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							- #! /usr/bin/env perl
 
- # Author: Min Zhou <[email protected]>
 
- # Copyright 2023-2025 The OpenSSL Project Authors. All Rights Reserved.
 
- #
 
- # Licensed under the Apache License 2.0 (the "License").  You may not use
 
- # this file except in compliance with the License.  You can obtain a copy
 
- # in the file LICENSE in the source distribution or at
 
- # https://www.openssl.org/source/license.html
 
- use strict;
 
- my $code;
 
- # Here is the scalar register layout for LoongArch.
 
- my ($zero,$ra,$tp,$sp,$fp)=map("\$r$_",(0..3,22));
 
- my ($a0,$a1,$a2,$a3,$a4,$a5,$a6,$a7)=map("\$r$_",(4..11));
 
- my ($t0,$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$x)=map("\$r$_",(12..21));
 
- my ($s0,$s1,$s2,$s3,$s4,$s5,$s6,$s7,$s8)=map("\$r$_",(23..31));
 
- # The saved floating-point registers in the LP64D ABI.  In LoongArch
 
- # with vector extension, the low 64 bits of a vector register alias with
 
- # the corresponding FPR.  So we must save and restore the corresponding
 
- # FPR if we'll write into a vector register.  The ABI only requires
 
- # saving and restoring the FPR (i.e. 64 bits of the corresponding vector
 
- # register), not the entire vector register.
 
- my ($fs0,$fs1,$fs2,$fs3,$fs4,$fs5,$fs6,$fs7)=map("\$f$_",(24..31));
 
- # Here is the 128-bit vector register layout for LSX extension.
 
- my ($vr0,$vr1,$vr2,$vr3,$vr4,$vr5,$vr6,$vr7,$vr8,$vr9,$vr10,
 
-     $vr11,$vr12,$vr13,$vr14,$vr15,$vr16,$vr17,$vr18,$vr19,
 
-     $vr20,$vr21,$vr22,$vr23,$vr24,$vr25,$vr26,$vr27,$vr28,
 
-     $vr29,$vr30,$vr31)=map("\$vr$_",(0..31));
 
- # Here is the 256-bit vector register layout for LASX extension.
 
- my ($xr0,$xr1,$xr2,$xr3,$xr4,$xr5,$xr6,$xr7,$xr8,$xr9,$xr10,
 
-     $xr11,$xr12,$xr13,$xr14,$xr15,$xr16,$xr17,$xr18,$xr19,
 
-     $xr20,$xr21,$xr22,$xr23,$xr24,$xr25,$xr26,$xr27,$xr28,
 
-     $xr29,$xr30,$xr31)=map("\$xr$_",(0..31));
 
- # $output is the last argument if it looks like a file (it has an extension)
 
- my $output;
 
- $output = $#ARGV >= 0 && $ARGV[$#ARGV] =~ m|\.\w+$| ? pop : undef;
 
- open STDOUT,">$output";
 
- # Input parameter block
 
- my ($out, $inp, $len, $key, $counter) = ($a0, $a1, $a2, $a3, $a4);
 
- $code .= <<EOF;
 
- #include "loongarch_arch.h"
 
- .text
 
- .extern OPENSSL_loongarch_hwcap_P
 
- .align 6
 
- .Lsigma:
 
- .ascii	"expand 32-byte k"
 
- .Linc8x:
 
- .long	0,1,2,3,4,5,6,7
 
- .Linc4x:
 
- .long	0,1,2,3
 
- .globl	ChaCha20_ctr32
 
- .type	ChaCha20_ctr32 function
 
- .align 6
 
- ChaCha20_ctr32:
 
- 	# $a0 = arg #1 (out pointer)
 
- 	# $a1 = arg #2 (inp pointer)
 
- 	# $a2 = arg #3 (len)
 
- 	# $a3 = arg #4 (key array)
 
- 	# $a4 = arg #5 (counter array)
 
- 	beqz		$len,.Lno_data
 
- 	ori			$t3,$zero,64
 
- 	la.global	$t0,OPENSSL_loongarch_hwcap_P
 
- 	ld.w		$t0,$t0,0
 
- 	bleu		$len,$t3,.LChaCha20_1x  # goto 1x when len <= 64
 
- 	andi		$t0,$t0,LOONGARCH_HWCAP_LASX | LOONGARCH_HWCAP_LSX
 
- 	beqz		$t0,.LChaCha20_1x
 
- 	addi.d		$sp,$sp,-64
 
- 	fst.d		$fs0,$sp,0
 
- 	fst.d		$fs1,$sp,8
 
- 	fst.d		$fs2,$sp,16
 
- 	fst.d		$fs3,$sp,24
 
- 	fst.d		$fs4,$sp,32
 
- 	fst.d		$fs5,$sp,40
 
- 	fst.d		$fs6,$sp,48
 
- 	fst.d		$fs7,$sp,56
 
- 	andi		$t1,$t0,LOONGARCH_HWCAP_LASX
 
- 	bnez		$t1,.LChaCha20_8x
 
- 	b		.LChaCha20_4x
 
- EOF
 
- ########################################################################
 
- # Scalar code path that handles all lengths.
 
- {
 
- # Load the initial states in array @x[*] and update directly
 
- my @x = ($t0, $t1, $t2, $t3, $t4, $t5, $t6, $t7,
 
-          $s0, $s1, $s2, $s3, $s4, $s5, $s6, $s7);
 
- sub ROUND {
 
- 	my ($a0,$b0,$c0,$d0) = @_;
 
- 	my ($a1,$b1,$c1,$d1) = map(($_&~3)+(($_+1)&3),($a0,$b0,$c0,$d0));
 
- 	my ($a2,$b2,$c2,$d2) = map(($_&~3)+(($_+1)&3),($a1,$b1,$c1,$d1));
 
- 	my ($a3,$b3,$c3,$d3) = map(($_&~3)+(($_+1)&3),($a2,$b2,$c2,$d2));
 
- $code .= <<EOF;
 
- 	add.w		@x[$a0],@x[$a0],@x[$b0]
 
- 	xor			@x[$d0],@x[$d0],@x[$a0]
 
- 	rotri.w		@x[$d0],@x[$d0],16      # rotate left 16 bits
 
- 	add.w		@x[$a1],@x[$a1],@x[$b1]
 
- 	xor			@x[$d1],@x[$d1],@x[$a1]
 
- 	rotri.w		@x[$d1],@x[$d1],16
 
- 	add.w		@x[$c0],@x[$c0],@x[$d0]
 
- 	xor			@x[$b0],@x[$b0],@x[$c0]
 
- 	rotri.w		@x[$b0],@x[$b0],20      # rotate left 12 bits
 
- 	add.w		@x[$c1],@x[$c1],@x[$d1]
 
- 	xor			@x[$b1],@x[$b1],@x[$c1]
 
- 	rotri.w		@x[$b1],@x[$b1],20
 
- 	add.w		@x[$a0],@x[$a0],@x[$b0]
 
- 	xor			@x[$d0],@x[$d0],@x[$a0]
 
- 	rotri.w		@x[$d0],@x[$d0],24      # rotate left 8 bits
 
- 	add.w		@x[$a1],@x[$a1],@x[$b1]
 
- 	xor			@x[$d1],@x[$d1],@x[$a1]
 
- 	rotri.w		@x[$d1],@x[$d1],24
 
- 	add.w		@x[$c0],@x[$c0],@x[$d0]
 
- 	xor			@x[$b0],@x[$b0],@x[$c0]
 
- 	rotri.w		@x[$b0],@x[$b0],25      # rotate left 7 bits
 
- 	add.w		@x[$c1],@x[$c1],@x[$d1]
 
- 	xor			@x[$b1],@x[$b1],@x[$c1]
 
- 	rotri.w		@x[$b1],@x[$b1],25
 
- 	add.w		@x[$a2],@x[$a2],@x[$b2]
 
- 	xor			@x[$d2],@x[$d2],@x[$a2]
 
- 	rotri.w		@x[$d2],@x[$d2],16
 
- 	add.w		@x[$a3],@x[$a3],@x[$b3]
 
- 	xor			@x[$d3],@x[$d3],@x[$a3]
 
- 	rotri.w		@x[$d3],@x[$d3],16
 
- 	add.w		@x[$c2],@x[$c2],@x[$d2]
 
- 	xor			@x[$b2],@x[$b2],@x[$c2]
 
- 	rotri.w		@x[$b2],@x[$b2],20
 
- 	add.w		@x[$c3],@x[$c3],@x[$d3]
 
- 	xor			@x[$b3],@x[$b3],@x[$c3]
 
- 	rotri.w		@x[$b3],@x[$b3],20
 
- 	add.w		@x[$a2],@x[$a2],@x[$b2]
 
- 	xor			@x[$d2],@x[$d2],@x[$a2]
 
- 	rotri.w		@x[$d2],@x[$d2],24
 
- 	add.w		@x[$a3],@x[$a3],@x[$b3]
 
- 	xor			@x[$d3],@x[$d3],@x[$a3]
 
- 	rotri.w		@x[$d3],@x[$d3],24
 
- 	add.w		@x[$c2],@x[$c2],@x[$d2]
 
