| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344 | 
							- /*
 
-  * cryptographic random number generator for PuTTY's ssh client
 
-  */
 
- #include "putty.h"
 
- #include "ssh.h"
 
- #include <assert.h>
 
- /* Collect environmental noise every 5 minutes */
 
- #define NOISE_REGULAR_INTERVAL (5*60*TICKSPERSEC)
 
- void noise_get_heavy(void (*func) (void *, int));
 
- void noise_get_light(void (*func) (void *, int));
 
- /*
 
-  * `pool' itself is a pool of random data which we actually use: we
 
-  * return bytes from `pool', at position `poolpos', until `poolpos'
 
-  * reaches the end of the pool. At this point we generate more
 
-  * random data, by adding noise, stirring well, and resetting
 
-  * `poolpos' to point to just past the beginning of the pool (not
 
-  * _the_ beginning, since otherwise we'd give away the whole
 
-  * contents of our pool, and attackers would just have to guess the
 
-  * next lot of noise).
 
-  *
 
-  * `incomingb' buffers acquired noise data, until it gets full, at
 
-  * which point the acquired noise is SHA'ed into `incoming' and
 
-  * `incomingb' is cleared. The noise in `incoming' is used as part
 
-  * of the noise for each stirring of the pool, in addition to local
 
-  * time, process listings, and other such stuff.
 
-  */
 
- #define HASHINPUT 64		       /* 64 bytes SHA input */
 
- #define HASHSIZE 20		       /* 160 bits SHA output */
 
- #define POOLSIZE 1200		       /* size of random pool */
 
- struct RandPool {
 
-     unsigned char pool[POOLSIZE];
 
-     int poolpos;
 
-     unsigned char incoming[HASHSIZE];
 
-     unsigned char incomingb[HASHINPUT];
 
-     int incomingpos;
 
-     int stir_pending;
 
- };
 
- int random_active = 0;
 
- #ifdef FUZZING
 
- /*
 
-  * Special dummy version of the RNG for use when fuzzing.
 
-  */
 
- void random_add_noise(void *noise, int length) { }
 
- void random_add_heavynoise(void *noise, int length) { }
 
- void random_ref(void) { }
 
- void random_unref(void) { }
 
- int random_byte(void)
 
- {
 
-     return 0x45; /* Chosen by eight fair coin tosses */
 
- }
 
- void random_get_savedata(void **data, int *len) { }
 
- #else /* !FUZZING */
 
- static struct RandPool pool;
 
- long next_noise_collection;
 
- #ifdef RANDOM_DIAGNOSTICS
 
- int random_diagnostics = 0;
 
- #endif
 
- static void random_stir(void)
 
- {
 
-     word32 block[HASHINPUT / sizeof(word32)];
 
-     word32 digest[HASHSIZE / sizeof(word32)];
 
-     int i, j, k;
 
-     /*
 
-      * noise_get_light will call random_add_noise, which may call
 
-      * back to here. Prevent recursive stirs.
 
-      */
 
-     if (pool.stir_pending)
 
- 	return;
 
-     pool.stir_pending = TRUE;
 
-     noise_get_light(random_add_noise);
 
- #ifdef RANDOM_DIAGNOSTICS
 
-     {
 
-         int p, q;
 
-         printf("random stir starting\npool:\n");
 
-         for (p = 0; p < POOLSIZE; p += HASHSIZE) {
 
-             printf("   ");
 
-             for (q = 0; q < HASHSIZE; q += 4) {
 
-                 printf(" %08x", *(word32 *)(pool.pool + p + q));            
 
-             }
 
-             printf("\n");
 
-         }
 
-         printf("incoming:\n   ");
 
-         for (q = 0; q < HASHSIZE; q += 4) {
 
-             printf(" %08x", *(word32 *)(pool.incoming + q));
 
-         }
 
-         printf("\nincomingb:\n   ");
 
-         for (q = 0; q < HASHINPUT; q += 4) {
 
-             printf(" %08x", *(word32 *)(pool.incomingb + q));
 
-         }
 
-         printf("\n");
 
-         random_diagnostics++;
 
-     }
 
- #endif
 
-     SHATransform((word32 *) pool.incoming, (word32 *) pool.incomingb);
 
-     pool.incomingpos = 0;
 
-     /*
 
-      * Chunks of this code are blatantly endianness-dependent, but
 
-      * as it's all random bits anyway, WHO CARES?
 
