// Defines battle obstacles. We have two vectors of them:
// * "obstacles" are usual obtacles, that are randomly placed in the battlefield.
// * "absoluteObstacles" are a little special: there can be only one such obstacle in the battlefield and its position is always the same.
//
// Their properties:
// * "allowedTerrains" vector of terrain types (TT format) where obstacle is appropriate
// * "specialBattlefields" vector of battlefield images (BI format) where obstacle is appropriate. If there is a special battlefield image, then only this list is checked. Otherwise it's ignored. 
// * "blockedTiles": for absolute obstacles contains absolute coordinates. For usual obstacles contains offsets relative to the obstacle position (that is bottom left corner). If obstacle is placed in an odd row (counting from 0) and the blocked tile is in an even row, position will be shifted one tile to the left. Thanks to that ie. -16 is always top-right hex, no matter where the obstale will get placed.
// * "width" for usual obstacles it's count of tiles that must be free to the right for obstacle to be placed. For absolute obstacles, it's x offset for the graphics.
// * "height" for usual obstacles it's count of tiles that must be free to the top for obstacle to be placed. For absolute obstacles, it's y offset for the graphics.
// * "animation" is name of the graphics. It's def file for usual obstacles and bitmap for the absolute ones.

{
	"0":
	{
		"allowedTerrains" : ["dirt"],
		"width" : 2,
		"height" : 1,
		"blockedTiles" :  [0, 1],
		"animation" : "ObDino1.def",
		"absolute" : false
	},
	"1":
	{
		"allowedTerrains" : ["dirt", "sand", "rough", "subterra"],
		"specialBattlefields" : ["sand_shore"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [0, 1, 2],
		"animation" : "ObDino2.def",
		"foreground" : true,
		"absolute" : false
	},
	"2":
	{
		"allowedTerrains" : ["dirt"],
		"width" : 4,
		"height" : 2,
		"blockedTiles" :  [0, 1, -14, -15, -16],
		"animation" : "ObDino3.def",
		"absolute" : false
	},
	"3":
	{
		"allowedTerrains" : ["dirt", "rough"],
		"specialBattlefields" : ["cursed_ground"],
		"width" : 2,
		"height" : 1,
		"blockedTiles" :  [0, 1],
		"animation" : "ObSkel1.def",
		"absolute" : false
	},
	"4":
	{
		"allowedTerrains" : ["dirt", "rough", "subterra"],
		"specialBattlefields" : ["sand_shore", "cursed_ground"],
		"width" : 2,
		"height" : 1,
		"blockedTiles" :  [0, 1],
		"animation" : "ObSkel2.def",
		"absolute" : false
	},
	"5":
	{
		"allowedTerrains" : ["dirt"],
		"width" : 4,
		"height" : 2,
		"blockedTiles" :  [1, 2, 3],
		"animation" : "ObBDT01.def",
		"absolute" : false
	},
	"6":
	{
		"allowedTerrains" : ["dirt"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [-15, -16],
		"animation" : "ObDRk01.def",
		"absolute" : false
	},
	"7":
	{
		"allowedTerrains" : ["dirt"],
		"width" : 2,
		"height" : 2,
		"blockedTiles" :  [0, 1],
		"animation" : "ObDRk02.def",
		"foreground" : true,
		"absolute" : false
	},
	"8":
	{
		"allowedTerrains" : ["dirt"],
		"width" : 2,
		"height" : 2,
		"blockedTiles" :  [-16],
		"animation" : "ObDRk03.def",