- 	xor			@x[$b2],@x[$b2],@x[$c2]
 
- 	rotri.w		@x[$b2],@x[$b2],25
 
- 	add.w		@x[$c3],@x[$c3],@x[$d3]
 
- 	xor			@x[$b3],@x[$b3],@x[$c3]
 
- 	rotri.w		@x[$b3],@x[$b3],25
 
- EOF
 
- }
 
- $code .= <<EOF;
 
- .align 6
 
- .LChaCha20_1x:
 
- 	addi.d		$sp,$sp,-256
 
- 	st.d		$s0,$sp,0
 
- 	st.d		$s1,$sp,8
 
- 	st.d		$s2,$sp,16
 
- 	st.d		$s3,$sp,24
 
- 	st.d		$s4,$sp,32
 
- 	st.d		$s5,$sp,40
 
- 	st.d		$s6,$sp,48
 
- 	st.d		$s7,$sp,56
 
- 	st.d		$s8,$sp,64
 
- 	# Save the initial block counter in $s8
 
- 	ld.w		$s8,$counter,0
 
- 	b			.Loop_outer_1x
 
- .align 5
 
- .Loop_outer_1x:
 
- 	# Load constants
 
- 	la.local	$t8,.Lsigma
 
- 	ld.w		@x[0],$t8,0		  # 'expa'
 
- 	ld.w		@x[1],$t8,4		  # 'nd 3'
 
- 	ld.w		@x[2],$t8,8		  # '2-by'
 
- 	ld.w		@x[3],$t8,12	  # 'te k'
 
- 	# Load key
 
- 	ld.w		@x[4],$key,4*0
 
- 	ld.w		@x[5],$key,4*1
 
- 	ld.w		@x[6],$key,4*2
 
- 	ld.w		@x[7],$key,4*3
 
- 	ld.w		@x[8],$key,4*4
 
- 	ld.w		@x[9],$key,4*5
 
- 	ld.w		@x[10],$key,4*6
 
- 	ld.w		@x[11],$key,4*7
 
- 	# Load block counter
 
- 	move		@x[12],$s8
 
- 	# Load nonce
 
- 	ld.w		@x[13],$counter,4*1
 
- 	ld.w		@x[14],$counter,4*2
 
- 	ld.w		@x[15],$counter,4*3
 
- 	# Update states in \@x[*] for 20 rounds
 
- 	ori			$t8,$zero,10
 
- 	b			.Loop_1x
 
- .align 5
 
- .Loop_1x:
 
- EOF
 
- &ROUND (0, 4, 8, 12);
 
- &ROUND (0, 5, 10, 15);
 
- $code .= <<EOF;
 
- 	addi.w		$t8,$t8,-1
 
- 	bnez		$t8,.Loop_1x
 
- 	# Get the final states by adding the initial states
 
- 	la.local	$t8,.Lsigma
 
- 	ld.w		$a7,$t8,4*0
 
- 	ld.w		$a6,$t8,4*1
 
- 	ld.w		$a5,$t8,4*2
 
- 	add.w		@x[0],@x[0],$a7
 
- 	add.w		@x[1],@x[1],$a6
 
- 	add.w		@x[2],@x[2],$a5
 
- 	ld.w		$a7,$t8,4*3
 
- 	add.w		@x[3],@x[3],$a7
 
- 	ld.w		$t8,$key,4*0
 
- 	ld.w		$a7,$key,4*1
 
- 	ld.w		$a6,$key,4*2
 
- 	ld.w		$a5,$key,4*3
 
- 	add.w		@x[4],@x[4],$t8
 
- 	add.w		@x[5],@x[5],$a7
 
- 	add.w		@x[6],@x[6],$a6
 
- 	add.w		@x[7],@x[7],$a5
 
- 	ld.w		$t8,$key,4*4
 
- 	ld.w		$a7,$key,4*5
 
- 	ld.w		$a6,$key,4*6
 
- 	ld.w		$a5,$key,4*7
 
- 	add.w		@x[8],@x[8],$t8
 
- 	add.w		@x[9],@x[9],$a7
 
- 	add.w		@x[10],@x[10],$a6
 
- 	add.w		@x[11],@x[11],$a5
 
- 	add.w		@x[12],@x[12],$s8
 
- 	ld.w		$t8,$counter,4*1
 
- 	ld.w		$a7,$counter,4*2
 
- 	ld.w		$a6,$counter,4*3
 
- 	add.w		@x[13],@x[13],$t8
 
- 	add.w		@x[14],@x[14],$a7
 
- 	add.w		@x[15],@x[15],$a6
 
- 	ori			$t8,$zero,64
 
- 	bltu		$len,$t8,.Ltail_1x
 
- 	# Get the encrypted message by xor states with plaintext
 
- 	ld.w		$t8,$inp,4*0
 
- 	ld.w		$a7,$inp,4*1
 
- 	ld.w		$a6,$inp,4*2
 
- 	ld.w		$a5,$inp,4*3
 
- 	xor			$t8,$t8,@x[0]
 
- 	xor			$a7,$a7,@x[1]
 
- 	xor			$a6,$a6,@x[2]
 
- 	xor			$a5,$a5,@x[3]
 
- 	st.w		$t8,$out,4*0
 
- 	st.w		$a7,$out,4*1
 
- 	st.w		$a6,$out,4*2
 
- 	st.w		$a5,$out,4*3
 
- 	ld.w		$t8,$inp,4*4
 
- 	ld.w		$a7,$inp,4*5
 
- 	ld.w		$a6,$inp,4*6
 
- 	ld.w		$a5,$inp,4*7
 
- 	xor			$t8,$t8,@x[4]
 
- 	xor			$a7,$a7,@x[5]
 
- 	xor			$a6,$a6,@x[6]
 
- 	xor			$a5,$a5,@x[7]
 
- 	st.w		$t8,$out,4*4
 
- 	st.w		$a7,$out,4*5
 
- 	st.w		$a6,$out,4*6
 
- 	st.w		$a5,$out,4*7
 
- 	ld.w		$t8,$inp,4*8
 
- 	ld.w		$a7,$inp,4*9
 
- 	ld.w		$a6,$inp,4*10
 
- 	ld.w		$a5,$inp,4*11
 
- 	xor			$t8,$t8,@x[8]
 
- 	xor			$a7,$a7,@x[9]
 
- 	xor			$a6,$a6,@x[10]
 
- 	xor			$a5,$a5,@x[11]
 
- 	st.w		$t8,$out,4*8
 
- 	st.w		$a7,$out,4*9
 
- 	st.w		$a6,$out,4*10
 
- 	st.w		$a5,$out,4*11
 
- 	ld.w		$t8,$inp,4*12
 
- 	ld.w		$a7,$inp,4*13
 
- 	ld.w		$a6,$inp,4*14
 
- 	ld.w		$a5,$inp,4*15
 
- 	xor			$t8,$t8,@x[12]
 
- 	xor			$a7,$a7,@x[13]
 
- 	xor			$a6,$a6,@x[14]
 
- 	xor			$a5,$a5,@x[15]
 
- 	st.w		$t8,$out,4*12
 
- 	st.w		$a7,$out,4*13
 
- 	st.w		$a6,$out,4*14
 
- 	st.w		$a5,$out,4*15
 
- 	addi.d		$len,$len,-64
 
- 	beqz		$len,.Ldone_1x
 
- 	addi.d		$inp,$inp,64
 
- 	addi.d		$out,$out,64
 
- 	addi.w		$s8,$s8,1
 
- 	b			.Loop_outer_1x
 
- .align 4
 
- .Ltail_1x:
 
- 	# Handle the tail for 1x (1 <= tail_len <= 63)
 
- 	addi.d		$a7,$sp,72
 
- 	st.w		@x[0],$a7,4*0
 
- 	st.w		@x[1],$a7,4*1
 
- 	st.w		@x[2],$a7,4*2
 
- 	st.w		@x[3],$a7,4*3
 
- 	st.w		@x[4],$a7,4*4
 
- 	st.w		@x[5],$a7,4*5
 
- 	st.w		@x[6],$a7,4*6
 
- 	st.w		@x[7],$a7,4*7
 
- 	st.w		@x[8],$a7,4*8
 
- 	st.w		@x[9],$a7,4*9
 
- 	st.w		@x[10],$a7,4*10
 
- 	st.w		@x[11],$a7,4*11
 
- 	st.w		@x[12],$a7,4*12
 
- 	st.w		@x[13],$a7,4*13
 
- 	st.w		@x[14],$a7,4*14
 
- 	st.w		@x[15],$a7,4*15
 
- 	move		$t8,$zero
 
- .Loop_tail_1x:
 
- 	# Xor input with states byte by byte
 
- 	ldx.bu		$a6,$inp,$t8
 
- 	ldx.bu		$a5,$a7,$t8
 
- 	xor			$a6,$a6,$a5
 
- 	stx.b		$a6,$out,$t8
 
- 	addi.w		$t8,$t8,1
 
- 	addi.d		$len,$len,-1
 
- 	bnez		$len,.Loop_tail_1x
 
- 	b			.Ldone_1x
 
- .Ldone_1x:
 
- 	ld.d		$s0,$sp,0
 
- 	ld.d		$s1,$sp,8
 
- 	ld.d		$s2,$sp,16
 
- 	ld.d		$s3,$sp,24
 
- 	ld.d		$s4,$sp,32
 
- 	ld.d		$s5,$sp,40
 
- 	ld.d		$s6,$sp,48
 
- 	ld.d		$s7,$sp,56
 
- 	ld.d		$s8,$sp,64
 
- 	addi.d		$sp,$sp,256
 
- 	b			.Lend
 
- EOF
 
- }
 
- ########################################################################
 
- # 128-bit LSX code path that handles all lengths.
 