-      */
 
-     memcpy(digest, pool.incoming, sizeof(digest));
 
-     /*
 
-      * Make two passes over the pool.
 
-      */
 
-     for (i = 0; i < 2; i++) {
 
- 	/*
 
- 	 * We operate SHA in CFB mode, repeatedly adding the same
 
- 	 * block of data to the digest. But we're also fiddling
 
- 	 * with the digest-so-far, so this shouldn't be Bad or
 
- 	 * anything.
 
- 	 */
 
- 	memcpy(block, pool.pool, sizeof(block));
 
- 	/*
 
- 	 * Each pass processes the pool backwards in blocks of
 
- 	 * HASHSIZE, just so that in general we get the output of
 
- 	 * SHA before the corresponding input, in the hope that
 
- 	 * things will be that much less predictable that way
 
- 	 * round, when we subsequently return bytes ...
 
- 	 */
 
- 	for (j = POOLSIZE; (j -= HASHSIZE) >= 0;) {
 
- 	    /*
 
- 	     * XOR the bit of the pool we're processing into the
 
- 	     * digest.
 
- 	     */
 
- 	    for (k = 0; k < sizeof(digest) / sizeof(*digest); k++)
 
- 		digest[k] ^= ((word32 *) (pool.pool + j))[k];
 
- 	    /*
 
- 	     * Munge our unrevealed first block of the pool into
 
- 	     * it.
 
- 	     */
 
- 	    SHATransform(digest, block);
 
- 	    /*
 
- 	     * Stick the result back into the pool.
 
- 	     */
 
- 	    for (k = 0; k < sizeof(digest) / sizeof(*digest); k++)
 
- 		((word32 *) (pool.pool + j))[k] = digest[k];
 
- 	}
 
- #ifdef RANDOM_DIAGNOSTICS
 
-         if (i == 0) {
 
-             int p, q;
 
-             printf("random stir midpoint\npool:\n");
 
-             for (p = 0; p < POOLSIZE; p += HASHSIZE) {
 
-                 printf("   ");
 
-                 for (q = 0; q < HASHSIZE; q += 4) {
 
-                     printf(" %08x", *(word32 *)(pool.pool + p + q));            
 
-                 }
 
-                 printf("\n");
 
-             }
 
-             printf("incoming:\n   ");
 
-             for (q = 0; q < HASHSIZE; q += 4) {
 
-                 printf(" %08x", *(word32 *)(pool.incoming + q));
 
-             }
 
-             printf("\nincomingb:\n   ");
 
-             for (q = 0; q < HASHINPUT; q += 4) {
 
-                 printf(" %08x", *(word32 *)(pool.incomingb + q));
 
-             }
 
-             printf("\n");
 
-         }
 
- #endif
 
-     }
 
-     /*
 
-      * Might as well save this value back into `incoming', just so
 
-      * there'll be some extra bizarreness there.
 
-      */
 
-     SHATransform(digest, block);
 
-     memcpy(pool.incoming, digest, sizeof(digest));
 
-     pool.poolpos = sizeof(pool.incoming);
 
-     pool.stir_pending = FALSE;
 
- #ifdef RANDOM_DIAGNOSTICS
 
-     {
 
-         int p, q;
 
-         printf("random stir done\npool:\n");
 
-         for (p = 0; p < POOLSIZE; p += HASHSIZE) {
 
-             printf("   ");
 
-             for (q = 0; q < HASHSIZE; q += 4) {
 
-                 printf(" %08x", *(word32 *)(pool.pool + p + q));            
 
-             }
 
-             printf("\n");
 
-         }
 
-         printf("incoming:\n   ");
 
-         for (q = 0; q < HASHSIZE; q += 4) {
 
-             printf(" %08x", *(word32 *)(pool.incoming + q));
 
-         }
 
-         printf("\nincomingb:\n   ");
 
-         for (q = 0; q < HASHINPUT; q += 4) {
 
-             printf(" %08x", *(word32 *)(pool.incomingb + q));
 
-         }
 
-         printf("\n");
 
-         random_diagnostics--;
 
-     }
 
- #endif
 
- }
 
- void random_add_noise(void *noise, int length)
 
- {
 
-     unsigned char *p = noise;
 
-     int i;
 
-     if (!random_active)
 
- 	return;
 
-     /*
 
-      * This function processes HASHINPUT bytes into only HASHSIZE
 
-      * bytes, so _if_ we were getting incredibly high entropy
 
-      * sources then we would be throwing away valuable stuff.
 
