| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248 | /* * Networking abstraction in PuTTY. * * The way this works is: a back end can choose to open any number * of sockets - including zero, which might be necessary in some. * It can register a bunch of callbacks (most notably for when  * data is received) for each socket, and it can call the networking * abstraction to send data without having to worry about blocking. * The stuff behind the abstraction takes care of selects and * nonblocking writes and all that sort of painful gubbins. */#ifndef PUTTY_NETWORK_H#define PUTTY_NETWORK_H#ifndef DONE_TYPEDEFS#define DONE_TYPEDEFStypedef struct conf_tag Conf;typedef struct backend_tag Backend;typedef struct terminal_tag Terminal;#endiftypedef struct SockAddr_tag *SockAddr;/* pay attention to levels of indirection */typedef struct socket_function_table **Socket;typedef struct plug_function_table **Plug;struct socket_function_table {    Plug(*plug) (Socket s, Plug p);    /* use a different plug (return the old one) */    /* if p is NULL, it doesn't change the plug */    /* but it does return the one it's using */    void (*close) (Socket s);    int (*write) (Socket s, const char *data, int len);    int (*write_oob) (Socket s, const char *data, int len);    void (*write_eof) (Socket s);    void (*flush) (Socket s);    void (*set_frozen) (Socket s, int is_frozen);    /* ignored by tcp, but vital for ssl */    const char *(*socket_error) (Socket s);    char *(*peer_info) (Socket s);};typedef union { void *p; int i; } accept_ctx_t;typedef Socket (*accept_fn_t)(accept_ctx_t ctx, Plug plug);struct plug_function_table {    void (*log)(Plug p, int type, SockAddr addr, int port,		const char *error_msg, int error_code);    /*     * Passes the client progress reports on the process of setting     * up the connection.     *      * 	- type==0 means we are about to try to connect to address     * 	  `addr' (error_msg and error_code are ignored)     * 	- type==1 means we have failed to connect to address `addr'     * 	  (error_msg and error_code are supplied). This is not a     * 	  fatal error - we may well have other candidate addresses     * 	  to fall back to. When it _is_ fatal, the closing()     * 	  function will be called.     *  - type==2 means that error_msg contains a line of generic     *    logging information about setting up the connection. This     *    will typically be a wodge of standard-error output from a     *    proxy command, so the receiver should probably prefix it to     *    indicate this.     */    void (*closing)     (Plug p, const char *error_msg, int error_code, int calling_back);    /* error_msg is NULL iff it is not an error (ie it closed normally) */    /* calling_back != 0 iff there is a Plug function */    /* currently running (would cure the fixme in try_send()) */    void (*receive) (Plug p, int urgent, char *data, int len);    /*     *  - urgent==0. `data' points to `len' bytes of perfectly     *    ordinary data.     *      *  - urgent==1. `data' points to `len' bytes of data,     *    which were read from before an Urgent pointer.     *      *  - urgent==2. `data' points to `len' bytes of data,     *    the first of which was the one at the Urgent mark.     */    void (*sent) (Plug p, int bufsize);    /*     * The `sent' function is called when the pending send backlog     * on a socket is cleared or partially cleared. The new backlog     * size is passed in the `bufsize' parameter.     */    int (*accepting)(Plug p, accept_fn_t constructor, accept_ctx_t ctx);    /*     * `accepting' is called only on listener-type sockets, and is     * passed a constructor function+context that will create a fresh     * Socket describing the connection. It returns nonzero if it     * doesn't want the connection for some reason, or 0 on success.     */};/* proxy indirection layer *//* NB, control of 'addr' is passed via new_connection, which takes * responsibility for freeing it */Socket new_connection(SockAddr addr, const char *hostname,		      int port, int privport,		      int oobinline, int nodelay, int keepalive,		      Plug plug, Conf *conf);Socket new_listener(const char *srcaddr, int port, Plug plug,                    int local_host_only, Conf *conf, int addressfamily);SockAddr name_lookup(const char *host, int port, char **canonicalname,		     Conf *conf, int addressfamily, void *frontend_for_logging,                     const char *lookup_reason_for_logging);int proxy_for_destination (SockAddr addr, const char *hostname, int port,                           Conf *conf);/* platform-dependent callback from new_connection() *//* (same caveat about addr as new_connection()) */Socket platform_new_connection(SockAddr addr, const char *hostname,			       int port, int privport,			       int oobinline, int nodelay, int