		"absolute" : false
	},
	"9":
	{
		"allowedTerrains" : ["dirt"],
		"width" : 2,
		"height" : 2,
		"blockedTiles" :  [0, 1],
		"animation" : "ObDRk04.def",
		"foreground" : true,
		"absolute" : false
	},
	"10":
	{
		"allowedTerrains" : ["dirt"],
		"width" : 2,
		"height" : 2,
		"blockedTiles" :  [0, 1],
		"animation" : "ObDSh01.def",
		"foreground" : true,
		"absolute" : false
	},
	"11":
	{
		"allowedTerrains" : ["dirt"],
		"width" : 2,
		"height" : 1,
		"blockedTiles" :  [0, 1],
		"animation" : "ObDTF03.def",
		"foreground" : true,
		"absolute" : false
	},
	"12":
	{
		"allowedTerrains" : ["dirt", "rough"],
		"specialBattlefields" : ["cursed_ground"],
		"width" : 3,
		"height" : 3,
		"blockedTiles" :  [0, 1, 2, 3],
		"animation" : "ObDtS03.def",
		"foreground" : true,
		"absolute" : false
	},
	"13":
	{
		"allowedTerrains" : ["dirt", "rough"],
		"specialBattlefields" : ["cursed_ground"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [1, 2, -15],
		"animation" : "ObDtS04.def",
		"absolute" : false
	},
	"14":
	{
		"allowedTerrains" : ["dirt", "rough"],
		"specialBattlefields" : ["cursed_ground"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [2, -15, -16],
		"animation" : "ObDtS14.def",
		"absolute" : false
	},
	"15":
	{
		"allowedTerrains" : ["dirt", "rough"],
		"specialBattlefields" : ["cursed_ground"],
		"width" : 3,
		"height" : 3,
		"blockedTiles" :  [1, -16, -33],
		"animation" : "ObDtS15.def",
		"absolute" : false
	},
	"16":
	{
		"allowedTerrains" : ["sand"],
		"width" : 4,
		"height" : 4,
		"blockedTiles" :  [-15, -16, -32, -33, -48, -49],
		"animation" : "ObDsM01.def",
		"absolute" : false
	},
	"17":
	{
		"allowedTerrains" : ["sand"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [1, -15, -16],
		"animation" : "ObDsS02.def",
		"absolute" : false
	},
	"18":
	{
		"allowedTerrains" : ["sand"],
		"width" : 4,
		"height" : 2,
		"blockedTiles" :  [1, 2, 3, -15, -16],
		"animation" : "ObDsS17.def",
		"absolute" : false
	},
	"19":
	{
		"allowedTerrains" : ["grass", "swamp"],
		"width" : 2,
		"height" : 1,
		"blockedTiles" :  [0, 1],
		"animation" : "ObGLg01.def",
		"absolute" : false
	},
	"20":
	{
		"allowedTerrains" : ["grass", "swamp"],
		"specialBattlefields" : ["magic_plains"],
		"width" : 2,
		"height" : 2,
		"blockedTiles" :  [0, 1],
		"animation" : "ObGRk01.def",
		"foreground" : true,
		"absolute" : false
	},
	"21":
	{
		"allowedTerrains" : ["grass", "swamp"],
		"width" : 1,
		"height" : 1,
		"blockedTiles" :  [0],
		"animation" : "ObGSt01.def",
		"absolute" : false
	},
	"22":
	{
		"allowedTerrains" : ["grass"],
		"specialBattlefields" : ["magic_plains"],
		"width" : 6,
		"height" : 2,
		"blockedTiles" :  [1, 2, 3, 4, -13, -14, -15, -16],
		"animation" : "ObGrS01.def",
		"absolute" : false
	},
	"23":
	{
		"allowedTerrains" : ["grass"],
		"width" : 7,
		"height" : 1,
		"blockedTiles" :  [1, 2],
		"animation" : "OBGrS02.def",
		"absolute" : false
	},
	"24":
	{
		"allowedTerrains" : ["snow"],
		"width" : 3,
		"height" : 1,
		"blockedTiles" :  [0, 1, 2],
		"animation" : "ObSnS01.def",
		"absolute" : false
	},
	"25":
	{
		"allowedTerrains" : ["snow"],