- {
 
- # Load the initial states in array @x[*] and update directly.
 
- my @x = ($vr0, $vr1, $vr2, $vr3, $vr4, $vr5, $vr6, $vr7,
 
-          $vr8, $vr9, $vr10, $vr11, $vr12, $vr13, $vr14, $vr15);
 
- # Save the initial states in array @y[*]
 
- my @y = ($vr16, $vr17, $vr18, $vr19, $vr20, $vr21, $vr22, $vr23,
 
-          $vr24, $vr25, $vr26, $vr27, $vr28, $vr29, $vr30, $vr31);
 
- sub ROUND_4x {
 
- 	my ($a0,$b0,$c0,$d0) = @_;
 
- 	my ($a1,$b1,$c1,$d1) = map(($_&~3)+(($_+1)&3),($a0,$b0,$c0,$d0));
 
- 	my ($a2,$b2,$c2,$d2) = map(($_&~3)+(($_+1)&3),($a1,$b1,$c1,$d1));
 
- 	my ($a3,$b3,$c3,$d3) = map(($_&~3)+(($_+1)&3),($a2,$b2,$c2,$d2));
 
- $code .= <<EOF;
 
- 	vadd.w		@x[$a0],@x[$a0],@x[$b0]
 
- 	vxor.v		@x[$d0],@x[$d0],@x[$a0]
 
- 	vrotri.w	@x[$d0],@x[$d0],16      # rotate left 16 bits
 
- 	vadd.w		@x[$a1],@x[$a1],@x[$b1]
 
- 	vxor.v		@x[$d1],@x[$d1],@x[$a1]
 
- 	vrotri.w	@x[$d1],@x[$d1],16
 
- 	vadd.w		@x[$c0],@x[$c0],@x[$d0]
 
- 	vxor.v		@x[$b0],@x[$b0],@x[$c0]
 
- 	vrotri.w	@x[$b0],@x[$b0],20      # rotate left 12 bits
 
- 	vadd.w		@x[$c1],@x[$c1],@x[$d1]
 
- 	vxor.v		@x[$b1],@x[$b1],@x[$c1]
 
- 	vrotri.w	@x[$b1],@x[$b1],20
 
- 	vadd.w		@x[$a0],@x[$a0],@x[$b0]
 
- 	vxor.v		@x[$d0],@x[$d0],@x[$a0]
 
- 	vrotri.w	@x[$d0],@x[$d0],24      # rotate left 8 bits
 
- 	vadd.w		@x[$a1],@x[$a1],@x[$b1]
 
- 	vxor.v		@x[$d1],@x[$d1],@x[$a1]
 
- 	vrotri.w	@x[$d1],@x[$d1],24
 
- 	vadd.w		@x[$c0],@x[$c0],@x[$d0]
 
- 	vxor.v		@x[$b0],@x[$b0],@x[$c0]
 
- 	vrotri.w	@x[$b0],@x[$b0],25      # rotate left 7 bits
 
- 	vadd.w		@x[$c1],@x[$c1],@x[$d1]
 
- 	vxor.v		@x[$b1],@x[$b1],@x[$c1]
 
- 	vrotri.w	@x[$b1],@x[$b1],25
 
- 	vadd.w		@x[$a2],@x[$a2],@x[$b2]
 
- 	vxor.v		@x[$d2],@x[$d2],@x[$a2]
 
- 	vrotri.w	@x[$d2],@x[$d2],16
 
- 	vadd.w		@x[$a3],@x[$a3],@x[$b3]
 
- 	vxor.v		@x[$d3],@x[$d3],@x[$a3]
 
- 	vrotri.w	@x[$d3],@x[$d3],16
 
- 	vadd.w		@x[$c2],@x[$c2],@x[$d2]
 
- 	vxor.v		@x[$b2],@x[$b2],@x[$c2]
 
- 	vrotri.w	@x[$b2],@x[$b2],20
 
- 	vadd.w		@x[$c3],@x[$c3],@x[$d3]
 
- 	vxor.v		@x[$b3],@x[$b3],@x[$c3]
 
- 	vrotri.w	@x[$b3],@x[$b3],20
 
- 	vadd.w		@x[$a2],@x[$a2],@x[$b2]
 
- 	vxor.v		@x[$d2],@x[$d2],@x[$a2]
 
- 	vrotri.w	@x[$d2],@x[$d2],24
 
- 	vadd.w		@x[$a3],@x[$a3],@x[$b3]
 
- 	vxor.v		@x[$d3],@x[$d3],@x[$a3]
 
- 	vrotri.w	@x[$d3],@x[$d3],24
 
- 	vadd.w		@x[$c2],@x[$c2],@x[$d2]
 
- 	vxor.v		@x[$b2],@x[$b2],@x[$c2]
 
- 	vrotri.w	@x[$b2],@x[$b2],25
 
- 	vadd.w		@x[$c3],@x[$c3],@x[$d3]
 
- 	vxor.v		@x[$b3],@x[$b3],@x[$c3]
 
- 	vrotri.w	@x[$b3],@x[$b3],25
 
- EOF
 
- }
 
- $code .= <<EOF;
 
- .align 6
 
- .LChaCha20_4x:
 
- 	addi.d		$sp,$sp,-128
 
- 	# Save the initial block counter in $t4
 
- 	ld.w		$t4,$counter,0
 
- 	b			.Loop_outer_4x
 
- .align 5
 
- .Loop_outer_4x:
 
- 	# Load constant
 
- 	la.local		$t8,.Lsigma
 
- 	vldrepl.w		@x[0],$t8,4*0		# 'expa'
 
- 	vldrepl.w		@x[1],$t8,4*1		# 'nd 3'
 
- 	vldrepl.w		@x[2],$t8,4*2		# '2-by'
 
- 	vldrepl.w		@x[3],$t8,4*3		# 'te k'
 
- 	# Load key
 
- 	vldrepl.w		@x[4],$key,4*0
 
- 	vldrepl.w		@x[5],$key,4*1
 
- 	vldrepl.w		@x[6],$key,4*2
 
- 	vldrepl.w		@x[7],$key,4*3
 
- 	vldrepl.w		@x[8],$key,4*4
 
- 	vldrepl.w		@x[9],$key,4*5
 
- 	vldrepl.w		@x[10],$key,4*6
 
- 	vldrepl.w		@x[11],$key,4*7
 
- 	# Load block counter
 
- 	vreplgr2vr.w	@x[12],$t4
 
- 	# Load nonce
 
- 	vldrepl.w		@x[13],$counter,4*1
 
- 	vldrepl.w		@x[14],$counter,4*2
 
- 	vldrepl.w		@x[15],$counter,4*3
 
- 	# Get the correct block counter for each block
 
- 	la.local		$t8,.Linc4x
 
- 	vld				@y[0],$t8,0
 
- 	vadd.w			@x[12],@x[12],@y[0]
 
- 	# Copy the initial states from \@x[*] to \@y[*]
 
- 	vori.b			@y[0],@x[0],0
 
- 	vori.b			@y[1],@x[1],0
 
- 	vori.b			@y[2],@x[2],0
 
- 	vori.b			@y[3],@x[3],0
 
- 	vori.b			@y[4],@x[4],0
 
- 	vori.b			@y[5],@x[5],0
 
- 	vori.b			@y[6],@x[6],0
 
- 	vori.b			@y[7],@x[7],0
 
- 	vori.b			@y[8],@x[8],0
 
- 	vori.b			@y[9],@x[9],0
 
- 	vori.b			@y[10],@x[10],0
 
- 	vori.b			@y[11],@x[11],0
 
- 	vori.b			@y[12],@x[12],0
 
- 	vori.b			@y[13],@x[13],0
 
- 	vori.b			@y[14],@x[14],0
 
- 	vori.b			@y[15],@x[15],0
 
- 	# Update states in \@x[*] for 20 rounds
 
- 	ori				$t8,$zero,10
 
- 	b				.Loop_4x
 
- .align 5
 
- .Loop_4x:
 
- EOF
 
- &ROUND_4x (0, 4, 8, 12);
 
- &ROUND_4x (0, 5, 10, 15);
 
- $code .= <<EOF;
 
- 	addi.w		$t8,$t8,-1
 
- 	bnez		$t8,.Loop_4x
 
- 	# Get the final states by adding the initial states
 
- 	vadd.w		@x[0],@x[0],@y[0]
 
- 	vadd.w		@x[1],@x[1],@y[1]
 
- 	vadd.w		@x[2],@x[2],@y[2]
 
- 	vadd.w		@x[3],@x[3],@y[3]
 
- 	vadd.w		@x[4],@x[4],@y[4]
 
- 	vadd.w		@x[5],@x[5],@y[5]
 
