unit TBXUtils; // TBX Package // Copyright 2001-2004 Alex A. Denisov. All Rights Reserved // See TBX.chm for license and installation instructions // // Id: TBXUtils.pas 11 2004-04-01 07:22:56Z Alex@ZEISS interface {$I TB2Ver.inc} uses Windows, Messages, Classes, SysUtils, Graphics, Controls, Forms, ImgList; function MixColors(C1, C2: TColor; W1: Integer): TColor; function ColorIntensity(C: TColor): Integer; function IsDarkColor(C: TColor; Threshold: Integer = 100): Boolean; function Blend(C1, C2: TColor; W1: Integer): TColor; procedure SetContrast(var Color: TColor; BkgndColor: TColor; Threshold: Integer); function GetBGR(C: TColorRef): Cardinal; function TBXScaleByTextHeightRunTime(Canvas: TCanvas; Dimension: Integer): Integer; { A few drawing functions } { these functions recognize clNone value of TColor } function FillRectEx(DC: HDC; const Rect: TRect; Color: TColor): Boolean; function FrameRectEx(DC: HDC; var Rect: TRect; Color: TColor; Adjust: Boolean): Boolean; procedure DrawLineEx(DC: HDC; X1, Y1, X2, Y2: Integer; Color: TColor); function PolyLineEx(DC: HDC; const Points: array of TPoint; Color: TColor): Boolean; procedure PolygonEx(DC: HDC; const Points: array of TPoint; OutlineColor, FillColor: TColor); procedure RoundRectEx(DC: HDC; Left, Top, Right, Bottom: Integer; EllipseWidth, EllipseHeight, OutlineColor, FillColor: TColor); procedure EllipseEx(DC: HDC; Left, Top, Right, Bottom: Integer; OutlineColor, FillColor: TColor); { extended icon painting routines } procedure DrawTBXIcon(Canvas: TCanvas; const R: TRect; ImageList: TCustomImageList; ImageIndex: Integer); procedure DrawTBXIconShadow(Canvas: TCanvas; const R: TRect; ImageList: TCustomImageList; ImageIndex: Integer; Density: Integer); procedure DrawTBXIconFlatShadow(Canvas: TCanvas; const R: TRect; ImageList: TCustomImageList; ImageIndex: Integer; ShadowColor: TColor); procedure DrawGlyph(DC: HDC; X, Y: Integer; ImageList: TCustomImageList; ImageIndex: Integer; Color: TColor); overload; procedure DrawGlyph(DC: HDC; const R: TRect; Width, Height: Integer; const Bits; Color: TColor); overload; { Stock Objects } var StockBitmap1, StockBitmap2: TBitmap; StockMonoBitmap, StockCompatibleBitmap: TBitmap; SmCaptionFont: TFont; const ROP_DSPDxax = $00E20746; { Support for window shadows } type TShadowEdges = set of (seTopLeft, seBottomRight); TShadowStyle = (ssFlat, ssLayered); TShadow = class(TCustomControl) protected FOpacity: Byte; FBuffer: TBitmap; FClearRect: TRect; FEdges: TShadowEdges; FStyle: TShadowStyle; FSaveBits: Boolean; procedure GradR(const R: TRect); procedure GradB(const R: TRect); procedure GradBR(const R: TRect); procedure GradTR(const R: TRect); procedure GradBL(const R: TRect); procedure CreateParams(var Params: TCreateParams); override; procedure FillBuffer; virtual; abstract; procedure WMNCHitTest(var Message: TMessage); message WM_NCHITTEST; public constructor Create(const Bounds: TRect; Opacity: Byte; LoColor: Boolean; Edges: TShadowEdges); reintroduce; procedure Clear(const R: TRect); procedure Render; procedure Show(ParentHandle: HWND); end; THorzShadow = class(TShadow) protected procedure FillBuffer; override; end; TVertShadow = class(TShadow) protected procedure FillBuffer; override; end; TShadows = class private FSaveBits: Boolean; procedure SetSaveBits(Value: Boolean); protected V1: TShadow; H1: TShadow; V2: TShadow; H2: TShadow; V3: TShadow; H3: TShadow; public constructor Create(R1, R2: TRect; TheSize: Integer; Opacity: Byte; LoColor: Boolean); destructor Destroy; override; procedure Show(ParentHandle: HWND); property SaveBits: Boolean read FSaveBits write SetSaveBits; end; procedure RecreateStock; implementation {$R-}{$Q-} uses TB2Common, Math, Types; type PPoints = ^TPoints; TPoints = array [0..0] of TPoint; const WeightR: single = 0.764706; WeightG: single = 1.52941; WeightB: single = 0.254902; function MixColors(C1, C2: TColor; W1: Integer): TColor; var W2: Cardinal; begin Assert(W1 in [0..255]); W2 := W1 xor 255; if Integer(C1) < 0 then C1 := GetSysColor(C1 and $000000FF); if Integer(C2) < 0 then C2 := GetSysColor(C2 and $000000FF); Result := Integer( ((Cardinal(C1) and $FF00FF) * Cardinal(W1) + (Cardinal(C2) and $FF00FF) * W2) and $FF00FF00 + ((Cardinal(C1) and $00FF00) * Cardinal(W1) + (Cardinal(C2) and $00FF00) * W2) and $00FF0000) shr 8; end; function ColorIntensity(C: TColor): Integer; begin if C < 0 then C := GetSysColor(C and $FF); Result := ((C shr 16 and $FF) * 30 + (C shr 8 and $FF) * 150 + (C and $FF) * 76) shr 8; end; function IsDarkColor(C: TColor; Threshold: Integer = 100): Boolean; begin if C < 0 then C := GetSysColor(C and $FF); Threshold := Threshold shl 8; Result := ((C and $FF) * 76 + (C shr 8 and $FF) * 150 + (C shr 16 and $FF) * 30 ) < Threshold; end; function Blend(C1, C2: TColor; W1: Integer): TColor; var W2, A1, A2, D, F, G: Integer; begin if C1 < 0 then C1 := GetSysColor(C1 and $FF); if C2 < 0 then C2 := GetSysColor(C2 and $FF); if W1 >= 100 then D := 1000 else D := 100; W2 := D - W1; F := D div 2; A2 := C2 shr 16 * W2; A1 := C1 shr 16 * W1; G := (A1 + A2 + F) div D and $FF; Result := G shl 16; A2 := (C2 shr 8 and $FF) * W2; A1 := (C1 shr 8 and $FF) * W1; G := (A1 + A2 + F) div D and $FF; Result := Result or G shl 8; A2 := (C2 and $FF) * W2; A1 := (C1 and $FF) * W1; G := (A1 + A2 + F) div D and $FF; Result := Result or G; end; function ColorDistance(C1, C2: Integer): Single; var DR, DG, DB: Integer; begin DR := (C1 and $FF) - (C2 and $FF); Result := Sqr(DR * WeightR); DG := (C1 shr 8 and $FF) - (C2 shr 8 and $FF); Result := Result + Sqr(DG * WeightG); DB := (C1 shr 16) - (C2 shr 16); Result := Result + Sqr(DB * WeightB); Result := SqRt(Result); end; function GetAdjustedThreshold(BkgndIntensity, Threshold: Single): Single; begin if BkgndIntensity < 220 then Result := (2 - BkgndIntensity / 220) * Threshold else Result := Threshold; end; function IsContrastEnough(AColor, ABkgndColor: Integer; DoAdjustThreshold: Boolean; Threshold: Single): Boolean; begin if DoAdjustThreshold then Threshold := GetAdjustedThreshold(ColorDistance(ABkgndColor, $000000), Threshold); Result := ColorDistance(ABkgndColor, AColor) > Threshold; end; procedure AdjustContrast(var AColor: Integer; ABkgndColor: Integer; Threshold: Single); var x, y, z: Single; r, g, b: Single; RR, GG, BB: Integer; i1, i2, s, q, w: Single; DoInvert: Boolean; begin i1 := ColorDistance(AColor, $000000); i2 := ColorDistance(ABkgndColor, $000000); Threshold := GetAdjustedThreshold(i2, Threshold); if i1 > i2 then DoInvert := i2 < 442 - Threshold else DoInvert := i2 < Threshold; x := (ABkgndColor and $FF) * WeightR; y := (ABkgndColor shr 8 and $FF) * WeightG; z := (ABkgndColor shr 16) * WeightB; r := (AColor and $FF) * WeightR; g := (AColor shr 8 and $FF) * WeightG; b := (AColor shr 16) * WeightB; if DoInvert then begin r := 195 - r; g := 390 - g; b := 65 - b; x := 195 - x; y := 390 - y; z := 65 - z; end; s := Sqrt(Sqr(b) + Sqr(g) + Sqr(r)); if s < 0.01 then s := 0.01; q := (r * x + g * y + b * z) / S; x := Q / S * r - x; y := Q / S * g - y; z := Q / S * b - z; w := Sqrt(Sqr(Threshold) - Sqr(x) - Sqr(y) - Sqr(z)); r := (q - w) * r / s; g := (q - w) * g / s; b := (q - w) * b / s; if DoInvert then begin r := 195 - r; g := 390 - g; b := 65 - b; end; if r < 0 then r := 0 else if r > 195 then r := 195; if g < 0 then g := 0 else if g > 390 then g := 390; if b < 0 then b := 0 else if b > 65 then b := 65; RR := Trunc(r * (1 / WeightR) + 0.5); GG := Trunc(g * (1 / WeightG) + 0.5); BB := Trunc(b * (1 / WeightB) + 0.5); if RR > $FF then RR := $FF else if RR < 0 then RR := 0; if GG > $FF then GG := $FF else if GG < 0 then GG := 0; if BB > $FF then BB := $FF else if BB < 0 then BB := 0; AColor := (BB and $FF) shl 16 or (GG and $FF) shl 8 or (RR and $FF); end; procedure SetContrast(var Color: TColor; BkgndColor: TColor; Threshold: Integer); var t: Single; begin if Color < 0 then Color := GetSysColor(Color and $FF); if BkgndColor < 0 then BkgndColor := GetSysColor(BkgndColor and $FF); t := Threshold; if not IsContrastEnough(Color, BkgndColor, True, t) then AdjustContrast(Integer(Color), BkgndColor, t); end; const // This differs from PasTools as we use larger menu fonts OurDesignTimeTextHeight = 15; var LastFontName: string = ''; LastFontHeight: Integer = -1; LastTextHeight: Integer = -1; function TBXScaleByTextHeightRunTime(Canvas: TCanvas; Dimension: Integer): Integer; begin // This should be called from the GUI thread only. // See ScaleByTextHeightRunTime in PasTools. if (LastTextHeight < 0) or (LastFontName <> Canvas.Font.Name) or (LastFontHeight <> Canvas.Font.Height) then begin LastTextHeight := Canvas.TextHeight('0'); LastFontName := Canvas.Font.Name; LastFontHeight := Canvas.Font.Height; end; if LastTextHeight <> OurDesignTimeTextHeight then begin Dimension := MulDiv(Dimension, LastTextHeight, OurDesignTimeTextHeight); end; Result := Dimension; end; { Drawing routines } function GetBGR(C: TColorRef): Cardinal; asm MOV ECX,EAX // this function swaps R and B bytes in ABGR SHR EAX,16 XCHG AL,CL MOV AH,$00 // and writes $FF into A component SHL EAX,16 MOV AX,CX end; function CreatePenEx(Color: TColor): HPen; begin if Color = clNone then Result := CreatePen(PS_NULL, 1, 0) else if Color < 0 then Result := CreatePen(PS_SOLID, 1, GetSysColor(Color and $000000FF)) else Result := CreatePen(PS_SOLID, 1, Color); end; function CreateBrushEx(Color: TColor): HBrush; var LB: TLogBrush; begin if Color = clNone then begin LB.lbStyle := BS_HOLLOW; Result := CreateBrushIndirect(LB); end else begin if Color < 0 then Color := GetSysColor(Color and $000000FF); Result := CreateSolidBrush(Color); end; end; function FillRectEx(DC: HDC; const Rect: TRect; Color: TColor): Boolean; var Brush: HBRUSH; begin Result := Color <> clNone; if Result then begin if Color < 0 then Brush := GetSysColorBrush(Color and $000000FF) else Brush := CreateSolidBrush(Color); Windows.FillRect(DC, Rect, Brush); if Color >= 0 then DeleteObject(Brush); end; end; function FrameRectEx(DC: HDC; var Rect: TRect; Color: TColor; Adjust: Boolean): Boolean; var Brush: HBRUSH; begin Result := Color <> clNone; if Result then begin if Color < 0 then Brush := GetSysColorBrush(Color and $000000FF) else Brush := CreateSolidBrush(Color); Windows.FrameRect(DC, Rect, Brush); if Color >= 0 then DeleteObject(Brush); end; if Adjust then with Rect do begin Inc(Left); Dec(Right); Inc(Top); Dec(Bottom); end; end; procedure DrawLineEx(DC: HDC; X1, Y1, X2, Y2: Integer; Color: TColor); var OldPen, Pen: HPen; begin Pen := CreatePen(PS_SOLID, 1, ColorToRGB(Color)); OldPen := SelectObject(DC, Pen); Windows.MoveToEx(DC, X1, Y1, nil); Windows.LineTo(DC, X2, Y2); SelectObject(DC, OldPen); DeleteObject(Pen); end; function PolyLineEx(DC: HDC; const Points: array of TPoint; Color: TColor): Boolean; overload; var Pen, OldPen: HPEN; begin Result := Color <> clNone; if Result then begin if Color < 0 then Color := GetSysColor(Color and $FF); Pen := CreatePen(PS_SOLID, 1, Color); OldPen := SelectObject(DC, Pen); Windows.Polyline(DC, PPoints(@Points[0])^, Length(Points)); SelectObject(DC, OldPen); DeleteObject(Pen); end; end; procedure PolygonEx(DC: HDC; const Points: array of TPoint; OutlineColor, FillColor: TColor); var OldBrush, Brush: HBrush; OldPen, Pen: HPen; begin if (OutlineColor = clNone) and (FillColor = clNone) then Exit; Pen := CreatePenEx(OutlineColor); Brush := CreateBrushEx(FillColor); OldPen := SelectObject(DC, Pen); OldBrush := SelectObject(DC, Brush); Windows.Polygon(DC, PPoints(@Points[0])^, Length(Points)); SelectObject(DC, OldBrush); SelectObject(DC, OldPen); DeleteObject(Brush); DeleteObject(Pen); end; procedure RoundRectEx(DC: HDC; Left, Top, Right, Bottom: Integer; EllipseWidth, EllipseHeight, OutlineColor, FillColor: TColor); var OldBrush, Brush: HBrush; OldPen, Pen: HPen; begin if (OutlineColor = clNone) and (FillColor = clNone) then Exit; Pen := CreatePenEx(OutlineColor); Brush := CreateBrushEx(FillColor); OldPen := SelectObject(DC, Pen); OldBrush := SelectObject(DC, Brush); Windows.RoundRect(DC, Left, Top, Right, Bottom, EllipseWidth, EllipseHeight); SelectObject(DC, OldBrush); SelectObject(DC, OldPen); DeleteObject(Brush); DeleteObject(Pen); end; procedure EllipseEx(DC: HDC; Left, Top, Right, Bottom: Integer; OutlineColor, FillColor: TColor); var OldBrush, Brush: HBrush; OldPen, Pen: HPen; begin Pen := CreatePenEx(OutlineColor); Brush := CreateBrushEx(FillColor); OldPen := SelectObject(DC, Pen); OldBrush := SelectObject(DC, Brush); Windows.Ellipse(DC, Left, Top, Right, Bottom); SelectObject(DC, OldBrush); SelectObject(DC, OldPen); DeleteObject(Brush); DeleteObject(Pen); end; procedure FillLongword(var X; Count: Integer; Value: Longword); asm // EAX = X; EDX = Count; ECX = Value PUSH EDI MOV EDI,EAX // Point EDI to destination MOV EAX,ECX MOV ECX,EDX TEST ECX,ECX JS @exit REP STOSD // Fill count dwords @exit: POP EDI end; procedure MoveLongword(const Source; var Dest; Count: Integer); asm // EAX = Source; EDX = Dest; ECX = Count PUSH ESI PUSH EDI MOV ESI,EAX // Source MOV EDI,EDX // Destination MOV EAX,ECX // Counter CMP EDI,ESI JE @exit REP MOVSD @exit: POP EDI POP ESI end; procedure DrawTBXIcon(Canvas: TCanvas; const R: TRect; ImageList: TCustomImageList; ImageIndex: Integer); begin ImageList.Draw(Canvas, R.Left, R.Top, ImageIndex); end; procedure DrawTBXIconShadow(Canvas: TCanvas; const R: TRect; ImageList: TCustomImageList; ImageIndex: Integer; Density: Integer); const D_DIV: array [0..2] of Cardinal = (3, 8, 20); D_ADD: array [0..2] of Cardinal = (255 - 255 div 3, 255 - 255 div 8, 255 - 255 div 20); var ImageWidth, ImageHeight: Integer; I, J: Integer; Src, Dst: ^Cardinal; S, C, CBRB, CBG: Cardinal; begin Assert(Density in [0..2]); ImageWidth := R.Right - R.Left; ImageHeight := R.Bottom - R.Top; with ImageList do begin if Width < ImageWidth then ImageWidth := Width; if Height < ImageHeight then ImageHeight := Height; end; StockBitmap1.Width := ImageWidth; StockBitmap1.Height := ImageHeight; StockBitmap2.Width := ImageWidth; StockBitmap2.Height := ImageHeight; BitBlt(StockBitmap1.Canvas.Handle, 0, 0, ImageWidth, ImageHeight, Canvas.Handle, R.Left, R.Top, SRCCOPY); BitBlt(StockBitmap2.Canvas.Handle, 0, 0, ImageWidth, ImageHeight, Canvas.Handle, R.Left, R.Top, SRCCOPY); ImageList.Draw(StockBitmap2.Canvas, 0, 0, ImageIndex, True); for J := 0 to ImageHeight - 1 do begin Src := StockBitmap2.ScanLine[J]; Dst := StockBitmap1.ScanLine[J]; for I := 0 to ImageWidth - 1 do begin S := Src^; if S <> Dst^ then begin // The algorithm does not work well against a black background if ColorIntensity(Dst^) < 80 then Dst^ := $00909090; CBRB := Dst^ and $00FF00FF; CBG := Dst^ and $0000FF00; C := ((S and $00FF0000) shr 16 * 29 + (S and $0000FF00) shr 8 * 150 + (S and $000000FF) * 76) shr 8; C := C div D_DIV[Density] + D_ADD[Density]; Dst^ := ((CBRB * C and $FF00FF00) or (CBG * C and $00FF0000)) shr 8; end; Inc(Src); Inc(Dst); end; end; BitBlt(Canvas.Handle, R.Left, R.Top, ImageWidth, ImageHeight, StockBitmap1.Canvas.Handle, 0, 0, SRCCOPY); end; procedure DrawTBXIconFlatShadow(Canvas: TCanvas; const R: TRect; ImageList: TCustomImageList; ImageIndex: Integer; ShadowColor: TColor); const CShadowThreshold = 180 * 256; var ImageWidth, ImageHeight: Integer; I, J: Integer; P: ^Cardinal; C: Cardinal; SrcDC, DstDC: HDC; begin ImageWidth := R.Right - R.Left; ImageHeight := R.Bottom - R.Top; with ImageList do begin if Width < ImageWidth then ImageWidth := Width; if Height < ImageHeight then ImageHeight := Height; end; StockBitmap2.Width := ImageWidth; StockBitmap2.Height := ImageHeight; StockBitmap2.Canvas.Brush.Color := clWhite; StockBitmap2.Canvas.FillRect(Rect(0, 0, ImageWidth, ImageHeight)); ImageList.Draw(StockBitmap2.Canvas, 0, 0, ImageIndex, True); for J := 0 to ImageHeight - 1 do begin P := StockBitmap2.ScanLine[J]; for I := 0 to ImageWidth - 1 do begin C := P^ and $00FFFFFF; if C <> $0 then begin C := (C and $FF0000) shr 16 * 76 + (C and $00FF00) shr 8 * 150 + (C and $0000FF) * 29; if C > CShadowThreshold then P^ := $00FFFFFF else P^ := $00000000; end; Inc(P); end; end; StockMonoBitmap.Width := ImageWidth; StockMonoBitmap.Height := ImageHeight; StockMonoBitmap.Canvas.Brush.Color := clBlack; BitBlt(StockMonoBitmap.Canvas.Handle, 0, 0, ImageWidth, ImageHeight, StockBitmap2.Canvas.Handle, 0, 0, SRCCOPY); SrcDC := StockMonoBitmap.Canvas.Handle; Canvas.Brush.Color := ColorToRGB(ShadowColor); DstDC := Canvas.Handle; Windows.SetTextColor(DstDC, clWhite); Windows.SetBkColor(DstDC, clBlack); BitBlt(DstDC, R.Left, R.Top, ImageWidth, ImageHeight, SrcDC, 0, 0, ROP_DSPDxax); end; procedure DrawGlyph(DC: HDC; X, Y: Integer; ImageList: TCustomImageList; ImageIndex: Integer; Color: TColor); var B: TBitmap; OldTextColor, OldBkColor: Longword; OldBrush, Brush: HBrush; begin if Color = clNone then Exit; B := TBitmap.Create; B.Monochrome := True; ImageList.GetBitmap(ImageIndex, B); OldTextColor := SetTextColor(DC, clBlack); OldBkColor := SetBkColor(DC, clWhite); if Color < 0 then Brush := GetSysColorBrush(Color and $FF) else Brush := CreateSolidBrush(Color); OldBrush := SelectObject(DC, Brush); BitBlt(DC, X, Y, ImageList.Width, ImageList.Height, B.Canvas.Handle, 0, 0, ROP_DSPDxax); SelectObject(DC, OldBrush); if Color >= 0 then DeleteObject(Brush); SetTextColor(DC, OldTextColor); SetBkColor(DC, OldBkColor); B.Free; end; procedure DrawGlyph(DC: HDC; const R: TRect; Width, Height: Integer; const Bits; Color: TColor); overload; var B: TBitmap; OldTextColor, OldBkColor: Longword; OldBrush, Brush: HBrush; begin B := TBitmap.Create; B.Handle := CreateBitmap(8, 8, 1, 1, @Bits); OldTextColor := SetTextColor(DC, clBlack); OldBkColor := SetBkColor(DC, clWhite); if Color < 0 then Brush := GetSysColorBrush(Color and $FF) else Brush := CreateSolidBrush(Color); OldBrush := SelectObject(DC, Brush); BitBlt(DC, (R.Left + R.Right + 1 - Width) div 2, (R.Top + R.Bottom + 1 - Height) div 2, Width, Height, B.Canvas.Handle, 0, 0, ROP_DSPDxax); SelectObject(DC, OldBrush); if Color >= 0 then DeleteObject(Brush); SetTextColor(DC, OldTextColor); SetBkColor(DC, OldBkColor); B.Free; end; procedure InitializeStock; var NonClientMetrics: TNonClientMetrics; begin StockBitmap1 := TBitmap.Create; StockBitmap1.PixelFormat := pf32bit; StockBitmap2 := TBitmap.Create; StockBitmap2.PixelFormat := pf32bit; StockMonoBitmap := TBitmap.Create; StockMonoBitmap.Monochrome := True; StockCompatibleBitmap := TBitmap.Create; StockCompatibleBitmap.Width := 8; StockCompatibleBitmap.Height := 8; SmCaptionFont := TFont.Create; NonClientMetrics.cbSize := SizeOf(NonClientMetrics); if SystemParametersInfo(SPI_GETNONCLIENTMETRICS, 0, @NonClientMetrics, 0) then SmCaptionFont.Handle := CreateFontIndirect(NonClientMetrics.lfSmCaptionFont); end; procedure FinalizeStock; begin SmCaptionFont.Free; SmCaptionFont := nil; StockCompatibleBitmap.Free; StockMonoBitmap.Free; StockBitmap2.Free; StockBitmap1.Free; end; procedure RecreateStock; begin FinalizeStock; InitializeStock; end; { TShadow } //////////////////////////////////////////////////////////////////// procedure TShadow.Clear(const R: TRect); begin FClearRect := R; end; constructor TShadow.Create(const Bounds: TRect; Opacity: Byte; LoColor: Boolean; Edges: TShadowEdges); begin inherited Create(nil); Hide; ParentWindow := Application.Handle; BoundsRect := Bounds; Color := clBtnShadow; FOpacity := Opacity; FEdges := Edges; FSaveBits := False; if LoColor then FStyle := ssFlat else FStyle := ssLayered; end; procedure TShadow.CreateParams(var Params: TCreateParams); begin inherited; with Params do begin Style := (Style and not (WS_CHILD or WS_GROUP or WS_TABSTOP)) or WS_POPUP; ExStyle := ExStyle or WS_EX_TOOLWINDOW; if FSaveBits then WindowClass.Style := WindowClass.Style or CS_SAVEBITS; end; end; procedure TShadow.GradB(const R: TRect); var J, W, H: Integer; V: Cardinal; P: ^Cardinal; begin W := R.Right - R.Left; H := R.Bottom - R.Top; for J := 0 to H - 1 do begin P := FBuffer.ScanLine[J + R.Top]; Inc(P, R.Left); V := (255 - J shl 8 div H) shl 24; FillLongword(P^, W, V); end; end; procedure TShadow.GradBL(const R: TRect); var I, J, W, H, CX, CY, D, DMax, A, B: Integer; P: ^Cardinal; begin W := R.Right - R.Left; H := R.Bottom - R.Top; DMax := W; if H > W then DMax := H; CX := DMax - 1; CY := H - DMax; for J := 0 to H - 1 do begin P := FBuffer.ScanLine[J + R.Top]; Inc(P, R.Left); for I := 0 to W - 1 do begin A := Abs(I - CX); B := Abs(J - CY); D := A; if B > A then D := B; D := (A + B + D) * 128 div DMax; if D < 255 then P^ := (255 - D) shl 24 else P^ := 0; Inc(P); end; end; end; procedure TShadow.GradBR(const R: TRect); var I, J, W, H, CX, CY, D, DMax, A, B: Integer; P: ^Cardinal; begin W := R.Right - R.Left; H := R.Bottom - R.Top; DMax := W; if H > W then DMax := H; CX := W - DMax; CY := H - DMax; for J := 0 to H - 1 do begin P := FBuffer.ScanLine[J + R.Top]; Inc(P, R.Left); for I := 0 to W - 1 do begin A := Abs(I - CX); B := Abs(J - CY); D := A; if B > A then D := B; D := (A + B + D) * 128 div DMax; if D < 255 then P^ := (255 - D) shl 24 else P^ := 