map_so.cpp 8.7 KB

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  1. // This is a part of the Microsoft Foundation Classes C++ library.
  2. // Copyright (C) 1992-1998 Microsoft Corporation
  3. // All rights reserved.
  4. //
  5. // This source code is only intended as a supplement to the
  6. // Microsoft Foundation Classes Reference and related
  7. // electronic documentation provided with the library.
  8. // See these sources for detailed information regarding the
  9. // Microsoft Foundation Classes product.
  10. /////////////////////////////////////////////////////////////////////////////
  11. //
  12. // Implementation of parmeterized Map from CString to value
  13. //
  14. /////////////////////////////////////////////////////////////////////////////
  15. #include "stdafx.h"
  16. #ifdef AFX_COLL2_SEG
  17. #pragma code_seg(AFX_COLL2_SEG)
  18. #endif
  19. #ifdef _DEBUG
  20. #undef THIS_FILE
  21. static char THIS_FILE[] = __FILE__;
  22. #endif
  23. #include "elements.h" // used for special creation
  24. #define new DEBUG_NEW
  25. /////////////////////////////////////////////////////////////////////////////
  26. CMapStringToOb::CMapStringToOb(int nBlockSize)
  27. {
  28. ASSERT(nBlockSize > 0);
  29. m_pHashTable = NULL;
  30. m_nHashTableSize = 17; // default size
  31. m_nCount = 0;
  32. m_pFreeList = NULL;
  33. m_pBlocks = NULL;
  34. m_nBlockSize = nBlockSize;
  35. }
  36. inline UINT CMapStringToOb::HashKey(LPCTSTR key) const
  37. {
  38. UINT nHash = 0;
  39. while (*key)
  40. nHash = (nHash<<5) + nHash + *key++;
  41. return nHash;
  42. }
  43. void CMapStringToOb::InitHashTable(
  44. UINT nHashSize, BOOL bAllocNow)
  45. //
  46. // Used to force allocation of a hash table or to override the default
  47. // hash table size of (which is fairly small)
  48. {
  49. ASSERT_VALID(this);
  50. ASSERT(m_nCount == 0);
  51. ASSERT(nHashSize > 0);
  52. if (m_pHashTable != NULL)
  53. {
  54. // free hash table
  55. delete[] m_pHashTable;
  56. m_pHashTable = NULL;
  57. }
  58. if (bAllocNow)
  59. {
  60. m_pHashTable = new CAssoc* [nHashSize];
  61. memset(m_pHashTable, 0, sizeof(CAssoc*) * nHashSize);
  62. }
  63. m_nHashTableSize = nHashSize;
  64. }
  65. void CMapStringToOb::RemoveAll()
  66. {
  67. ASSERT_VALID(this);
  68. if (m_pHashTable != NULL)
  69. {
  70. // destroy elements
  71. for (UINT nHash = 0; nHash < m_nHashTableSize; nHash++)
  72. {
  73. CAssoc* pAssoc;
  74. for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL;
  75. pAssoc = pAssoc->pNext)
  76. {
  77. DestructElement(&pAssoc->key); // free up string data
  78. }
  79. }
  80. // free hash table
  81. delete [] m_pHashTable;
  82. m_pHashTable = NULL;
  83. }
  84. m_nCount = 0;
  85. m_pFreeList = NULL;
  86. m_pBlocks->FreeDataChain();
  87. m_pBlocks = NULL;
  88. }
  89. CMapStringToOb::~CMapStringToOb()
  90. {
  91. RemoveAll();
  92. ASSERT(m_nCount == 0);
  93. }
  94. /////////////////////////////////////////////////////////////////////////////
  95. // Assoc helpers
  96. // same as CList implementation except we store CAssoc's not CNode's
  97. // and CAssoc's are singly linked all the time
  98. CMapStringToOb::CAssoc*
  99. CMapStringToOb::NewAssoc()
  100. {
  101. if (m_pFreeList == NULL)
  102. {
  103. // add another block
  104. CPlex* newBlock = CPlex::Create(m_pBlocks, m_nBlockSize,
  105. sizeof(CMapStringToOb::CAssoc));
