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							- /*
 
-  * Networking abstraction in PuTTY.
 
-  *
 
-  * The way this works is: a back end can choose to open any number
 
-  * of sockets - including zero, which might be necessary in some.
 
-  * It can register a bunch of callbacks (most notably for when
 
-  * data is received) for each socket, and it can call the networking
 
-  * abstraction to send data without having to worry about blocking.
 
-  * The stuff behind the abstraction takes care of selects and
 
-  * nonblocking writes and all that sort of painful gubbins.
 
-  */
 
- #ifndef PUTTY_NETWORK_H
 
- #define PUTTY_NETWORK_H
 
- #include "defs.h"
 
- typedef struct SocketVtable SocketVtable;
 
- typedef struct PlugVtable PlugVtable;
 
- struct Socket {
 
-     const struct SocketVtable *vt;
 
- };
 
- struct SocketVtable {
 
-     Plug *(*plug) (Socket *s, Plug *p);
 
-     /* use a different plug (return the old one) */
 
-     /* if p is NULL, it doesn't change the plug */
 
-     /* but it does return the one it's using */
 
-     void (*close) (Socket *s);
 
-     size_t (*write) (Socket *s, const void *data, size_t len);
 
-     size_t (*write_oob) (Socket *s, const void *data, size_t len);
 
-     void (*write_eof) (Socket *s);
 
-     void (*set_frozen) (Socket *s, bool is_frozen);
 
-     /* ignored by tcp, but vital for ssl */
 
-     const char *(*socket_error) (Socket *s);
 
-     SocketPeerInfo *(*peer_info) (Socket *s);
 
- };
 
- typedef union { void *p; int i; } accept_ctx_t;
 
- typedef Socket *(*accept_fn_t)(accept_ctx_t ctx, Plug *plug);
 
- struct Plug {
 
-     const struct PlugVtable *vt;
 
- };
 
- typedef enum PlugLogType {
 
-     PLUGLOG_CONNECT_TRYING,
 
-     PLUGLOG_CONNECT_FAILED,
 
-     PLUGLOG_CONNECT_SUCCESS,
 
-     PLUGLOG_PROXY_MSG,
 
- } PlugLogType;
 
- typedef enum PlugCloseType {
 
-     PLUGCLOSE_NORMAL,
 
-     PLUGCLOSE_ERROR,
 
-     PLUGCLOSE_BROKEN_PIPE,
 
-     PLUGCLOSE_USER_ABORT,
 
- } PlugCloseType;
 
- struct PlugVtable {
 
-     /*
 
-      * Passes the client progress reports on the process of setting
 
-      * up the connection.
 
-      *
 
-      *  - PLUGLOG_CONNECT_TRYING means we are about to try to connect
 
-      *    to address `addr' (error_msg and error_code are ignored)
 
-      *
 
-      *  - PLUGLOG_CONNECT_FAILED means we have failed to connect to
 
-      *    address `addr' (error_msg and error_code are supplied). This
 
-      *    is not a fatal error - we may well have other candidate
 
-      *    addresses to fall back to. When it _is_ fatal, the closing()
 
-      *    function will be called.
 
-      *
 
-      *  - PLUGLOG_CONNECT_SUCCESS means we have succeeded in making a
 
-      *    connection. `addr' gives the address we connected to, if
 
-      *    available. (But sometimes, in cases of complicated proxy
 
-      *    setups, it might not be available, so receivers of this log
 
-      *    event should be prepared to deal with addr==NULL.)
 
-      *
 
-      *  - PLUGLOG_PROXY_MSG means that error_msg contains a line of
 
-      *    logging information from whatever the connection is being
 
-      *    proxied through. This will typically be a wodge of
 
-      *    standard-error output from a local proxy command, so the
 
-      *    receiver should probably prefix it to indicate this.
 
-      *
 
-      * Note that sometimes log messages may be sent even to Socket
 
-      * types that don't involve making an outgoing connection, e.g.
 
-      * because the same core implementation (such as Windows handle
 
-      * sockets) is shared between listening and connecting sockets. So
 
-      * all Plugs must implement this method, even if only to ignore
 
-      * the logged events.
 
