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							- // This is a part of the Microsoft Foundation Classes C++ library.
 
- // Copyright (C) 1992-1998 Microsoft Corporation
 
- // All rights reserved.
 
- //
 
- // This source code is only intended as a supplement to the
 
- // Microsoft Foundation Classes Reference and related
 
- // electronic documentation provided with the library.
 
- // See these sources for detailed information regarding the
 
- // Microsoft Foundation Classes product.
 
- #ifndef __AFXTEMPL_H__
 
- #define __AFXTEMPL_H__
 
- #ifndef __AFXPLEX_H__
 
- 	#include <afxplex_.h>
 
- #endif
 
- #ifdef _AFX_MINREBUILD
 
- #pragma component(minrebuild, off)
 
- #endif
 
- #ifndef _AFX_FULLTYPEINFO
 
- #pragma component(mintypeinfo, on)
 
- #endif
 
- #ifdef _AFX_PACKING
 
- #pragma pack(push, _AFX_PACKING)
 
- #endif
 
- #ifdef _DEBUG
 
- static char _szAfxTempl[] = "afxtempl.h";
 
- #undef THIS_FILE
 
- #define THIS_FILE _szAfxTempl
 
- #endif
 
- #ifndef ALL_WARNINGS
 
- #pragma warning(disable: 4114)
 
- #endif
 
- /////////////////////////////////////////////////////////////////////////////
 
- // global helpers (can be overridden)
 
- #ifdef new
 
- #undef new
 
- #define _REDEF_NEW
 
- #endif
 
- #ifndef _INC_NEW
 
- 	#include <new.h>
 
- #endif
 
- template<class TYPE>
 
- AFX_INLINE void AFXAPI ConstructElements(TYPE* pElements, int nCount)
 
- {
 
- 	ASSERT(nCount == 0 ||
 
- 		AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));
 
- 	// first do bit-wise zero initialization
 
- 	memset((void*)pElements, 0, nCount * sizeof(TYPE));
 
- 	// then call the constructor(s)
 
- 	for (; nCount--; pElements++)
 
- 		::new((void*)pElements) TYPE;
 
- }
 
- template<class TYPE>
 
- AFX_INLINE void AFXAPI DestructElements(TYPE* pElements, int nCount)
 
- {
 
- 	ASSERT(nCount == 0 ||
 
- 		AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));
 
- 	// call the destructor(s)
 
- 	for (; nCount--; pElements++)
 
- 		pElements->~TYPE();
 
- }
 
- template<class TYPE>
 
- AFX_INLINE void AFXAPI CopyElements(TYPE* pDest, const TYPE* pSrc, int nCount)
 
- {
 
- 	ASSERT(nCount == 0 ||
 
- 		AfxIsValidAddress(pDest, nCount * sizeof(TYPE)));
 
- 	ASSERT(nCount == 0 ||
 
- 		AfxIsValidAddress(pSrc, nCount * sizeof(TYPE)));
 
- 	// default is element-copy using assignment
 
- 	while (nCount--)
 
- 		*pDest++ = *pSrc++;
 
- }
 
- template<class TYPE>
 
- void AFXAPI SerializeElements(CArchive& ar, TYPE* pElements, int nCount)
 
- {
 
- 	ASSERT(nCount == 0 ||
 
- 		AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));
 
- 	// default is bit-wise read/write
 
- 	if (ar.IsStoring())
 
- 		ar.Write((void*)pElements, nCount * sizeof(TYPE));
 
- 	else
 
- 		ar.Read((void*)pElements, nCount * sizeof(TYPE));
 
- }
 
- #ifdef _DEBUG
 
- template<class TYPE>
 
- void AFXAPI DumpElements(CDumpContext& dc, const TYPE* pElements, int nCount)
 
- {
 
- 	ASSERT(nCount == 0 ||
 
- 		AfxIsValidAddress(pElements, nCount * sizeof(TYPE), FALSE));
 
- 	&dc; // not used
 
- 	pElements;  // not used
 
- 	nCount; // not used
 
- 	// default does nothing
 
- }
 
- #endif
 
- template<class TYPE, class ARG_TYPE>
 
- BOOL AFXAPI CompareElements(const TYPE* pElement1, const ARG_TYPE* pElement2)
 
- {
 
- 	ASSERT(AfxIsValidAddress(pElement1, sizeof(TYPE), FALSE));
 
- 	ASSERT(AfxIsValidAddress(pElement2, sizeof(ARG_TYPE), FALSE));
 
- 	return *pElement1 == *pElement2;
 
- }
 
- template<class ARG_KEY>
 
- AFX_INLINE UINT AFXAPI HashKey(ARG_KEY key)
 
- {
 
- 	// default identity hash - works for most primitive values
 
- 	return ((UINT)(void*)(DWORD)key) >> 4;
 
- }
 
- // special versions for CString
 
- #if _MSC_VER >= 1100
 
- template<> void AFXAPI ConstructElements<CString> (CString* pElements, int nCount);
 
- template<> void AFXAPI DestructElements<CString> (CString* pElements, int nCount);
 
- template<> void AFXAPI CopyElements<CString> (CString* pDest, const CString* pSrc, int nCount);
 
- template<> void AFXAPI SerializeElements<CString> (CArchive& ar, CString* pElements, int nCount);
 
- #ifndef OLE2ANSI
 
- template<> UINT AFXAPI HashKey<LPCWSTR> (LPCWSTR key);
 
- #endif
 
- template<> UINT AFXAPI HashKey<LPCSTR> (LPCSTR key);
 
- #else // _MSC_VER >= 1100
 
- void AFXAPI ConstructElements(CString* pElements, int nCount);
 
- void AFXAPI DestructElements(CString* pElements, int nCount);
 
- void AFXAPI CopyElements(CString* pDest, const CString* pSrc, int nCount);
 
- void AFXAPI SerializeElements(CArchive& ar, CString* pElements, int nCount);
 
- #ifndef OLE2ANSI
 
- UINT AFXAPI HashKey(LPCWSTR key);
 
- #endif
 
- UINT AFXAPI HashKey(LPCSTR key);
 
- #endif // _MSC_VER >= 1100
 
- // forward declarations
 
- class COleVariant;
 
- struct tagVARIANT;
 
- // special versions for COleVariant
 
- #if _MSC_VER >= 1100
 
- template<> void AFXAPI ConstructElements<COleVariant> (COleVariant* pElements, int nCount);
 
- template<> void AFXAPI DestructElements<COleVariant> (COleVariant* pElements, int nCount);
 
- template<> void AFXAPI CopyElements<COleVariant> (COleVariant* pDest, const COleVariant* pSrc, int nCount);
 
- template<> void AFXAPI SerializeElements<COleVariant> (CArchive& ar, COleVariant* pElements, int nCount);
 
- #ifdef _DEBUG
 
- template<> void AFXAPI DumpElements<COleVariant> (CDumpContext& dc, const COleVariant* pElements, int nCount);
 
- #endif
 
- template<> UINT AFXAPI HashKey<const struct tagVARIANT&> (const struct tagVARIANT& var);
 
- #else // _MSC_VER >= 1100
 
- void AFXAPI ConstructElements(COleVariant* pElements, int nCount);
 
- void AFXAPI DestructElements(COleVariant* pElements, int nCount);
 
- void AFXAPI CopyElements(COleVariant* pDest, const COleVariant* pSrc, int nCount);
 
- void AFXAPI SerializeElements(CArchive& ar, COleVariant* pElements, int nCount);
 
- #ifdef _DEBUG
 
- void AFXAPI DumpElements(CDumpContext& dc, const COleVariant* pElements, int nCount);
 
- #endif
 
- UINT AFXAPI HashKey(const struct tagVARIANT& var);
 
- #endif // _MSC_VER >= 1100
 
- #define new DEBUG_NEW
 
- /////////////////////////////////////////////////////////////////////////////
 
- // CArray<TYPE, ARG_TYPE>
 
- template<class TYPE, class ARG_TYPE>
 
- class CArray : public CObject
 
- {
 
- public:
 
- // Construction
 
- 	CArray();
 
- // Attributes
 
- 	int GetSize() const;
 
- 	int GetUpperBound() const;
 
- 	void SetSize(int nNewSize, int nGrowBy = -1);
 
- // Operations
 
- 	// Clean up
 
- 	void FreeExtra();
 
