfo) {
            struct addrinfo hints;
            struct addrinfo *ai;
            int err;

            memset(&hints, 0, sizeof(hints));
            hints.ai_family = AF_INET6;
            hints.ai_flags = 0;
            {
                /* strip [] on IPv6 address literals */
                char *trimmed_addr = host_strduptrim(srcaddr);
                err = p_getaddrinfo(trimmed_addr, NULL, &hints, &ai);
                sfree(trimmed_addr);
            }
            if (err == 0 && ai->ai_family == AF_INET6) {
                a6.sin6_addr =
                    ((struct sockaddr_in6 *)ai->ai_addr)->sin6_addr;
            }
        }
        a6.sin6_port = p_htons(port);
        bindaddr = (struct sockaddr *)&a6;
        bindsize = sizeof(a6);
        break;
      }
#endif
      case AF_INET: {
        bool got_addr = false;
        a.sin_family = AF_INET;

        /*
         * Bind to source address. First try an explicitly
         * specified one...
         */
        if (srcaddr) {
            a.sin_addr.s_addr = p_inet_addr(srcaddr);
            if (a.sin_addr.s_addr != INADDR_NONE) {
                /* Override localhost_only with specified listen addr. */
                ret->localhost_only = ipv4_is_loopback(a.sin_addr);
                got_addr = true;
            }
        }

        /*
         * ... and failing that, go with one of the standard ones.
         */
        if (!got_addr) {
            if (local_host_only)
                a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
            else
                a.sin_addr.s_addr = p_htonl(INADDR_ANY);
        }

        a.sin_port = p_htons((short)port);
        bindaddr = (struct sockaddr *)&a;
        bindsize = sizeof(a);
        break;
      }
#if HAVE_AFUNIX_H
      case AF_UNIX: {
        au.sun_family = AF_UNIX;
        strncpy(au.sun_path, srcaddr, sizeof(au.sun_path));
        bindaddr = (struct sockaddr *)&au;
        bindsize = sizeof(au);
        break;
      }
#endif
      default:
        unreachable("bad address family in sk_newlistener_internal");
    }

    retcode = p_bind(s, bindaddr, bindsize);
    if (retcode != SOCKET_ERROR) {
        err = 0;
    } else {
        err = p_WSAGetLastError();
    }

    if (err) {
        p_closesocket(s);
        ret->error = winsock_error_string(err);
        return &ret->sock;
    }


    if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
        p_closesocket(s);
        ret->error = winsock_error_string(p_WSAGetLastError());
        return &ret->sock;
    }

    /* Set up a select mechanism. This could be an AsyncSelect on a
     * window, or an EventSelect on an event object. */
#ifdef MPEXT
    errstr = do_select(plug, s, true);
#else
    errstr = do_select(s, true);
#endif
    if (errstr) {
        p_closesocket(s);
        ret->error = errstr;
        return &ret->sock;
    }

    add234(sktree, ret);

#ifndef NO_IPV6
    /*
     * If we were given ADDRTYPE_UNSPEC, we must also create an
     * IPv6 listening socket and link it to this one.
     */
    if (address_family == AF_INET && orig_address_family == AF_UNSPEC) {
        Socket *other = sk_newlistener_internal(srcaddr, port, plug,
                                                local_host_only, AF_INET6);

        if (other) {
            NetSocket *ns = container_of(other, NetSocket, sock);
            if (!ns->error) {
                ns->parent = ret;
                ret->child = ns;
            } else {
                sfree(ns);
            }
        }
    }
#endif

    return &ret->sock;
}

Socket *sk_newlistener(const char *srcaddr, int port, Plug *plug,
                       bool local_host_only, int orig_address_family)
{
    /*
     * Translate address_family from platform-independent constants
     * into local reality.
     */
    int address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
#ifndef NO_IPV6
                          orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
#endif
                          AF_UNSPEC);

    return sk_newlistener_internal(srcaddr, port, plug, local_host_only,
                                   address_family);
}