-      */
 
-     void (*log)(Plug *p, PlugLogType type, SockAddr *addr, int port,
 
-                 const char *error_msg, int error_code);
 
-     /*
 
-      * Notifies the Plug that the socket is closing, and something
 
-      * about why.
 
-      *
 
-      *  - PLUGCLOSE_NORMAL means an ordinary non-error closure. In
 
-      *    this case, error_msg should be ignored (and hopefully
 
-      *    callers will have passed NULL).
 
-      *
 
-      *  - PLUGCLOSE_ERROR indicates that an OS error occurred, and
 
-      *    'error_msg' contains a string describing it, for use in
 
-      *    diagnostics. (Ownership of the string is not transferred.)
 
-      *    This error class covers anything other than the special
 
-      *    case below:
 
-      *
 
-      *  - PLUGCLOSE_BROKEN_PIPE behaves like PLUGCLOSE_ERROR (in
 
-      *    particular, there's still an error message provided), but
 
-      *    distinguishes the particular error condition signalled by
 
-      *    EPIPE / ERROR_BROKEN_PIPE, which ssh/sharing.c needs to
 
-      *    recognise and handle specially in one situation.
 
-      *
 
-      *  - PLUGCLOSE_USER_ABORT means that the close has happened as a
 
-      *    result of some kind of deliberate user action (e.g. hitting
 
-      *    ^C at a password prompt presented by a proxy socket setup
 
-      *    phase). This can be used to suppress interactive error
 
-      *    messages sent to the user (such as dialog boxes), on the
 
-      *    grounds that the user already knows. However, 'error_msg'
 
-      *    will still contain some appropriate text, so that
 
-      *    non-interactive error reporting (e.g. event logs) can still
 
-      *    record why the connection terminated.
 
-      */
 
-     void (*closing)(Plug *p, PlugCloseType type, const char *error_msg);
 
-     /*
 
-      * Provides incoming socket data to the Plug. Three cases:
 
-      *
 
-      *  - urgent==0. `data' points to `len' bytes of perfectly
 
-      *    ordinary data.
 
-      *
 
-      *  - urgent==1. `data' points to `len' bytes of data,
 
-      *    which were read from before an Urgent pointer.
 
-      *
 
-      *  - urgent==2. `data' points to `len' bytes of data,
 
-      *    the first of which was the one at the Urgent mark.
 
-      */
 
-     void (*receive) (Plug *p, int urgent, const char *data, size_t len);
 
-     /*
 
-      * Called when the pending send backlog on a socket is cleared or
 
-      * partially cleared. The new backlog size is passed in the
 
-      * `bufsize' parameter.
 
-      */
 
-     void (*sent) (Plug *p, size_t bufsize);
 
-     /*
 
-      * Only called on listener-type sockets, and is passed a
 
-      * constructor function+context that will create a fresh Socket
 
-      * describing the connection. It returns nonzero if it doesn't
 
-      * want the connection for some reason, or 0 on success.
 
-      */
 
-     int (*accepting)(Plug *p, accept_fn_t constructor, accept_ctx_t ctx);
 
- };
 
- /* Proxy indirection layer.
 
-  *
 
-  * Calling new_connection transfers ownership of 'addr': the proxy
 
-  * layer is now responsible for freeing it, and the caller shouldn't
 
-  * assume it exists any more.
 
-  *
 
-  * If calling this from a backend with a Seat, you can also give it a
 
-  * pointer to the backend's Interactor trait. In that situation, it
 
-  * might replace the backend's seat with a temporary seat of its own,
 
-  * and give the real Seat to an Interactor somewhere in the proxy
 
-  * system so that it can ask for passwords (and, in the case of SSH
 
-  * proxying, other prompts like host key checks). If that happens,
 
-  * then the resulting 'temp seat' is the backend's property, and it
 
-  * will have to remember to free it when cleaning up, or after
 
-  * flushing it back into the real seat when the network connection
 
-  * attempt completes.
 