- 	void RemoveAll();
 
- 	// Accessing elements
 
- 	TYPE GetAt(int nIndex) const;
 
- 	void SetAt(int nIndex, ARG_TYPE newElement);
 
- 	TYPE& ElementAt(int nIndex);
 
- 	// Direct Access to the element data (may return NULL)
 
- 	const TYPE* GetData() const;
 
- 	TYPE* GetData();
 
- 	// Potentially growing the array
 
- 	void SetAtGrow(int nIndex, ARG_TYPE newElement);
 
- 	int Add(ARG_TYPE newElement);
 
- 	int Append(const CArray& src);
 
- 	void Copy(const CArray& src);
 
- 	// overloaded operator helpers
 
- 	TYPE operator[](int nIndex) const;
 
- 	TYPE& operator[](int nIndex);
 
- 	// Operations that move elements around
 
- 	void InsertAt(int nIndex, ARG_TYPE newElement, int nCount = 1);
 
- 	void RemoveAt(int nIndex, int nCount = 1);
 
- 	void InsertAt(int nStartIndex, CArray* pNewArray);
 
- // Implementation
 
- protected:
 
- 	TYPE* m_pData;   // the actual array of data
 
- 	int m_nSize;     // # of elements (upperBound - 1)
 
- 	int m_nMaxSize;  // max allocated
 
- 	int m_nGrowBy;   // grow amount
 
- public:
 
- 	~CArray();
 
- 	void Serialize(CArchive&);
 
- #ifdef _DEBUG
 
- 	void Dump(CDumpContext&) const;
 
- 	void AssertValid() const;
 
- #endif
 
- };
 
- /////////////////////////////////////////////////////////////////////////////
 
- // CArray<TYPE, ARG_TYPE> inline functions
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE int CArray<TYPE, ARG_TYPE>::GetSize() const
 
- 	{ return m_nSize; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE int CArray<TYPE, ARG_TYPE>::GetUpperBound() const
 
- 	{ return m_nSize-1; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE void CArray<TYPE, ARG_TYPE>::RemoveAll()
 
- 	{ SetSize(0, -1); }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE CArray<TYPE, ARG_TYPE>::GetAt(int nIndex) const
 
- 	{ ASSERT(nIndex >= 0 && nIndex < m_nSize);
 
- 		return m_pData[nIndex]; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE void CArray<TYPE, ARG_TYPE>::SetAt(int nIndex, ARG_TYPE newElement)
 
- 	{ ASSERT(nIndex >= 0 && nIndex < m_nSize);
 
- 		m_pData[nIndex] = newElement; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE& CArray<TYPE, ARG_TYPE>::ElementAt(int nIndex)
 
- 	{ ASSERT(nIndex >= 0 && nIndex < m_nSize);
 
- 		return m_pData[nIndex]; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE const TYPE* CArray<TYPE, ARG_TYPE>::GetData() const
 
- 	{ return (const TYPE*)m_pData; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE* CArray<TYPE, ARG_TYPE>::GetData()
 
- 	{ return (TYPE*)m_pData; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE int CArray<TYPE, ARG_TYPE>::Add(ARG_TYPE newElement)
 
- 	{ int nIndex = m_nSize;
 
- 		SetAtGrow(nIndex, newElement);
 
- 		return nIndex; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE CArray<TYPE, ARG_TYPE>::operator[](int nIndex) const
 
- 	{ return GetAt(nIndex); }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE& CArray<TYPE, ARG_TYPE>::operator[](int nIndex)
 
- 	{ return ElementAt(nIndex); }
 
- /////////////////////////////////////////////////////////////////////////////
 
- // CArray<TYPE, ARG_TYPE> out-of-line functions
 
- template<class TYPE, class ARG_TYPE>
 
- CArray<TYPE, ARG_TYPE>::CArray()
 
- {
 
- 	m_pData = NULL;
 
- 	m_nSize = m_nMaxSize = m_nGrowBy = 0;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- CArray<TYPE, ARG_TYPE>::~CArray()
 
- {
 
- 	ASSERT_VALID(this);
 
- 	if (m_pData != NULL)
 
- 	{
 
- 		DestructElements<TYPE>(m_pData, m_nSize);
 
- 		delete[] (BYTE*)m_pData;
 
- 	}
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CArray<TYPE, ARG_TYPE>::SetSize(int nNewSize, int nGrowBy)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(nNewSize >= 0);
 
- 	if (nGrowBy != -1)
 
- 		m_nGrowBy = nGrowBy;  // set new size
 
- 	if (nNewSize == 0)
 
- 	{
 
- 		// shrink to nothing
 
- 		if (m_pData != NULL)
 
- 		{
 
- 			DestructElements<TYPE>(m_pData, m_nSize);
 
- 			delete[] (BYTE*)m_pData;
 
- 			m_pData = NULL;
 
- 		}
 
- 		m_nSize = m_nMaxSize = 0;
 
- 	}
 
- 	else if (m_pData == NULL)
 
- 	{
 
- 		// create one with exact size
 
- #ifdef SIZE_T_MAX
 
- 		ASSERT(nNewSize <= SIZE_T_MAX/sizeof(TYPE));    // no overflow
 
- #endif
 
- 		m_pData = (TYPE*) new BYTE[nNewSize * sizeof(TYPE)];
 
- 		ConstructElements<TYPE>(m_pData, nNewSize);
 
- 		m_nSize = m_nMaxSize = nNewSize;
 
- 	}
 
- 	else if (nNewSize <= m_nMaxSize)
 
- 	{
 
- 		// it fits
 
- 		if (nNewSize > m_nSize)
 
- 		{
 
- 			// initialize the new elements
 
- 			ConstructElements<TYPE>(&m_pData[m_nSize], nNewSize-m_nSize);
 
- 		}
 
- 		else if (m_nSize > nNewSize)
 
- 		{
 
- 			// destroy the old elements
 
- 			DestructElements<TYPE>(&m_pData[nNewSize], m_nSize-nNewSize);
 
- 		}
 
- 		m_nSize = nNewSize;
 
- 	}
 
- 	else
 
- 	{
 
- 		// otherwise, grow array
 
- 		int nGrowBy = m_nGrowBy;
 
- 		if (nGrowBy == 0)
 
- 		{
 
- 			// heuristically determine growth when nGrowBy == 0
 
- 			//  (this avoids heap fragmentation in many situations)
 
- 			nGrowBy = m_nSize / 8;
 
- 			nGrowBy = (nGrowBy < 4) ? 4 : ((nGrowBy > 1024) ? 1024 : nGrowBy);
 
- 		}
 
- 		int nNewMax;
 
- 		if (nNewSize < m_nMaxSize + nGrowBy)
 
- 			nNewMax = m_nMaxSize + nGrowBy;  // granularity
 
- 		else
 
- 			nNewMax = nNewSize;  // no slush
 
- 		ASSERT(nNewMax >= m_nMaxSize);  // no wrap around
 
- #ifdef SIZE_T_MAX
 
- 		ASSERT(nNewMax <= SIZE_T_MAX/sizeof(TYPE)); // no overflow
 
- #endif
 
- 		TYPE* pNewData = (TYPE*) new BYTE[nNewMax * sizeof(TYPE)];
 
- 		// copy new data from old
 
- 		memcpy(pNewData, m_pData, m_nSize * sizeof(TYPE));
 
- 		// construct remaining elements
 
- 		ASSERT(nNewSize > m_nSize);
 
- 		ConstructElements<TYPE>(&pNewData[m_nSize], nNewSize-m_nSize);
 
- 		// get rid of old stuff (note: no destructors called)
 
- 		delete[] (BYTE*)m_pData;
 
- 		m_pData = pNewData;
 
- 		m_nSize = nNewSize;
 
- 		m_nMaxSize = nNewMax;
 
- 	}
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- int CArray<TYPE, ARG_TYPE>::Append(const CArray& src)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(this != &src);   // cannot append to itself
 
- 	int nOldSize = m_nSize;
 
- 	SetSize(m_nSize + src.m_nSize);
 
- 	CopyElements<TYPE>(m_pData + nOldSize, src.m_pData, src.m_nSize);
 
- 	return nOldSize;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CArray<TYPE, ARG_TYPE>::Copy(const CArray& src)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(this != &src);   // cannot append to itself
 
