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							- /*
 
-  * General mechanism for wrapping up reading/writing of Windows
 
-  * HANDLEs into a PuTTY Socket abstraction.
 
-  */
 
- #include <stdio.h>
 
- #include <assert.h>
 
- #include <limits.h>
 
- #include "tree234.h"
 
- #include "putty.h"
 
- #include "network.h"
 
- #ifdef MPEXT
 
- #define queue_toplevel_callback(FN, CTX) queue_toplevel_callback(get_callback_set(CTX->plug), FN, CTX)
 
- #endif
 
- typedef struct HandleSocket {
 
-     HANDLE send_H, recv_H, stderr_H;
 
-     struct handle *send_h, *recv_h, *stderr_h;
 
-     /*
 
-      * Freezing one of these sockets is a slightly fiddly business,
 
-      * because the reads from the handle are happening in a separate
 
-      * thread as blocking system calls and so once one is in progress
 
-      * it can't sensibly be interrupted. Hence, after the user tries
 
-      * to freeze one of these sockets, it's unavoidable that we may
 
-      * receive one more load of data before we manage to get
 
-      * winhandl.c to stop reading.
 
-      */
 
-     enum {
 
-         UNFROZEN,  /* reading as normal */
 
-         FREEZING,  /* have been set to frozen but winhandl is still reading */
 
-         FROZEN,    /* really frozen - winhandl has been throttled */
 
-         THAWING    /* we're gradually releasing our remaining data */
 
-     } frozen;
 
-     /* We buffer data here if we receive it from winhandl while frozen. */
 
-     bufchain inputdata;
 
-     /* Handle logging proxy error messages from stderr_H, if we have one. */
 
-     ProxyStderrBuf psb;
 
-     bool defer_close, deferred_close;   /* in case of re-entrance */
 
-     char *error;
 
-     Plug *plug;
 
-     Socket sock;
 
- } HandleSocket;
 
- static size_t handle_gotdata(
 
-     struct handle *h, const void *data, size_t len, int err)
 
- {
 
-     HandleSocket *hs = (HandleSocket *)handle_get_privdata(h);
 
-     if (err) {
 
-         plug_closing(hs->plug, "Read error from handle", 0, 0);
 
-         return 0;
 
-     } else if (len == 0) {
 
-         plug_closing(hs->plug, NULL, 0, 0);
 
-         return 0;
 
-     } else {
 
-         assert(hs->frozen != FROZEN && hs->frozen != THAWING);
 
-         if (hs->frozen == FREEZING) {
 
-             /*
 
-              * If we've received data while this socket is supposed to
 
-              * be frozen (because the read winhandl.c started before
 
-              * sk_set_frozen was called has now returned) then buffer
 
-              * the data for when we unfreeze.
 
-              */
 
-             bufchain_add(&hs->inputdata, data, len);
 
-             hs->frozen = FROZEN;
 
-             /*
 
-              * And return a very large backlog, to prevent further
 
-              * data arriving from winhandl until we unfreeze.
 
-              */
 
-             return INT_MAX;
 
-         } else {
 
-             plug_receive(hs->plug, 0, data, len);
 
-             return 0;
 
-         }
 
-     }
 
- }
 
- static size_t handle_stderr(
 
-     struct handle *h, const void *data, size_t len, int err)
 
- {
 
-     HandleSocket *hs = (HandleSocket *)handle_get_privdata(h);
 
-     if (!err && len > 0)
 
-         log_proxy_stderr(hs->plug, &hs->psb, data, len);
 
-     return 0;
 
- }
 
- static void handle_sentdata(struct handle *h, size_t new_backlog, int err)
 
- {
 
-     HandleSocket *hs = (HandleSocket *)handle_get_privdata(h);
 
-     if (err) {
 
-         plug_closing(hs->plug, win_strerror(err), err, 0);
 
-         return;
 
-     }
 
-     plug_sent(hs->plug, new_backlog);
 
- }
 
- static Plug *sk_handle_plug(Socket *s, Plug *p)
 
- {
 
-     HandleSocket *hs = container_of(s, HandleSocket, sock);
 
-     Plug *ret = hs->plug;
 
-     if (p)
 
-         hs->plug = p;
 
-     return ret;
 
- }
 
- static void sk_handle_close(Socket *s)
 
- {
 
-     HandleSocket *hs = container_of(s, HandleSocket, sock);
 
-     if (hs->defer_close) {
 
-         hs->deferred_close = true;
 
-         return;
 
-     }
 
-     #ifdef MPEXT
 
-     // WinSCP core uses do_select as signalization of connection up/down
 
-     do_select(hs->plug, INVALID_SOCKET, 0);
 