-  *
 
-  * You can free your TempSeat and resume using the real Seat when one
 
-  * of two things happens: either your Plug's closing() method is
 
-  * called (indicating failure to connect), or its log() method is
 
-  * called with PLUGLOG_CONNECT_SUCCESS. In the latter case, you'll
 
-  * probably want to flush the TempSeat's contents into the real Seat,
 
-  * of course.
 
-  */
 
- Socket *new_connection(SockAddr *addr, const char *hostname,
 
-                        int port, bool privport,
 
-                        bool oobinline, bool nodelay, bool keepalive,
 
-                        Plug *plug, Conf *conf, Interactor *interactor);
 
- Socket *new_listener(const char *srcaddr, int port, Plug *plug,
 
-                      bool local_host_only, Conf *conf, int addressfamily);
 
- SockAddr *name_lookup(const char *host, int port, char **canonicalname,
 
-                       Conf *conf, int addressfamily, LogContext *logctx,
 
-                       const char *lookup_reason_for_logging);
 
- /* platform-dependent callback from new_connection() */
 
- /* (same caveat about addr as new_connection()) */
 
- Socket *platform_new_connection(SockAddr *addr, const char *hostname,
 
-                                 int port, bool privport,
 
-                                 bool oobinline, bool nodelay, bool keepalive,
 
-                                 Plug *plug, Conf *conf, Interactor *itr);
 
- /* callback for SSH jump-host proxying */
 
- Socket *sshproxy_new_connection(SockAddr *addr, const char *hostname,
 
-                                 int port, bool privport,
 
-                                 bool oobinline, bool nodelay, bool keepalive,
 
-                                 Plug *plug, Conf *conf, Interactor *itr);
 
- /* socket functions */
 
- void sk_init(void);                    /* called once at program startup */
 
- void sk_cleanup(void);                 /* called just before program exit */
 
- SockAddr *sk_namelookup(const char *host, char **canonicalname, int address_family);
 
- SockAddr *sk_nonamelookup(const char *host);
 
- void sk_getaddr(SockAddr *addr, char *buf, int buflen);
 
- bool sk_addr_needs_port(SockAddr *addr);
 
- bool sk_hostname_is_local(const char *name);
 
- bool sk_address_is_local(SockAddr *addr);
 
- bool sk_address_is_special_local(SockAddr *addr);
 
- int sk_addrtype(SockAddr *addr);
 
- void sk_addrcopy(SockAddr *addr, char *buf);
 
- void sk_addr_free(SockAddr *addr);
 
- /* sk_addr_dup generates another SockAddr which contains the same data
 
-  * as the original one and can be freed independently. May not actually
 
-  * physically _duplicate_ it: incrementing a reference count so that
 
-  * one more free is required before it disappears is an acceptable
 
-  * implementation. */
 
- SockAddr *sk_addr_dup(SockAddr *addr);
 
- /* NB, control of 'addr' is passed via sk_new, which takes responsibility
 
-  * for freeing it, as for new_connection() */
 
- Socket *sk_new(SockAddr *addr, int port, bool privport, bool oobinline,
 
-                bool nodelay, bool keepalive, Plug *p,
 
- #ifdef MPEXT
 
-               int timeout,
 
-               int sndbuf,
 
-               const char *srcaddr
 
- #endif
 
-               );
 
- Socket *sk_newlistener(const char *srcaddr, int port, Plug *plug,
 
-                        bool local_host_only, int address_family);
 
- static inline Plug *sk_plug(Socket *s, Plug *p)
 
- { return s->vt->plug(s, p); }
 
- static inline void sk_close(Socket *s)
 
- { s->vt->close(s); }
 
- static inline size_t sk_write(Socket *s, const void *data, size_t len)
 
- { return s->vt->write(s, data, len); }
 
- static inline size_t sk_write_oob(Socket *s, const void *data, size_t len)
 
- { return s->vt->write_oob(s, data, len); }
 
- static inline void sk_write_eof(Socket *s)
 
- { s->vt->write_eof(s); }
 
- #pragma option push -w-bei // WINSCP
 
- static inline void plug_log(
 
-     Plug *p, int type, SockAddr *addr, int port, const char *msg, int code)
 
- { p->vt->log(p, type, addr, port, msg, code); }
 
- #pragma option pop // WINSCP
 
- static inline void plug_closing(Plug *p, PlugCloseType type, const char *msg)
 