- 	vadd.w		@x[6],@x[6],@y[6]
 
- 	vadd.w		@x[7],@x[7],@y[7]
 
- 	vadd.w		@x[8],@x[8],@y[8]
 
- 	vadd.w		@x[9],@x[9],@y[9]
 
- 	vadd.w		@x[10],@x[10],@y[10]
 
- 	vadd.w		@x[11],@x[11],@y[11]
 
- 	vadd.w		@x[12],@x[12],@y[12]
 
- 	vadd.w		@x[13],@x[13],@y[13]
 
- 	vadd.w		@x[14],@x[14],@y[14]
 
- 	vadd.w		@x[15],@x[15],@y[15]
 
- 	# Get the transpose of \@x[*] and save them in \@x[*]
 
- 	vilvl.w		@y[0],@x[1],@x[0]
 
- 	vilvh.w		@y[1],@x[1],@x[0]
 
- 	vilvl.w		@y[2],@x[3],@x[2]
 
- 	vilvh.w		@y[3],@x[3],@x[2]
 
- 	vilvl.w		@y[4],@x[5],@x[4]
 
- 	vilvh.w		@y[5],@x[5],@x[4]
 
- 	vilvl.w		@y[6],@x[7],@x[6]
 
- 	vilvh.w		@y[7],@x[7],@x[6]
 
- 	vilvl.w		@y[8],@x[9],@x[8]
 
- 	vilvh.w		@y[9],@x[9],@x[8]
 
- 	vilvl.w		@y[10],@x[11],@x[10]
 
- 	vilvh.w		@y[11],@x[11],@x[10]
 
- 	vilvl.w		@y[12],@x[13],@x[12]
 
- 	vilvh.w		@y[13],@x[13],@x[12]
 
- 	vilvl.w		@y[14],@x[15],@x[14]
 
- 	vilvh.w		@y[15],@x[15],@x[14]
 
- 	vilvl.d		@x[0],@y[2],@y[0]
 
- 	vilvh.d		@x[1],@y[2],@y[0]
 
- 	vilvl.d		@x[2],@y[3],@y[1]
 
- 	vilvh.d		@x[3],@y[3],@y[1]
 
- 	vilvl.d		@x[4],@y[6],@y[4]
 
- 	vilvh.d		@x[5],@y[6],@y[4]
 
- 	vilvl.d		@x[6],@y[7],@y[5]
 
- 	vilvh.d		@x[7],@y[7],@y[5]
 
- 	vilvl.d		@x[8],@y[10],@y[8]
 
- 	vilvh.d		@x[9],@y[10],@y[8]
 
- 	vilvl.d		@x[10],@y[11],@y[9]
 
- 	vilvh.d		@x[11],@y[11],@y[9]
 
- 	vilvl.d		@x[12],@y[14],@y[12]
 
- 	vilvh.d		@x[13],@y[14],@y[12]
 
- 	vilvl.d		@x[14],@y[15],@y[13]
 
- 	vilvh.d		@x[15],@y[15],@y[13]
 
- EOF
 
- # Adjust the order of elements in @x[*] for ease of use.
 
- @x = (@x[0],@x[4],@x[8],@x[12],@x[1],@x[5],@x[9],@x[13],
 
-       @x[2],@x[6],@x[10],@x[14],@x[3],@x[7],@x[11],@x[15]);
 
- $code .= <<EOF;
 
- 	ori			$t8,$zero,64*4
 
- 	bltu		$len,$t8,.Ltail_4x
 
- 	# Get the encrypted message by xor states with plaintext
 
- 	vld			@y[0],$inp,16*0
 
- 	vld			@y[1],$inp,16*1
 
- 	vld			@y[2],$inp,16*2
 
- 	vld			@y[3],$inp,16*3
 
- 	vxor.v		@y[0],@y[0],@x[0]
 
- 	vxor.v		@y[1],@y[1],@x[1]
 
- 	vxor.v		@y[2],@y[2],@x[2]
 
- 	vxor.v		@y[3],@y[3],@x[3]
 
- 	vst			@y[0],$out,16*0
 
- 	vst			@y[1],$out,16*1
 
- 	vst			@y[2],$out,16*2
 
- 	vst			@y[3],$out,16*3
 
- 	vld			@y[0],$inp,16*4
 
- 	vld			@y[1],$inp,16*5
 
- 	vld			@y[2],$inp,16*6
 
- 	vld			@y[3],$inp,16*7
 
- 	vxor.v		@y[0],@y[0],@x[4]
 
- 	vxor.v		@y[1],@y[1],@x[5]
 
- 	vxor.v		@y[2],@y[2],@x[6]
 
- 	vxor.v		@y[3],@y[3],@x[7]
 
- 	vst			@y[0],$out,16*4
 
- 	vst			@y[1],$out,16*5
 
- 	vst			@y[2],$out,16*6
 
- 	vst			@y[3],$out,16*7
 
- 	vld			@y[0],$inp,16*8
 
- 	vld			@y[1],$inp,16*9
 
- 	vld			@y[2],$inp,16*10
 
- 	vld			@y[3],$inp,16*11
 
- 	vxor.v		@y[0],@y[0],@x[8]
 
- 	vxor.v		@y[1],@y[1],@x[9]
 
- 	vxor.v		@y[2],@y[2],@x[10]
 
- 	vxor.v		@y[3],@y[3],@x[11]
 
- 	vst			@y[0],$out,16*8
 
- 	vst			@y[1],$out,16*9
 
- 	vst			@y[2],$out,16*10
 
- 	vst			@y[3],$out,16*11
 
- 	vld			@y[0],$inp,16*12
 
- 	vld			@y[1],$inp,16*13
 
- 	vld			@y[2],$inp,16*14
 
- 	vld			@y[3],$inp,16*15
 
- 	vxor.v		@y[0],@y[0],@x[12]
 
- 	vxor.v		@y[1],@y[1],@x[13]
 
- 	vxor.v		@y[2],@y[2],@x[14]
 
- 	vxor.v		@y[3],@y[3],@x[15]
 
- 	vst			@y[0],$out,16*12
 
- 	vst			@y[1],$out,16*13
 
- 	vst			@y[2],$out,16*14
 
- 	vst			@y[3],$out,16*15
 
- 	addi.d		$len,$len,-64*4
 
- 	beqz		$len,.Ldone_4x
 
- 	addi.d		$inp,$inp,64*4
 
- 	addi.d		$out,$out,64*4
 
- 	addi.w		$t4,$t4,4
 
- 	b			.Loop_outer_4x
 
- .Ltail_4x:
 
- 	# Handle the tail for 4x (1 <= tail_len <= 255)
 
- 	ori			$t8,$zero,192
 
- 	bgeu		$len,$t8,.L192_or_more4x
 
- 	ori			$t8,$zero,128
 
- 	bgeu		$len,$t8,.L128_or_more4x
 
- 	ori			$t8,$zero,64
 
- 	bgeu		$len,$t8,.L64_or_more4x
 
- 	vst			@x[0],$sp,16*0
 
- 	vst			@x[1],$sp,16*1
 
- 	vst			@x[2],$sp,16*2
 
- 	vst			@x[3],$sp,16*3
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_4x
 
- .align 5
 
- .L64_or_more4x:
 
- 	vld			@y[0],$inp,16*0
 
- 	vld			@y[1],$inp,16*1
 
- 	vld			@y[2],$inp,16*2
 
- 	vld			@y[3],$inp,16*3
 
- 	vxor.v		@y[0],@y[0],@x[0]
 
- 	vxor.v		@y[1],@y[1],@x[1]
 
- 	vxor.v		@y[2],@y[2],@x[2]
 
- 	vxor.v		@y[3],@y[3],@x[3]
 
- 	vst			@y[0],$out,16*0
 
- 	vst			@y[1],$out,16*1
 
- 	vst			@y[2],$out,16*2
 
- 	vst			@y[3],$out,16*3
 
- 	addi.d		$len,$len,-64
 
- 	beqz		$len,.Ldone_4x
 
- 	addi.d		$inp,$inp,64
 
- 	addi.d		$out,$out,64
 
- 	vst			@x[4],$sp,16*0
 
- 	vst			@x[5],$sp,16*1
 
- 	vst			@x[6],$sp,16*2
 
- 	vst			@x[7],$sp,16*3
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_4x
 
- .align 5
 
- .L128_or_more4x:
 
- 	vld			@y[0],$inp,16*0
 
- 	vld			@y[1],$inp,16*1
 
- 	vld			@y[2],$inp,16*2
 
- 	vld			@y[3],$inp,16*3
 
- 	vxor.v		@y[0],@y[0],@x[0]
 
- 	vxor.v		@y[1],@y[1],@x[1]
 
- 	vxor.v		@y[2],@y[2],@x[2]
 
- 	vxor.v		@y[3],@y[3],@x[3]
 
- 	vst			@y[0],$out,16*0
 
- 	vst			@y[1],$out,16*1
 
- 	vst			@y[2],$out,16*2
 
- 	vst			@y[3],$out,16*3
 
- 	vld			@y[0],$inp,16*4
 
- 	vld			@y[1],$inp,16*5
 
- 	vld			@y[2],$inp,16*6
 
- 	vld			@y[3],$inp,16*7
 
- 	vxor.v		@y[0],@y[0],@x[4]
 
