# VCMI Project

[![VCMI](https://github.com/vcmi/vcmi/actions/workflows/github.yml/badge.svg?branch=develop&event=push)](https://github.com/vcmi/vcmi/actions/workflows/github.yml?query=branch%3Adevelop+event%3Apush)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.6.5/total)](https://github.com/vcmi/vcmi/releases/tag/1.6.5)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.6.6/total)](https://github.com/vcmi/vcmi/releases/tag/1.6.6)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.6.7/total)](https://github.com/vcmi/vcmi/releases/tag/1.6.7)
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VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

<p>
  <img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.3.0/Castle%20Siege.jpg?raw=true" alt="Vanilla town siege in extended window" style="height:120px;"/>
  <img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.3.0/Town%20Screen%20with%20Radial%20Menu.jpg?raw=true" alt="Vanilla town view with radial menu for touchscreen devices" style="height:120px;"/>
  <img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Big%20spellbook.jpg?raw=true" alt="Large Spellbook with German translation" style="height:120px;"/>
  <img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Quick%20Hero%20Select%20Bastion.jpg?raw=true" alt="New widget for Hero selection, featuring Pavillon Town" style="height:120px;"/>
</p>

## Links

* Homepage:   <https://vcmi.eu/>
* Forums:     <https://forum.vcmi.eu/>
* Bugtracker: <https://github.com/vcmi/vcmi/issues>
* Discord:    <https://discord.gg/chBT42V>
* GPT Store:  <https://chat.openai.com/g/g-1kNhX0mlO-vcmi-assistant>

## Latest release

Latest release can be found [in Github Releases page](https://github.com/vcmi/vcmi/releases/latest). As of right now we plan to have major releases around 3 times per year. Daily builds are still available at [builds.vcmi.download](https://builds.vcmi.download/branch/develop/) but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them.
Loading saves made with different major version of VCMI is usually **not** supported, so you may want to finish your ongoing games before updating.
Please see corresponding installation guide articles for details for your platform.  

## Installation guides

- [Windows](players/Installation_Windows.md)
- [macOS](players/Installation_macOS.md)
- [Linux](players/Installation_Linux.md)
- [Android](players/Installation_Android.md)
- [iOS](players/Installation_iOS.md)

See also installation guide for [Heroes Chronicles](players/Heroes_Chronicles.md).

<p>
  <img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Antagarich%20Burning%20Battle.jpg?raw=true" alt="Forge Town in battle" style="height:120px;"/>
  <img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.6.0/New%20bonus%20descriptions.png?raw=true" alt="New creature dialog with ability descriptions" style="height:120px;"/>
  <img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.6.0/Preserve%20siege.jpg?raw=true" alt="Preserve town siege" style="height:120px;"/>
  <img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Editor.jpg?raw=true" alt="Map editor" style="height:120px;"/>
</p>

## Documentation and guidelines for players

- [Frequently asked questions](https://vcmi.eu/faq/) (external link)
- [Game mechanics](players/Game_Mechanics.md)
- [Bug reporting guidelines](players/Bug_Reporting_Guidelines.md)
- [Cheat codes](players/Cheat_Codes.md)
- [Privacy Policy](players/Privacy_Policy.md)

## Documentation and guidelines for translators

- [Translations](translators/Translations.md)

## Documentation and guidelines for game modders

- [Modding Guidelines](modders/Readme.md)
- [Mod File Format](modders/Mod_File_Format.md)
- [Bonus Format](modders/Bonus_Format.md)
- [Map Editor](modders/Map_Editor.md)
- [Campaign Format](modders/Campaign_Format.md)
- [Configurable Widgets](modders/Configurable_Widgets.md)

## Documentation and guidelines for developers

Development environment setup instructions:

- [Building VCMI for Android](developers/Building_Android.md)
- [Building VCMI for iOS](developers/Building_iOS.md)
- [Building VCMI for Linux](developers/Building_Linux.md)
- [Building VCMI for macOS](developers/Building_macOS.md)
- [Building VCMI for Windows](developers/Building_Windows.md)
- [Conan](developers/Conan.md)

Engine documentation: (NOTE: may be outdated)

- [Development with Qt Creator](developers/Development_with_Qt_Creator.md)
- [Coding Guidelines](developers/Coding_Guidelines.md)
- [Bonus System](developers/Bonus_System.md)
- [Code Structure](developers/Code_Structure.md)
- [Logging API](developers/Logging_API.md)
- [Lua Scripting System](developers/Lua_Scripting_System.md)
- [Serialization](developers/Serialization.md)

## Documentation and guidelines for maintainers

- [Project Infrastructure](maintainers/Project_Infrastructure.md)
- [Release Process](maintainers/Release_Process.md)
- [Ubuntu PPA](maintainers/Ubuntu_PPA.md)

## Copyright and license

VCMI Project source code is licensed under GPL version 2 or later.
VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: <https://github.com/vcmi/vcmi-assets>

Copyright (C) 2007-2024  VCMI Team (check AUTHORS file for the contributors list)