Socket *sk_newlistener_unix(const char *path, Plug *plug)
{
#if HAVE_AFUNIX_H
    return sk_newlistener_internal(path, 0, plug, false, AF_UNIX);
#else
    return new_error_socket_fmt(
        plug, "AF_UNIX support not compiled into this program");
#endif
}

static void sk_net_close(Socket *sock)
{
    NetSocket *s = container_of(sock, NetSocket, sock);

    if (s->child)
        sk_net_close(&s->child->sock);

    bufchain_clear(&s->output_data);

    del234(sktree, s);
#ifdef MPEXT
    do_select(s->plug, s->s, false);
#else
    do_select(s->s, false);
#endif
    p_closesocket(s->s);
    if (s->addr)
        sk_addr_free(s->addr);
    delete_callbacks_for_context(get_callback_set(s->plug), s);
    sfree(s);
}

void plug_closing_system_error(Plug *plug, DWORD error)
{
    PlugCloseType type = PLUGCLOSE_ERROR;
    if (error == ERROR_BROKEN_PIPE)
        type = PLUGCLOSE_BROKEN_PIPE;
    plug_closing(plug, type, win_strerror(error));
}

void plug_closing_winsock_error(Plug *plug, DWORD error)
{
    plug_closing(plug, PLUGCLOSE_ERROR, winsock_error_string(error));
}

/*
 * Deal with socket errors detected in try_send().
 */
static void socket_error_callback(void *vs)
{
    NetSocket *s = (NetSocket *)vs;

    /*
     * Just in case other socket work has caused this socket to vanish
     * or become somehow non-erroneous before this callback arrived...
     */
    if (!find234(sktree, s, NULL) || !s->pending_error)
        return;

    /*
     * An error has occurred on this socket. Pass it to the plug.
     */
    plug_closing_winsock_error(s->plug, s->pending_error);
}

/*
 * The function which tries to send on a socket once it's deemed
 * writable.
 */
static void try_send(NetSocket *s)
{
    while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
        int nsent;
        DWORD err;
        const void *data;
        size_t len;
        int urgentflag;

        if (s->sending_oob) {
            urgentflag = MSG_OOB;
            len = s->sending_oob;
            data = &s->oobdata;
        } else {
            urgentflag = 0;
            { // WINSCP
            ptrlen bufdata = bufchain_prefix(&s->output_data);
            data = bufdata.ptr;
            len = bufdata.len;
            } // WINSCP
        }
        len = min(len, INT_MAX);       /* WinSock send() takes an int */
        nsent = p_send(s->s, data, len, urgentflag);
        noise_ultralight(NOISE_SOURCE_IOLEN, nsent);
        if (nsent <= 0) {
            err = (nsent < 0 ? p_WSAGetLastError() : 0);
            if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
                /*
                 * Perfectly normal: we've sent all we can for the moment.
                 *
                 * (Some WinSock send() implementations can return
                 * <0 but leave no sensible error indication -
                 * WSAGetLastError() is called but returns zero or
                 * a small number - so we check that case and treat
                 * it just like WSAEWOULDBLOCK.)
                 */
                s->writable = false;
                return;
            } else {
                /*
                 * If send() returns a socket error, we unfortunately
                 * can't just call plug_closing(), because it's quite
                 * likely that we're currently _in_ a call from the
                 * code we'd be calling back to, so we'd have to make
                 * half the SSH code reentrant. Instead we flag a
                 * pending error on the socket, to be dealt with (by
                 * calling plug_closing()) at some suitable future
                 * moment.
                 */
                s->pending_error = err;
                queue_toplevel_callback(get_callback_set(s->plug), socket_error_callback, s);
                return;
            }
        } else {
            if (s->sending_oob) {
                if (nsent < len) {
                    memmove(s->oobdata, s->oobdata+nsent, len-nsent);
                    s->sending_oob = len - nsent;
                } else {
                    s->sending_oob = 0;
                }
            } else {
                bufchain_consume(&s->output_data, nsent);
            }
        }
    }