- 	vxor.v		@y[1],@y[1],@x[5]
 
- 	vxor.v		@y[2],@y[2],@x[6]
 
- 	vxor.v		@y[3],@y[3],@x[7]
 
- 	vst			@y[0],$out,16*4
 
- 	vst			@y[1],$out,16*5
 
- 	vst			@y[2],$out,16*6
 
- 	vst			@y[3],$out,16*7
 
- 	addi.d		$len,$len,-128
 
- 	beqz		$len,.Ldone_4x
 
- 	addi.d		$inp,$inp,128
 
- 	addi.d		$out,$out,128
 
- 	vst			@x[8],$sp,16*0
 
- 	vst			@x[9],$sp,16*1
 
- 	vst			@x[10],$sp,16*2
 
- 	vst			@x[11],$sp,16*3
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_4x
 
- .align 5
 
- .L192_or_more4x:
 
- 	vld			@y[0],$inp,16*0
 
- 	vld			@y[1],$inp,16*1
 
- 	vld			@y[2],$inp,16*2
 
- 	vld			@y[3],$inp,16*3
 
- 	vxor.v		@y[0],@y[0],@x[0]
 
- 	vxor.v		@y[1],@y[1],@x[1]
 
- 	vxor.v		@y[2],@y[2],@x[2]
 
- 	vxor.v		@y[3],@y[3],@x[3]
 
- 	vst			@y[0],$out,16*0
 
- 	vst			@y[1],$out,16*1
 
- 	vst			@y[2],$out,16*2
 
- 	vst			@y[3],$out,16*3
 
- 	vld			@y[0],$inp,16*4
 
- 	vld			@y[1],$inp,16*5
 
- 	vld			@y[2],$inp,16*6
 
- 	vld			@y[3],$inp,16*7
 
- 	vxor.v		@y[0],@y[0],@x[4]
 
- 	vxor.v		@y[1],@y[1],@x[5]
 
- 	vxor.v		@y[2],@y[2],@x[6]
 
- 	vxor.v		@y[3],@y[3],@x[7]
 
- 	vst			@y[0],$out,16*4
 
- 	vst			@y[1],$out,16*5
 
- 	vst			@y[2],$out,16*6
 
- 	vst			@y[3],$out,16*7
 
- 	vld			@y[0],$inp,16*8
 
- 	vld			@y[1],$inp,16*9
 
- 	vld			@y[2],$inp,16*10
 
- 	vld			@y[3],$inp,16*11
 
- 	vxor.v		@y[0],@y[0],@x[8]
 
- 	vxor.v		@y[1],@y[1],@x[9]
 
- 	vxor.v		@y[2],@y[2],@x[10]
 
- 	vxor.v		@y[3],@y[3],@x[11]
 
- 	vst			@y[0],$out,16*8
 
- 	vst			@y[1],$out,16*9
 
- 	vst			@y[2],$out,16*10
 
- 	vst			@y[3],$out,16*11
 
- 	addi.d		$len,$len,-192
 
- 	beqz		$len,.Ldone_4x
 
- 	addi.d		$inp,$inp,192
 
- 	addi.d		$out,$out,192
 
- 	vst			@x[12],$sp,16*0
 
- 	vst			@x[13],$sp,16*1
 
- 	vst			@x[14],$sp,16*2
 
- 	vst			@x[15],$sp,16*3
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_4x
 
- .Loop_tail_4x:
 
- 	# Xor input with states byte by byte
 
- 	ldx.bu		$t5,$inp,$t8
 
- 	ldx.bu		$t6,$sp,$t8
 
- 	xor			$t5,$t5,$t6
 
- 	stx.b		$t5,$out,$t8
 
- 	addi.w		$t8,$t8,1
 
- 	addi.d		$len,$len,-1
 
- 	bnez		$len,.Loop_tail_4x
 
- 	b			.Ldone_4x
 
- .Ldone_4x:
 
- 	addi.d		$sp,$sp,128
 
- 	b			.Lrestore_saved_fpr
 
- EOF
 
- }
 
- ########################################################################
 
- # 256-bit LASX code path that handles all lengths.
 
- {
 
- # Load the initial states in array @x[*] and update directly.
 
- my @x = ($xr0, $xr1, $xr2, $xr3, $xr4, $xr5, $xr6, $xr7,
 
-          $xr8, $xr9, $xr10, $xr11, $xr12, $xr13, $xr14, $xr15);
 
- # Save the initial states in array @y[*]
 
- my @y = ($xr16, $xr17, $xr18, $xr19, $xr20, $xr21, $xr22, $xr23,
 
-          $xr24, $xr25, $xr26, $xr27, $xr28, $xr29, $xr30, $xr31);
 
- sub ROUND_8x {
 
- 	my ($a0,$b0,$c0,$d0) = @_;
 
- 	my ($a1,$b1,$c1,$d1) = map(($_&~3)+(($_+1)&3),($a0,$b0,$c0,$d0));
 
- 	my ($a2,$b2,$c2,$d2) = map(($_&~3)+(($_+1)&3),($a1,$b1,$c1,$d1));
 
- 	my ($a3,$b3,$c3,$d3) = map(($_&~3)+(($_+1)&3),($a2,$b2,$c2,$d2));
 
- $code .= <<EOF;
 
- 	xvadd.w		@x[$a0],@x[$a0],@x[$b0]
 
- 	xvxor.v		@x[$d0],@x[$d0],@x[$a0]
 
- 	xvrotri.w	@x[$d0],@x[$d0],16      # rotate left 16 bits
 
- 	xvadd.w		@x[$a1],@x[$a1],@x[$b1]
 
- 	xvxor.v		@x[$d1],@x[$d1],@x[$a1]
 
- 	xvrotri.w	@x[$d1],@x[$d1],16
 
- 	xvadd.w		@x[$c0],@x[$c0],@x[$d0]
 
- 	xvxor.v		@x[$b0],@x[$b0],@x[$c0]
 
- 	xvrotri.w	@x[$b0],@x[$b0],20      # rotate left 12 bits
 
- 	xvadd.w		@x[$c1],@x[$c1],@x[$d1]
 
- 	xvxor.v		@x[$b1],@x[$b1],@x[$c1]
 
- 	xvrotri.w	@x[$b1],@x[$b1],20
 
- 	xvadd.w		@x[$a0],@x[$a0],@x[$b0]
 
- 	xvxor.v		@x[$d0],@x[$d0],@x[$a0]
 
- 	xvrotri.w	@x[$d0],@x[$d0],24      # rotate left 8 bits
 
- 	xvadd.w		@x[$a1],@x[$a1],@x[$b1]
 
- 	xvxor.v		@x[$d1],@x[$d1],@x[$a1]
 
- 	xvrotri.w	@x[$d1],@x[$d1],24
 
- 	xvadd.w		@x[$c0],@x[$c0],@x[$d0]
 
- 	xvxor.v		@x[$b0],@x[$b0],@x[$c0]
 
- 	xvrotri.w	@x[$b0],@x[$b0],25      # rotate left 7 bits
 
- 	xvadd.w		@x[$c1],@x[$c1],@x[$d1]
 
- 	xvxor.v		@x[$b1],@x[$b1],@x[$c1]
 
- 	xvrotri.w	@x[$b1],@x[$b1],25
 
- 	xvadd.w		@x[$a2],@x[$a2],@x[$b2]
 
- 	xvxor.v		@x[$d2],@x[$d2],@x[$a2]
 
- 	xvrotri.w	@x[$d2],@x[$d2],16
 
- 	xvadd.w		@x[$a3],@x[$a3],@x[$b3]
 
- 	xvxor.v		@x[$d3],@x[$d3],@x[$a3]
 
- 	xvrotri.w	@x[$d3],@x[$d3],16
 
- 	xvadd.w		@x[$c2],@x[$c2],@x[$d2]
 
- 	xvxor.v		@x[$b2],@x[$b2],@x[$c2]
 
- 	xvrotri.w	@x[$b2],@x[$b2],20
 
- 	xvadd.w		@x[$c3],@x[$c3],@x[$d3]
 
- 	xvxor.v		@x[$b3],@x[$b3],@x[$c3]
 
- 	xvrotri.w	@x[$b3],@x[$b3],20
 
- 	xvadd.w		@x[$a2],@x[$a2],@x[$b2]
 
- 	xvxor.v		@x[$d2],@x[$d2],@x[$a2]
 
- 	xvrotri.w	@x[$d2],@x[$d2],24
 
- 	xvadd.w		@x[$a3],@x[$a3],@x[$b3]
 
- 	xvxor.v		@x[$d3],@x[$d3],@x[$a3]
 
- 	xvrotri.w	@x[$d3],@x[$d3],24
 
- 	xvadd.w		@x[$c2],@x[$c2],@x[$d2]
 
- 	xvxor.v		@x[$b2],@x[$b2],@x[$c2]
 
- 	xvrotri.w	@x[$b2],@x[$b2],25
 
- 	xvadd.w		@x[$c3],@x[$c3],@x[$d3]
 
- 	xvxor.v		@x[$b3],@x[$b3],@x[$c3]
 
