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| /* * Windows networking abstraction. * * For the IPv6 code in here I am indebted to Jeroen Massar and * unfix.org. */#include <winsock2.h> /* need to put this first, for winelib builds */#include <stdio.h>#include <stdlib.h>#include <assert.h>#define DEFINE_PLUG_METHOD_MACROS#define NEED_DECLARATION_OF_SELECT     /* in order to initialise it */#include "putty.h"#include "network.h"#include "tree234.h"#ifdef MPEXT// ws2tcpip.h does not compile without _MSC_VER defined#define _MSC_VER 1000#endif#include <ws2tcpip.h>#ifndef NO_IPV6#ifdef __clang__#pragma clang diagnostic push#pragma clang diagnostic ignored "-Wmissing-braces"#endifconst struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;#ifdef __clang__#pragma clang diagnostic pop#endif#endif#define ipv4_is_loopback(addr) \	((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)/* * We used to typedef struct Socket_tag *Socket. * * Since we have made the networking abstraction slightly more * abstract, Socket no longer means a tcp socket (it could mean * an ssl socket).  So now we must use Actual_Socket when we know * we are talking about a tcp socket. */typedef struct Socket_tag *Actual_Socket;/* * Mutable state that goes with a SockAddr: stores information * about where in the list of candidate IP(v*) addresses we've * currently got to. */typedef struct SockAddrStep_tag SockAddrStep;struct SockAddrStep_tag {#ifndef NO_IPV6    struct addrinfo *ai;	       /* steps along addr->ais */#endif    int curraddr;};struct Socket_tag {    const struct socket_function_table *fn;    /* the above variable absolutely *must* be the first in this structure */    const char *error;    SOCKET s;    Plug plug;    bufchain output_data;    int connected;    int writable;    int frozen; /* this causes readability notifications to be ignored */    int frozen_readable; /* this means we missed at least one readability			  * notification while we were frozen */    int localhost_only;		       /* for listening sockets */    char oobdata[1];    int sending_oob;    int oobinline, nodelay, keepalive, privport;    enum { EOF_NO, EOF_PENDING, EOF_SENT } outgoingeof;    SockAddr addr;    SockAddrStep step;    int port;    int pending_error;		       /* in case send() returns error */    /*     * We sometimes need pairs of Socket structures to be linked:     * if we are listening on the same IPv6 and v4 port, for     * example. So here we define `parent' and `child' pointers to     * track this link.     */    Actual_Socket parent, child;};struct SockAddr_tag {    int refcount;    char *error;    int resolved;    int namedpipe; /* indicates that this SockAddr is phony, holding a Windows                    * named pipe pathname instead of a network address */#ifndef NO_IPV6    struct addrinfo *ais;	       /* Addresses IPv6 style. */#endif    unsigned long *addresses;	       /* Addresses IPv4 style. */    int naddresses;    char hostname[512];		       /* Store an unresolved host name. */};/* * Which address family this address belongs to. AF_INET for IPv4; * AF_INET6 for IPv6; AF_UNSPEC indicates that name resolution has * not been done and a simple host name is held in this SockAddr * structure. */#ifndef NO_IPV6#define SOCKADDR_FAMILY(addr, step) \    (!(addr)->resolved ? AF_UNSPEC : \     (step).ai ? (step).ai->ai_family : AF_INET)#else#define SOCKADDR_FAMILY(addr, step) \    (!(addr)->resolved ? AF_UNSPEC : AF_INET)#endif/* * Start a SockAddrStep structure to step through multiple * addresses. */#ifndef NO_IPV6#define START_STEP(addr, step) \    ((step).ai = (addr)->ais, (step).curraddr = 0)#else#define START_STEP(addr, step) \    ((step).curraddr = 0)#endifstatic tree234 *sktree;static int cmpfortree(void *av, void *bv){    Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;    unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;    if (as < bs)	return -1;    if (as > bs)	return +1;    if (a < b)	return -1;    if (a > b)	return +1;    return 0;}static int cmpforsearch(void *av, void *bv){    Actual_Socket b = (Actual_Socket) bv;    uintptr_t as = (uintptr_t) av, bs = (uintptr_t) b->s;    if (as < bs)	return -1;    if (as > bs)	return +1;    return 0;}DECL_WINDOWS_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));DECL_WINDOWS_FUNCTION(static, int, WSACleanup, (void));DECL_WINDOWS_FUNCTION(static, int, closesocket, (SOCKET));DECL_WINDOWS_FUNCTION(static, u_long, ntohl, (u_long));DECL_WINDOWS_FUNCTION(static, u_long, htonl, (u_long));DECL_WINDOWS_FUNCTION(static, u_short, htons, (u_short));DECL_WINDOWS_FUNCTION(static, u_short, ntohs, (u_short));DECL_WINDOWS_FUNCTION(static, int, gethostname, (char *, int));DECL_WINDOWS_FUNCTION(static, struct hostent FAR *, gethostbyname,		      (const char FAR *));DECL_WINDOWS_FUNCTION(static, struct servent FAR *, getservbyname,		      (const char FAR *, const char FAR *));DECL_WINDOWS_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));DECL_WINDOWS_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));DECL_WINDOWS_FUNCTION(static, const char FAR *, inet_ntop,                      (int, void FAR *, char *, size_t));DECL_WINDOWS_FUNCTION(static, int, connect,		      (SOCKET, const struct sockaddr FAR *, int));DECL_WINDOWS_FUNCTION(static, int, bind,		      (SOCKET, const struct sockaddr FAR *, int));#ifdef MPEXTDECL_WINDOWS_FUNCTION(static, int, getsockopt,		      (SOCKET, int, int, char FAR *, int *));#endifDECL_WINDOWS_FUNCTION(static, int, setsockopt,		      (SOCKET, int, int, const char FAR *, int));DECL_WINDOWS_FUNCTION(static, SOCKET, socket, (int, int, int));DECL_WINDOWS_FUNCTION(static, int, listen, (SOCKET, int));DECL_WINDOWS_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));DECL_WINDOWS_FUNCTION(static, int, shutdown, (SOCKET, int));DECL_WINDOWS_FUNCTION(static, int, ioctlsocket,		      (SOCKET, long, u_long FAR *));DECL_WINDOWS_FUNCTION(static, SOCKET, accept,		      (SOCKET, struct sockaddr FAR *, int FAR *));DECL_WINDOWS_FUNCTION(static, int, getpeername,		      (SOCKET, struct sockaddr FAR *, int FAR *));DECL_WINDOWS_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));DECL_WINDOWS_FUNCTION(static, int, WSAIoctl,		      (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,		       LPDWORD, LPWSAOVERLAPPED,		       LPWSAOVERLAPPED_COMPLETION_ROUTINE));#ifndef NO_IPV6DECL_WINDOWS_FUNCTION(static, int, getaddrinfo,		      (const char *nodename, const char *servname,		       const struct addrinfo *hints, struct addrinfo **res));DECL_WINDOWS_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));DECL_WINDOWS_FUNCTION(static, int, getnameinfo,		      (const struct sockaddr FAR * sa, socklen_t salen,		       char FAR * host, size_t hostlen, char FAR * serv,		       size_t servlen, int flags));DECL_WINDOWS_FUNCTION(static, char *, gai_strerror, (int ecode));DECL_WINDOWS_FUNCTION(static, int, WSAAddressToStringA,		      (LPSOCKADDR, DWORD, LPWSAPROTOCOL_INFO,		       LPSTR, LPDWORD));#endifstatic HMODULE winsock_module = NULL;static WSADATA wsadata;#ifndef NO_IPV6static HMODULE winsock2_module = NULL;static HMODULE wship6_module = NULL;#endifint sk_startup(int hi, int lo){    WORD winsock_ver;    winsock_ver = MAKEWORD(hi, lo);    if (p_WSAStartup(winsock_ver, &wsadata)) {	return FALSE;    }    if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {	return FALSE;    }#ifdef NET_SETUP_DIAGNOSTICS    {	char buf[80];	sprintf(buf, "Using WinSock %d.