- 	SetSize(src.m_nSize);
 
- 	CopyElements<TYPE>(m_pData, src.m_pData, src.m_nSize);
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CArray<TYPE, ARG_TYPE>::FreeExtra()
 
- {
 
- 	ASSERT_VALID(this);
 
- 	if (m_nSize != m_nMaxSize)
 
- 	{
 
- 		// shrink to desired size
 
- #ifdef SIZE_T_MAX
 
- 		ASSERT(m_nSize <= SIZE_T_MAX/sizeof(TYPE)); // no overflow
 
- #endif
 
- 		TYPE* pNewData = NULL;
 
- 		if (m_nSize != 0)
 
- 		{
 
- 			pNewData = (TYPE*) new BYTE[m_nSize * sizeof(TYPE)];
 
- 			// copy new data from old
 
- 			memcpy(pNewData, m_pData, m_nSize * sizeof(TYPE));
 
- 		}
 
- 		// get rid of old stuff (note: no destructors called)
 
- 		delete[] (BYTE*)m_pData;
 
- 		m_pData = pNewData;
 
- 		m_nMaxSize = m_nSize;
 
- 	}
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CArray<TYPE, ARG_TYPE>::SetAtGrow(int nIndex, ARG_TYPE newElement)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(nIndex >= 0);
 
- 	if (nIndex >= m_nSize)
 
- 		SetSize(nIndex+1, -1);
 
- 	m_pData[nIndex] = newElement;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CArray<TYPE, ARG_TYPE>::InsertAt(int nIndex, ARG_TYPE newElement, int nCount /*=1*/)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(nIndex >= 0);    // will expand to meet need
 
- 	ASSERT(nCount > 0);     // zero or negative size not allowed
 
- 	if (nIndex >= m_nSize)
 
- 	{
 
- 		// adding after the end of the array
 
- 		SetSize(nIndex + nCount, -1);   // grow so nIndex is valid
 
- 	}
 
- 	else
 
- 	{
 
- 		// inserting in the middle of the array
 
- 		int nOldSize = m_nSize;
 
- 		SetSize(m_nSize + nCount, -1);  // grow it to new size
 
- 		// destroy intial data before copying over it
 
- 		DestructElements<TYPE>(&m_pData[nOldSize], nCount);
 
- 		// shift old data up to fill gap
 
- 		memmove(&m_pData[nIndex+nCount], &m_pData[nIndex],
 
- 			(nOldSize-nIndex) * sizeof(TYPE));
 
- 		// re-init slots we copied from
 
- 		ConstructElements<TYPE>(&m_pData[nIndex], nCount);
 
- 	}
 
- 	// insert new value in the gap
 
- 	ASSERT(nIndex + nCount <= m_nSize);
 
- 	while (nCount--)
 
- 		m_pData[nIndex++] = newElement;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CArray<TYPE, ARG_TYPE>::RemoveAt(int nIndex, int nCount)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(nIndex >= 0);
 
- 	ASSERT(nCount >= 0);
 
- 	ASSERT(nIndex + nCount <= m_nSize);
 
- 	// just remove a range
 
- 	int nMoveCount = m_nSize - (nIndex + nCount);
 
- 	DestructElements<TYPE>(&m_pData[nIndex], nCount);
 
- 	if (nMoveCount)
 
- 		memmove(&m_pData[nIndex], &m_pData[nIndex + nCount],
 
- 			nMoveCount * sizeof(TYPE));
 
- 	m_nSize -= nCount;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CArray<TYPE, ARG_TYPE>::InsertAt(int nStartIndex, CArray* pNewArray)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(pNewArray != NULL);
 
- 	ASSERT_VALID(pNewArray);
 
- 	ASSERT(nStartIndex >= 0);
 
- 	if (pNewArray->GetSize() > 0)
 
- 	{
 
- 		InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize());
 
- 		for (int i = 0; i < pNewArray->GetSize(); i++)
 
- 			SetAt(nStartIndex + i, pNewArray->GetAt(i));
 
- 	}
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CArray<TYPE, ARG_TYPE>::Serialize(CArchive& ar)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CObject::Serialize(ar);
 
- 	if (ar.IsStoring())
 
- 	{
 
- 		ar.WriteCount(m_nSize);
 
- 	}
 
- 	else
 
- 	{
 
- 		DWORD nOldSize = ar.ReadCount();
 
- 		SetSize(nOldSize, -1);
 
- 	}
 
- 	SerializeElements<TYPE>(ar, m_pData, m_nSize);
 
- }
 
- #ifdef _DEBUG
 
- template<class TYPE, class ARG_TYPE>
 
- void CArray<TYPE, ARG_TYPE>::Dump(CDumpContext& dc) const
 
- {
 
- 	CObject::Dump(dc);
 
- 	dc << "with " << m_nSize << " elements";
 
- 	if (dc.GetDepth() > 0)
 
- 	{
 
- 		dc << "\n";
 
- 		DumpElements<TYPE>(dc, m_pData, m_nSize);
 
- 	}
 
- 	dc << "\n";
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CArray<TYPE, ARG_TYPE>::AssertValid() const
 
- {
 
- 	CObject::AssertValid();
 
- 	if (m_pData == NULL)
 
- 	{
 
- 		ASSERT(m_nSize == 0);
 
- 		ASSERT(m_nMaxSize == 0);
 
- 	}
 
- 	else
 
- 	{
 
- 		ASSERT(m_nSize >= 0);
 
- 		ASSERT(m_nMaxSize >= 0);
 
- 		ASSERT(m_nSize <= m_nMaxSize);
 
- 		ASSERT(AfxIsValidAddress(m_pData, m_nMaxSize * sizeof(TYPE)));
 
- 	}
 
- }
 
- #endif //_DEBUG
 
- /////////////////////////////////////////////////////////////////////////////
 
- // CList<TYPE, ARG_TYPE>
 
- template<class TYPE, class ARG_TYPE>
 
- class CList : public CObject
 
- {
 
- protected:
 
- 	struct CNode
 
- 	{
 
- 		CNode* pNext;
 
- 		CNode* pPrev;
 
- 		TYPE data;
 
- 	};
 
- public:
 
- // Construction
 
- 	CList(int nBlockSize = 10);
 
- // Attributes (head and tail)
 
- 	// count of elements
 
- 	int GetCount() const;
 
- 	BOOL IsEmpty() const;
 
- 	// peek at head or tail
 
- 	TYPE& GetHead();
 
- 	TYPE GetHead() const;
 
- 	TYPE& GetTail();
 
- 	TYPE GetTail() const;
 
- // Operations
 
- 	// get head or tail (and remove it) - don't call on empty list !
 
- 	TYPE RemoveHead();
 
- 	TYPE RemoveTail();
 
- 	// add before head or after tail
 
- 	POSITION AddHead(ARG_TYPE newElement);
 
- 	POSITION AddTail(ARG_TYPE newElement);
 
- 	// add another list of elements before head or after tail
 
- 	void AddHead(CList* pNewList);
 
- 	void AddTail(CList* pNewList);
 
- 	// remove all elements
 
- 	void RemoveAll();
 
- 	// iteration
 
- 	POSITION GetHeadPosition() const;
 
- 	POSITION GetTailPosition() const;
 
- 	TYPE& GetNext(POSITION& rPosition); // return *Position++
 
- 	TYPE GetNext(POSITION& rPosition) const; // return *Position++
 
- 	TYPE& GetPrev(POSITION& rPosition); // return *Position--
 
- 	TYPE GetPrev(POSITION& rPosition) const; // return *Position--
 
- 	// getting/modifying an element at a given position
 
- 	TYPE& GetAt(POSITION position);
 
- 	TYPE GetAt(POSITION position) const;
 
- 	void SetAt(POSITION pos, ARG_TYPE newElement);
 
- 	void RemoveAt(POSITION position);
 
- 	// inserting before or after a given position
 
- 	POSITION InsertBefore(POSITION position, ARG_TYPE newElement);
 
- 	POSITION InsertAfter(POSITION position, ARG_TYPE newElement);
 
- 	// helper functions (note: O(n) speed)
 
- 	POSITION Find(ARG_TYPE searchValue, POSITION startAfter = NULL) const;
 
- 		// defaults to starting at the HEAD, return NULL if not found
 
- 	POSITION FindIndex(int nIndex) const;
 