    /*
     * If we reach here, we've finished sending everything we might
     * have needed to send. Send EOF, if we need to.
     */
    if (s->outgoingeof == EOF_PENDING) {
        p_shutdown(s->s, SD_SEND);
        s->outgoingeof = EOF_SENT;
    }
}

static size_t sk_net_write(Socket *sock, const void *buf, size_t len)
{
    NetSocket *s = container_of(sock, NetSocket, sock);

    assert(s->outgoingeof == EOF_NO);

    /*
     * Add the data to the buffer list on the socket.
     */
    bufchain_add(&s->output_data, buf, len);

    /*
     * Now try sending from the start of the buffer list.
     */
    if (s->writable)
        try_send(s);

    return bufchain_size(&s->output_data);
}

static size_t sk_net_write_oob(Socket *sock, const void *buf, size_t len)
{
    NetSocket *s = container_of(sock, NetSocket, sock);

    assert(s->outgoingeof == EOF_NO);

    /*
     * Replace the buffer list on the socket with the data.
     */
    bufchain_clear(&s->output_data);
    assert(len <= sizeof(s->oobdata));
    memcpy(s->oobdata, buf, len);
    s->sending_oob = len;

    /*
     * Now try sending from the start of the buffer list.
     */
    if (s->writable)
        try_send(s);

    return s->sending_oob;
}

static void sk_net_write_eof(Socket *sock)
{
    NetSocket *s = container_of(sock, NetSocket, sock);

    assert(s->outgoingeof == EOF_NO);

    /*
     * Mark the socket as pending outgoing EOF.
     */
    s->outgoingeof = EOF_PENDING;

    /*
     * Now try sending from the start of the buffer list.
     */
    if (s->writable)
        try_send(s);
}

void select_result(WPARAM wParam, LPARAM lParam)
{
    int ret;
    DWORD err;
    char buf[20480];                   /* nice big buffer for plenty of speed */
    NetSocket *s;
    bool atmark;

    /* wParam is the socket itself */

    if (wParam == 0)
        return;                /* boggle */

    s = find234(sktree, (void *) wParam, cmpforsearch);
    if (!s)
        return;                /* boggle */

    if ((err = WSAGETSELECTERROR(lParam)) != 0) {
        /*
         * An error has occurred on this socket. Pass it to the
         * plug.
         */
        if (s->addr) {
            SockAddr thisaddr = sk_extractaddr_tmp(
                s->addr, &s->step);
            plug_log(s->plug, PLUGLOG_CONNECT_FAILED, &thisaddr, s->port,
                     winsock_error_string(err), err);
            while (err && s->addr && sk_nextaddr(s->addr, &s->step)) {
                err = try_connect(s
#ifdef MPEXT
                    , 0, 0, NULL
#endif
                );
            }
        }
        if (err != 0)
        {
            plug_closing_winsock_error(s->plug, err);
        }
        return;
    }

    noise_ultralight(NOISE_SOURCE_IOID, wParam);

    switch (WSAGETSELECTEVENT(lParam)) {
      case FD_CONNECT:
        s->connected = true;
        s->writable = true;

        /*
         * Once a socket is connected, we can stop falling back
         * through the candidate addresses to connect to. But first,
         * let the plug know we were successful.
         */
        if (s->addr) {
            SockAddr thisaddr = sk_extractaddr_tmp(
                s->addr, &s->step);
            plug_log(s->plug, PLUGLOG_CONNECT_SUCCESS,
                     &thisaddr, s->port, NULL, 0);

            sk_addr_free(s->addr);
            s->addr = NULL;
        }
        break;
      case FD_READ:
        /* In the case the socket is still frozen, we don't even bother */
        if (s->frozen) {
            s->frozen_readable = true;
            break;
        }

