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- // This is a part of the Microsoft Foundation Classes C++ library.
 
- // Copyright (C) 1992-1998 Microsoft Corporation
 
- // All rights reserved.
 
- //
 
- // This source code is only intended as a supplement to the
 
- // Microsoft Foundation Classes Reference and related
 
- // electronic documentation provided with the library.
 
- // See these sources for detailed information regarding the
 
- // Microsoft Foundation Classes product.
 
- /////////////////////////////////////////////////////////////////////////////
 
- //
 
- // Implementation of parameterized List
 
- //
 
- /////////////////////////////////////////////////////////////////////////////
 
- #include "stdafx.h"
 
- #ifdef AFX_COLL_SEG
 
- #pragma code_seg(AFX_COLL_SEG)
 
- #endif
 
- #ifdef _DEBUG
 
- #undef THIS_FILE
 
- static char THIS_FILE[] = __FILE__;
 
- #endif
 
- #include "elements.h"  // used for special creation
 
- #define new DEBUG_NEW
 
- /////////////////////////////////////////////////////////////////////////////
 
- CStringList::CStringList(int nBlockSize)
 
- {
 
- 	ASSERT(nBlockSize > 0);
 
- 	m_nCount = 0;
 
- 	m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
 
- 	m_pBlocks = NULL;
 
- 	m_nBlockSize = nBlockSize;
 
- }
 
- void CStringList::RemoveAll()
 
- {
 
- 	ASSERT_VALID(this);
 
- 	// destroy elements
 
- 	CNode* pNode;
 
- 	for (pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext)
 
- 		DestructElement(&pNode->data);
 
- 	m_nCount = 0;
 
- 	m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
 
- 	m_pBlocks->FreeDataChain();
 
- 	m_pBlocks = NULL;
 
- }
 
- CStringList::~CStringList()
 
- {
 
- 	RemoveAll();
 
- 	ASSERT(m_nCount == 0);
 
- }
 
- /////////////////////////////////////////////////////////////////////////////
 
- // Node helpers
 
- /*
 
-  * Implementation note: CNode's are stored in CPlex blocks and
 
-  *  chained together. Free blocks are maintained in a singly linked list
 
-  *  using the 'pNext' member of CNode with 'm_pNodeFree' as the head.
 
-  *  Used blocks are maintained in a doubly linked list using both 'pNext'
 
-  *  and 'pPrev' as links and 'm_pNodeHead' and 'm_pNodeTail'
 
-  *   as the head/tail.
 
-  *
 
-  * We never free a CPlex block unless the List is destroyed or RemoveAll()
 
-  *  is used - so the total number of CPlex blocks may grow large depending
 
-  *  on the maximum past size of the list.
 
-  */
 
- CStringList::CNode*
 
- CStringList::NewNode(CStringList::CNode* pPrev, CStringList::CNode* pNext)
 
- {
 
- 	if (m_pNodeFree == NULL)
 
- 	{
 
- 		// add another block
 
- 		CPlex* pNewBlock = CPlex::Create(m_pBlocks, m_nBlockSize,
 
- 				 sizeof(CNode));
 
- 		// chain them into free list
 
- 		CNode* pNode = (CNode*) pNewBlock->data();
 
- 		// free in reverse order to make it easier to debug
 
- 		pNode += m_nBlockSize - 1;
 
- 		for (int i = m_nBlockSize-1; i >= 0; i--, pNode--)
 
- 		{
 
- 			pNode->pNext = m_pNodeFree;
 
- 			m_pNodeFree = pNode;
 
- 		}
 
- 	}
 
- 	ASSERT(m_pNodeFree != NULL);  // we must have something
 
- 	CStringList::CNode* pNode = m_pNodeFree;
 
- 	m_pNodeFree = m_pNodeFree->pNext;
 
- 	pNode->pPrev = pPrev;
 
- 	pNode->pNext = pNext;
 
- 	m_nCount++;
 
- 	ASSERT(m_nCount > 0);  // make sure we don't overflow
 
- 	ConstructElement(&pNode->data);
 
- 	return pNode;
 
- }
 
- void CStringList::FreeNode(CStringList::CNode* pNode)
 
- {
 
- 	DestructElement(&pNode->data);
 
- 	pNode->pNext = m_pNodeFree;
 
- 	m_pNodeFree = pNode;
 
- 	m_nCount--;
 
- 	ASSERT(m_nCount >= 0);  // make sure we don't underflow
 
- 	// if no more elements, cleanup completely
 
- 	if (m_nCount == 0)
 
- 		RemoveAll();
 
- }
 
- /////////////////////////////////////////////////////////////////////////////
 
- POSITION CStringList::AddHead(LPCTSTR newElement)
 
- {
 
- 	return AddHead(CString(newElement));
 
- }
 
- POSITION CStringList::AddHead(const CString& newElement)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CNode* pNewNode = NewNode(NULL, m_pNodeHead);
 