- 		// get the 'nIndex'th element (may return NULL)
 
- // Implementation
 
- protected:
 
- 	CNode* m_pNodeHead;
 
- 	CNode* m_pNodeTail;
 
- 	int m_nCount;
 
- 	CNode* m_pNodeFree;
 
- 	struct CPlex* m_pBlocks;
 
- 	int m_nBlockSize;
 
- 	CNode* NewNode(CNode*, CNode*);
 
- 	void FreeNode(CNode*);
 
- public:
 
- 	~CList();
 
- 	void Serialize(CArchive&);
 
- #ifdef _DEBUG
 
- 	void Dump(CDumpContext&) const;
 
- 	void AssertValid() const;
 
- #endif
 
- };
 
- /////////////////////////////////////////////////////////////////////////////
 
- // CList<TYPE, ARG_TYPE> inline functions
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE int CList<TYPE, ARG_TYPE>::GetCount() const
 
- 	{ return m_nCount; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE BOOL CList<TYPE, ARG_TYPE>::IsEmpty() const
 
- 	{ return m_nCount == 0; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE& CList<TYPE, ARG_TYPE>::GetHead()
 
- 	{ ASSERT(m_pNodeHead != NULL);
 
- 		return m_pNodeHead->data; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE CList<TYPE, ARG_TYPE>::GetHead() const
 
- 	{ ASSERT(m_pNodeHead != NULL);
 
- 		return m_pNodeHead->data; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE& CList<TYPE, ARG_TYPE>::GetTail()
 
- 	{ ASSERT(m_pNodeTail != NULL);
 
- 		return m_pNodeTail->data; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE CList<TYPE, ARG_TYPE>::GetTail() const
 
- 	{ ASSERT(m_pNodeTail != NULL);
 
- 		return m_pNodeTail->data; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE POSITION CList<TYPE, ARG_TYPE>::GetHeadPosition() const
 
- 	{ return (POSITION) m_pNodeHead; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE POSITION CList<TYPE, ARG_TYPE>::GetTailPosition() const
 
- 	{ return (POSITION) m_pNodeTail; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE& CList<TYPE, ARG_TYPE>::GetNext(POSITION& rPosition) // return *Position++
 
- 	{ CNode* pNode = (CNode*) rPosition;
 
- 		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 		rPosition = (POSITION) pNode->pNext;
 
- 		return pNode->data; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE CList<TYPE, ARG_TYPE>::GetNext(POSITION& rPosition) const // return *Position++
 
- 	{ CNode* pNode = (CNode*) rPosition;
 
- 		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 		rPosition = (POSITION) pNode->pNext;
 
- 		return pNode->data; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE& CList<TYPE, ARG_TYPE>::GetPrev(POSITION& rPosition) // return *Position--
 
- 	{ CNode* pNode = (CNode*) rPosition;
 
- 		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 		rPosition = (POSITION) pNode->pPrev;
 
- 		return pNode->data; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE CList<TYPE, ARG_TYPE>::GetPrev(POSITION& rPosition) const // return *Position--
 
- 	{ CNode* pNode = (CNode*) rPosition;
 
- 		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 		rPosition = (POSITION) pNode->pPrev;
 
- 		return pNode->data; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE& CList<TYPE, ARG_TYPE>::GetAt(POSITION position)
 
- 	{ CNode* pNode = (CNode*) position;
 
- 		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 		return pNode->data; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE TYPE CList<TYPE, ARG_TYPE>::GetAt(POSITION position) const
 
- 	{ CNode* pNode = (CNode*) position;
 
- 		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 		return pNode->data; }
 
- template<class TYPE, class ARG_TYPE>
 
- AFX_INLINE void CList<TYPE, ARG_TYPE>::SetAt(POSITION pos, ARG_TYPE newElement)
 
- 	{ CNode* pNode = (CNode*) pos;
 
- 		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 		pNode->data = newElement; }
 
- template<class TYPE, class ARG_TYPE>
 
- CList<TYPE, ARG_TYPE>::CList(int nBlockSize)
 
- {
 
- 	ASSERT(nBlockSize > 0);
 
- 	m_nCount = 0;
 
- 	m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
 
- 	m_pBlocks = NULL;
 
- 	m_nBlockSize = nBlockSize;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CList<TYPE, ARG_TYPE>::RemoveAll()
 
- {
 
- 	ASSERT_VALID(this);
 
- 	// destroy elements
 
- 	CNode* pNode;
 
- 	for (pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext)
 
- 		DestructElements<TYPE>(&pNode->data, 1);
 
- 	m_nCount = 0;
 
- 	m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
 
- 	m_pBlocks->FreeDataChain();
 
- 	m_pBlocks = NULL;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- CList<TYPE, ARG_TYPE>::~CList()
 
- {
 
- 	RemoveAll();
 
- 	ASSERT(m_nCount == 0);
 
- }
 
- /////////////////////////////////////////////////////////////////////////////
 
- // Node helpers
 
- //
 
- // Implementation note: CNode's are stored in CPlex blocks and
 
- //  chained together. Free blocks are maintained in a singly linked list
 
- //  using the 'pNext' member of CNode with 'm_pNodeFree' as the head.
 
- //  Used blocks are maintained in a doubly linked list using both 'pNext'
 
- //  and 'pPrev' as links and 'm_pNodeHead' and 'm_pNodeTail'
 
- //   as the head/tail.
 
- //
 
- // We never free a CPlex block unless the List is destroyed or RemoveAll()
 
- //  is used - so the total number of CPlex blocks may grow large depending
 
- //  on the maximum past size of the list.
 
- //
 
- template<class TYPE, class ARG_TYPE>
 
- CList<TYPE, ARG_TYPE>::CNode*
 
- CList<TYPE, ARG_TYPE>::NewNode(CList::CNode* pPrev, CList::CNode* pNext)
 
- {
 
- 	if (m_pNodeFree == NULL)
 
- 	{
 
- 		// add another block
 
- 		CPlex* pNewBlock = CPlex::Create(m_pBlocks, m_nBlockSize,
 
- 				 sizeof(CNode));
 
- 		// chain them into free list
 
- 		CNode* pNode = (CNode*) pNewBlock->data();
 
- 		// free in reverse order to make it easier to debug
 
- 		pNode += m_nBlockSize - 1;
 
- 		for (int i = m_nBlockSize-1; i >= 0; i--, pNode--)
 
- 		{
 
- 			pNode->pNext = m_pNodeFree;
 
- 			m_pNodeFree = pNode;
 
- 		}
 
- 	}
 
- 	ASSERT(m_pNodeFree != NULL);  // we must have something
 
- #ifndef __BORLANDC__
 
- 	CList::CNode* pNode = m_pNodeFree;
 
- #else
 
- 	CList<TYPE, ARG_TYPE>::CNode* pNode = m_pNodeFree;
 
- #endif
 
- 	m_pNodeFree = m_pNodeFree->pNext;
 
- 	pNode->pPrev = pPrev;
 
- 	pNode->pNext = pNext;
 
- 	m_nCount++;
 
- 	ASSERT(m_nCount > 0);  // make sure we don't overflow
 
- 	ConstructElements<TYPE>(&pNode->data, 1);
 
- 	return pNode;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CList<TYPE, ARG_TYPE>::FreeNode(CList::CNode* pNode)
 
- {
 
- 	DestructElements<TYPE>(&pNode->data, 1);
 
- 	pNode->pNext = m_pNodeFree;
 
- 	m_pNodeFree = pNode;
 
- 	m_nCount--;
 
- 	ASSERT(m_nCount >= 0);  // make sure we don't underflow
 
- 	// if no more elements, cleanup completely
 
- 	if (m_nCount == 0)
 
- 		RemoveAll();
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- POSITION CList<TYPE, ARG_TYPE>::AddHead(ARG_TYPE newElement)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CNode* pNewNode = NewNode(NULL, m_pNodeHead);
 
- 	pNewNode->data = newElement;
 
- 	if (m_pNodeHead != NULL)
 
- 		m_pNodeHead->pPrev = pNewNode;
 
- 	else
 
- 		m_pNodeTail = pNewNode;
 
- 	m_pNodeHead = pNewNode;
 
- 	return (POSITION) pNewNode;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- POSITION CList<TYPE, ARG_TYPE>::AddTail(ARG_TYPE newElement)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CNode* pNewNode = NewNode(m_pNodeTail, NULL);
 