        /*
         * We have received data on the socket. For an oobinline
         * socket, this might be data _before_ an urgent pointer,
         * in which case we send it to the back end with type==1
         * (data prior to urgent).
         */
        if (s->oobinline) {
            u_long atmark_from_ioctl = 1;
            p_ioctlsocket(s->s, SIOCATMARK, &atmark_from_ioctl);
            /*
             * Avoid checking the return value from ioctlsocket(),
             * on the grounds that some WinSock wrappers don't
             * support it. If it does nothing, we get atmark==1,
             * which is equivalent to `no OOB pending', so the
             * effect will be to non-OOB-ify any OOB data.
             */
            atmark = atmark_from_ioctl;
        } else
            atmark = true;

        ret = p_recv(s->s, buf, sizeof(buf), 0);
        noise_ultralight(NOISE_SOURCE_IOLEN, ret);
        if (ret < 0) {
            err = p_WSAGetLastError();
            if (err == WSAEWOULDBLOCK) {
                break;
            }
        }
        if (ret < 0) {
            plug_closing_winsock_error(s->plug, err);
        } else if (0 == ret) {
            plug_closing_normal(s->plug);
        } else {
            plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
        }
        break;
      case FD_OOB:
        /*
         * This will only happen on a non-oobinline socket. It
         * indicates that we can immediately perform an OOB read
         * and get back OOB data, which we will send to the back
         * end with type==2 (urgent data).
         */
        ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
        noise_ultralight(NOISE_SOURCE_IOLEN, ret);
        if (ret <= 0) {
            int err = p_WSAGetLastError();
            plug_closing_winsock_error(s->plug, err);
        } else {
            plug_receive(s->plug, 2, buf, ret);
        }
        break;
      case FD_WRITE: {
        int bufsize_before, bufsize_after;
        s->writable = true;
        bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
        try_send(s);
        bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
        if (bufsize_after < bufsize_before)
            plug_sent(s->plug, bufsize_after);
        break;
      }
      case FD_CLOSE:
        /* Signal a close on the socket. First read any outstanding data. */
        do {
            ret = p_recv(s->s, buf, sizeof(buf), 0);
            if (ret < 0) {
                err = p_WSAGetLastError();
                if (err == WSAEWOULDBLOCK)
                    break;
                plug_closing_winsock_error(s->plug, err);
            } else {
                if (ret)
                    plug_receive(s->plug, 0, buf, ret);
                else
                {
                    plug_closing_normal(s->plug);
                }
            }
        } while (ret > 0);
        return;
      case FD_ACCEPT: {
#ifdef NO_IPV6
        struct sockaddr_in isa;
#else
        struct sockaddr_storage isa; // FIXME: also if Unix and no IPv6
#endif
        int addrlen = sizeof(isa);
        SOCKET t;  /* socket of connection */
        accept_ctx_t actx;

        memset(&isa, 0, sizeof(isa));
        err = 0;
        t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
        if (t == INVALID_SOCKET)
        {
            err = p_WSAGetLastError();
            if (err == WSATRY_AGAIN)
                break;
        }

        actx.p = (void *)t;

#ifndef NO_IPV6
        if (isa.ss_family == AF_INET &&
            s->localhost_only &&
            !ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr))
#else
        if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr))
#endif
        {
            p_closesocket(t);      /* dodgy WinSock let nonlocal through */
        } else if (plug_accepting(s->plug, sk_net_accept, actx)) {
            p_closesocket(t);      /* denied or error */
        }
        break;
      }
    }
}

/*
 * Special error values are returned from sk_namelookup and sk_new
 * if there's a problem. These functions extract an error message,
 * or return NULL if there's no problem.
 */
const char *sk_addr_error(SockAddr *addr)
{
    return addr->error;
}
static const char *sk_net_socket_error(Socket *sock)
{
    NetSocket *s = container_of(sock, NetSocket, sock);
    return s->error;
}

static SocketPeerInfo *sk_net_peer_info(Socket *sock)
{
    NetSocket *s = container_of(sock, NetSocket, sock);
#ifdef NO_IPV6
    struct sockaddr_in addr;
#else
    struct sockaddr_storage addr; // FIXME: also if Unix and no IPv6
    char buf[INET6_ADDRSTRLEN];
#endif
    int addrlen = sizeof(addr);
    SocketPeerInfo *pi;