- 	pNewNode->data = newElement;
 
- 	if (m_pNodeHead != NULL)
 
- 		m_pNodeHead->pPrev = pNewNode;
 
- 	else
 
- 		m_pNodeTail = pNewNode;
 
- 	m_pNodeHead = pNewNode;
 
- 	return (POSITION) pNewNode;
 
- }
 
- POSITION CStringList::AddTail(LPCTSTR newElement)
 
- {
 
- 	return AddTail(CString(newElement));
 
- }
 
- POSITION CStringList::AddTail(const CString& newElement)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CNode* pNewNode = NewNode(m_pNodeTail, NULL);
 
- 	pNewNode->data = newElement;
 
- 	if (m_pNodeTail != NULL)
 
- 		m_pNodeTail->pNext = pNewNode;
 
- 	else
 
- 		m_pNodeHead = pNewNode;
 
- 	m_pNodeTail = pNewNode;
 
- 	return (POSITION) pNewNode;
 
- }
 
- void CStringList::AddHead(CStringList* pNewList)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(pNewList != NULL);
 
- 	ASSERT_KINDOF(CStringList, pNewList);
 
- 	ASSERT_VALID(pNewList);
 
- 	// add a list of same elements to head (maintain order)
 
- 	POSITION pos = pNewList->GetTailPosition();
 
- 	while (pos != NULL)
 
- 		AddHead(pNewList->GetPrev(pos));
 
- }
 
- void CStringList::AddTail(CStringList* pNewList)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(pNewList != NULL);
 
- 	ASSERT_KINDOF(CStringList, pNewList);
 
- 	ASSERT_VALID(pNewList);
 
- 	// add a list of same elements
 
- 	POSITION pos = pNewList->GetHeadPosition();
 
- 	while (pos != NULL)
 
- 		AddTail(pNewList->GetNext(pos));
 
- }
 
- CString CStringList::RemoveHead()
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(m_pNodeHead != NULL);  // don't call on empty list !!!
 
- 	ASSERT(AfxIsValidAddress(m_pNodeHead, sizeof(CNode)));
 
- 	CNode* pOldNode = m_pNodeHead;
 
- 	CString returnValue = pOldNode->data;
 
- 	m_pNodeHead = pOldNode->pNext;
 
- 	if (m_pNodeHead != NULL)
 
- 		m_pNodeHead->pPrev = NULL;
 
- 	else
 
- 		m_pNodeTail = NULL;
 
- 	FreeNode(pOldNode);
 
- 	return returnValue;
 
- }
 
- CString CStringList::RemoveTail()
 
- {
 
- 	ASSERT_VALID(this);
 
- 	ASSERT(m_pNodeTail != NULL);  // don't call on empty list !!!
 
- 	ASSERT(AfxIsValidAddress(m_pNodeTail, sizeof(CNode)));
 
- 	CNode* pOldNode = m_pNodeTail;
 
- 	CString returnValue = pOldNode->data;
 
- 	m_pNodeTail = pOldNode->pPrev;
 
- 	if (m_pNodeTail != NULL)
 
- 		m_pNodeTail->pNext = NULL;
 
- 	else
 
- 		m_pNodeHead = NULL;
 
- 	FreeNode(pOldNode);
 
- 	return returnValue;
 
- }
 
- POSITION CStringList::InsertBefore(POSITION position, LPCTSTR newElement)
 
- {
 
- 	return InsertBefore(position, CString(newElement));
 
- }
 
- POSITION CStringList::InsertBefore(POSITION position, const CString& newElement)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	if (position == NULL)
 
- 		return AddHead(newElement); // insert before nothing -> head of the list
 
- 	// Insert it before position
 
- 	CNode* pOldNode = (CNode*) position;
 
- 	CNode* pNewNode = NewNode(pOldNode->pPrev, pOldNode);
 
- 	pNewNode->data = newElement;
 
- 	if (pOldNode->pPrev != NULL)
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pOldNode->pPrev, sizeof(CNode)));
 
- 		pOldNode->pPrev->pNext = pNewNode;
 
- 	}
 
- 	else
 
- 	{
 
- 		ASSERT(pOldNode == m_pNodeHead);
 
- 		m_pNodeHead = pNewNode;
 
- 	}
 
- 	pOldNode->pPrev = pNewNode;
 
- 	return (POSITION) pNewNode;
 
- }
 
- POSITION CStringList::InsertAfter(POSITION position, LPCTSTR newElement)
 
- {
 
- 	return InsertAfter(position, CString(newElement));
 
- }
 
- POSITION CStringList::InsertAfter(POSITION position, const CString& newElement)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	if (position == NULL)
 
- 		return AddTail(newElement); // insert after nothing -> tail of the list
 
- 	// Insert it before position
 
- 	CNode* pOldNode = (CNode*) position;
 
- 	ASSERT(AfxIsValidAddress(pOldNode, sizeof(CNode)));
 