		"width" : 5,
		"height" : 1,
		"blockedTiles" :  [1, 2, 3, 4],
		"animation" : "ObSnS02.def",
		"absolute" : false
	},
	"26":
	{
		"allowedTerrains" : ["snow"],
		"width" : 3,
		"height" : 3,
		"blockedTiles" :  [0, -16, -33],
		"animation" : "ObSnS03.def",
		"absolute" : false
	},
	"27":
	{
		"allowedTerrains" : ["snow"],
		"width" : 3,
		"height" : 1,
		"blockedTiles" :  [0, 1, 2],
		"animation" : "ObSnS04.def",
		"absolute" : false
	},
	"28":
	{
		"allowedTerrains" : ["snow"],
		"width" : 3,
		"height" : 1,
		"blockedTiles" :  [1],
		"animation" : "ObSnS05.def",
		"absolute" : false
	},
	"29":
	{
		"allowedTerrains" : ["snow"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [1, 2],
		"animation" : "ObSnS06.def",
		"foreground" : true,
		"absolute" : false
	},
	"30":
	{
		"allowedTerrains" : ["snow"],
		"width" : 2,
		"height" : 1,
		"blockedTiles" :  [0, 1],
		"animation" : "ObSnS07.def",
		"absolute" : false
	},
	"31":
	{
		"allowedTerrains" : ["snow"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [0, 1, 2],
		"animation" : "ObSnS08.def",
		"foreground" : true,
		"absolute" : false
	},
	"32":
	{
		"allowedTerrains" : ["snow"],
		"width" : 7,
		"height" : 2,
		"blockedTiles" :  [2, 3, 4, 5, -13, -14, -15, -16],
		"animation" : "ObSnS09.def",
		"absolute" : false
	},
	"33":
	{
		"allowedTerrains" : ["snow"],
		"width" : 5,
		"height" : 5,
		"blockedTiles" :  [3, -13, -14, -15, -33, -49, -66],
		"animation" : "ObSnS10.def",
		"absolute" : false
	},
	"34":
	{
		"allowedTerrains" : ["swamp"],
		"width" : 2,
		"height" : 2,
		"blockedTiles" :  [0],
		"animation" : "ObSwS01.def",
		"foreground" : true,
		"absolute" : false
	},
	"35":
	{
		"allowedTerrains" : ["swamp"],
		"width" : 8,
		"height" : 3,
		"blockedTiles" :  [-10, -11, -12, -13, -14, -15, -16],
		"animation" : "ObSwS02.def",
		"absolute" : false
	},
	"36":
	{
		"allowedTerrains" : ["swamp"],
		"width" : 2,
		"height" : 1,
		"blockedTiles" :  [0, 1],
		"animation" : "ObSwS03.def",
		"foreground" : true,
		"absolute" : false
	},
	"37":
	{
		"allowedTerrains" : ["swamp"],
		"width" : 3,
		"height" : 1,
		"blockedTiles" :  [0, 1, 2],
		"animation" : "ObSwS04.def",
		"foreground" : true,
		"absolute" : false
	},
	"38":
	{
		"allowedTerrains" : ["swamp"],
		"width" : 5,
		"height" : 4,
		"blockedTiles" :  [-13, -14, -15, -16, -30, -31, -32, -33],
		"animation" : "ObSwS11b.def",
		"absolute" : false
	},
	"39":
	{
		"allowedTerrains" : ["swamp"],
		"width" : 4,
		"height" : 3,
		"blockedTiles" :  [-16, -17, -31, -32, -33, -34],
		"animation" : "ObSwS13a.def",
		"absolute" : false
	},
	"40":
	{
		"allowedTerrains" : ["rough"],
		"specialBattlefields" : ["cursed_ground"],
		"width" : 2,
		"height" : 2,
		"blockedTiles" :  [0, 1, -16],
		"animation" : "ObRgS01.def",
		"absolute" : false
	},
	"41":
	{
		"allowedTerrains" : ["rough"],
		"specialBattlefields" : ["cursed_ground"],
		"width" : 4,
		"height" : 3,
		"blockedTiles" :  [-14, -15, -16, -32, -33],
		"animation" : "ObRgS02.def",
		"absolute" : false
	},
	"42":
	{
		"allowedTerrains" : ["rough"],