- 	xvrotri.w	@x[$b3],@x[$b3],25
 
- EOF
 
- }
 
- $code .= <<EOF;
 
- .align 6
 
- .LChaCha20_8x:
 
- 	addi.d		$sp,$sp,-128
 
- 	# Save the initial block counter in $t4
 
- 	ld.w		$t4,$counter,0
 
- 	b			.Loop_outer_8x
 
- .align 5
 
- .Loop_outer_8x:
 
- 	# Load constant
 
- 	la.local		$t8,.Lsigma
 
- 	xvldrepl.w		@x[0],$t8,4*0		# 'expa'
 
- 	xvldrepl.w		@x[1],$t8,4*1		# 'nd 3'
 
- 	xvldrepl.w		@x[2],$t8,4*2		# '2-by'
 
- 	xvldrepl.w		@x[3],$t8,4*3		# 'te k'
 
- 	# Load key
 
- 	xvldrepl.w		@x[4],$key,4*0
 
- 	xvldrepl.w		@x[5],$key,4*1
 
- 	xvldrepl.w		@x[6],$key,4*2
 
- 	xvldrepl.w		@x[7],$key,4*3
 
- 	xvldrepl.w		@x[8],$key,4*4
 
- 	xvldrepl.w		@x[9],$key,4*5
 
- 	xvldrepl.w		@x[10],$key,4*6
 
- 	xvldrepl.w		@x[11],$key,4*7
 
- 	# Load block counter
 
- 	xvreplgr2vr.w	@x[12],$t4
 
- 	# Load nonce
 
- 	xvldrepl.w		@x[13],$counter,4*1
 
- 	xvldrepl.w		@x[14],$counter,4*2
 
- 	xvldrepl.w		@x[15],$counter,4*3
 
- 	# Get the correct block counter for each block
 
- 	la.local		$t8,.Linc8x
 
- 	xvld			@y[0],$t8,0
 
- 	xvadd.w			@x[12],@x[12],@y[0]
 
- 	# Copy the initial states from \@x[*] to \@y[*]
 
- 	xvori.b			@y[0],@x[0],0
 
- 	xvori.b			@y[1],@x[1],0
 
- 	xvori.b			@y[2],@x[2],0
 
- 	xvori.b			@y[3],@x[3],0
 
- 	xvori.b			@y[4],@x[4],0
 
- 	xvori.b			@y[5],@x[5],0
 
- 	xvori.b			@y[6],@x[6],0
 
- 	xvori.b			@y[7],@x[7],0
 
- 	xvori.b			@y[8],@x[8],0
 
- 	xvori.b			@y[9],@x[9],0
 
- 	xvori.b			@y[10],@x[10],0
 
- 	xvori.b			@y[11],@x[11],0
 
- 	xvori.b			@y[12],@x[12],0
 
- 	xvori.b			@y[13],@x[13],0
 
- 	xvori.b			@y[14],@x[14],0
 
- 	xvori.b			@y[15],@x[15],0
 
- 	# Update states in \@x[*] for 20 rounds
 
- 	ori				$t8,$zero,10
 
- 	b				.Loop_8x
 
- .align 5
 
- .Loop_8x:
 
- EOF
 
- &ROUND_8x (0, 4, 8, 12);
 
- &ROUND_8x (0, 5, 10, 15);
 
- $code .= <<EOF;
 
- 	addi.w		$t8,$t8,-1
 
- 	bnez		$t8,.Loop_8x
 
- 	# Get the final states by adding the initial states
 
- 	xvadd.w		@x[0],@x[0],@y[0]
 
- 	xvadd.w		@x[1],@x[1],@y[1]
 
- 	xvadd.w		@x[2],@x[2],@y[2]
 
- 	xvadd.w		@x[3],@x[3],@y[3]
 
- 	xvadd.w		@x[4],@x[4],@y[4]
 
- 	xvadd.w		@x[5],@x[5],@y[5]
 
- 	xvadd.w		@x[6],@x[6],@y[6]
 
- 	xvadd.w		@x[7],@x[7],@y[7]
 
- 	xvadd.w		@x[8],@x[8],@y[8]
 
- 	xvadd.w		@x[9],@x[9],@y[9]
 
- 	xvadd.w		@x[10],@x[10],@y[10]
 
- 	xvadd.w		@x[11],@x[11],@y[11]
 
- 	xvadd.w		@x[12],@x[12],@y[12]
 
- 	xvadd.w		@x[13],@x[13],@y[13]
 
- 	xvadd.w		@x[14],@x[14],@y[14]
 
- 	xvadd.w		@x[15],@x[15],@y[15]
 
- 	# Get the transpose of \@x[*] and save them in \@y[*]
 
- 	xvilvl.w	@y[0],@x[1],@x[0]
 
- 	xvilvh.w	@y[1],@x[1],@x[0]
 
- 	xvilvl.w	@y[2],@x[3],@x[2]
 
- 	xvilvh.w	@y[3],@x[3],@x[2]
 
- 	xvilvl.w	@y[4],@x[5],@x[4]
 
- 	xvilvh.w	@y[5],@x[5],@x[4]
 
- 	xvilvl.w	@y[6],@x[7],@x[6]
 
- 	xvilvh.w	@y[7],@x[7],@x[6]
 
- 	xvilvl.w	@y[8],@x[9],@x[8]
 
- 	xvilvh.w	@y[9],@x[9],@x[8]
 
- 	xvilvl.w	@y[10],@x[11],@x[10]
 
- 	xvilvh.w	@y[11],@x[11],@x[10]
 
- 	xvilvl.w	@y[12],@x[13],@x[12]
 
- 	xvilvh.w	@y[13],@x[13],@x[12]
 
- 	xvilvl.w	@y[14],@x[15],@x[14]
 
- 	xvilvh.w	@y[15],@x[15],@x[14]
 
- 	xvilvl.d	@x[0],@y[2],@y[0]
 
- 	xvilvh.d	@x[1],@y[2],@y[0]
 
- 	xvilvl.d	@x[2],@y[3],@y[1]
 
- 	xvilvh.d	@x[3],@y[3],@y[1]
 
- 	xvilvl.d	@x[4],@y[6],@y[4]
 
- 	xvilvh.d	@x[5],@y[6],@y[4]
 
- 	xvilvl.d	@x[6],@y[7],@y[5]
 
- 	xvilvh.d	@x[7],@y[7],@y[5]
 
- 	xvilvl.d	@x[8],@y[10],@y[8]
 
- 	xvilvh.d	@x[9],@y[10],@y[8]
 
- 	xvilvl.d	@x[10],@y[11],@y[9]
 
- 	xvilvh.d	@x[11],@y[11],@y[9]
 
- 	xvilvl.d	@x[12],@y[14],@y[12]
 
- 	xvilvh.d	@x[13],@y[14],@y[12]
 
- 	xvilvl.d	@x[14],@y[15],@y[13]
 
- 	xvilvh.d	@x[15],@y[15],@y[13]
 
- 	xvori.b		@y[0],@x[4],0
 
- 	xvpermi.q	@y[0],@x[0],0x20
 
- 	xvori.b		@y[1],@x[5],0
 
- 	xvpermi.q	@y[1],@x[1],0x20
 
- 	xvori.b		@y[2],@x[6],0
 
- 	xvpermi.q	@y[2],@x[2],0x20
 
- 	xvori.b		@y[3],@x[7],0
 
- 	xvpermi.q	@y[3],@x[3],0x20
 
- 	xvori.b		@y[4],@x[4],0
 
- 	xvpermi.q	@y[4],@x[0],0x31
 
- 	xvori.b		@y[5],@x[5],0
 
- 	xvpermi.q	@y[5],@x[1],0x31
 
- 	xvori.b		@y[6],@x[6],0
 
- 	xvpermi.q	@y[6],@x[2],0x31
 
- 	xvori.b		@y[7],@x[7],0
 
- 	xvpermi.q	@y[7],@x[3],0x31
 
- 	xvori.b		@y[8],@x[12],0
 
- 	xvpermi.q	@y[8],@x[8],0x20
 
- 	xvori.b		@y[9],@x[13],0
 
- 	xvpermi.q	@y[9],@x[9],0x20
 
- 	xvori.b		@y[10],@x[14],0
 
- 	xvpermi.q	@y[10],@x[10],0x20
 
- 	xvori.b		@y[11],@x[15],0
 
- 	xvpermi.q	@y[11],@x[11],0x20
 
- 	xvori.b		@y[12],@x[12],0
 
- 	xvpermi.q	@y[12],@x[8],0x31
 
- 	xvori.b		@y[13],@x[13],0
 
- 	xvpermi.q	@y[13],@x[9],0x31
 
- 	xvori.b		@y[14],@x[14],0
 
- 	xvpermi.q	@y[14],@x[10],0x31
 
- 	xvori.b		@y[15],@x[15],0
 
- 	xvpermi.q	@y[15],@x[11],0x31
 
- EOF
 
- # Adjust the order of elements in @y[*] for ease of use.
 