- 	CNode* pNewNode = NewNode(pOldNode, pOldNode->pNext);
 
- 	pNewNode->data = newElement;
 
- 	if (pOldNode->pNext != NULL)
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pOldNode->pNext, sizeof(CNode)));
 
- 		pOldNode->pNext->pPrev = pNewNode;
 
- 	}
 
- 	else
 
- 	{
 
- 		ASSERT(pOldNode == m_pNodeTail);
 
- 		m_pNodeTail = pNewNode;
 
- 	}
 
- 	pOldNode->pNext = pNewNode;
 
- 	return (POSITION) pNewNode;
 
- }
 
- void CStringList::RemoveAt(POSITION position)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CNode* pOldNode = (CNode*) position;
 
- 	ASSERT(AfxIsValidAddress(pOldNode, sizeof(CNode)));
 
- 	// remove pOldNode from list
 
- 	if (pOldNode == m_pNodeHead)
 
- 	{
 
- 		m_pNodeHead = pOldNode->pNext;
 
- 	}
 
- 	else
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pOldNode->pPrev, sizeof(CNode)));
 
- 		pOldNode->pPrev->pNext = pOldNode->pNext;
 
- 	}
 
- 	if (pOldNode == m_pNodeTail)
 
- 	{
 
- 		m_pNodeTail = pOldNode->pPrev;
 
- 	}
 
- 	else
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pOldNode->pNext, sizeof(CNode)));
 
- 		pOldNode->pNext->pPrev = pOldNode->pPrev;
 
- 	}
 
- 	FreeNode(pOldNode);
 
- }
 
- /////////////////////////////////////////////////////////////////////////////
 
- // slow operations
 
- POSITION CStringList::FindIndex(int nIndex) const
 
- {
 
- 	ASSERT_VALID(this);
 
- 	if (nIndex >= m_nCount || nIndex < 0)
 
- 		return NULL;  // went too far
 
- 	CNode* pNode = m_pNodeHead;
 
- 	while (nIndex--)
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 		pNode = pNode->pNext;
 
- 	}
 
- 	return (POSITION) pNode;
 
- }
 
- POSITION CStringList::Find(LPCTSTR searchValue, POSITION startAfter) const
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CNode* pNode = (CNode*) startAfter;
 
- 	if (pNode == NULL)
 
- 	{
 
- 		pNode = m_pNodeHead;  // start at head
 
- 	}
 
- 	else
 
- 	{
 
- 		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 		pNode = pNode->pNext;  // start after the one specified
 
- 	}
 
- 	for (; pNode != NULL; pNode = pNode->pNext)
 
- 		if (pNode->data == searchValue)
 
- 			return (POSITION) pNode;
 
- 	return NULL;
 
- }
 
- /////////////////////////////////////////////////////////////////////////////
 
- // Serialization
 
- void CStringList::Serialize(CArchive& ar)
 
- {
 
- 	ASSERT_VALID(this);
 
- 	CObject::Serialize(ar);
 
- 	if (ar.IsStoring())
 
- 	{
 
- 		ar.WriteCount(m_nCount);
 
- 		for (CNode* pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext)
 
- 		{
 
- 			ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
 
- 			ar << pNode->data;
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		DWORD nNewCount = ar.ReadCount();
 
- 		CString newData;
 
- 		while (nNewCount--)
 
- 		{
 
- 			ar >> newData;
 
- 			AddTail(newData);
 
- 		}
 
- 	}
 
- }
 
- /////////////////////////////////////////////////////////////////////////////
 
- // Diagnostics
 
- #ifdef _DEBUG
 
- void CStringList::Dump(CDumpContext& dc) const
 
- {
 
- 	CObject::Dump(dc);
 
- 	dc << "with " << m_nCount << " elements";
 
- 	if (dc.GetDepth() > 0)
 
- 	{
 
- 		POSITION pos = GetHeadPosition();
 
- 		while (pos != NULL)
 
- 			dc << "\n\t" << GetNext(pos);
 
- 	}
 
- 	dc << "\n";
 
- }
 
- void CStringList::AssertValid() const
 
- {
 
- 	CObject::AssertValid();
 
- 	if (m_nCount == 0)
 
- 	{
 
- 		// empty list
 
- 		ASSERT(m_pNodeHead == NULL);
 
- 		ASSERT(m_pNodeTail == NULL);
 
- 	}
 
- 	else
 
- 	{
 
- 		// non-empty list
 
- 		ASSERT(AfxIsValidAddress(m_pNodeHead, sizeof(CNode)));
 
- 		ASSERT(AfxIsValidAddress(m_pNodeTail, sizeof(CNode)));
 
- 	}
 
- }
 
- #endif //_DEBUG
 
- #ifdef AFX_INIT_SEG
 
- #pragma code_seg(AFX_INIT_SEG)
 
- #endif
 
- IMPLEMENT_SERIAL(CStringList, CObject, 0)
 
- /////////////////////////////////////////////////////////////////////////////
 
 
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