0; Inc(P); end; end; end; procedure TShadow.GradR(const R: TRect); var I, J, W: Integer; P: ^Cardinal; ScanLine: array of Cardinal; begin W := R.Right - R.Left; SetLength(ScanLine, W); for I := 0 to W - 1 do ScanLine[I] :=(255 - I shl 8 div W) shl 24; for J := R.Top to R.Bottom - 1 do begin P := FBuffer.ScanLine[J]; Inc(P, R.Left); MoveLongword(ScanLine[0], P^, W); end; end; procedure TShadow.GradTR(const R: TRect); var I, J, W, H, CX, CY, D, DMax, A, B: Integer; P: ^Cardinal; begin W := R.Right - R.Left; H := R.Bottom - R.Top; DMax := W; if H > W then DMax := H; CX := W - DMax; CY := DMax - 1; for J := 0 to H - 1 do begin P := FBuffer.ScanLine[J + R.Top]; Inc(P, R.Left); for I := 0 to W - 1 do begin A := Abs(I - CX); B := Abs(J - CY); D := A; if B > A then D := B; D := (A + B + D) * 128 div DMax; if D < 255 then P^ := (255 - D) shl 24 else P^ := 0; Inc(P); end; end; end; procedure TShadow.Render; var DstDC: HDC; SrcPos, DstPos: TPoint; TheSize: TSize; BlendFunc: TBlendFunction; begin if FStyle <> ssLayered then Exit; SetWindowLong(Handle, GWL_EXSTYLE, GetWindowLong(Handle, GWL_EXSTYLE) or $00080000{WS_EX_LAYERED}); DstDC := GetDC(0); try SrcPos := Point(0, 0); with BoundsRect do begin DstPos := Point(Left, Top); TheSize.cx := Right - Left; TheSize.cy := Bottom - Top; end; BlendFunc.BlendOp := 0; BlendFunc.BlendFlags := 0; BlendFunc.SourceConstantAlpha := FOpacity; BlendFunc.AlphaFormat := 1; FBuffer := TBitmap.Create; FBuffer.PixelFormat := pf32bit; FBuffer.Width := TheSize.cx; FBuffer.Height := TheSize.cy; FillBuffer; UpdateLayeredWindow( Handle, DstDC, @DstPos, @TheSize, FBuffer.Canvas.Handle, @SrcPos, 0, @BlendFunc, $00000002{ULW_ALPHA}); FBuffer.Free; finally ReleaseDC(0, DstDC); end; end; procedure TShadow.Show(ParentHandle: HWND); begin SetWindowPos(Handle, ParentHandle, 0, 0, 0, 0, SWP_NOACTIVATE or SWP_NOSENDCHANGING or SWP_NOMOVE or SWP_NOOWNERZORDER or SWP_NOSIZE or SWP_SHOWWINDOW); end; procedure TShadow.WMNCHitTest(var Message: TMessage); begin Message.Result := HTTRANSPARENT; end; { THorzShadow } procedure THorzShadow.FillBuffer; var R: TRect; L1, L2, L3: Integer; begin if seTopLeft in FEdges then L1 := Height else L1 := 0; if seBottomRight in FEdges then L3 := Height else L3 := 0; if L1 + L3 > Width then begin if (L1 > 0) and (L3 > 0) then begin L1 := Width div 2; L3 := L1; end else if L1 > 0 then L1 := Width else if L3 > 0 then L3 := Width; end; L2 := Width - L1 - L3; R := Rect(0, 0, Width, Height); R.Right := R.Left + L1; if L1 > 0 then GradBL(R); R.Left := R.Right; R.Right := R.Left + L2; if L2 > 0 then GradB(R); if L3 > 0 then begin R.Left := R.Right; R.Right := R.Left + L3; GradBR(R); end; end; { TVertShadow } procedure TVertShadow.FillBuffer; var R: TRect; L1, L2, L3: Integer; begin if seTopLeft in FEdges then L1 := Width else L1 := 0; if seBottomRight in FEdges then L3 := Width else L3 := 0; if L1 + L3 > Height then begin if (L1 > 0) and (L3 > 0) then begin L1 := Height div 2; L3 := L1; end else if L1 > 0 then L1 := Height else if L3 > 0 then L3 := Height; end; L2 := Height - L1 - L3; R := Rect(0, 0, Width, Height); R.Bottom := R.Top + L1; if L1 > 0 then GradTR(R); R.Top := R.Bottom; R.Bottom := R.Top + L2; if L2 > 0 then GradR(R); if L3 > 0 then begin R.Top := R.Bottom; R.Bottom := R.Top + L3; GradBR(R); end; end; { TShadows } constructor TShadows.Create(R1, R2: TRect; TheSize: Integer; Opacity: Byte; LoColor: Boolean); var R: TRect; R1Valid, R2Valid: Boolean; begin if LoColor then begin TheSize := TheSize div 