		"specialBattlefields" : ["cursed_ground"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [1, 2, -15, -16],
		"animation" : "ObRgS03.def",
		"absolute" : false
	},
	"43":
	{
		"allowedTerrains" : ["rough"],
		"specialBattlefields" : ["cursed_ground"],
		"width" : 3,
		"height" : 3,
		"blockedTiles" :  [-16, -32, -33],
		"animation" : "ObRgS04.def",
		"absolute" : false
	},
	"44":
	{
		"allowedTerrains" : ["rough"],
		"specialBattlefields" : ["cursed_ground"],
		"width" : 3,
		"height" : 3,
		"blockedTiles" :  [-15, -16, -32],
		"animation" : "ObRgS05.def",
		"absolute" : false
	},
	"45":
	{
		"allowedTerrains" : ["subterra"],
		"width" : 3,
		"height" : 3,
		"blockedTiles" :  [0, 1, 2, -15, -16],
		"animation" : "ObSuS01.def",
		"foreground" : true,
		"absolute" : false
	},
	"46":
	{
		"allowedTerrains" : ["subterra"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [0, 1, 2],
		"animation" : "ObSuS02.def",
		"foreground" : true,
		"absolute" : false
	},
	"47":
	{
		"allowedTerrains" : ["subterra"],
		"width" : 4,
		"height" : 3,
		"blockedTiles" :  [0, 1, 2, 3, -14, -15, -16],
		"animation" : "ObSuS11b.def",
		"foreground" : true,
		"absolute" : false
	},
	"48":
	{
		"allowedTerrains" : ["lava"],
		"width" : 4,
		"height" : 3,
		"blockedTiles" :  [-14, -32, -33],
		"animation" : "ObLvS01.def",
		"absolute" : false
	},
	"49":
	{
		"allowedTerrains" : ["lava"],
		"width" : 4,
		"height" : 2,
		"blockedTiles" :  [0, 1, 2, -14, -15, -16],
		"animation" : "ObLvS02.def",
		"absolute" : false
	},
	"50":
	{
		"allowedTerrains" : ["lava"],
		"width" : 5,
		"height" : 3,
		"blockedTiles" :  [-13, -14, -15, -30, -31, -32, -33],
		"animation" : "ObLvS03.def",
		"absolute" : false
	},
	"51":
	{
		"allowedTerrains" : ["lava"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [0, 1, 2],
		"animation" : "ObLvS04.def",
		"foreground" : true,
		"absolute" : false
	},
	"52":
	{
		"allowedTerrains" : ["lava"],
		"width" : 4,
		"height" : 4,
		"blockedTiles" :  [-14, -15, -32, -33, -49, -50],
		"animation" : "ObLvS09.def",
		"absolute" : false
	},
	"53":
	{
		"allowedTerrains" : ["lava"],
		"width" : 5,
		"height" : 3,
		"blockedTiles" :  [-13, -14, -15, -16, -30, -31],
		"animation" : "ObLvS17.def",
		"absolute" : false
	},
	"54":
	{
		"allowedTerrains" : ["lava"],
		"width" : 5,
		"height" : 3,
		"blockedTiles" :  [-13, -14, -15, -16, -31, -32, -33],
		"animation" : "ObLvS22.def",
		"absolute" : false
	},
	"55":
	{
		"allowedTerrains" : ["water"],
		"width" : 3,
		"height" : 3,
		"blockedTiles" :  [-15, -16, -33],
		"animation" : "ObBtS04.def",
		"absolute" : false
	},
	"56":
	{
		"specialBattlefields" : ["sand_shore"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [1, -15, -16],
		"animation" : "ObBhS02.def",
		"absolute" : false
	},
	"57":
	{
		"specialBattlefields" : ["sand_shore"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [0, 1, 2],
		"animation" : "ObBhS03.def",
		"foreground" : true,
		"absolute" : false
	},
	"58":
	{
		"specialBattlefields" : ["sand_shore"],
		"width" : 5,
		"height" : 2,
		"blockedTiles" :  [1, 2, 3, -14, -15, -16],
		"animation" : "ObBhS11a.def",