-     #endif
 
-     handle_free(hs->send_h);
 
-     handle_free(hs->recv_h);
 
-     CloseHandle(hs->send_H);
 
-     if (hs->recv_H != hs->send_H)
 
-         CloseHandle(hs->recv_H);
 
-     bufchain_clear(&hs->inputdata);
 
- #ifdef MPEXT
 
-     if (hs->stderr_h)
 
-     {
 
-         handle_free(hs->stderr_h);
 
-     }
 
-     if (hs->stderr_H)
 
-     {
 
-         CloseHandle(hs->stderr_H);
 
-     }
 
- #endif
 
-     delete_callbacks_for_context(get_callback_set(hs->plug), hs);
 
-     sfree(hs);
 
- }
 
- static size_t sk_handle_write(Socket *s, const void *data, size_t len)
 
- {
 
-     HandleSocket *hs = container_of(s, HandleSocket, sock);
 
-     return handle_write(hs->send_h, data, len);
 
- }
 
- static size_t sk_handle_write_oob(Socket *s, const void *data, size_t len)
 
- {
 
-     /*
 
-      * oob data is treated as inband; nasty, but nothing really
 
-      * better we can do
 
-      */
 
-     return sk_handle_write(s, data, len);
 
- }
 
- static void sk_handle_write_eof(Socket *s)
 
- {
 
-     HandleSocket *hs = container_of(s, HandleSocket, sock);
 
-     handle_write_eof(hs->send_h);
 
- }
 
- static void handle_socket_unfreeze(void *hsv)
 
- {
 
-     HandleSocket *hs = (HandleSocket *)hsv;
 
-     /*
 
-      * If we've been put into a state other than THAWING since the
 
-      * last callback, then we're done.
 
-      */
 
-     if (hs->frozen != THAWING)
 
-         return;
 
-     /*
 
-      * Get some of the data we've buffered.
 
-      */
 
-     { // WINSCP
 
-     ptrlen data = bufchain_prefix(&hs->inputdata);
 
-     assert(data.len > 0);
 
-     /*
 
-      * Hand it off to the plug. Be careful of re-entrance - that might
 
-      * have the effect of trying to close this socket.
 
-      */
 
-     hs->defer_close = true;
 
-     plug_receive(hs->plug, 0, data.ptr, data.len);
 
-     bufchain_consume(&hs->inputdata, data.len);
 
-     hs->defer_close = false;
 
-     if (hs->deferred_close) {
 
-         sk_handle_close(&hs->sock);
 
-         return;
 
-     }
 
-     if (bufchain_size(&hs->inputdata) > 0) {
 
-         /*
 
-          * If there's still data in our buffer, stay in THAWING state,
 
-          * and reschedule ourself.
 
-          */
 
-         queue_toplevel_callback(handle_socket_unfreeze, hs);
 
-     } else {
 
-         /*
 
-          * Otherwise, we've successfully thawed!
 
-          */
 
-         hs->frozen = UNFROZEN;
 
-         handle_unthrottle(hs->recv_h, 0);
 
-     }
 
-     } // WINSCP
 
- }
 
- static void sk_handle_set_frozen(Socket *s, bool is_frozen)
 
- {
 
-     HandleSocket *hs = container_of(s, HandleSocket, sock);
 
-     if (is_frozen) {
 
-         switch (hs->frozen) {
 
-           case FREEZING:
 
-           case FROZEN:
 
-             return;                    /* nothing to do */
 
-           case THAWING:
 
-             /*
 
-              * We were in the middle of emptying our bufchain, and got
 
-              * frozen again. In that case, winhandl.c is already
 
-              * throttled, so just return to FROZEN state. The toplevel
 
-              * callback will notice and disable itself.
 
-              */
 
-             hs->frozen = FROZEN;
 
-             break;
 
-           case UNFROZEN:
 
-             /*
 
-              * The normal case. Go to FREEZING, and expect one more
 
-              * load of data from winhandl if we're unlucky.
 
-              */
 
-             hs->frozen = FREEZING;
 
-             break;
 
-         }
 
-     } else {
 
-         switch (hs->frozen) {
 
-           case UNFROZEN:
 
-           case THAWING:
 
-             return;                    /* nothing to do */
 
-           case FREEZING:
 
-             /*
 
-              * If winhandl didn't send us any data throughout the time
 
-              * we were frozen, then we'll still be in this state and
 
-              * can just unfreeze in the trivial way.
 