2; end; R1Valid := not IsRectEmpty(R1); R2Valid := not IsRectEmpty(R2); if not (R1Valid or R2Valid) then Exit; if R1Valid xor R2Valid then begin { A simple square shadow } if R1Valid then R := R1 else R:= R2; with R do begin V1 := TVertShadow.Create(Rect(Right, Top + TheSize, Right + TheSize, Bottom), Opacity, LoColor, [seTopLeft]); H1 := THorzShadow.Create(Rect(Left + TheSize, Bottom, Right + TheSize, Bottom + TheSize), Opacity, LoColor, [seTopLeft, seBottomRight]) end; end else begin if (R1.Bottom <= R2.Top + 2) or (R1.Top >= R2.Bottom - 2) then begin if R1.Top > R2.Top then begin R := R2; R2 := R1; R1 := R; end; if R1.Left + TheSize < R2.Left then H1 := THorzShadow.Create(Rect(R1.Left + TheSize, R1.Bottom, R2.Left, R1.Bottom + TheSize), Opacity, LoColor, [seTopLeft]); H2 := THorzShadow.Create(Rect(R2.Left + TheSize, R2.Bottom, R2.Right + TheSize, R2.Bottom + TheSize), Opacity, LoColor, [seTopLeft, seBottomRight]); V1 := TVertShadow.Create(Rect(R1.Right, R1.Top + TheSize, R1.Right + TheSize, R1.Bottom), Opacity, LoColor, [seTopLeft]); if R1.Right > R2.Right then H3 := THorzShadow.Create(Rect(R2.Right, R1.Bottom, R1.Right + TheSize, R1.Bottom + TheSize), Opacity, LoColor, [seTopLeft, seBottomRight]); if R1.Right + TheSize < R2.Right then V2 := TVertShadow.Create(Rect(R2.Right, R2.Top + TheSize, R2.Right + TheSize, R2.Bottom), Opacity, LoColor, [seTopLeft]) else V2 := TVertShadow.Create(Rect(R2.Right, R2.Top + 1, R2.Right + TheSize, R2.Bottom), Opacity, LoColor, []); end else if (R1.Right <= R2.Left + 2) or (R1.Left >= R2.Right - 2) then begin if R1.Left > R2.Left then begin R := R2; R2 := R1; R1 := R; end; if R1.Top + TheSize < R2.Top then V1 := TVertShadow.Create(Rect(R1.Right, R1.Top + TheSize, R1.Right + TheSize, R2.Top), Opacity, LoColor, [seTopLeft]); V2 := TVertShadow.Create(Rect(R2.Right, R2.Top + TheSize, R2.Right + TheSize, R2.Bottom + TheSize), Opacity, LoColor, [seTopLeft, seBottomRight]); H1 := THorzShadow.Create(Rect(R1.Left + TheSize, R1.Bottom, R1.Right, R1.Bottom + TheSize), Opacity, LoColor, [seTopLeft]); if R1.Bottom > R2.Bottom then V3 := TVertShadow.Create(Rect(R1.Right, R2.Bottom, R1.Right + TheSize, R1.Bottom + TheSize), Opacity, LoColor, [seTopLeft, seBottomRight]); if R1.Bottom + TheSize < R2.Bottom then H2 := THorzShadow.Create(Rect(R2.Left + TheSize, R2.Bottom, R2.Right, R2.Bottom + TheSize), Opacity, LoColor, [seTopLeft]) else H2 := THorzShadow.Create(Rect(R2.Left, R2.Bottom, R2.Right, R2.Bottom + TheSize), Opacity, LoColor, []); end; end; if V1 <> nil then V1.Render; if H1 <> nil then H1.Render; if V2 <> nil then V2.Render; if H2 <> nil then H2.Render; if V3 <> nil then V3.Render; if H3 <> nil then H3.Render; SetSaveBits(True); end; destructor TShadows.Destroy; begin H3.Free; V3.Free; H2.Free; V2.Free; H1.Free; V1.Free; inherited; end; procedure TShadows.SetSaveBits(Value: Boolean); begin FSaveBits := Value; if V1 <> nil then V1.FSaveBits := Value; if H1 <> nil then H1.FSaveBits := Value; if V2 <> nil then V2.FSaveBits := Value; if H2 <> nil then H2.FSaveBits := Value; if V3 <> nil then V3.FSaveBits := Value; if H3 <> nil then H3.FSaveBits := Value; end; procedure TShadows.Show(ParentHandle: HWND); begin if V1 <> nil then V1.Show(ParentHandle); if H1 <> nil then H1.Show(ParentHandle); if V2 <> nil then V2.Show(ParentHandle); if H2 <> nil then H2.Show(ParentHandle); if V3 <> nil then V3.Show(ParentHandle); if H3 <> nil then H3.Show(ParentHandle); end; initialization InitializeStock; finalization FinalizeStock; end.