- { p->vt->closing(p, type, msg); }
 
- static inline void plug_closing_normal(Plug *p)
 
- { p->vt->closing(p, PLUGCLOSE_NORMAL, NULL); }
 
- static inline void plug_closing_error(Plug *p, const char *msg)
 
- { p->vt->closing(p, PLUGCLOSE_ERROR, msg); }
 
- static inline void plug_closing_user_abort(Plug *p)
 
- { p->vt->closing(p, PLUGCLOSE_USER_ABORT, "User aborted connection setup"); }
 
- static inline void plug_receive(Plug *p, int urg, const char *data, size_t len)
 
- { p->vt->receive(p, urg, data, len); }
 
- static inline void plug_sent (Plug *p, size_t bufsize)
 
- { p->vt->sent(p, bufsize); }
 
- static inline int plug_accepting(Plug *p, accept_fn_t cons, accept_ctx_t ctx)
 
- { return p->vt->accepting(p, cons, ctx); }
 
- /*
 
-  * Special error values are returned from sk_namelookup and sk_new
 
-  * if there's a problem. These functions extract an error message,
 
-  * or return NULL if there's no problem.
 
-  */
 
- const char *sk_addr_error(SockAddr *addr);
 
- static inline const char *sk_socket_error(Socket *s)
 
- { return s->vt->socket_error(s); }
 
- /*
 
-  * Set the `frozen' flag on a socket. A frozen socket is one in
 
-  * which all READABLE notifications are ignored, so that data is
 
-  * not accepted from the peer until the socket is unfrozen. This
 
-  * exists for two purposes:
 
-  *
 
-  *  - Port forwarding: when a local listening port receives a
 
-  *    connection, we do not want to receive data from the new
 
-  *    socket until we have somewhere to send it. Hence, we freeze
 
-  *    the socket until its associated SSH channel is ready; then we
 
-  *    unfreeze it and pending data is delivered.
 
-  *
 
-  *  - Socket buffering: if an SSH channel (or the whole connection)
 
-  *    backs up or presents a zero window, we must freeze the
 
-  *    associated local socket in order to avoid unbounded buffer
 
-  *    growth.
 
-  */
 
- static inline void sk_set_frozen(Socket *s, bool is_frozen)
 
- { s->vt->set_frozen(s, is_frozen); }
 
- /*
 
-  * Return a structure giving some information about the other end of
 
-  * the socket. May be NULL, if nothing is available at all. If it is
 
-  * not NULL, then it is dynamically allocated, and should be freed by
 
-  * a call to sk_free_peer_info(). See below for the definition.
 
-  */
 
- static inline SocketPeerInfo *sk_peer_info(Socket *s)
 
- { return s->vt->peer_info(s); }
 
- /*
 
-  * The structure returned from sk_peer_info, and a function to free
 
-  * one (in utils).
 
-  */
 
- struct SocketPeerInfo {
 
-     int addressfamily;
 
-     /*
 
-      * Text form of the IPv4 or IPv6 address of the other end of the
 
-      * socket, if available, in the standard text representation.
 
-      */
 
-     const char *addr_text;
 
-     /*
 
-      * Binary form of the same address. Filled in if and only if
 
-      * addr_text is not NULL. You can tell which branch of the union
 
-      * is used by examining 'addressfamily'.
 
-      */
 
-     union {
 
-         unsigned char ipv6[16];
 
-         unsigned char ipv4[4];
 
-     } addr_bin;
 
-     /*
 
-      * Remote port number, or -1 if not available.
 
-      */
 
-     int port;
 
-     /*
 
-      * Free-form text suitable for putting in log messages. For IP
 
-      * sockets, repeats the address and port information from above.
 
-      * But it can be completely different, e.g. for Unix-domain
 
-      * sockets it gives information about the uid, gid and pid of the
 
-      * connecting process.
 
-      */
 
-     const char *log_text;
 
- };
 
- void sk_free_peer_info(SocketPeerInfo *pi);
 
- /*
 
-  * Simple wrapper on getservbyname(), needed by portfwd.c. Returns the
 
-  * port number, in host byte order (suitable for printf and so on).
 