- 	pNewNode->data = newElement;
 
- 	if (m_pNodeTail != NULL)
 
- 		m_pNodeTail->pNext = pNewNode;
 
- 	else
 
- 		m_pNodeHead = pNewNode;
 
- 	m_pNodeTail = pNewNode;
 
- 	return (POSITION) pNewNode;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CList<TYPE, ARG_TYPE>::AddHead(CList* pNewList)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(pNewList != NULL);
 
- 	ASSERT_VALID(pNewList);
 
- 	// add a list of same elements to head (maintain order)
 
- 	POSITION pos = pNewList->GetTailPosition();
 
- 	while (pos != NULL)
 
- 		AddHead(pNewList->GetPrev(pos));
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CList<TYPE, ARG_TYPE>::AddTail(CList* pNewList)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(pNewList != NULL);
 
- 	ASSERT_VALID(pNewList);
 
- 	// add a list of same elements
 
- 	POSITION pos = pNewList->GetHeadPosition();
 
- 	while (pos != NULL)
 
- 		AddTail(pNewList->GetNext(pos));
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- TYPE CList<TYPE, ARG_TYPE>::RemoveHead()
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(m_pNodeHead != NULL);  // don't call on empty list !!!
 
- 	ASSERT(AfxIsValidAddress(m_pNodeHead, sizeof(CNode)));
 
- 	CNode* pOldNode = m_pNodeHead;
 
- 	TYPE returnValue = pOldNode->data;
 
- 	m_pNodeHead = pOldNode->pNext;
 
- 	if (m_pNodeHead != NULL)
 
- 		m_pNodeHead->pPrev = NULL;
 
- 	else
 
- 		m_pNodeTail = NULL;
 
- 	FreeNode(pOldNode);
 
- 	return returnValue;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- TYPE CList<TYPE, ARG_TYPE>::RemoveTail()
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(m_pNodeTail != NULL);  // don't call on empty list !!!
 
- 	ASSERT(AfxIsValidAddress(m_pNodeTail, sizeof(CNode)));
 
- 	CNode* pOldNode = m_pNodeTail;
 
- 	TYPE returnValue = pOldNode->data;
 
- 	m_pNodeTail = pOldNode->pPrev;
 
- 	if (m_pNodeTail != NULL)
 
- 		m_pNodeTail->pNext = NULL;
 
- 	else
 
- 		m_pNodeHead = NULL;
 
- 	FreeNode(pOldNode);
 
- 	return returnValue;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- POSITION CList<TYPE, ARG_TYPE>::InsertBefore(POSITION position, ARG_TYPE newElement)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	if (position == NULL)
 
- 		return AddHead(newElement); // insert before nothing -> head of the list
 
- 	// Insert it before position
 
- 	CNode* pOldNode = (CNode*) position;
 
- 	CNode* pNewNode = NewNode(pOldNode->pPrev, pOldNode);
 
- 	pNewNode->data = newElement;
 
- 	if (pOldNode->pPrev != NULL)
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pOldNode->pPrev, sizeof(CNode)));
 
- 		pOldNode->pPrev->pNext = pNewNode;
 
- 	}
 
- 	else
 
- 	{
 
- 		ASSERT(pOldNode == m_pNodeHead);
 
- 		m_pNodeHead = pNewNode;
 
- 	}
 
- 	pOldNode->pPrev = pNewNode;
 
- 	return (POSITION) pNewNode;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- POSITION CList<TYPE, ARG_TYPE>::InsertAfter(POSITION position, ARG_TYPE newElement)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	if (position == NULL)
 
- 		return AddTail(newElement); // insert after nothing -> tail of the list
 
- 	// Insert it before position
 
- 	CNode* pOldNode = (CNode*) position;
 
- 	ASSERT(AfxIsValidAddress(pOldNode, sizeof(CNode)));
 
- 	CNode* pNewNode = NewNode(pOldNode, pOldNode->pNext);
 
- 	pNewNode->data = newElement;
 
- 	if (pOldNode->pNext != NULL)
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pOldNode->pNext, sizeof(CNode)));
 
- 		pOldNode->pNext->pPrev = pNewNode;
 
- 	}
 
- 	else
 
- 	{
 
- 		ASSERT(pOldNode == m_pNodeTail);
 
- 		m_pNodeTail = pNewNode;
 
- 	}
 
- 	pOldNode->pNext = pNewNode;
 
- 	return (POSITION) pNewNode;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CList<TYPE, ARG_TYPE>::RemoveAt(POSITION position)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CNode* pOldNode = (CNode*) position;
 
- 	ASSERT(AfxIsValidAddress(pOldNode, sizeof(CNode)));
 
- 	// remove pOldNode from list
 
- 	if (pOldNode == m_pNodeHead)
 
- 	{
 
- 		m_pNodeHead = pOldNode->pNext;
 
- 	}
 
- 	else
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pOldNode->pPrev, sizeof(CNode)));
 
- 		pOldNode->pPrev->pNext = pOldNode->pNext;
 
- 	}
 
- 	if (pOldNode == m_pNodeTail)
 
- 	{
 
- 		m_pNodeTail = pOldNode->pPrev;
 
- 	}
 
- 	else
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pOldNode->pNext, sizeof(CNode)));
 
- 		pOldNode->pNext->pPrev = pOldNode->pPrev;
 
- 	}
 
- 	FreeNode(pOldNode);
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- POSITION CList<TYPE, ARG_TYPE>::FindIndex(int nIndex) const
 
- {
 
- 	ASSERT_VALID(this);
 
- 	if (nIndex >= m_nCount || nIndex < 0)
 
- 		return NULL;  // went too far
 
- 	CNode* pNode = m_pNodeHead;
 
- 	while (nIndex--)
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 		pNode = pNode->pNext;
 
- 	}
 
- 	return (POSITION) pNode;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- POSITION CList<TYPE, ARG_TYPE>::Find(ARG_TYPE searchValue, POSITION startAfter) const
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CNode* pNode = (CNode*) startAfter;
 
- 	if (pNode == NULL)
 
- 	{
 
- 		pNode = m_pNodeHead;  // start at head
 
- 	}
 
- 	else
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 		pNode = pNode->pNext;  // start after the one specified
 
- 	}
 
- 	for (; pNode != NULL; pNode = pNode->pNext)
 
- 		if (CompareElements<TYPE>(&pNode->data, &searchValue))
 
- 			return (POSITION)pNode;
 
- 	return NULL;
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CList<TYPE, ARG_TYPE>::Serialize(CArchive& ar)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CObject::Serialize(ar);
 
- 	if (ar.IsStoring())
 
- 	{
 
- 		ar.WriteCount(m_nCount);
 
- 		for (CNode* pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext)
 
- 		{
 
- 			ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 			SerializeElements<TYPE>(ar, &pNode->data, 1);
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		DWORD nNewCount = ar.ReadCount();
 
- 		while (nNewCount--)
 
- 		{
 
- 			TYPE newData;
 
- 			SerializeElements<TYPE>(ar, &newData, 1);
 
- 			AddTail(newData);
 
- 		}
 
- 	}
 
- }
 
- #ifdef _DEBUG
 
- template<class TYPE, class ARG_TYPE>
 
- void CList<TYPE, ARG_TYPE>::Dump(CDumpContext& dc) const
 
- {
 
- 	CObject::Dump(dc);
 
- 	dc << "with " << m_nCount << " elements";
 
- 	if (dc.GetDepth() > 0)
 
- 	{
 
- 		POSITION pos = GetHeadPosition();
 
- 		while (pos != NULL)
 
- 		{
 
- 			dc << "\n";
 
- 			DumpElements<TYPE>(dc, &((CList*)this)->GetNext(pos), 1);
 
- 		}
 
- 	}
 
- 	dc << "\n";
 
- }
 
- template<class TYPE, class ARG_TYPE>
 
- void CList<TYPE, ARG_TYPE>::AssertValid() const
 
- {
 
- 	CObject::AssertValid();
 
- 	if (m_nCount == 0)
 
- 	{
 
- 		// empty list
 
- 		ASSERT(m_pNodeHead == NULL);
 
- 		ASSERT(m_pNodeTail == NULL);
 