  106. // chain them into free list
  107. CMapStringToOb::CAssoc* pAssoc =
  108. (CMapStringToOb::CAssoc*) newBlock->data();
  109. // free in reverse order to make it easier to debug
  110. pAssoc += m_nBlockSize - 1;
  111. for (int i = m_nBlockSize-1; i >= 0; i--, pAssoc--)
  112. {
  113. pAssoc->pNext = m_pFreeList;
  114. m_pFreeList = pAssoc;
  115. }
  116. }
  117. ASSERT(m_pFreeList != NULL); // we must have something
  118. CMapStringToOb::CAssoc* pAssoc = m_pFreeList;
  119. m_pFreeList = m_pFreeList->pNext;
  120. m_nCount++;
  121. ASSERT(m_nCount > 0); // make sure we don't overflow
  122. memcpy(&pAssoc->key, &afxEmptyString, sizeof(CString));
  123. pAssoc->value = 0;
  124. return pAssoc;
  125. }
  126. void CMapStringToOb::FreeAssoc(CMapStringToOb::CAssoc* pAssoc)
  127. {
  128. DestructElement(&pAssoc->key); // free up string data
  129. pAssoc->pNext = m_pFreeList;
  130. m_pFreeList = pAssoc;
  131. m_nCount--;
  132. ASSERT(m_nCount >= 0); // make sure we don't underflow
  133. // if no more elements, cleanup completely
  134. if (m_nCount == 0)
  135. RemoveAll();
  136. }
  137. CMapStringToOb::CAssoc*
  138. CMapStringToOb::GetAssocAt(LPCTSTR key, UINT& nHash) const
  139. // find association (or return NULL)
  140. {
  141. nHash = HashKey(key) % m_nHashTableSize;
  142. if (m_pHashTable == NULL)
  143. return NULL;
  144. // see if it exists
  145. CAssoc* pAssoc;
  146. for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL; pAssoc = pAssoc->pNext)
  147. {
  148. if (pAssoc->key == key)
  149. return pAssoc;
  150. }
  151. return NULL;
  152. }
  153. /////////////////////////////////////////////////////////////////////////////
  154. BOOL CMapStringToOb::Lookup(LPCTSTR key, CObject*& rValue) const
  155. {
  156. ASSERT_VALID(this);
  157. UINT nHash;
  158. CAssoc* pAssoc = GetAssocAt(key, nHash);
  159. if (pAssoc == NULL)
  160. return FALSE; // not in map
  161. rValue = pAssoc->value;
  162. return TRUE;
  163. }
  164. BOOL CMapStringToOb::LookupKey(LPCTSTR key, LPCTSTR& rKey) const
  165. {
  166. ASSERT_VALID(this);
  167. UINT nHash;
  168. CAssoc* pAssoc = GetAssocAt(key, nHash);
  169. if (pAssoc == NULL)
  170. return FALSE; // not in map
  171. rKey = pAssoc->key;
  172. return TRUE;
  173. }
  174. CObject*& CMapStringToOb::operator[](LPCTSTR key)
  175. {
  176. ASSERT_VALID(this);
  177. UINT nHash;
  178. CAssoc* pAssoc;
  179. if ((pAssoc = GetAssocAt(key, nHash)) == NULL)
  180. {
  181. if (m_pHashTable == NULL)
  182. InitHashTable(m_nHashTableSize);
  183. // it doesn't exist, add a new Association
  184. pAssoc = NewAssoc();
  185. pAssoc->nHashValue = nHash;
  186. pAssoc->key = key;
  187. // 'pAssoc->value' is a constructed object, nothing more
  188. // put into hash table
  189. pAssoc->pNext = m_pHashTable[nHash];
  190. m_pHashTable[nHash] = pAssoc;
  191. }
  192. return pAssoc->value; // return new reference
  193. }
  194. BOOL CMapStringToOb::RemoveKey(LPCTSTR key)
  195. // remove key - return TRUE if removed
  196. {
  197. ASSERT_VALID(this);
  198. if (m_pHashTable == NULL)
  199. return FALSE; // nothing in the table
  200. CAssoc** ppAssocPrev;
  201. ppAssocPrev = &m_pHashTable[HashKey(key) % m_nHashTableSize];
  202. CAssoc* pAssoc;
  203. for (pAssoc = *ppAssocPrev; pAssoc != NULL; pAssoc = pAssoc->pNext)
  204. {
  205. if (pAssoc->key == key)
  206. {
  207. // remove it