keepalive,			       Plug plug, Conf *conf);/* socket functions */void sk_init(void);		       /* called once at program startup */void sk_cleanup(void);		       /* called just before program exit */SockAddr sk_namelookup(const char *host, char **canonicalname, int address_family);SockAddr sk_nonamelookup(const char *host);void sk_getaddr(SockAddr addr, char *buf, int buflen);int sk_addr_needs_port(SockAddr addr);int sk_hostname_is_local(const char *name);int sk_address_is_local(SockAddr addr);int sk_address_is_special_local(SockAddr addr);int sk_addrtype(SockAddr addr);void sk_addrcopy(SockAddr addr, char *buf);void sk_addr_free(SockAddr addr);/* sk_addr_dup generates another SockAddr which contains the same data * as the original one and can be freed independently. May not actually * physically _duplicate_ it: incrementing a reference count so that * one more free is required before it disappears is an acceptable * implementation. */SockAddr sk_addr_dup(SockAddr addr);#ifdef MPEXT// Resolve ambiguity with OpenSSL#define sk_new putty_sk_new#endif/* NB, control of 'addr' is passed via sk_new, which takes responsibility * for freeing it, as for new_connection() */Socket sk_new(SockAddr addr, int port, int privport, int oobinline,	      int nodelay, int keepalive, Plug p,#ifdef MPEXT              int timeout,              int sndbuf#endif	      );Socket sk_newlistener(const char *srcaddr, int port, Plug plug,                      int local_host_only, int address_family);#define sk_plug(s,p) (((*s)->plug) (s, p))#define sk_close(s) (((*s)->close) (s))#define sk_write(s,buf,len) (((*s)->write) (s, buf, len))#define sk_write_oob(s,buf,len) (((*s)->write_oob) (s, buf, len))#define sk_write_eof(s) (((*s)->write_eof) (s))#define sk_flush(s) (((*s)->flush) (s))#ifdef DEFINE_PLUG_METHOD_MACROS#define plug_log(p,type,addr,port,msg,code) (((*p)->log) (p, type, addr, port, msg, code))#define plug_closing(p,msg,code,callback) (((*p)->closing) (p, msg, code, callback))#define plug_receive(p,urgent,buf,len) (((*p)->receive) (p, urgent, buf, len))#define plug_sent(p,bufsize) (((*p)->sent) (p, bufsize))#define plug_accepting(p, constructor, ctx) (((*p)->accepting)(p, constructor, ctx))#endif/* * Special error values are returned from sk_namelookup and sk_new * if there's a problem. These functions extract an error message, * or return NULL if there's no problem. */const char *sk_addr_error(SockAddr addr);#define sk_socket_error(s) (((*s)->socket_error) (s))/* * Set the `frozen' flag on a socket. A frozen socket is one in * which all READABLE notifications are ignored, so that data is * not accepted from the peer until the socket is unfrozen. This * exists for two purposes: *  *  - Port forwarding: when a local listening port receives a *    connection, we do not want to receive data from the new *    socket until we have somewhere to send it. Hence, we freeze *    the socket until its associated SSH channel is ready; then we *    unfreeze it and pending data is delivered. *  *  - Socket buffering: if an SSH channel (or the whole connection) *    backs up or presents a zero window, we must freeze the *    associated local socket in order to avoid unbounded buffer *    growth. */#define sk_set_frozen(s, is_frozen) (((*s)->set_frozen) (s, is_frozen))/* * Return a (dynamically allocated) string giving some information * about the other end of the socket, suitable for putting in log * files. May be NULL if nothing is available at all. */#define sk_peer_info(s) (((*s)->peer_info) (s))/* * Simple wrapper on getservbyname(), needed by ssh.c. Returns the * port number, in host byte order (suitable for printf and so on). * Returns 0 on failure. Any platform not supporting getservbyname * can just return 0 - this function is not required to handle * numeric port specifications. */int net_service_lookup(char *service);/* * Look up the local hostname; return value needs freeing. * May return NULL. */char *get_hostname(void);/* * Trivial socket implementation which just stores an error. Found in * errsock.c. */Socket new_error_socket(const char *errmsg, Plug plug);/* ---------------------------------------------------------------------- * Functions defined outside the network code, which have to be * declared in this header file rather than the main putty.h because * they use types defined here. *//* * Exports from be_misc.c. */void backend_socket_log(void *frontend, int type, SockAddr addr, int port,                        const char *error_msg, int error_code, Conf *conf,                        int session_started);#ifndef BUFCHAIN_TYPEDEFtypedef struct bufchain_tag bufchain;  /* rest of declaration in misc.c */#define BUFCHAIN_TYPEDEF#endifvoid log_proxy_stderr(Plug plug, bufchain *buf, const void *vdata, int len);#endif
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