- 	}
 
- 	else
 
- 	{
 
- 		// non-empty list
 
- 		ASSERT(AfxIsValidAddress(m_pNodeHead, sizeof(CNode)));
 
- 		ASSERT(AfxIsValidAddress(m_pNodeTail, sizeof(CNode)));
 
- 	}
 
- }
 
- #endif //_DEBUG
 
- /////////////////////////////////////////////////////////////////////////////
 
- // CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- class CMap : public CObject
 
- {
 
- protected:
 
- 	// Association
 
- 	struct CAssoc
 
- 	{
 
- 		CAssoc* pNext;
 
- 		UINT nHashValue;  // needed for efficient iteration
 
- 		KEY key;
 
- 		VALUE value;
 
- 	};
 
- public:
 
- // Construction
 
- 	CMap(int nBlockSize = 10);
 
- // Attributes
 
- 	// number of elements
 
- 	int GetCount() const;
 
- 	BOOL IsEmpty() const;
 
- 	// Lookup
 
- 	BOOL Lookup(ARG_KEY key, VALUE& rValue) const;
 
- // Operations
 
- 	// Lookup and add if not there
 
- 	VALUE& operator[](ARG_KEY key);
 
- 	// add a new (key, value) pair
 
- 	void SetAt(ARG_KEY key, ARG_VALUE newValue);
 
- 	// removing existing (key, ?) pair
 
- 	BOOL RemoveKey(ARG_KEY key);
 
- 	void RemoveAll();
 
- 	// iterating all (key, value) pairs
 
- 	POSITION GetStartPosition() const;
 
- 	void GetNextAssoc(POSITION& rNextPosition, KEY& rKey, VALUE& rValue) const;
 
- 	// advanced features for derived classes
 
- 	UINT GetHashTableSize() const;
 
- 	void InitHashTable(UINT hashSize, BOOL bAllocNow = TRUE);
 
- // Implementation
 
- protected:
 
- 	CAssoc** m_pHashTable;
 
- 	UINT m_nHashTableSize;
 
- 	int m_nCount;
 
- 	CAssoc* m_pFreeList;
 
- 	struct CPlex* m_pBlocks;
 
- 	int m_nBlockSize;
 
- 	CAssoc* NewAssoc();
 
- 	void FreeAssoc(CAssoc*);
 
- 	CAssoc* GetAssocAt(ARG_KEY, UINT&) const;
 
- public:
 
- 	~CMap();
 
- 	void Serialize(CArchive&);
 
- #ifdef _DEBUG
 
- 	void Dump(CDumpContext&) const;
 
- 	void AssertValid() const;
 
- #endif
 
- };
 
- /////////////////////////////////////////////////////////////////////////////
 
- // CMap<KEY, ARG_KEY, VALUE, ARG_VALUE> inline functions
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- AFX_INLINE int CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetCount() const
 
- 	{ return m_nCount; }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- AFX_INLINE BOOL CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::IsEmpty() const
 
- 	{ return m_nCount == 0; }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- AFX_INLINE void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::SetAt(ARG_KEY key, ARG_VALUE newValue)
 
- 	{ (*this)[key] = newValue; }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- AFX_INLINE POSITION CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetStartPosition() const
 
- 	{ return (m_nCount == 0) ? NULL : BEFORE_START_POSITION; }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- AFX_INLINE UINT CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetHashTableSize() const
 
- 	{ return m_nHashTableSize; }
 
- /////////////////////////////////////////////////////////////////////////////
 
- // CMap<KEY, ARG_KEY, VALUE, ARG_VALUE> out-of-line functions
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::CMap(int nBlockSize)
 
- {
 
- 	ASSERT(nBlockSize > 0);
 
- 	m_pHashTable = NULL;
 
- 	m_nHashTableSize = 17;  // default size
 
- 	m_nCount = 0;
 
- 	m_pFreeList = NULL;
 
- 	m_pBlocks = NULL;
 
- 	m_nBlockSize = nBlockSize;
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::InitHashTable(
 
- 	UINT nHashSize, BOOL bAllocNow)
 
- //
 
- // Used to force allocation of a hash table or to override the default
 
- //   hash table size of (which is fairly small)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(m_nCount == 0);
 
- 	ASSERT(nHashSize > 0);
 
- 	if (m_pHashTable != NULL)
 
- 	{
 
- 		// free hash table
 
- 		delete[] m_pHashTable;
 
- 		m_pHashTable = NULL;
 
- 	}
 
- 	if (bAllocNow)
 
- 	{
 
- 		m_pHashTable = new CAssoc* [nHashSize];
 
- 		memset(m_pHashTable, 0, sizeof(CAssoc*) * nHashSize);
 
- 	}
 
- 	m_nHashTableSize = nHashSize;
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::RemoveAll()
 
- {
 
- 	ASSERT_VALID(this);
 
- 	if (m_pHashTable != NULL)
 
- 	{
 
- 		// destroy elements (values and keys)
 
- 		for (UINT nHash = 0; nHash < m_nHashTableSize; nHash++)
 
- 		{
 
- 			CAssoc* pAssoc;
 
- 			for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL;
 
- 			  pAssoc = pAssoc->pNext)
 
- 			{
 
- 				DestructElements<VALUE>(&pAssoc->value, 1);
 
- 				DestructElements<KEY>(&pAssoc->key, 1);
 
- 			}
 
- 		}
 
- 	}
 
- 	// free hash table
 
- 	delete[] m_pHashTable;
 
- 	m_pHashTable = NULL;
 
- 	m_nCount = 0;
 
- 	m_pFreeList = NULL;
 
- 	m_pBlocks->FreeDataChain();
 
- 	m_pBlocks = NULL;
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::~CMap()
 
- {
 
- 	RemoveAll();
 
- 	ASSERT(m_nCount == 0);
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::CAssoc*
 
- CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::NewAssoc()
 
- {
 
- 	if (m_pFreeList == NULL)
 
- 	{
 
- 		// add another block
 
- 		CPlex* newBlock = CPlex::Create(m_pBlocks, m_nBlockSize, sizeof(CMap::CAssoc));
 
- 		// chain them into free list
 
- 		CMap::CAssoc* pAssoc = (CMap::CAssoc*) newBlock->data();
 
- 		// free in reverse order to make it easier to debug
 
- 		pAssoc += m_nBlockSize - 1;
 
- 		for (int i = m_nBlockSize-1; i >= 0; i--, pAssoc--)
 
- 		{
 
- 			pAssoc->pNext = m_pFreeList;
 
- 			m_pFreeList = pAssoc;
 
- 		}
 
- 	}
 
- 	ASSERT(m_pFreeList != NULL);  // we must have something
 
- 	CMap::CAssoc* pAssoc = m_pFreeList;
 
- 	m_pFreeList = m_pFreeList->pNext;
 
- 	m_nCount++;
 
- 	ASSERT(m_nCount > 0);  // make sure we don't overflow
 
- 	ConstructElements<KEY>(&pAssoc->key, 1);
 
- 	ConstructElements<VALUE>(&pAssoc->value, 1);   // special construct values
 
- 	return pAssoc;
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::FreeAssoc(CMap::CAssoc* pAssoc)
 
- {
 
- 	DestructElements<VALUE>(&pAssoc->value, 1);
 
- 	DestructElements<KEY>(&pAssoc->key, 1);
 
- 	pAssoc->pNext = m_pFreeList;
 
- 	m_pFreeList = pAssoc;
 
- 	m_nCount--;
 
- 	ASSERT(m_nCount >= 0);  // make sure we don't underflow
 
- 	// if no more elements, cleanup completely
 
- 	if (m_nCount == 0)
 
- 		RemoveAll();
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::CAssoc*
 
- CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetAssocAt(ARG_KEY key, UINT& nHash) const
 
- // find association (or return NULL)
 
- {
 
- 	nHash = HashKey<ARG_KEY>(key) % m_nHashTableSize;
 
- 	if (m_pHashTable == NULL)
 
- 		return NULL;
 
- 	// see if it exists
 
- 	CAssoc* pAssoc;
 
- 	for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL; pAssoc = pAssoc->pNext)
 
- 	{
 
- 		if (CompareElements(&pAssoc->key, &key))
 
- 			return pAssoc;
 
- 	}
 
- 	return NULL;
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- BOOL CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::Lookup(ARG_KEY key, VALUE& rValue) const
 