- @y = (@y[0],@y[8],@y[1],@y[9],@y[2],@y[10],@y[3],@y[11],
 
-       @y[4],@y[12],@y[5],@y[13],@y[6],@y[14],@y[7],@y[15]);
 
- $code .= <<EOF;
 
- 	ori			$t8,$zero,64*8
 
- 	bltu		$len,$t8,.Ltail_8x
 
- 	# Get the encrypted message by xor states with plaintext
 
- 	xvld		@x[0],$inp,32*0
 
- 	xvld		@x[1],$inp,32*1
 
- 	xvld		@x[2],$inp,32*2
 
- 	xvld		@x[3],$inp,32*3
 
- 	xvxor.v		@x[0],@x[0],@y[0]
 
- 	xvxor.v		@x[1],@x[1],@y[1]
 
- 	xvxor.v		@x[2],@x[2],@y[2]
 
- 	xvxor.v		@x[3],@x[3],@y[3]
 
- 	xvst		@x[0],$out,32*0
 
- 	xvst		@x[1],$out,32*1
 
- 	xvst		@x[2],$out,32*2
 
- 	xvst		@x[3],$out,32*3
 
- 	xvld		@x[0],$inp,32*4
 
- 	xvld		@x[1],$inp,32*5
 
- 	xvld		@x[2],$inp,32*6
 
- 	xvld		@x[3],$inp,32*7
 
- 	xvxor.v		@x[0],@x[0],@y[4]
 
- 	xvxor.v		@x[1],@x[1],@y[5]
 
- 	xvxor.v		@x[2],@x[2],@y[6]
 
- 	xvxor.v		@x[3],@x[3],@y[7]
 
- 	xvst		@x[0],$out,32*4
 
- 	xvst		@x[1],$out,32*5
 
- 	xvst		@x[2],$out,32*6
 
- 	xvst		@x[3],$out,32*7
 
- 	xvld		@x[0],$inp,32*8
 
- 	xvld		@x[1],$inp,32*9
 
- 	xvld		@x[2],$inp,32*10
 
- 	xvld		@x[3],$inp,32*11
 
- 	xvxor.v		@x[0],@x[0],@y[8]
 
- 	xvxor.v		@x[1],@x[1],@y[9]
 
- 	xvxor.v		@x[2],@x[2],@y[10]
 
- 	xvxor.v		@x[3],@x[3],@y[11]
 
- 	xvst		@x[0],$out,32*8
 
- 	xvst		@x[1],$out,32*9
 
- 	xvst		@x[2],$out,32*10
 
- 	xvst		@x[3],$out,32*11
 
- 	xvld		@x[0],$inp,32*12
 
- 	xvld		@x[1],$inp,32*13
 
- 	xvld		@x[2],$inp,32*14
 
- 	xvld		@x[3],$inp,32*15
 
- 	xvxor.v		@x[0],@x[0],@y[12]
 
- 	xvxor.v		@x[1],@x[1],@y[13]
 
- 	xvxor.v		@x[2],@x[2],@y[14]
 
- 	xvxor.v		@x[3],@x[3],@y[15]
 
- 	xvst		@x[0],$out,32*12
 
- 	xvst		@x[1],$out,32*13
 
- 	xvst		@x[2],$out,32*14
 
- 	xvst		@x[3],$out,32*15
 
- 	addi.d		$len,$len,-64*8
 
- 	beqz		$len,.Ldone_8x
 
- 	addi.d		$inp,$inp,64*8
 
- 	addi.d		$out,$out,64*8
 
- 	addi.w		$t4,$t4,8
 
- 	b			.Loop_outer_8x
 
- .Ltail_8x:
 
- 	# Handle the tail for 8x (1 <= tail_len <= 511)
 
- 	ori			$t8,$zero,448
 
- 	bgeu		$len,$t8,.L448_or_more8x
 
- 	ori			$t8,$zero,384
 
- 	bgeu		$len,$t8,.L384_or_more8x
 
- 	ori			$t8,$zero,320
 
- 	bgeu		$len,$t8,.L320_or_more8x
 
- 	ori			$t8,$zero,256
 
- 	bgeu		$len,$t8,.L256_or_more8x
 
- 	ori			$t8,$zero,192
 
- 	bgeu		$len,$t8,.L192_or_more8x
 
- 	ori			$t8,$zero,128
 
- 	bgeu		$len,$t8,.L128_or_more8x
 
- 	ori			$t8,$zero,64
 
- 	bgeu		$len,$t8,.L64_or_more8x
 
- 	xvst		@y[0],$sp,32*0
 
- 	xvst		@y[1],$sp,32*1
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_8x
 
- .align 5
 
- .L64_or_more8x:
 
- 	xvld		@x[0],$inp,32*0
 
- 	xvld		@x[1],$inp,32*1
 
- 	xvxor.v		@x[0],@x[0],@y[0]
 
- 	xvxor.v		@x[1],@x[1],@y[1]
 
- 	xvst		@x[0],$out,32*0
 
- 	xvst		@x[1],$out,32*1
 
- 	addi.d		$len,$len,-64
 
- 	beqz		$len,.Ldone_8x
 
- 	addi.d		$inp,$inp,64
 
- 	addi.d		$out,$out,64
 
- 	xvst		@y[2],$sp,32*0
 
- 	xvst		@y[3],$sp,32*1
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_8x
 
- .align 5
 
- .L128_or_more8x:
 
- 	xvld		@x[0],$inp,32*0
 
- 	xvld		@x[1],$inp,32*1
 
- 	xvld		@x[2],$inp,32*2
 
- 	xvld		@x[3],$inp,32*3
 
- 	xvxor.v		@x[0],@x[0],@y[0]
 
- 	xvxor.v		@x[1],@x[1],@y[1]
 
- 	xvxor.v		@x[2],@x[2],@y[2]
 
- 	xvxor.v		@x[3],@x[3],@y[3]
 
- 	xvst		@x[0],$out,32*0
 
- 	xvst		@x[1],$out,32*1
 
- 	xvst		@x[2],$out,32*2
 
- 	xvst		@x[3],$out,32*3
 
- 	addi.d		$len,$len,-128
 
- 	beqz		$len,.Ldone_8x
 
- 	addi.d		$inp,$inp,128
 
- 	addi.d		$out,$out,128
 
- 	xvst		@y[4],$sp,32*0
 
- 	xvst		@y[5],$sp,32*1
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_8x
 
- .align 5
 
- .L192_or_more8x:
 
- 	xvld		@x[0],$inp,32*0
 
- 	xvld		@x[1],$inp,32*1
 
- 	xvld		@x[2],$inp,32*2
 
- 	xvld		@x[3],$inp,32*3
 
- 	xvxor.v		@x[0],@x[0],@y[0]
 
- 	xvxor.v		@x[1],@x[1],@y[1]
 
- 	xvxor.v		@x[2],@x[2],@y[2]
 
- 	xvxor.v		@x[3],@x[3],@y[3]
 
- 	xvst		@x[0],$out,32*0
 
- 	xvst		@x[1],$out,32*1
 
- 	xvst		@x[2],$out,32*2
 
- 	xvst		@x[3],$out,32*3
 
- 	xvld		@x[0],$inp,32*4
 
- 	xvld		@x[1],$inp,32*5
 
- 	xvxor.v		@x[0],@x[0],@y[4]
 
- 	xvxor.v		@x[1],@x[1],@y[5]
 
- 	xvst		@x[0],$out,32*4
 
- 	xvst		@x[1],$out,32*5
 
- 	addi.d		$len,$len,-192
 
- 	beqz		$len,.Ldone_8x
 
- 	addi.d		$inp,$inp,192
 
- 	addi.d		$out,$out,192
 
- 	xvst		@y[6],$sp,32*0
 
- 	xvst		@y[7],$sp,32*1
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_8x
 
- .align 5
 
- .L256_or_more8x:
 
- 	xvld		@x[0],$inp,32*0
 
- 	xvld		@x[1],$inp,32*1
 
- 	xvld		@x[2],$inp,32*2
 
- 	xvld		@x[3],$inp,32*3
 
- 	xvxor.v		@x[0],@x[0],@y[0]
 
- 	xvxor.v		@x[1],@x[1],@y[1]
 
- 	xvxor.v		@x[2],@x[2],@y[2]
 
- 	xvxor.v		@x[3],@x[3],@y[3]
 
- 	xvst		@x[0],$out,32*0
 
- 	xvst		@x[1],$out,32*1
 
- 	xvst		@x[2],$out,32*2
 
- 	xvst		@x[3],$out,32*3
 
- 	xvld		@x[0],$inp,32*4
 
- 	xvld		@x[1],$inp,32*5
 
- 	xvld		@x[2],$inp,32*6
 
- 	xvld		@x[3],$inp,32*7
 
- 	xvxor.v		@x[0],@x[0],@y[4]
 
- 	xvxor.v		@x[1],@x[1],@y[5]
 
- 	xvxor.v		@x[2],@x[2],@y[6]
 
- 	xvxor.v		@x[3],@x[3],@y[7]
 
- 	xvst		@x[0],$out,32*4
 
- 	xvst		@x[1],$out,32*5
 
- 	xvst		@x[2],$out,32*6
 
- 	xvst		@x[3],$out,32*7
 
- 	addi.d		$len,$len,-256
 
- 	beqz		$len,.Ldone_8x
 
- 	addi.d		$inp,$inp,256
 
- 	addi.d		$out,$out,256
 
- 	xvst		@y[8],$sp,32*0
 
- 	xvst		@y[9],$sp,32*1
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_8x
 
- .align 5
 
- .L320_or_more8x:
 