-              */
 
-             assert(bufchain_size(&hs->inputdata) == 0);
 
-             hs->frozen = UNFROZEN;
 
-             break;
 
-           case FROZEN:
 
-             /*
 
-              * If we have buffered data, go to THAWING and start
 
-              * releasing it in top-level callbacks.
 
-              */
 
-             hs->frozen = THAWING;
 
-             queue_toplevel_callback(handle_socket_unfreeze, hs);
 
-         }
 
-     }
 
- }
 
- static const char *sk_handle_socket_error(Socket *s)
 
- {
 
-     HandleSocket *hs = container_of(s, HandleSocket, sock);
 
-     return hs->error;
 
- }
 
- static SocketPeerInfo *sk_handle_peer_info(Socket *s)
 
- {
 
-     HandleSocket *hs = container_of(s, HandleSocket, sock);
 
-     ULONG pid;
 
-     static HMODULE kernel32_module;
 
-     DECL_WINDOWS_FUNCTION(static, BOOL, GetNamedPipeClientProcessId,
 
-                           (HANDLE, PULONG));
 
-     if (!kernel32_module) {
 
-         kernel32_module = load_system32_dll("kernel32.dll");
 
- #if (defined _MSC_VER && _MSC_VER < 1900) || defined __MINGW32__
 
-         /* For older Visual Studio, and MinGW too (at least as of
 
-          * Ubuntu 16.04), this function isn't available in the header
 
-          * files to type-check. Ditto the toolchain I use for
 
-          * Coveritying the Windows code. */
 
-         GET_WINDOWS_FUNCTION_NO_TYPECHECK(
 
-             kernel32_module, GetNamedPipeClientProcessId);
 
- #else
 
-         GET_WINDOWS_FUNCTION(
 
-             kernel32_module, GetNamedPipeClientProcessId);
 
- #endif
 
-     }
 
-     /*
 
-      * Of course, not all handles managed by this module will be
 
-      * server ends of named pipes, but if they are, then it's useful
 
-      * to log what we can find out about the client end.
 
-      */
 
-     if (p_GetNamedPipeClientProcessId &&
 
-         p_GetNamedPipeClientProcessId(hs->send_H, &pid)) {
 
-         SocketPeerInfo *pi = snew(SocketPeerInfo);
 
-         pi->addressfamily = ADDRTYPE_LOCAL;
 
-         pi->addr_text = NULL;
 
-         pi->port = -1;
 
-         pi->log_text = dupprintf("process id %lu", (unsigned long)pid);
 
-         return pi;
 
-     }
 
-     return NULL;
 
- }
 
- static const SocketVtable HandleSocket_sockvt = {
 
-     // WINSCP
 
-     /*.plug =*/ sk_handle_plug,
 
-     /*.close =*/ sk_handle_close,
 
-     /*.write =*/ sk_handle_write,
 
-     /*.write_oob =*/ sk_handle_write_oob,
 
-     /*.write_eof =*/ sk_handle_write_eof,
 
-     /*.set_frozen =*/ sk_handle_set_frozen,
 
-     /*.socket_error =*/ sk_handle_socket_error,
 
-     /*.peer_info =*/ sk_handle_peer_info,
 
- };
 
- Socket *make_handle_socket(HANDLE send_H, HANDLE recv_H, HANDLE stderr_H,
 
-                            Plug *plug, bool overlapped)
 
- {
 
-     HandleSocket *hs;
 
-     int flags = (overlapped ? HANDLE_FLAG_OVERLAPPED : 0);
 
-     hs = snew(HandleSocket);
 
-     hs->sock.vt = &HandleSocket_sockvt;
 
-     hs->plug = plug;
 
-     hs->error = NULL;
 
-     hs->frozen = UNFROZEN;
 
-     bufchain_init(&hs->inputdata);
 
-     psb_init(&hs->psb);
 
-     hs->recv_H = recv_H;
 
-     hs->recv_h = handle_input_new(hs->recv_H, handle_gotdata, hs, flags);
 
-     hs->send_H = send_H;
 
-     hs->send_h = handle_output_new(hs->send_H, handle_sentdata, hs, flags);
 
-     hs->stderr_H = stderr_H;
 
-     if (hs->stderr_H)
 
-         hs->stderr_h = handle_input_new(hs->stderr_H, handle_stderr,
 
-                                         hs, flags);
 
-     hs->defer_close = hs->deferred_close = false;
 
-     #ifdef MPEXT
 
-     // WinSCP core uses do_select as signalization of connection up/down
 
-     do_select(plug, INVALID_SOCKET, 1);
 
-     #endif
 
-     return &hs->sock;
 
- }
 
 
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