- {
 
- 	ASSERT_VALID(this);
 
- 	UINT nHash;
 
- 	CAssoc* pAssoc = GetAssocAt(key, nHash);
 
- 	if (pAssoc == NULL)
 
- 		return FALSE;  // not in map
 
- 	rValue = pAssoc->value;
 
- 	return TRUE;
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- VALUE& CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::operator[](ARG_KEY key)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	UINT nHash;
 
- 	CAssoc* pAssoc;
 
- 	if ((pAssoc = GetAssocAt(key, nHash)) == NULL)
 
- 	{
 
- 		if (m_pHashTable == NULL)
 
- 			InitHashTable(m_nHashTableSize);
 
- 		// it doesn't exist, add a new Association
 
- 		pAssoc = NewAssoc();
 
- 		pAssoc->nHashValue = nHash;
 
- 		pAssoc->key = key;
 
- 		// 'pAssoc->value' is a constructed object, nothing more
 
- 		// put into hash table
 
- 		pAssoc->pNext = m_pHashTable[nHash];
 
- 		m_pHashTable[nHash] = pAssoc;
 
- 	}
 
- 	return pAssoc->value;  // return new reference
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- BOOL CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::RemoveKey(ARG_KEY key)
 
- // remove key - return TRUE if removed
 
- {
 
- 	ASSERT_VALID(this);
 
- 	if (m_pHashTable == NULL)
 
- 		return FALSE;  // nothing in the table
 
- 	CAssoc** ppAssocPrev;
 
- 	ppAssocPrev = &m_pHashTable[HashKey<ARG_KEY>(key) % m_nHashTableSize];
 
- 	CAssoc* pAssoc;
 
- 	for (pAssoc = *ppAssocPrev; pAssoc != NULL; pAssoc = pAssoc->pNext)
 
- 	{
 
- 		if (CompareElements(&pAssoc->key, &key))
 
- 		{
 
- 			// remove it
 
- 			*ppAssocPrev = pAssoc->pNext;  // remove from list
 
- 			FreeAssoc(pAssoc);
 
- 			return TRUE;
 
- 		}
 
- 		ppAssocPrev = &pAssoc->pNext;
 
- 	}
 
- 	return FALSE;  // not found
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetNextAssoc(POSITION& rNextPosition,
 
- 	KEY& rKey, VALUE& rValue) const
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(m_pHashTable != NULL);  // never call on empty map
 
- 	CAssoc* pAssocRet = (CAssoc*)rNextPosition;
 
- 	ASSERT(pAssocRet != NULL);
 
- 	if (pAssocRet == (CAssoc*) BEFORE_START_POSITION)
 
- 	{
 
- 		// find the first association
 
- 		for (UINT nBucket = 0; nBucket < m_nHashTableSize; nBucket++)
 
- 			if ((pAssocRet = m_pHashTable[nBucket]) != NULL)
 
- 				break;
 
- 		ASSERT(pAssocRet != NULL);  // must find something
 
- 	}
 
- 	// find next association
 
- 	ASSERT(AfxIsValidAddress(pAssocRet, sizeof(CAssoc)));
 
- 	CAssoc* pAssocNext;
 
- 	if ((pAssocNext = pAssocRet->pNext) == NULL)
 
- 	{
 
- 		// go to next bucket
 
- 		for (UINT nBucket = pAssocRet->nHashValue + 1;
 
- 		  nBucket < m_nHashTableSize; nBucket++)
 
- 			if ((pAssocNext = m_pHashTable[nBucket]) != NULL)
 
- 				break;
 
- 	}
 
- 	rNextPosition = (POSITION) pAssocNext;
 
- 	// fill in return data
 
- 	rKey = pAssocRet->key;
 
- 	rValue = pAssocRet->value;
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::Serialize(CArchive& ar)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CObject::Serialize(ar);
 
- 	if (ar.IsStoring())
 
- 	{
 
- 		ar.WriteCount(m_nCount);
 
- 		if (m_nCount == 0)
 
- 			return;  // nothing more to do
 
- 		ASSERT(m_pHashTable != NULL);
 
- 		for (UINT nHash = 0; nHash < m_nHashTableSize; nHash++)
 
- 		{
 
- 			CAssoc* pAssoc;
 
- 			for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL;
 
- 			  pAssoc = pAssoc->pNext)
 
- 			{
 
- 				SerializeElements<KEY>(ar, &pAssoc->key, 1);
 
- 				SerializeElements<VALUE>(ar, &pAssoc->value, 1);
 
- 			}
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		DWORD nNewCount = ar.ReadCount();
 
- 		while (nNewCount--)
 
- 		{
 
- 			KEY newKey;
 
- 			VALUE newValue;
 
- 			SerializeElements<KEY>(ar, &newKey, 1);
 
- 			SerializeElements<VALUE>(ar, &newValue, 1);
 
- 			SetAt(newKey, newValue);
 
- 		}
 
- 	}
 
- }
 
- #ifdef _DEBUG
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::Dump(CDumpContext& dc) const
 
- {
 
- 	CObject::Dump(dc);
 
- 	dc << "with " << m_nCount << " elements";
 
- 	if (dc.GetDepth() > 0)
 
- 	{
 
- 		// Dump in format "[key] -> value"
 
- 		KEY key;
 
- 		VALUE val;
 
- 		POSITION pos = GetStartPosition();
 
- 		while (pos != NULL)
 
- 		{
 
- 			GetNextAssoc(pos, key, val);
 
- 			dc << "\n\t[";
 
- 			DumpElements<KEY>(dc, &key, 1);
 
- 			dc << "] = ";
 
- 			DumpElements<VALUE>(dc, &val, 1);
 
- 		}
 
- 	}
 
- 	dc << "\n";
 
- }
 
- template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
 
- void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::AssertValid() const
 
- {
 
- 	CObject::AssertValid();
 
- 	ASSERT(m_nHashTableSize > 0);
 
- 	ASSERT(m_nCount == 0 || m_pHashTable != NULL);
 
- 		// non-empty map should have hash table
 
- }
 
- #endif //_DEBUG
 
- /////////////////////////////////////////////////////////////////////////////
 
- // CTypedPtrArray<BASE_CLASS, TYPE>
 
- template<class BASE_CLASS, class TYPE>
 
- class CTypedPtrArray : public BASE_CLASS
 
- {
 
- public:
 
- 	// Accessing elements
 
- 	TYPE GetAt(int nIndex) const
 
- 		{ return (TYPE)BASE_CLASS::GetAt(nIndex); }
 
- 	TYPE& ElementAt(int nIndex)
 
- 		{ return (TYPE&)BASE_CLASS::ElementAt(nIndex); }
 
- 	void SetAt(int nIndex, TYPE ptr)
 
- 		{ BASE_CLASS::SetAt(nIndex, ptr); }
 
- 	// Potentially growing the array
 
- 	void SetAtGrow(int nIndex, TYPE newElement)
 
- 	   { BASE_CLASS::SetAtGrow(nIndex, newElement); }
 
- 	int Add(TYPE newElement)
 
- 	   { return BASE_CLASS::Add(newElement); }
 
- 	int Append(const CTypedPtrArray<BASE_CLASS, TYPE>& src)
 
- 	   { return BASE_CLASS::Append(src); }
 
- 	void Copy(const CTypedPtrArray<BASE_CLASS, TYPE>& src)
 
- 		{ BASE_CLASS::Copy(src); }
 
- 	// Operations that move elements around
 
- 	void InsertAt(int nIndex, TYPE newElement, int nCount = 1)
 
- 		{ BASE_CLASS::InsertAt(nIndex, newElement, nCount); }
 
- 	void InsertAt(int nStartIndex, CTypedPtrArray<BASE_CLASS, TYPE>* pNewArray)
 
- 	   { BASE_CLASS::InsertAt(nStartIndex, pNewArray); }
 
- 	// overloaded operator helpers
 
- 	TYPE operator[](int nIndex) const
 
- 		{ return (TYPE)BASE_CLASS::operator[](nIndex); }
 
- 	TYPE& operator[](int nIndex)
 
- 		{ return (TYPE&)BASE_CLASS::operator[](nIndex); }
 
- };
 
- /////////////////////////////////////////////////////////////////////////////
 
- // CTypedPtrList<BASE_CLASS, TYPE>
 
- template<class BASE_CLASS, class TYPE>
 
- class _CTypedPtrList : public BASE_CLASS
 
- {
 
- public:
 
- // Construction
 
- 	_CTypedPtrList(int nBlockSize = 10)
 
- 		: BASE_CLASS(nBlockSize) { }
 
- 	// peek at head or tail
 
- 	TYPE& GetHead()
 
- 		{ return (TYPE&)BASE_CLASS::GetHead(); }
 
- 	TYPE GetHead() const
 
- 		{ return (TYPE)BASE_CLASS::GetHead(); }
 
- 	TYPE& GetTail()
 
- 		{ return (TYPE&)BASE_CLASS::GetTail(); }
 
- 	TYPE GetTail() const
 
- 		{ return (TYPE)BASE_CLASS::GetTail(); }
 
- 	// get head or tail (and remove it) - don't call on empty list!
 