- 	xvld		@x[0],$inp,32*0
 
- 	xvld		@x[1],$inp,32*1
 
- 	xvld		@x[2],$inp,32*2
 
- 	xvld		@x[3],$inp,32*3
 
- 	xvxor.v		@x[0],@x[0],@y[0]
 
- 	xvxor.v		@x[1],@x[1],@y[1]
 
- 	xvxor.v		@x[2],@x[2],@y[2]
 
- 	xvxor.v		@x[3],@x[3],@y[3]
 
- 	xvst		@x[0],$out,32*0
 
- 	xvst		@x[1],$out,32*1
 
- 	xvst		@x[2],$out,32*2
 
- 	xvst		@x[3],$out,32*3
 
- 	xvld		@x[0],$inp,32*4
 
- 	xvld		@x[1],$inp,32*5
 
- 	xvld		@x[2],$inp,32*6
 
- 	xvld		@x[3],$inp,32*7
 
- 	xvxor.v		@x[0],@x[0],@y[4]
 
- 	xvxor.v		@x[1],@x[1],@y[5]
 
- 	xvxor.v		@x[2],@x[2],@y[6]
 
- 	xvxor.v		@x[3],@x[3],@y[7]
 
- 	xvst		@x[0],$out,32*4
 
- 	xvst		@x[1],$out,32*5
 
- 	xvst		@x[2],$out,32*6
 
- 	xvst		@x[3],$out,32*7
 
- 	xvld		@x[0],$inp,32*8
 
- 	xvld		@x[1],$inp,32*9
 
- 	xvxor.v		@x[0],@x[0],@y[8]
 
- 	xvxor.v		@x[1],@x[1],@y[9]
 
- 	xvst		@x[0],$out,32*8
 
- 	xvst		@x[1],$out,32*9
 
- 	addi.d		$len,$len,-320
 
- 	beqz		$len,.Ldone_8x
 
- 	addi.d		$inp,$inp,320
 
- 	addi.d		$out,$out,320
 
- 	xvst		@y[10],$sp,32*0
 
- 	xvst		@y[11],$sp,32*1
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_8x
 
- .align 5
 
- .L384_or_more8x:
 
- 	xvld		@x[0],$inp,32*0
 
- 	xvld		@x[1],$inp,32*1
 
- 	xvld		@x[2],$inp,32*2
 
- 	xvld		@x[3],$inp,32*3
 
- 	xvxor.v		@x[0],@x[0],@y[0]
 
- 	xvxor.v		@x[1],@x[1],@y[1]
 
- 	xvxor.v		@x[2],@x[2],@y[2]
 
- 	xvxor.v		@x[3],@x[3],@y[3]
 
- 	xvst		@x[0],$out,32*0
 
- 	xvst		@x[1],$out,32*1
 
- 	xvst		@x[2],$out,32*2
 
- 	xvst		@x[3],$out,32*3
 
- 	xvld		@x[0],$inp,32*4
 
- 	xvld		@x[1],$inp,32*5
 
- 	xvld		@x[2],$inp,32*6
 
- 	xvld		@x[3],$inp,32*7
 
- 	xvxor.v		@x[0],@x[0],@y[4]
 
- 	xvxor.v		@x[1],@x[1],@y[5]
 
- 	xvxor.v		@x[2],@x[2],@y[6]
 
- 	xvxor.v		@x[3],@x[3],@y[7]
 
- 	xvst		@x[0],$out,32*4
 
- 	xvst		@x[1],$out,32*5
 
- 	xvst		@x[2],$out,32*6
 
- 	xvst		@x[3],$out,32*7
 
- 	xvld		@x[0],$inp,32*8
 
- 	xvld		@x[1],$inp,32*9
 
- 	xvld		@x[2],$inp,32*10
 
- 	xvld		@x[3],$inp,32*11
 
- 	xvxor.v		@x[0],@x[0],@y[8]
 
- 	xvxor.v		@x[1],@x[1],@y[9]
 
- 	xvxor.v		@x[2],@x[2],@y[10]
 
- 	xvxor.v		@x[3],@x[3],@y[11]
 
- 	xvst		@x[0],$out,32*8
 
- 	xvst		@x[1],$out,32*9
 
- 	xvst		@x[2],$out,32*10
 
- 	xvst		@x[3],$out,32*11
 
- 	addi.d		$len,$len,-384
 
- 	beqz		$len,.Ldone_8x
 
- 	addi.d		$inp,$inp,384
 
- 	addi.d		$out,$out,384
 
- 	xvst		@y[12],$sp,32*0
 
- 	xvst		@y[13],$sp,32*1
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_8x
 
- .align 5
 
- .L448_or_more8x:
 
- 	xvld		@x[0],$inp,32*0
 
- 	xvld		@x[1],$inp,32*1
 
- 	xvld		@x[2],$inp,32*2
 
- 	xvld		@x[3],$inp,32*3
 
- 	xvxor.v		@x[0],@x[0],@y[0]
 
- 	xvxor.v		@x[1],@x[1],@y[1]
 
- 	xvxor.v		@x[2],@x[2],@y[2]
 
- 	xvxor.v		@x[3],@x[3],@y[3]
 
- 	xvst		@x[0],$out,32*0
 
- 	xvst		@x[1],$out,32*1
 
- 	xvst		@x[2],$out,32*2
 
- 	xvst		@x[3],$out,32*3
 
- 	xvld		@x[0],$inp,32*4
 
- 	xvld		@x[1],$inp,32*5
 
- 	xvld		@x[2],$inp,32*6
 
- 	xvld		@x[3],$inp,32*7
 
- 	xvxor.v		@x[0],@x[0],@y[4]
 
- 	xvxor.v		@x[1],@x[1],@y[5]
 
- 	xvxor.v		@x[2],@x[2],@y[6]
 
- 	xvxor.v		@x[3],@x[3],@y[7]
 
- 	xvst		@x[0],$out,32*4
 
- 	xvst		@x[1],$out,32*5
 
- 	xvst		@x[2],$out,32*6
 
- 	xvst		@x[3],$out,32*7
 
- 	xvld		@x[0],$inp,32*8
 
- 	xvld		@x[1],$inp,32*9
 
- 	xvld		@x[2],$inp,32*10
 
- 	xvld		@x[3],$inp,32*11
 
- 	xvxor.v		@x[0],@x[0],@y[8]
 
- 	xvxor.v		@x[1],@x[1],@y[9]
 
- 	xvxor.v		@x[2],@x[2],@y[10]
 
- 	xvxor.v		@x[3],@x[3],@y[11]
 
- 	xvst		@x[0],$out,32*8
 
- 	xvst		@x[1],$out,32*9
 
- 	xvst		@x[2],$out,32*10
 
- 	xvst		@x[3],$out,32*11
 
- 	xvld		@x[0],$inp,32*12
 
- 	xvld		@x[1],$inp,32*13
 
- 	xvxor.v		@x[0],@x[0],@y[12]
 
- 	xvxor.v		@x[1],@x[1],@y[13]
 
- 	xvst		@x[0],$out,32*12
 
- 	xvst		@x[1],$out,32*13
 
- 	addi.d		$len,$len,-448
 
- 	beqz		$len,.Ldone_8x
 
- 	addi.d		$inp,$inp,448
 
- 	addi.d		$out,$out,448
 
- 	xvst		@y[14],$sp,32*0
 
- 	xvst		@y[15],$sp,32*1
 
- 	move		$t8,$zero
 
- 	b			.Loop_tail_8x
 
- .Loop_tail_8x:
 
- 	# Xor input with states byte by byte
 
- 	ldx.bu		$t5,$inp,$t8
 
- 	ldx.bu		$t6,$sp,$t8
 
- 	xor			$t5,$t5,$t6
 
- 	stx.b		$t5,$out,$t8
 
- 	addi.w		$t8,$t8,1
 
- 	addi.d		$len,$len,-1
 
- 	bnez		$len,.Loop_tail_8x
 
- 	b			.Ldone_8x
 
- .Ldone_8x:
 
- 	addi.d		$sp,$sp,128
 
- 	b			.Lrestore_saved_fpr
 
- EOF
 
- }
 
- $code .= <<EOF;
 
- .Lrestore_saved_fpr:
 
- 	fld.d		$fs0,$sp,0
 
- 	fld.d		$fs1,$sp,8
 
- 	fld.d		$fs2,$sp,16
 
- 	fld.d		$fs3,$sp,24
 
- 	fld.d		$fs4,$sp,32
 
- 	fld.d		$fs5,$sp,40
 
- 	fld.d		$fs6,$sp,48
 
- 	fld.d		$fs7,$sp,56
 
- 	addi.d		$sp,$sp,64
 
- .Lno_data:
 
- .Lend:
 
- 	jr	$ra
 
- .size ChaCha20_ctr32,.-ChaCha20_ctr32
 
- EOF
 
- $code =~ s/\`([^\`]*)\`/eval($1)/gem;
 
- print $code;
 
- close STDOUT;
 
 
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