		"absolute" : false
	},
	"59":
	{
		"specialBattlefields" : ["sand_shore"],
		"width" : 4,
		"height" : 2,
		"blockedTiles" :  [1, 2, -14, -15],
		"animation" : "ObBhS12b.def",
		"absolute" : false
	},
	"60":
	{
		"specialBattlefields" : ["sand_shore"],
		"width" : 2,
		"height" : 2,
		"blockedTiles" :  [0, 1, -16],
		"animation" : "ObBhS14b.def",
		"absolute" : false
	},
	"61":
	{
		"specialBattlefields" : ["holy_ground"],
		"width" : 1,
		"height" : 1,
		"blockedTiles" :  [0],
		"animation" : "ObHGs00.def",
		"foreground" : true,
		"absolute" : false
	},
	"62":
	{
		"specialBattlefields" : ["holy_ground"],
		"width" : 2,
		"height" : 1,
		"blockedTiles" :  [0, 1],
		"animation" : "ObHGs01.def",
		"foreground" : true,
		"absolute" : false
	},
	"63":
	{
		"specialBattlefields" : ["holy_ground"],
		"width" : 3,
		"height" : 3,
		"blockedTiles" :  [1],
		"animation" : "ObHGs02.def",
		"foreground" : true,
		"absolute" : false
	},
	"64":
	{
		"specialBattlefields" : ["holy_ground"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [0, 1, 2],
		"animation" : "ObHGs03.def",
		"foreground" : true,
		"absolute" : false
	},
	"65":
	{
		"specialBattlefields" : ["holy_ground"],
		"width" : 4,
		"height" : 3,
		"blockedTiles" :  [0, 1, 2, 3],
		"animation" : "ObHGs04.def",
		"foreground" : true,
		"absolute" : false
	},
	"66":
	{
		"specialBattlefields" : ["evil_fog"],
		"width" : 1,
		"height" : 1,
		"blockedTiles" :  [0],
		"animation" : "ObEFs00.def",
		"foreground" : true,
		"absolute" : false
	},
	"67":
	{
		"specialBattlefields" : ["evil_fog"],
		"width" : 2,
		"height" : 1,
		"blockedTiles" :  [0, 1],
		"animation" : "ObEFs01.def",
		"foreground" : true,
		"absolute" : false
	},
	"68":
	{
		"specialBattlefields" : ["evil_fog"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [0, 1, 2],
		"animation" : "ObEFs02.def",
		"foreground" : true,
		"absolute" : false
	},
	"69":
	{
		"specialBattlefields" : ["evil_fog"],
		"width" : 4,
		"height" : 2,
		"blockedTiles" :  [1, 2],
		"animation" : "ObEFs03.def",
		"foreground" : true,
		"absolute" : false
	},
	"70":
	{
		"specialBattlefields" : ["evil_fog"],
		"width" : 6,
		"height" : 2,
		"blockedTiles" :  [1, 2, 3, -12, -13],
		"animation" : "ObEFs04.def",
		"foreground" : true,
		"absolute" : false
	},
	"71":
	{
		"specialBattlefields" : ["clover_field"],
		"width" : 1,
		"height" : 1,
		"blockedTiles" :  [0],
		"animation" : "ObCFs00.def",
		"absolute" : false
	},
	"72":
	{
		"specialBattlefields" : ["clover_field"],
		"width" : 3,
		"height" : 1,
		"blockedTiles" :  [0, 1, 2],
		"animation" : "ObCFs01.def",
		"absolute" : false
	},
	"73":
	{
		"specialBattlefields" : ["clover_field"],
		"width" : 3,
		"height" : 2,
		"blockedTiles" :  [1, 2, -15, -16],
		"animation" : "ObCFs02.def",
		"absolute" : false
	},
	"74":
	{
		"specialBattlefields" : ["clover_field"],
		"width" : 4,
		"height" : 2,
		"blockedTiles" :  [0, 1, 2, -14, -15, -16],
		"animation" : "ObCFs03.def",
		"absolute" : false
	},
	"75":
	{
		"specialBattlefields" : ["lucid_pools"],
		"width" : 1,
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