-  * Returns 0 on failure. Any platform not supporting getservbyname
 
-  * can just return 0 - this function is not required to handle
 
-  * numeric port specifications.
 
-  */
 
- int net_service_lookup(const char *service);
 
- /*
 
-  * Look up the local hostname; return value needs freeing.
 
-  * May return NULL.
 
-  */
 
- char *get_hostname(void);
 
- /*
 
-  * Trivial socket implementation which just stores an error. Found in
 
-  * errsock.c.
 
-  *
 
-  * The consume_string variant takes an already-formatted dynamically
 
-  * allocated string, and takes over ownership of that string.
 
-  */
 
- Socket *new_error_socket_fmt(Plug *plug, const char *fmt, ...)
 
-     PRINTF_LIKE(2, 3);
 
- Socket *new_error_socket_consume_string(Plug *plug, char *errmsg);
 
- /*
 
-  * Trivial plug that does absolutely nothing. Found in nullplug.c.
 
-  */
 
- extern Plug *const nullplug;
 
- /*
 
-  * Some trivial no-op plug functions, also in nullplug.c; exposed here
 
-  * so that other Plug implementations can use them too.
 
-  *
 
-  * In particular, nullplug_log is useful to Plugs that don't need to
 
-  * worry about logging.
 
-  */
 
- void nullplug_log(Plug *plug, PlugLogType type, SockAddr *addr,
 
-                   int port, const char *err_msg, int err_code);
 
- void nullplug_closing(Plug *plug, PlugCloseType type, const char *error_msg);
 
- void nullplug_receive(Plug *plug, int urgent, const char *data, size_t len);
 
- void nullplug_sent(Plug *plug, size_t bufsize);
 
- /* ----------------------------------------------------------------------
 
-  * Functions defined outside the network code, which have to be
 
-  * declared in this header file rather than the main putty.h because
 
-  * they use types defined here.
 
-  */
 
- void backend_socket_log(Seat *seat, LogContext *logctx,
 
-                         PlugLogType type, SockAddr *addr, int port,
 
-                         const char *error_msg, int error_code, Conf *conf,
 
-                         bool session_started);
 
- typedef struct ProxyStderrBuf {
 
-     char buf[8192];
 
-     size_t size;
 
-     const char *prefix;                /* must be statically allocated */
 
- } ProxyStderrBuf;
 
- void psb_init(ProxyStderrBuf *psb);
 
- void psb_set_prefix(ProxyStderrBuf *psb, const char *prefix);
 
- void log_proxy_stderr(
 
-     Plug *plug, ProxyStderrBuf *psb, const void *vdata, size_t len);
 
- /* ----------------------------------------------------------------------
 
-  * The DeferredSocketOpener trait. This is a thing that some Socket
 
-  * implementations may choose to own if they need to delay actually
 
-  * setting up the underlying connection. For example, sockets used in
 
-  * local-proxy handling (Unix FdSocket / Windows HandleSocket) might
 
-  * need to do this if they have to prompt the user interactively for
 
-  * parts of the command they'll run.
 
-  *
 
-  * Mostly, a DeferredSocketOpener implementation will keep to itself,
 
-  * arrange its own callbacks in order to do whatever setup it needs,
 
-  * and when it's ready, call back to its parent Socket via some
 
-  * implementation-specific API of its own. So the shared API here
 
-  * requires almost nothing: the only thing we need is a free function,
 
-  * so that if the owner of a Socket of this kind needs to close it
 
-  * before the deferred connection process is finished, the Socket can
 
-  * also clean up the DeferredSocketOpener dangling off it.
 
-  */
 
- struct DeferredSocketOpener {
 
-     const DeferredSocketOpenerVtable *vt;
 
- };
 
- struct DeferredSocketOpenerVtable {
 
-     void (*free)(DeferredSocketOpener *);
 
- };
 
- static inline void deferred_socket_opener_free(DeferredSocketOpener *dso)
 
- { dso->vt->free(dso); }
 
- DeferredSocketOpener *null_deferred_socket_opener(void);
 
- #endif
 
 
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