  208. *ppAssocPrev = pAssoc->pNext; // remove from list
  209. FreeAssoc(pAssoc);
  210. return TRUE;
  211. }
  212. ppAssocPrev = &pAssoc->pNext;
  213. }
  214. return FALSE; // not found
  215. }
  216. /////////////////////////////////////////////////////////////////////////////
  217. // Iterating
  218. void CMapStringToOb::GetNextAssoc(POSITION& rNextPosition,
  219. CString& rKey, CObject*& rValue) const
  220. {
  221. ASSERT_VALID(this);
  222. ASSERT(m_pHashTable != NULL); // never call on empty map
  223. CAssoc* pAssocRet = (CAssoc*)rNextPosition;
  224. ASSERT(pAssocRet != NULL);
  225. if (pAssocRet == (CAssoc*) BEFORE_START_POSITION)
  226. {
  227. // find the first association
  228. for (UINT nBucket = 0; nBucket < m_nHashTableSize; nBucket++)
  229. if ((pAssocRet = m_pHashTable[nBucket]) != NULL)
  230. break;
  231. ASSERT(pAssocRet != NULL); // must find something
  232. }
  233. // find next association
  234. ASSERT(AfxIsValidAddress(pAssocRet, sizeof(CAssoc)));
  235. CAssoc* pAssocNext;
  236. if ((pAssocNext = pAssocRet->pNext) == NULL)
  237. {
  238. // go to next bucket
  239. for (UINT nBucket = pAssocRet->nHashValue + 1;
  240. nBucket < m_nHashTableSize; nBucket++)
  241. if ((pAssocNext = m_pHashTable[nBucket]) != NULL)
  242. break;
  243. }
  244. rNextPosition = (POSITION) pAssocNext;
  245. // fill in return data
  246. rKey = pAssocRet->key;
  247. rValue = pAssocRet->value;
  248. }
  249. /////////////////////////////////////////////////////////////////////////////
  250. // Serialization
  251. void CMapStringToOb::Serialize(CArchive& ar)
  252. {
  253. ASSERT_VALID(this);
  254. CObject::Serialize(ar);
  255. if (ar.IsStoring())
  256. {
  257. ar.WriteCount(m_nCount);
  258. if (m_nCount == 0)
  259. return; // nothing more to do
  260. ASSERT(m_pHashTable != NULL);
  261. for (UINT nHash = 0; nHash < m_nHashTableSize; nHash++)
  262. {
  263. CAssoc* pAssoc;
  264. for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL;
  265. pAssoc = pAssoc->pNext)
  266. {
  267. ar << pAssoc->key;
  268. ar << pAssoc->value;
  269. }
  270. }
  271. }
  272. else
  273. {
  274. DWORD nNewCount = ar.ReadCount();
  275. CString newKey;
  276. CObject* newValue;
  277. while (nNewCount--)
  278. {
  279. ar >> newKey;
  280. ar >> newValue;
  281. SetAt(newKey, newValue);
  282. }
  283. }
  284. }
  285. /////////////////////////////////////////////////////////////////////////////
  286. // Diagnostics
  287. #ifdef _DEBUG
  288. void CMapStringToOb::Dump(CDumpContext& dc) const
  289. {
  290. CObject::Dump(dc);
  291. dc << "with " << m_nCount << " elements";
  292. if (dc.GetDepth() > 0)
  293. {
  294. // Dump in format "[key] -> value"
  295. CString key;
  296. CObject* val;
  297. POSITION pos = GetStartPosition();
  298. while (pos != NULL)
  299. {
  300. GetNextAssoc(pos, key, val);
  301. dc << "\n\t[" << key << "] = " << val;
  302. }
  303. }
  304. dc << "\n";
  305. }
  306. void CMapStringToOb::AssertValid() const
  307. {
  308. CObject::AssertValid();
  309. ASSERT(m_nHashTableSize > 0);
  310. ASSERT(m_nCount == 0 || m_pHashTable != NULL);
  311. // non-empty map should have hash table
  312. }
  313. #endif //_DEBUG
  314. #ifdef AFX_INIT_SEG
  315. #pragma code_seg(AFX_INIT_SEG)
  316. #endif
  317. IMPLEMENT_SERIAL(CMapStringToOb, CObject, 0)
  318. /////////////////////////////////////////////////////////////////////////////