- 	TYPE RemoveHead()
 
- 		{ return (TYPE)BASE_CLASS::RemoveHead(); }
 
- 	TYPE RemoveTail()
 
- 		{ return (TYPE)BASE_CLASS::RemoveTail(); }
 
- 	// iteration
 
- 	TYPE& GetNext(POSITION& rPosition)
 
- 		{ return (TYPE&)BASE_CLASS::GetNext(rPosition); }
 
- 	TYPE GetNext(POSITION& rPosition) const
 
- 		{ return (TYPE)BASE_CLASS::GetNext(rPosition); }
 
- 	TYPE& GetPrev(POSITION& rPosition)
 
- 		{ return (TYPE&)BASE_CLASS::GetPrev(rPosition); }
 
- 	TYPE GetPrev(POSITION& rPosition) const
 
- 		{ return (TYPE)BASE_CLASS::GetPrev(rPosition); }
 
- 	// getting/modifying an element at a given position
 
- 	TYPE& GetAt(POSITION position)
 
- 		{ return (TYPE&)BASE_CLASS::GetAt(position); }
 
- 	TYPE GetAt(POSITION position) const
 
- 		{ return (TYPE)BASE_CLASS::GetAt(position); }
 
- 	void SetAt(POSITION pos, TYPE newElement)
 
- 		{ BASE_CLASS::SetAt(pos, newElement); }
 
- };
 
- template<class BASE_CLASS, class TYPE>
 
- class CTypedPtrList : public _CTypedPtrList<BASE_CLASS, TYPE>
 
- {
 
- public:
 
- // Construction
 
- 	CTypedPtrList(int nBlockSize = 10)
 
- 		: _CTypedPtrList<BASE_CLASS, TYPE>(nBlockSize) { }
 
- 	// add before head or after tail
 
- 	POSITION AddHead(TYPE newElement)
 
- 		{ return BASE_CLASS::AddHead(newElement); }
 
- 	POSITION AddTail(TYPE newElement)
 
- 		{ return BASE_CLASS::AddTail(newElement); }
 
- 	// add another list of elements before head or after tail
 
- 	void AddHead(CTypedPtrList<BASE_CLASS, TYPE>* pNewList)
 
- 		{ BASE_CLASS::AddHead(pNewList); }
 
- 	void AddTail(CTypedPtrList<BASE_CLASS, TYPE>* pNewList)
 
- 		{ BASE_CLASS::AddTail(pNewList); }
 
- };
 
- #ifndef __BORLANDC__ // Illegal use of undefined symbol "TYPE" in specialization
 
- // need specialized version for CObList because of AddHead/Tail ambiguity
 
- template<> class CTypedPtrList<CObList, CObList*>
 
- 	: public _CTypedPtrList<CObList, CObList*>
 
- {
 
- public:
 
- // Construction
 
- 	CTypedPtrList(int nBlockSize = 10)
 
- 		: _CTypedPtrList<CObList, CObList*>(nBlockSize) { }
 
- 	// add before head or after tail
 
- 	POSITION AddHead(TYPE newElement)
 
- 		{ return _CTypedPtrList<CObList, CObList*>::AddHead((CObject*)newElement); }
 
- 	POSITION AddTail(TYPE newElement)
 
- 		{ return _CTypedPtrList<CObList, CObList*>::AddTail((CObject*)newElement); }
 
- 	// add another list of elements before head or after tail
 
- 	void AddHead(CTypedPtrList<BASE_CLASS, TYPE>* pNewList)
 
- 		{ _CTypedPtrList<CObList, CObList*>::AddHead(pNewList); }
 
- 	void AddTail(CTypedPtrList<BASE_CLASS, TYPE>* pNewList)
 
- 		{ _CTypedPtrList<CObList, CObList*>::AddTail(pNewList); }
 
- };
 
- // need specialized version for CPtrList because of AddHead/Tail ambiguity
 
- template<> class CTypedPtrList<CPtrList, CPtrList*>
 
- 	: public _CTypedPtrList<CPtrList, CPtrList*>
 
- {
 
- public:
 
- // Construction
 
- 	CTypedPtrList(int nBlockSize = 10)
 
- 		: _CTypedPtrList<CPtrList, CPtrList*>(nBlockSize) { }
 
- 	// add before head or after tail
 
- 	POSITION AddHead(TYPE newElement)
 
- 		{ return _CTypedPtrList<CPtrList, CPtrList*>::AddHead((void*)newElement); }
 
- 	POSITION AddTail(TYPE newElement)
 
- 		{ return _CTypedPtrList<CPtrList, CPtrList*>::AddTail((void*)newElement); }
 
- 	// add another list of elements before head or after tail
 
- 	void AddHead(CTypedPtrList<BASE_CLASS, TYPE>* pNewList)
 
- 		{ _CTypedPtrList<CPtrList, CPtrList*>::AddHead(pNewList); }
 
- 	void AddTail(CTypedPtrList<BASE_CLASS, TYPE>* pNewList)
 
- 		{ _CTypedPtrList<CPtrList, CPtrList*>::AddTail(pNewList); }
 
- };
 
- #endif // __BORLANDC__
 
- /////////////////////////////////////////////////////////////////////////////
 
- // CTypedPtrMap<BASE_CLASS, KEY, VALUE>
 
- template<class BASE_CLASS, class KEY, class VALUE>
 
- class CTypedPtrMap : public BASE_CLASS
 
- {
 
- public:
 
- // Construction
 
- 	CTypedPtrMap(int nBlockSize = 10)
 
- 		: BASE_CLASS(nBlockSize) { }
 
- 	// Lookup
 
- 	BOOL Lookup(BASE_CLASS::BASE_ARG_KEY key, VALUE& rValue) const
 
- 		{ return BASE_CLASS::Lookup(key, (BASE_CLASS::BASE_VALUE&)rValue); }
 
- 	// Lookup and add if not there
 
- 	VALUE& operator[](BASE_CLASS::BASE_ARG_KEY key)
 
- 		{ return (VALUE&)BASE_CLASS::operator[](key); }
 
- 	// add a new key (key, value) pair
 
- 	void SetAt(KEY key, VALUE newValue)
 
- 		{ BASE_CLASS::SetAt(key, newValue); }
 
- 	// removing existing (key, ?) pair
 
- 	BOOL RemoveKey(KEY key)
 
- 		{ return BASE_CLASS::RemoveKey(key); }
 
- 	// iteration
 
- 	void GetNextAssoc(POSITION& rPosition, KEY& rKey, VALUE& rValue) const
 
- 		{ BASE_CLASS::GetNextAssoc(rPosition, (BASE_CLASS::BASE_KEY&)rKey,
 
- 			(BASE_CLASS::BASE_VALUE&)rValue); }
 
- };
 
- /////////////////////////////////////////////////////////////////////////////
 
- #undef THIS_FILE
 
- #define THIS_FILE __FILE__
 
- #undef new
 
- #ifdef _REDEF_NEW
 
- #define new DEBUG_NEW
 
- #undef _REDEF_NEW
 
- #endif
 
- #ifdef _AFX_PACKING
 
- #pragma pack(pop)
 
- #endif
 
- #ifdef _AFX_MINREBUILD
 
- #pragma component(minrebuild, on)
 
- #endif
 
- #ifndef _AFX_FULLTYPEINFO
 
- #pragma component(mintypeinfo, off)
 
- #endif
 
- #endif //__AFXTEMPL_H__
 
- /////////////////////////////////////////////////////////////////////////////
 
 
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