-      */
 
-     while (length >= (HASHINPUT - pool.incomingpos)) {
 
- 	memcpy(pool.incomingb + pool.incomingpos, p,
 
- 	       HASHINPUT - pool.incomingpos);
 
- 	p += HASHINPUT - pool.incomingpos;
 
- 	length -= HASHINPUT - pool.incomingpos;
 
- 	SHATransform((word32 *) pool.incoming, (word32 *) pool.incomingb);
 
- 	for (i = 0; i < HASHSIZE; i++) {
 
- 	    pool.pool[pool.poolpos++] ^= pool.incoming[i];
 
- 	    if (pool.poolpos >= POOLSIZE)
 
- 		pool.poolpos = 0;
 
- 	}
 
- 	if (pool.poolpos < HASHSIZE)
 
- 	    random_stir();
 
- 	pool.incomingpos = 0;
 
-     }
 
-     memcpy(pool.incomingb + pool.incomingpos, p, length);
 
-     pool.incomingpos += length;
 
- }
 
- void random_add_heavynoise(void *noise, int length)
 
- {
 
-     unsigned char *p = noise;
 
-     int i;
 
-     while (length >= POOLSIZE) {
 
- 	for (i = 0; i < POOLSIZE; i++)
 
- 	    pool.pool[i] ^= *p++;
 
- 	random_stir();
 
- 	length -= POOLSIZE;
 
-     }
 
-     for (i = 0; i < length; i++)
 
- 	pool.pool[i] ^= *p++;
 
-     random_stir();
 
- }
 
- static void random_add_heavynoise_bitbybit(void *noise, int length)
 
- {
 
-     unsigned char *p = noise;
 
-     int i;
 
-     while (length >= POOLSIZE - pool.poolpos) {
 
- 	for (i = 0; i < POOLSIZE - pool.poolpos; i++)
 
- 	    pool.pool[pool.poolpos + i] ^= *p++;
 
- 	random_stir();
 
- 	length -= POOLSIZE - pool.poolpos;
 
- 	pool.poolpos = 0;
 
-     }
 
-     for (i = 0; i < length; i++)
 
- 	pool.pool[i] ^= *p++;
 
-     pool.poolpos = i;
 
- }
 
- static void random_timer(void *ctx, unsigned long now)
 
- {
 
-     if (random_active > 0 && now == next_noise_collection) {
 
- 	noise_regular();
 
- 	next_noise_collection =
 
- 	    schedule_timer(NOISE_REGULAR_INTERVAL, random_timer, &pool);
 
-     }
 
- }
 
- void random_ref(void)
 
- {
 
-     if (!random_active) {
 
- 	memset(&pool, 0, sizeof(pool));    /* just to start with */
 
- 	noise_get_heavy(random_add_heavynoise_bitbybit);
 
- 	random_stir();
 
- 	next_noise_collection =
 
- 	    schedule_timer(NOISE_REGULAR_INTERVAL, random_timer, &pool);
 
-     }
 
-     random_active++;
 
- }
 
- void random_unref(void)
 
- {
 
-     assert(random_active > 0);
 
-     if (random_active == 1) {
 
-         random_save_seed();
 
-         expire_timer_context(&pool);
 
-     }
 
-     random_active--;
 
- }
 
- int random_byte(void)
 
- {
 
-     assert(random_active);
 
-     if (pool.poolpos >= POOLSIZE)
 
- 	random_stir();
 
-     return pool.pool[pool.poolpos++];
 
- }
 
- void random_get_savedata(void **data, int *len)
 
- {
 
-     void *buf = snewn(POOLSIZE / 2, char);
 
-     random_stir();
 
-     memcpy(buf, pool.pool + pool.poolpos, POOLSIZE / 2);
 
-     *len = POOLSIZE / 2;
 
-     *data = buf;
 
-     random_stir();
 
- }
 
- #endif
 
 
  |