@@ -277,6 +277,9 @@ void CInfoBar::tick(uint32_t msPassed)
void CInfoBar::clickReleased(const Point & cursorPosition)
{
+ timerCounter = 0;
+ removeUsedEvents(TIME); //expiration trigger from just clicked element is not valid anymore
+
if(state == HERO || state == TOWN)
if(settings["gameTweaks"]["infoBoxCreatureManagement"].Bool())