    if (p_getpeername(s->s, (struct sockaddr *)&addr, &addrlen) < 0)
        return NULL;

    pi = snew(SocketPeerInfo);
    pi->addressfamily = ADDRTYPE_UNSPEC;
    pi->addr_text = NULL;
    pi->port = -1;
    pi->log_text = NULL;

    if (((struct sockaddr *)&addr)->sa_family == AF_INET) {
        pi->addressfamily = ADDRTYPE_IPV4;
        memcpy(pi->addr_bin.ipv4, &((struct sockaddr_in *)&addr)->sin_addr, 4);
        pi->port = p_ntohs(((struct sockaddr_in *)&addr)->sin_port);
        pi->addr_text = dupstr(
            p_inet_ntoa(((struct sockaddr_in *)&addr)->sin_addr));
        pi->log_text = dupprintf("%s:%d", pi->addr_text, pi->port);

#ifndef NO_IPV6
    } else if (((struct sockaddr *)&addr)->sa_family == AF_INET6) {
        pi->addressfamily = ADDRTYPE_IPV6;
        memcpy(pi->addr_bin.ipv6,
               &((struct sockaddr_in6 *)&addr)->sin6_addr, 16);
        pi->port = p_ntohs(((struct sockaddr_in6 *)&addr)->sin6_port);
        pi->addr_text = dupstr(
            p_inet_ntop(AF_INET6, &((struct sockaddr_in6 *)&addr)->sin6_addr,
                        buf, sizeof(buf)));
        pi->log_text = dupprintf("[%s]:%d", pi->addr_text, pi->port);

#endif
    } else {
        sfree(pi);
        return NULL;
    }

    return pi;
}

static void sk_net_set_frozen(Socket *sock, bool is_frozen)
{
    NetSocket *s = container_of(sock, NetSocket, sock);
    if (s->frozen == is_frozen)
        return;
    s->frozen = is_frozen;
    if (!is_frozen) {
#ifdef MPEXT
        do_select(s->plug, s->s, true);
#else
        do_select(s->s, true);
#endif
        if (s->frozen_readable) {
            char c;
            p_recv(s->s, &c, 1, MSG_PEEK);
        }
    }
    s->frozen_readable = false;
}

void socket_reselect_all(void)
{
    NetSocket *s;
    int i;

    for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
        if (!s->frozen)
#ifdef MPEXT
            do_select(s->plug, s->s, true);
#else
            do_select(s->s, true);
#endif
    }
}

/*
 * For Plink: enumerate all sockets currently active.
 */
SOCKET first_socket(int *state)
{
    NetSocket *s;
    *state = 0;
    s = index234(sktree, (*state)++);
    return s ? s->s : INVALID_SOCKET;
}

SOCKET next_socket(int *state)
{
    NetSocket *s = index234(sktree, (*state)++);
    return s ? s->s : INVALID_SOCKET;
}

bool socket_writable(SOCKET skt)
{
    NetSocket *s = find234(sktree, (void *)skt, cmpforsearch);

    if (s)
        return bufchain_size(&s->output_data) > 0;
    else
        return false;
}

int net_service_lookup(const char *service)
{
    struct servent *se;
    se = p_getservbyname(service, NULL);
    if (se != NULL)
        return p_ntohs(se->s_port);
    else
        return 0;
}

char *get_hostname(void)
{
    char hostbuf[256]; /* MSDN docs for gethostname() promise this is enough */
    if (p_gethostname(hostbuf, sizeof(hostbuf)) < 0)
        return NULL;
    return dupstr(hostbuf);
}

SockAddr *platform_get_x11_unix_address(const char *display, int displaynum)
{
    SockAddr *ret = snew(SockAddr);
    memset(ret, 0, sizeof(SockAddr));
    ret->error = "unix sockets for X11 not supported on this platform";
    ret->refcount = 1;
    return ret;
}