%d", hi, lo);	logevent(NULL, buf);    }#endif    return TRUE;}/* Actually define this function pointer, which won't have been * defined alongside all the others by PUTTY_DO_GLOBALS because of the * annoying winelib header-ordering issue. (See comment in winstuff.h.) */DECL_WINDOWS_FUNCTION(/* empty */, int, select,		      (int, fd_set FAR *, fd_set FAR *,		       fd_set FAR *, const struct timeval FAR *));void sk_init(void){#ifndef NO_IPV6    winsock2_module =#endif        winsock_module = load_system32_dll("ws2_32.dll");    if (!winsock_module) {	winsock_module = load_system32_dll("wsock32.dll");    }    if (!winsock_module)    {	fatalbox("Unable to load any WinSock library");    }#ifndef NO_IPV6    /* Check if we have getaddrinfo in Winsock */    if (GetProcAddress(winsock_module, "getaddrinfo") != NULL) {#ifdef NET_SETUP_DIAGNOSTICS	logevent(NULL, "Native WinSock IPv6 support detected");#endif	GET_WINDOWS_FUNCTION(winsock_module, getaddrinfo);	GET_WINDOWS_FUNCTION(winsock_module, freeaddrinfo);#pragma option push -w-cpt	GET_WINDOWS_FUNCTION(winsock_module, getnameinfo);#pragma option pop        /* This function would fail its type-check if we did one,         * because the VS header file provides an inline definition         * which is __cdecl instead of WINAPI. */        GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, gai_strerror);    } else {	/* Fall back to wship6.dll for Windows 2000 */	wship6_module = load_system32_dll("wship6.dll");	if (wship6_module) {#ifdef NET_SETUP_DIAGNOSTICS	    logevent(NULL, "WSH IPv6 support detected");#endif	    GET_WINDOWS_FUNCTION(wship6_module, getaddrinfo);	    GET_WINDOWS_FUNCTION(wship6_module, freeaddrinfo);#pragma option push -w-cpt	    GET_WINDOWS_FUNCTION(wship6_module, getnameinfo);#pragma option pop            /* See comment above about type check */            GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, gai_strerror);	} else {#ifdef NET_SETUP_DIAGNOSTICS	    logevent(NULL, "No IPv6 support detected");#endif	}    }    GET_WINDOWS_FUNCTION(winsock2_module, WSAAddressToStringA);#else#ifdef NET_SETUP_DIAGNOSTICS    logevent(NULL, "PuTTY was built without IPv6 support");#endif#endif    GET_WINDOWS_FUNCTION(winsock_module, WSAAsyncSelect);    GET_WINDOWS_FUNCTION(winsock_module, WSAEventSelect);    GET_WINDOWS_FUNCTION(winsock_module, select);    GET_WINDOWS_FUNCTION(winsock_module, WSAGetLastError);    GET_WINDOWS_FUNCTION(winsock_module, WSAEnumNetworkEvents);    GET_WINDOWS_FUNCTION(winsock_module, WSAStartup);    GET_WINDOWS_FUNCTION(winsock_module, WSACleanup);    GET_WINDOWS_FUNCTION(winsock_module, closesocket);#ifndef COVERITY    GET_WINDOWS_FUNCTION(winsock_module, ntohl);    GET_WINDOWS_FUNCTION(winsock_module, htonl);    GET_WINDOWS_FUNCTION(winsock_module, htons);    GET_WINDOWS_FUNCTION(winsock_module, ntohs);    GET_WINDOWS_FUNCTION(winsock_module, gethostname);#else    /* The toolchain I use for Windows Coverity builds doesn't know     * the type signatures of these */    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, ntohl);    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, htonl);    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, htons);    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, ntohs);    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, gethostname);#endif    GET_WINDOWS_FUNCTION(winsock_module, gethostbyname);    GET_WINDOWS_FUNCTION(winsock_module, getservbyname);    GET_WINDOWS_FUNCTION(winsock_module, inet_addr);    GET_WINDOWS_FUNCTION(winsock_module, inet_ntoa);#if (defined _MSC_VER && _MSC_VER < 1900) || defined __MINGW32__    /* Older Visual Studio, and MinGW as of Ubuntu 16.04, don't know     * about this function at all, so can't type-check it */    GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, inet_ntop);#else    GET_WINDOWS_FUNCTION(winsock_module, inet_ntop);#endif    GET_WINDOWS_FUNCTION(winsock_module, connect);    GET_WINDOWS_FUNCTION(winsock_module, bind);    #ifdef MPEXT    GET_WINDOWS_FUNCTION(winsock_module, getsockopt);    #endif    GET_WINDOWS_FUNCTION(winsock_module, setsockopt);    GET_WINDOWS_FUNCTION(winsock_module, socket);    GET_WINDOWS_FUNCTION(winsock_module, listen);    GET_WINDOWS_FUNCTION(winsock_module, send);    GET_WINDOWS_FUNCTION(winsock_module, shutdown);    GET_WINDOWS_FUNCTION(winsock_module, ioctlsocket);    GET_WINDOWS_FUNCTION(winsock_module, accept);    GET_WINDOWS_FUNCTION(winsock_module, getpeername);    GET_WINDOWS_FUNCTION(winsock_module, recv);    GET_WINDOWS_FUNCTION(winsock_module, WSAIoctl);    /* Try to get the best WinSock version we can get */    if (!sk_startup(2,2) &&	!sk_startup(2,0) &&	!sk_startup(1,1)) {	fatalbox("Unable to initialise WinSock");    }    sktree = newtree234(cmpfortree);}void sk_cleanup(void){    Actual_Socket s;    int i;    if (sktree) {	for (i = 0; (s = index234(sktree, i)) != NULL; i++) {	    p_closesocket(s->s);	}	freetree234(sktree);	sktree = NULL;    }    if (p_WSACleanup)    {	p_WSACleanup();    }    if (winsock_module)	FreeLibrary(winsock_module);#ifndef NO_IPV6    if (wship6_module)	FreeLibrary(wship6_module);#endif}struct errstring {    int error;    char *text;};static int errstring_find(void *av, void *bv){    int *a = (int *)av;    struct errstring *b = (struct errstring *)bv;    if (*a < b->error)        return -1;    if (*a > b->error)        return +1;    return 0;}static int errstring_compare(void *av, void *bv){    struct errstring *a = (struct errstring *)av;    return errstring_find(&a->error, bv);}static tree234 *errstrings = NULL;const char *winsock_error_string(int error){    const char prefix[] = "Network error: ";    struct errstring *es;    /*     * Error codes we know about and have historically had reasonably     * sensible error messages for.     */    switch (error) {      case WSAEACCES:	return "Network error: Permission denied";      case WSAEADDRINUSE:	return "Network error: Address already in use";      case WSAEADDRNOTAVAIL:	return "Network error: Cannot assign requested address";      case WSAEAFNOSUPPORT:	return	    "Network error: Address family not supported by protocol family";      case WSAEALREADY:	return "Network error: Operation already in progress";      case WSAECONNABORTED:	return "Network error: Software caused connection abort";      case WSAECONNREFUSED:	return "Network error: Connection refused";      case WSAECONNRESET:	return "Network error: Connection reset by peer";      case WSAEDESTADDRREQ:	return "Network error: Destination address required";      case WSAEFAULT:	return "Network error: Bad address";      case WSAEHOSTDOWN:	return "Network error: Host is down";      case WSAEHOSTUNREACH:	return "Network error: No route to host";      case WSAEINPROGRESS:	return "Network error: Operation now in progress";      case WSAEINTR:	return "Network error: Interrupted function call";      case WSAEINVAL:	return "Network error: Invalid argument";      case WSAEISCONN:	return "Network error: Socket is already connected";      case WSAEMFILE:	return "Network error: Too many open files";      case WSAEMSGSIZE:	return "Network error: Message too long";      case WSAENETDOWN:	return "Network error: Network is down";      case WSAENETRESET:	return "Network error: Network dropped connection on reset";      case WSAENETUNREACH:	return "Network error: Network is unreachable";      case WSAENOBUFS:	return "Network error: No buffer space available";      case WSAENOPROTOOPT:	return "Network error: Bad protocol option";      case WSAENOTCONN:	return "Network error: Socket is not connected";      case WSAENOTSOCK:	return "Network error: Socket operation on non-socket";      case WSAEOPNOTSUPP:	return "Network error: Operation not supported";      case WSAEPFNOSUPPORT:	return "Network error: Protocol family not supported";      case WSAEPROCLIM:	return "Network error: Too many processes";      case WSAEPROTONOSUPPORT:	return "Network error: Protocol not supported";      case WSAEPROTOTYPE:	return "Network error: Protocol wrong type for socket";      case WSAESHUTDOWN:	return "Network error: Cannot send after socket shutdown";      case WSAESOCKTNOSUPPORT:	return "Network error: Socket type not supported";      case WSAETIMEDOUT:	return "Network error: Connection timed out";      case WSAEWOULDBLOCK:	return "Network error: Resource temporarily unavailable";      case WSAEDISCON:	return "Network error: Graceful shutdown in progress";    }    /*     * Generic code to handle any other error.     *     * Slightly nasty hack here: we want to return a static string     * which the caller will never have to worry about freeing, but on     * the other hand if we call FormatMessage to get it then it will     * want to either allocate a buffer or write into one we own.     *     * So what we do is to maintain a tree234 of error strings we've     * already used. New ones are allocated from the heap, but then     * put in this tree and kept forever.     */    if (!errstrings)        errstrings = newtree234(errstring_compare);    es = find234(errstrings, &error, errstring_find);    if (!es) {        int bufsize, bufused;        es = snew(struct errstring);        es->error = error;        /* maximum size for FormatMessage is 64K */        bufsize = 65535 + sizeof(prefix);        es->text = snewn(bufsize, char);        strcpy(es->text, prefix);        bufused = strlen(es->text);        if (!FormatMessage((FORMAT_MESSAGE_FROM_SYSTEM |                            FORMAT_MESSAGE_IGNORE_INSERTS), NULL, error,                           MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),                           es->text + bufused, bufsize - bufused, NULL)) {            sprintf(es->text + bufused,                    "Windows error code %d (and FormatMessage returned %u)",                    error, (unsigned int)GetLastError());        } else {            int len = strlen(es->text);            if (len > 0 && es->text[len-1] == '\n')                es->text[len-1] = '\0';        }        es->text = sresize(es->text, strlen(es->text) + 1, char);        add234(errstrings, es);    }    return es->text;}SockAddr sk_namelookup(const char *host, char **canonicalname,		       int address_family){    SockAddr ret = snew(struct SockAddr_tag);    unsigned long a;    char realhost[8192];    int hint_family;    /* Default to IPv4. */    hint_family = (address_family == ADDRTYPE_IPV4 ? AF_INET :#ifndef NO_IPV6		   address_family == ADDRTYPE_IPV6 ? AF_INET6 :#endif		   AF_UNSPEC);    /* Clear the structure and default to IPv4. */    memset(ret, 0, sizeof(struct SockAddr_tag));#ifndef NO_IPV6    ret->ais = NULL;#endif    ret->namedpipe = FALSE;    ret->addresses = NULL;    ret->resolved = FALSE;    ret->refcount = 1;    *realhost = '\0';    if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {	struct hostent *h = NULL;	int err = 0;#ifndef NO_IPV6	/*	 * Use getaddrinfo when it's available	 */	if (p_getaddrinfo) {	    struct addrinfo hints;#ifdef NET_SETUP_DIAGNOSTICS	    logevent(NULL, "Using getaddrinfo() for resolving");#endif	    memset(&hints, 0, sizeof(hints));	    hints.ai_family = hint_family;	    hints.ai_flags = AI_CANONNAME;            {                /* strip [] on IPv6 address literals */                char *trimmed_host = host_strduptrim(host);                err = p_getaddrinfo(trimmed_host, NULL, &hints, &ret->ais);                sfree(trimmed_host);            }	    if (err == 0)	    {		ret->resolved = TRUE;	    }		} else#endif	{#ifdef NET_SETUP_DIAGNOSTICS	    logevent(NULL, "Using gethostbyname() for resolving");#endif	    /*	     * Otherwise use the IPv4-only gethostbyname...	     * (NOTE: we don't use gethostbyname as a fallback!)	     */	    if ( (h = p_gethostbyname(host)) )		ret->resolved = TRUE;	    else		err = p_WSAGetLastError();	}	if (!ret->resolved) {	    ret->error = (err == WSAENETDOWN ? "Network is down" :			  err == WSAHOST_NOT_FOUND ? "Host does not exist" :			  err == WSATRY_AGAIN ? "Host not found" :#ifndef NO_IPV6			  p_getaddrinfo&&p_gai_strerror ? p_gai_strerror(err) :#endif			  "gethostbyname: unknown error");	} else {	    ret->error = NULL;#ifndef NO_IPV6	    /* If we got an address info use that... */	    if (ret->ais) {		/* Are we in IPv4 fallback mode? */		/* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */		if (ret->ais->ai_family == AF_INET)		{		    memcpy(&a,			   (char *) &((SOCKADDR_IN *) ret->ais->				      ai_addr)->sin_addr, sizeof(a));		}		if (ret->ais->ai_canonname)		    strncpy(realhost, ret->ais->ai_canonname, lenof(realhost));		else		    strncpy(realhost, host, lenof(realhost));	    }	    /* We used the IPv4-only gethostbyname()... */	    else#endif	    {		int n;		for (n = 0; h->h_addr_list[n]; n++);		ret->addresses = snewn(n, unsigned long);		ret->naddresses = n;		for (n = 0; n < ret->naddresses; n++) {		    memcpy(&a, h->h_addr_list[n], sizeof(a));		    ret->addresses[n] = p_ntohl(a);		}		memcpy(&a, h->h_addr, sizeof(a));		/* This way we are always sure the h->h_name is valid :) */		strncpy(realhost, h->h_name, sizeof(realhost));	    }	}    } else {	/*	 * This must be a numeric IPv4 address because it caused a	 * success return from inet_addr.	 */	ret->addresses = snewn(1, unsigned long);	ret->naddresses = 1;	ret->addresses[0] = p_ntohl(a);	ret->resolved = TRUE;	strncpy(realhost, host, sizeof(realhost));    }    realhost[lenof(realhost)-1] = '\0';    *canonicalname = snewn(1+strlen(realhost), char);    strcpy(*canonicalname, realhost);    return ret;}SockAddr sk_nonamelookup(const char *host){    SockAddr ret = snew(struct SockAddr_tag);    ret->error = NULL;    ret->resolved = FALSE;#ifndef NO_IPV6    ret->ais = NULL;#endif    ret->namedpipe = FALSE;    ret->addresses = NULL;    ret->naddresses = 0;    ret->refcount = 1;    strncpy(ret->hostname, host, lenof(ret->hostname));    ret->hostname[lenof(ret->hostname)-1] = '\0';    return ret;}SockAddr sk_namedpipe_addr(const char *pipename){    SockAddr ret = snew(struct SockAddr_tag);    ret->error = NULL;    ret->resolved = FALSE;#ifndef NO_IPV6    ret->ais = NULL;#endif    ret->namedpipe = TRUE;    ret->addresses = NULL;    ret->naddresses = 0;    ret->refcount = 1;    strncpy(ret->hostname, pipename, lenof(ret->hostname));    ret->hostname[lenof(ret->hostname)-1] = '\0';    return ret;}int sk_nextaddr(SockAddr addr, SockAddrStep *step){#ifndef NO_IPV6    if (step->ai) {	if (step->ai->ai_next) {	    step->ai = step->ai->ai_next;	    return TRUE;	} else	    return FALSE;    }#endif    if (step->curraddr+1 < addr->naddresses) {	step->curraddr++;	return TRUE;    } else {	return FALSE;    }}void sk_getaddr(SockAddr addr, char *buf, int buflen){    SockAddrStep step;    START_STEP(addr, step);#ifndef NO_IPV6    if (step.ai) {	int err = 0;	if (p_WSAAddressToStringA) {	    DWORD dwbuflen = buflen;	    err = p_WSAAddressToStringA(step.ai->ai_addr, step.ai->ai_addrlen,					NULL, buf, &dwbuflen);	} else	    err = -1;	if (err) {	    strncpy(buf, addr->hostname, buflen);	    if (!buf[0])		strncpy(buf, "<unknown>", buflen);	    buf[buflen-1] = '\0';	}    } else#endif    if (SOCKADDR_FAMILY(addr, step) == AF_INET) {	struct in_addr a;	assert(addr->addresses && step.curraddr < addr->naddresses);	a.s_addr = p_htonl(addr->addresses[step.curraddr]);	strncpy(buf, p_inet_ntoa(a), buflen);	buf[buflen-1] = '\0';    } else {	strncpy(buf, addr->hostname, buflen);	buf[buflen-1] = '\0';    }}/* * This constructs a SockAddr that points at one specific sub-address * of a parent SockAddr. The returned SockAddr does not own all its * own memory: it points into the old one's data structures, so it * MUST NOT be used after the old one is freed, and it MUST NOT be * passed to sk_addr_free. (The latter is why it's returned by value * rather than dynamically allocated - that should clue in anyone * writing a call to it that something is weird about it.) */static struct SockAddr_tag sk_extractaddr_tmp(    SockAddr addr, const SockAddrStep *step){    struct SockAddr_tag toret;    toret = *addr;                    /* structure copy */    toret.refcount = 1;#ifndef NO_IPV6    toret.ais = step->ai;#endif    if (SOCKADDR_FAMILY(addr, *step) == AF_INET#ifndef NO_IPV6        && !toret.ais#endif        )        toret.addresses += step->curraddr;    return toret;}int sk_addr_needs_port(SockAddr addr){    return addr->namedpipe ? FALSE : TRUE;}int sk_hostname_is_local(const char *name){    return !strcmp(name, "localhost") ||	   !strcmp(name, "::1") ||	   !strncmp(name, "127.", 4);}static INTERFACE_INFO local_interfaces[16];static int n_local_interfaces;       /* 0=not yet, -1=failed, >0=number */static int ipv4_is_local_addr(struct in_addr addr){    if (ipv4_is_loopback(addr))	return 1;		       /* loopback addresses are local */    if (!n_local_interfaces) {	SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);	DWORD retbytes;	SetHandleInformation((HANDLE)s, HANDLE_FLAG_INHERIT, 0);	if (p_WSAIoctl &&	    p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,		       local_interfaces, sizeof(local_interfaces),		       &retbytes, NULL, NULL) == 0)	    n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);	else	    logevent(NULL, "Unable to get list of local IP addresses");    }    if (n_local_interfaces > 0) {	int i;	for (i = 0; i < n_local_interfaces; i++) {	    SOCKADDR_IN *address =		(SOCKADDR_IN *)&local_interfaces[i].iiAddress;	    if (address->sin_addr.s_addr == addr.s_addr)		return 1;	       /* this address is local */	}    }    return 0;		       /* this address is not local */}int sk_address_is_local(SockAddr addr){    SockAddrStep step;    int family;    START_STEP(addr, step);    family = SOCKADDR_FAMILY(addr, step);#ifndef NO_IPV6    if (family == AF_INET6) {    	return IN6_IS_ADDR_LOOPBACK(&((const struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr);    } else#endif    if (family == AF_INET) {#ifndef NO_IPV6	if (step.ai) {	    return ipv4_is_local_addr(((struct sockaddr_in *)step.ai->ai_addr)				      ->sin_addr);	} else#endif	{	    struct in_addr a;	    assert(addr->addresses && step.curraddr < addr->naddresses);	    a.s_addr = p_htonl(addr->addresses[step.curraddr]);	    return ipv4_is_local_addr(a);	}    } else {	assert(family == AF_UNSPEC);	return 0;		       /* we don't know; assume not */    }}int sk_address_is_special_local(SockAddr addr){    return 0;                /* no Unix-domain socket analogue here */}int sk_addrtype(SockAddr addr){    SockAddrStep step;    int family;    START_STEP(addr, step);    family = SOCKADDR_FAMILY(addr, step);    return (family == AF_INET ? ADDRTYPE_IPV4 :#ifndef NO_IPV6	    family == AF_INET6 ? ADDRTYPE_IPV6 :#endif	    ADDRTYPE_NAME);}void sk_addrcopy(SockAddr addr, char *buf){    SockAddrStep step;    int family;    START_STEP(addr, step);    family = SOCKADDR_FAMILY(addr, step);    assert(family != AF_UNSPEC);#ifndef NO_IPV6    if (step.ai) {	if (family == AF_INET)	    memcpy(buf, &((struct sockaddr_in *)step.ai->ai_addr)->sin_addr,		   sizeof(struct in_addr));	else if (family == AF_INET6)	    memcpy(buf, &((struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr,		   sizeof(struct in6_addr));	else	    assert(FALSE);    } else#endif    if (family == AF_INET) {	struct in_addr a;	assert(addr->addresses && step.curraddr < addr->naddresses);	a.s_addr = p_htonl(addr->addresses[step.curraddr]);	memcpy(buf, (char*) &a.s_addr, 4);    }}void sk_addr_free(SockAddr addr){    if (--addr->refcount > 0)	return;#ifndef NO_IPV6    if (addr->ais && p_freeaddrinfo)	p_freeaddrinfo(addr->ais);#endif    if (addr->addresses)	sfree(addr->addresses);    sfree(addr);}SockAddr sk_addr_dup(SockAddr addr){    addr->refcount++;    return addr;}static Plug sk_tcp_plug(Socket sock, Plug p){    Actual_Socket s = (Actual_Socket) sock;    Plug ret = s->plug;    if (p)	s->plug = p;    return ret;}static void sk_tcp_flush(Socket s){    /*     * We send data to the socket as soon as we can anyway,     * so we don't need to do anything here.  :-)     */}static void sk_tcp_close(Socket s);static int sk_tcp_write(Socket s, const char *data, int len);static int sk_tcp_write_oob(Socket s, const char *data, int len);static void sk_tcp_write_eof(Socket s);static void sk_tcp_set_frozen(Socket s, int is_frozen);static const char *sk_tcp_socket_error(Socket s);static char *sk_tcp_peer_info(Socket s);#ifdef MPEXTextern char *do_select(Plug plug, SOCKET skt, int startup);#elseextern char *do_select(SOCKET skt, int startup);#endifstatic Socket sk_tcp_accept(accept_ctx_t ctx, Plug plug){    static const struct socket_function_table fn_table = {	sk_tcp_plug,	sk_tcp_close,	sk_tcp_write,	sk_tcp_write_oob,	sk_tcp_write_eof,	sk_tcp_flush,	sk_tcp_set_frozen,	sk_tcp_socket_error,	sk_tcp_peer_info,    };    DWORD err;    char *errstr;    Actual_Socket ret;    /*     * Create Socket structure.     */    ret = snew(struct Socket_tag);    ret->fn = &fn_table;    ret->error = NULL;    ret->plug = plug;    bufchain_init(&ret->output_data);    ret->writable = 1;		       /* to start with */    ret->sending_oob = 0;    ret->outgoingeof = EOF_NO;    ret->frozen = 1;    ret->frozen_readable = 0;    ret->localhost_only = 0;	       /* unused, but best init anyway */    ret->pending_error = 0;    ret->parent = ret->child = NULL;    ret->addr = NULL;    ret->s = (SOCKET)ctx.p;    if (ret->s == INVALID_SOCKET) {	err = p_WSAGetLastError();	ret->error = winsock_error_string(err);	return (Socket) ret;    }    ret->oobinline = 0;    /* Set up a select mechanism. This could be an AsyncSelect on a     * window, or an EventSelect on an event object. */#ifdef MPEXT    errstr = do_select(plug, ret->s, 1);#else    errstr = do_select(ret->s, 1);#endif    if (errstr) {	ret->error = errstr;	return (Socket) ret;    }    add234(sktree, ret);    return (Socket) ret;}static DWORD try_connect(Actual_Socket sock,#ifdef MPEXT                         int timeout,                         int sndbuf#endif){    SOCKET s;#ifndef NO_IPV6    SOCKADDR_IN6 a6;#endif    SOCKADDR_IN a;    DWORD err;    char *errstr;    short localport;    int family;#ifdef MPEXT    struct timeval rcvtimeo;#endif    if (sock->s != INVALID_SOCKET) {#ifdef MPEXT	do_select(sock->plug, sock->s, 0);#else	do_select(sock->s, 0);#endif        p_closesocket(sock->s);    }    {        struct SockAddr_tag thisaddr = sk_extractaddr_tmp(            sock->addr, &sock->step);        plug_log(sock->plug, 0, &thisaddr, sock->port, NULL, 0);    }    /*     * Open socket.     */    family = SOCKADDR_FAMILY(sock->addr, sock->step);    /*     * Remove the socket from the tree before we overwrite its     * internal socket id, because that forms part of the tree's     * sorting criterion. We'll add it back before exiting this     * function, whether we changed anything or not.     */    del234(sktree, sock);    s = p_socket(family, SOCK_STREAM, 0);    sock->s = s;    if (s == INVALID_SOCKET) {	err = p_WSAGetLastError();	sock->error = winsock_error_string(err);	goto ret;    }	SetHandleInformation((HANDLE)s, HANDLE_FLAG_INHERIT, 0);    if (sock->oobinline) {	BOOL b = TRUE;	p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));    }    if (sock->nodelay) {	BOOL b = TRUE;	p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));    }    if (sock->keepalive) {	BOOL b = TRUE;	p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));    }    if (sndbuf > 0)    {	int rcvbuf = 4 * 1024 * 1024;	p_setsockopt(s, SOL_SOCKET, SO_SNDBUF, (void *) &sndbuf, sizeof(sndbuf));	// For now we increase receive buffer, whenever send buffer is set.	// The size is not configurable. The constant taken from FZ.	p_setsockopt(s, SOL_SOCKET, SO_RCVBUF, (void*) &rcvbuf, sizeof(rcvbuf));    }    /*     * Bind to local address.     */    if (sock->privport)	localport = 1023;	       /* count from 1023 downwards */    else	localport = 0;		       /* just use port 0 (ie winsock picks) */    /* Loop round trying to bind */    while (1) {	int sockcode;#ifndef NO_IPV6	if (family == AF_INET6) {	    memset(&a6, 0, sizeof(a6));	    a6.sin6_family = AF_INET6;          /*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */	    a6.sin6_port = p_htons(localport);	} else#endif	{	    a.sin_family = AF_INET;	    a.sin_addr.s_addr = p_htonl(INADDR_ANY);	    a.sin_port = p_htons(localport);	}#ifndef NO_IPV6	sockcode = p_bind(s, (family == AF_INET6 ?			      (struct sockaddr *) &a6 :			      (struct sockaddr *) &a),			  (family == AF_INET6 ? sizeof(a6) : sizeof(a)));#else	sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));#endif	if (sockcode != SOCKET_ERROR) {	    err = 0;	    break;		       /* done */	} else {	    err = p_WSAGetLastError();	    if (err != WSAEADDRINUSE)  /* failed, for a bad reason */		break;	}	if (localport == 0)	    break;		       /* we're only looping once */	localport--;	if (localport == 0)	    break;		       /* we might have got to the end */    }    if (err) {	sock->error = winsock_error_string(err);	goto ret;    }    /*     * Connect to remote address.     */#ifndef NO_IPV6    if (sock->step.ai) {	if (family == AF_INET6) {	    a6.sin6_family = AF_INET6;	    a6.sin6_port = p_htons((short) sock->port);	    a6.sin6_addr =		((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_addr;	    a6.sin6_flowinfo = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_flowinfo;	    a6.sin6_scope_id = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_scope_id;	} else {	    a.sin_family = AF_INET;	    a.sin_addr =		((struct sockaddr_in *) sock->step.ai->ai_addr)->sin_addr;	    a.sin_port = p_htons((short) sock->port);	}    } else#endif    {	assert(sock->addr->addresses && sock->step.curraddr < sock->addr->naddresses);	a.sin_family = AF_INET;	a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->step.curraddr]);	a.sin_port = p_htons((short) sock->port);    }#ifndef MPEXT    /* Set up a select mechanism. This could be an AsyncSelect on a     * window, or an EventSelect on an event object. */    errstr = do_select(s, 1);    if (errstr) {	sock->error = errstr;	err = 1;	goto ret;    }#endif#ifdef MPEXT    if (timeout > 0)    {        if (p_getsockopt (s, SOL_SOCKET, SO_RCVTIMEO, (char *)&rcvtimeo, &rcvtimeo) < 0)        {            rcvtimeo.tv_sec = -1;        }        else        {            struct timeval timeoutval;            timeoutval.tv_sec = timeout / 1000;            timeoutval.tv_usec = (timeout % 1000) * 1000;            p_setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (void *) &timeoutval, sizeof(timeoutval));        }    }#endif    if ((#ifndef NO_IPV6	    p_connect(s,		      ((family == AF_INET6) ? (struct sockaddr *) &a6 :		       (struct sockaddr *) &a),		      (family == AF_INET6) ? sizeof(a6) : sizeof(a))#else	    p_connect(s, (struct sockaddr *) &a, sizeof(a))#endif	) == SOCKET_ERROR) {	err = p_WSAGetLastError();	/*	 * We expect a potential EWOULDBLOCK here, because the	 * chances are the front end has done a select for	 * FD_CONNECT, so that connect() will complete	 * asynchronously.	 */	if ( err != WSAEWOULDBLOCK ) {#ifdef MPEXT    // unselect on error    do_select(sock->plug, s, 0);#endif	    sock->error = winsock_error_string(err);	    goto ret;	}    } else {	/*	 * If we _don't_ get EWOULDBLOCK, the connect has completed	 * and we should set the socket as writable.	 */	sock->writable = 1;    }#ifdef MPEXT    if ((timeout > 0) && (rcvtimeo.tv_sec >= 0))    {        p_setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (void *) &rcvtimeo, sizeof(rcvtimeo));    }    // MP: Calling EventSelect only after connect makes sure we receive FD_CLOSE.    /* Set up a select mechanism. This could be an AsyncSelect on a     * window, or an EventSelect on an event object. */    errstr = do_select(sock->plug, s, 1);    if (errstr) {	sock->error = errstr;	err = 1;	goto ret;    }#endif    err = 0;    ret:    /*     * No matter what happened, put the socket back in the tree.     */    add234(sktree, sock);    if (err) {        struct SockAddr_tag thisaddr = sk_extractaddr_tmp(            sock->addr, &sock->step);	plug_log(sock->plug, 1, &thisaddr, sock->port, sock->error, err);    }    return err;}Socket sk_new(SockAddr addr, int port, int privport, int oobinline,	      int nodelay, int keepalive, Plug plug,#ifdef MPEXT	      int timeout,	      int sndbuf#endif	      ){    static const struct socket_function_table fn_table = {	sk_tcp_plug,	sk_tcp_close,	sk_tcp_write,	sk_tcp_write_oob,	sk_tcp_write_eof,	sk_tcp_flush,	sk_tcp_set_frozen,	sk_tcp_socket_error,	sk_tcp_peer_info,    };    Actual_Socket ret;    DWORD err;    /*     * Create Socket structure.     */    ret = snew(struct Socket_tag);    ret->fn = &fn_table;    ret->error = NULL;    ret->plug = plug;    bufchain_init(&ret->output_data);    ret->connected = 0;		       /* to start with */    ret->writable = 0;		       /* to start with */    ret->sending_oob = 0;    ret->outgoingeof = EOF_NO;    ret->frozen = 0;    ret->frozen_readable = 0;    ret->localhost_only = 0;	       /* unused, but best init anyway */    ret->pending_error = 0;    ret->parent = ret->child = NULL;    ret->oobinline = oobinline;    ret->nodelay = nodelay;    ret->keepalive = keepalive;    ret->privport = privport;    ret->port = port;    ret->addr = addr;    START_STEP(ret->addr, ret->step);    ret->s = INVALID_SOCKET;    err = 0;    do {#ifdef MPEXT        ret->error = NULL;#endif        err = try_connect(ret#ifdef MPEXT            , timeout, sndbuf#endif        );    } while (err && sk_nextaddr(ret->addr, &ret->step));    return (Socket) ret;}Socket sk_newlistener(const char *srcaddr, int port, Plug plug,                      int local_host_only, int orig_address_family){    static const struct socket_function_table fn_table = {	sk_tcp_plug,	sk_tcp_close,	sk_tcp_write,	sk_tcp_write_oob,	sk_tcp_write_eof,	sk_tcp_flush,	sk_tcp_set_frozen,	sk_tcp_socket_error,	sk_tcp_peer_info,    };    SOCKET s;#ifndef NO_IPV6    SOCKADDR_IN6 a6;#endif    SOCKADDR_IN a;    DWORD err;    char *errstr;    Actual_Socket ret;    int retcode;    int address_family;    /*     * Create Socket structure.     */    ret = snew(struct Socket_tag);    ret->fn = &fn_table;    ret->error = NULL;    ret->plug = plug;    bufchain_init(&ret->output_data);    ret->writable = 0;		       /* to start with */    ret->sending_oob = 0;    ret->outgoingeof = EOF_NO;    ret->frozen = 0;    ret->frozen_readable = 0;    ret->localhost_only = local_host_only;    ret->pending_error = 0;    ret->parent = ret->child = NULL;    ret->addr = NULL;    /*     * Translate address_family from platform-independent constants     * into local reality.     */    address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :#ifndef NO_IPV6		      orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :#endif		      AF_UNSPEC);    /*     * Our default, if passed the `don't care' value     * ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,     * we will also set up a second socket listening on IPv6, but     * the v4 one is primary since that ought to work even on     * non-v6-supporting systems.     */    if (address_family == AF_UNSPEC) address_family = AF_INET;    /*     * Open socket.     */    s = p_socket(address_family, SOCK_STREAM, 0);    ret->s = s;    if (s == INVALID_SOCKET) {	err = p_WSAGetLastError();	ret->error = winsock_error_string(err);	return (Socket) ret;    }	SetHandleInformation((HANDLE)s, HANDLE_FLAG_INHERIT, 0);    ret->oobinline = 0;    {        BOOL on = 1;        p_setsockopt(s, SOL_SOCKET, SO_EXCLUSIVEADDRUSE,                     (const char *)&on, sizeof(on));    }#ifndef NO_IPV6	if (address_family == AF_INET6) {	    memset(&a6, 0, sizeof(a6));	    a6.sin6_family = AF_INET6;	    if (local_host_only)		a6.sin6_addr = in6addr_loopback;	    else		a6.sin6_addr = in6addr_any;            if (srcaddr != NULL && p_getaddrinfo) {                struct addrinfo hints;                struct addrinfo *ai;                int err;                memset(&hints, 0, sizeof(hints));                hints.ai_family = AF_INET6;                hints.ai_flags = 0;                {                    /* strip [] on IPv6 address literals */                    char *trimmed_addr = host_strduptrim(srcaddr);                    err = p_getaddrinfo(trimmed_addr, NULL, &hints, &ai);                    sfree(trimmed_addr);                }                if (err == 0 && ai->ai_family == AF_INET6) {                    a6.sin6_addr =                        ((struct sockaddr_in6 *)ai->ai_addr)->sin6_addr;                }            }	    a6.sin6_port = p_htons(port);	} else#endif	{	    int got_addr = 0;	    a.sin_family = AF_INET;	    /*	     * Bind to source address. First try an explicitly	     * specified one...	     */	    if (srcaddr) {		a.sin_addr.s_addr = p_inet_addr(srcaddr);		if (a.sin_addr.s_addr != INADDR_NONE) {		    /* Override localhost_only with specified listen addr. */		    ret->localhost_only = ipv4_is_loopback(a.sin_addr);		    got_addr = 1;		}	    }	    /*	     * ... and failing that, go with one of the standard ones.	     */	    if (!got_addr) {		if (local_host_only)		    a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);		else		    a.sin_addr.s_addr = p_htonl(INADDR_ANY);	    }	    a.sin_port = p_htons((short)port);	}#ifndef NO_IPV6	retcode = p_bind(s, (address_family == AF_INET6 ?			   (struct sockaddr *) &a6 :			   (struct sockaddr *) &a),		       (address_family ==			AF_INET6 ? sizeof(a6) : sizeof(a)));#else	retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));#endif	if (retcode != SOCKET_ERROR) {	    err = 0;	} else {	    err = p_WSAGetLastError();	}    if (err) {	p_closesocket(s);	ret->error = winsock_error_string(err);	return (Socket) ret;    }    if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {        p_closesocket(s);	ret->error = winsock_error_string(p_WSAGetLastError());	return (Socket) ret;    }    /* Set up a select mechanism. This could be an AsyncSelect on a     * window, or an EventSelect on an event object. */#ifdef MPEXT    errstr = do_select(plug, s, 1);#else    errstr = do_select(s, 1);#endif    if (errstr) {	p_closesocket(s);	ret->error = errstr;	return (Socket) ret;    }    add234(sktree, ret);#ifndef NO_IPV6    /*     * If we were given ADDRTYPE_UNSPEC, we must also create an     * IPv6 listening socket and link it to this one.     */    if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {	Actual_Socket other;	other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,					       local_host_only, ADDRTYPE_IPV6);	if (other) {	    if (!other->error) {		other->parent = ret;		ret->child = other;	    } else {		sfree(other);	    }	}    }#endif    return (Socket) ret;}static void sk_tcp_close(Socket sock){#ifdef MPEXT    extern char *do_select(Plug plug, SOCKET skt, int startup);#else    extern char *do_select(SOCKET skt, int startup);#endif    Actual_Socket s = (Actual_Socket) sock;    if (s->child)	sk_tcp_close((Socket)s->child);    del234(sktree, s);#ifdef MPEXT    do_select(s->plug, s->s, 0);#else    do_select(s->s, 0);#endif    p_closesocket(s->s);    if (s->addr)	sk_addr_free(s->addr);    sfree(s);}/* * Deal with socket errors detected in try_send(). */static void socket_error_callback(void *vs){    Actual_Socket s = (Actual_Socket)vs;    /*     * Just in case other socket work has caused this socket to vanish     * or become somehow non-erroneous before this callback arrived...     */    if (!find234(sktree, s, NULL) || !s->pending_error)        return;    /*     * An error has occurred on this socket. Pass it to the plug.     */    plug_closing(s->plug, winsock_error_string(s->pending_error),                 s->pending_error, 0);}/* * The function which tries to send on a socket once it's deemed * writable. */void try_send(Actual_Socket s){    while (s->sending_oob || bufchain_size(&s->output_data) > 0) {	int nsent;	DWORD err;	void *data;	int len, urgentflag;	if (s->sending_oob) {	    urgentflag = MSG_OOB;	    len = s->sending_oob;	    data = &s->oobdata;	} else {	    urgentflag = 0;	    bufchain_prefix(&s->output_data, &data, &len);	}	nsent = p_send(s->s, data, len, urgentflag);	noise_ultralight(nsent);	if (nsent <= 0) {	    err = (nsent < 0 ? p_WSAGetLastError() : 0);	    if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {		/*		 * Perfectly normal: we've sent all we can for the moment.		 * 		 * (Some WinSock send() implementations can return		 * <0 but leave no sensible error indication -		 * WSAGetLastError() is called but returns zero or		 * a small number - so we check that case and treat		 * it just like WSAEWOULDBLOCK.)		 */		s->writable = FALSE;		return;	    } else if (nsent == 0 ||		       err == WSAECONNABORTED || err == WSAECONNRESET) {		/*		 * If send() returns CONNABORTED or CONNRESET, we		 * unfortunately can't just call plug_closing(),		 * because it's quite likely that we're currently		 * _in_ a call from the code we'd be calling back		 * to, so we'd have to make half the SSH code		 * reentrant. Instead we flag a pending error on		 * the socket, to be dealt with (by calling		 * plug_closing()) at some suitable future moment.		 */		s->pending_error = err;                queue_toplevel_callback(socket_error_callback, s);		return;	    } else {		/* We're inside the Windows frontend here, so we know		 * that the frontend handle is unnecessary. */		logevent(NULL, winsock_error_string(err));		fatalbox("%s", winsock_error_string(err));	    }	} else {	    if (s->sending_oob) {		if (nsent < len) {		    memmove(s->oobdata, s->oobdata+nsent, len-nsent);		    s->sending_oob = len - nsent;		} else {		    s->sending_oob = 0;		}	    } else {		bufchain_consume(&s->output_data, nsent);	    }	}    }    /*     * If we reach here, we've finished sending everything we might     * have needed to send. Send EOF, if we need to.     */    if (s->outgoingeof == EOF_PENDING) {        p_shutdown(s->s, SD_SEND);        s->outgoingeof = EOF_SENT;    }}static int sk_tcp_write(Socket sock, const char *buf, int len){    Actual_Socket s = (Actual_Socket) sock;    assert(s->outgoingeof == EOF_NO);    /*     * Add the data to the buffer list on the socket.     */    bufchain_add(&s->output_data, buf, len);    /*     * Now try sending from the start of the buffer list.     */    if (s->writable)	try_send(s);    return bufchain_size(&s->output_data);}static int sk_tcp_write_oob(Socket sock, const char *buf, int len){    Actual_Socket s = (Actual_Socket) sock;    assert(s->outgoingeof == EOF_NO);    /*     * Replace the buffer list on the socket with the data.     */    bufchain_clear(&s->output_data);    assert(len <= sizeof(s->oobdata));    memcpy(s->oobdata, buf, len);    s->sending_oob = len;    /*     * Now try sending from the start of the buffer list.     */    if (s->writable)	try_send(s);    return s->sending_oob;}static void sk_tcp_write_eof(Socket sock){    Actual_Socket s = (Actual_Socket) sock;    assert(s->outgoingeof == EOF_NO);    /*     * Mark the socket as pending outgoing EOF.     */    s->outgoingeof = EOF_PENDING;    /*     * Now try sending from the start of the buffer list.     */    if (s->writable)	try_send(s);}void select_result(WPARAM wParam, LPARAM lParam){    int ret;    DWORD err;    char buf[20480];		       /* nice big buffer for plenty of speed */    Actual_Socket s;    u_long atmark;    /* wParam is the socket itself */    if (wParam == 0)	return;		       /* boggle */    s = find234(sktree, (void *) wParam, cmpforsearch);    if (!s)	return;		       /* boggle */    if ((err = WSAGETSELECTERROR(lParam)) != 0) {	/*	 * An error has occurred on this socket. Pass it to the	 * plug.	 */	if (s->addr) {            struct SockAddr_tag thisaddr = sk_extractaddr_tmp(                s->addr, &s->step);	    plug_log(s->plug, 1, &thisaddr, s->port,		     winsock_error_string(err), err);	    while (err && s->addr && sk_nextaddr(s->addr, &s->step)) {		err = try_connect(s#ifdef MPEXT		    , 0, 0#endif		);	    }	}	if (err != 0)	{	    plug_closing(s->plug, winsock_error_string(err), err, 0);	    return;	}    }    noise_ultralight(lParam);    switch (WSAGETSELECTEVENT(lParam)) {      case FD_CONNECT:	s->connected = s->writable = 1;	/*	 * Once a socket is connected, we can stop falling	 * back through the candidate addresses to connect	 * to.	 */	if (s->addr) {	    sk_addr_free(s->addr);	    s->addr = NULL;	}	break;      case FD_READ:	/* In the case the socket is still frozen, we don't even bother */	if (s->frozen) {	    s->frozen_readable = 1;	    break;	}	/*	 * We have received data on the socket. For an oobinline	 * socket, this might be data _before_ an urgent pointer,	 * in which case we send it to the back end with type==1	 * (data prior to urgent).	 */	if (s->oobinline) {	    atmark = 1;	    p_ioctlsocket(s->s, SIOCATMARK, &atmark);	    /*	     * Avoid checking the return value from ioctlsocket(),	     * on the grounds that some WinSock wrappers don't	     * support it. If it does nothing, we get atmark==1,	     * which is equivalent to `no OOB pending', so the	     * effect will be to non-OOB-ify any OOB data.	     */	} else	    atmark = 1;	ret = p_recv(s->s, buf, sizeof(buf), 0);	noise_ultralight(ret);	if (ret < 0) {	    err = p_WSAGetLastError();	    if (err == WSAEWOULDBLOCK) {		break;	    }	}	if (ret < 0) {	    plug_closing(s->plug, winsock_error_string(err), err, 0);	} else if (0 == ret) {	    plug_closing(s->plug, NULL, 0, 0);	} else {	    plug_receive(s->plug, atmark ? 0 : 1, buf, ret);	}	break;      case FD_OOB:	/*	 * This will only happen on a non-oobinline socket. It	 * indicates that we can immediately perform an OOB read	 * and get back OOB data, which we will send to the back	 * end with type==2 (urgent data).	 */	ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);	noise_ultralight(ret);	if (ret <= 0) {	    const char *str = (ret == 0 ? "Internal networking trouble" :			 winsock_error_string(p_WSAGetLastError()));	    /* We're inside the Windows frontend here, so we know	     * that the frontend handle is unnecessary. */	    logevent(NULL, str);	    fatalbox("%s", str);	} else {	    plug_receive(s->plug, 2, buf, ret);	}	break;      case FD_WRITE:	{	    int bufsize_before, bufsize_after;	    s->writable = 1;	    bufsize_before = s->sending_oob + bufchain_size(&s->output_data);	    try_send(s);	    bufsize_after = s->sending_oob + bufchain_size(&s->output_data);	    if (bufsize_after < bufsize_before)		plug_sent(s->plug, bufsize_after);	}	break;      case FD_CLOSE:	/* Signal a close on the socket. First read any outstanding data. */	do {	    ret = p_recv(s->s, buf, sizeof(buf), 0);	    if (ret < 0) {		err = p_WSAGetLastError();		if (err == WSAEWOULDBLOCK)		    break;		plug_closing(s->plug, winsock_error_string(err), err, 0);	    } else {		if (ret)		    plug_receive(s->plug, 0, buf, ret);		else		{		    plug_closing(s->plug, NULL, 0, 0);		}	    }	} while (ret > 0);	return;       case FD_ACCEPT:	{#ifdef NO_IPV6	    struct sockaddr_in isa;#else            struct sockaddr_storage isa;#endif	    int addrlen = sizeof(isa);	    SOCKET t;  /* socket of connection */            accept_ctx_t actx;	    memset(&isa, 0, sizeof(isa));	    err = 0;	    t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);	    if (t == INVALID_SOCKET)	    {		err = p_WSAGetLastError();		if (err == WSATRY_AGAIN)		    break;	    }            actx.p = (void *)t;#ifndef NO_IPV6            if (isa.ss_family == AF_INET &&                s->localhost_only &&                !ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr))#else	    if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr))#endif	    {		p_closesocket(t);      /* dodgy WinSock let nonlocal through */	    } else if (plug_accepting(s->plug, sk_tcp_accept, actx)) {		p_closesocket(t);      /* denied or error */	    }	}    }}/* * Special error values are returned from sk_namelookup and sk_new * if there's a problem. These functions extract an error message, * or return NULL if there's no problem. */const char *sk_addr_error(SockAddr addr){    return addr->error;}static const char *sk_tcp_socket_error(Socket sock){    Actual_Socket s = (Actual_Socket) sock;    return s->error;}static char *sk_tcp_peer_info(Socket sock){    Actual_Socket s = (Actual_Socket) sock;#ifdef NO_IPV6    struct sockaddr_in addr;#else    struct sockaddr_storage addr;    char buf[INET6_ADDRSTRLEN];#endif    int addrlen = sizeof(addr);    if (p_getpeername(s->s, (struct sockaddr *)&addr, &addrlen) < 0)        return NULL;    if (((struct sockaddr *)&addr)->sa_family == AF_INET) {        return dupprintf            ("%s:%d",             p_inet_ntoa(((struct sockaddr_in *)&addr)->sin_addr),             (int)p_ntohs(((struct sockaddr_in *)&addr)->sin_port));#ifndef NO_IPV6    } else if (((struct sockaddr *)&addr)->sa_family == AF_INET6) {        return dupprintf            ("[%s]:%d",             p_inet_ntop(AF_INET6, &((struct sockaddr_in6 *)&addr)->sin6_addr,                         buf, sizeof(buf)),             (int)p_ntohs(((struct sockaddr_in6 *)&addr)->sin6_port));#endif    } else {        return NULL;    }}static void sk_tcp_set_frozen(Socket sock, int is_frozen){    Actual_Socket s = (Actual_Socket) sock;    if (s->frozen == is_frozen)	return;    s->frozen = is_frozen;    if (!is_frozen) {#ifdef MPEXT	do_select(s->plug, s->s, 1);#else	do_select(s->s, 1);#endif	if (s->frozen_readable) {	    char c;	    p_recv(s->s, &c, 1, MSG_PEEK);	}    }    s->frozen_readable = 0;}void socket_reselect_all(void){    Actual_Socket s;    int i;    for (i = 0; (s = index234(sktree, i)) != NULL; i++) {	if (!s->frozen)#ifdef MPEXT	    do_select(s->plug, s->s, 1);#else	    do_select(s->s, 1);#endif    }}/* * For Plink: enumerate all sockets currently active. */SOCKET first_socket(int *state){    Actual_Socket s;    *state = 0;    s = index234(sktree, (*state)++);    return s ? s->s : INVALID_SOCKET;}SOCKET next_socket(int *state){    Actual_Socket s = index234(sktree, (*state)++);    return s ? s->s : INVALID_SOCKET;}extern int socket_writable(SOCKET skt){    Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);    if (s)	return bufchain_size(&s->output_data) > 0;    else	return 0;}int net_service_lookup(char *service){    struct servent *se;    se = p_getservbyname(service, NULL);    if (se != NULL)	return p_ntohs(se->s_port);    else	return 0;}char *get_hostname(void){    int len = 128;    char *hostname = NULL;    do {	len *= 2;	hostname = sresize(hostname, len, char);	if (p_gethostname(hostname, len) < 0) {	    sfree(hostname);	    hostname = NULL;	    break;	}    } while (strlen(hostname) >= (size_t)(len-1));    return hostname;}SockAddr platform_get_x11_unix_address(const char *display, int displaynum,				       char **canonicalname){    SockAddr ret = snew(struct SockAddr_tag);    memset(ret, 0, sizeof(struct SockAddr_tag));    ret->error = "unix sockets not supported on this platform";    ret->refcount = 1;    return ret;}
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