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Add missing changes

Ivan Savenko 2 years ago
parent
commit
02563cbdd5
3 changed files with 9 additions and 0 deletions
  1. 2 0
      ChangeLog.md
  2. 6 0
      debian/changelog
  3. 1 0
      docs/Readme.md

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ChangeLog.md

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 * VCMI now uses new application icon
 * Fixed freeze in Launcher on repository checkout and on mod install
 * Added option to open hero backpack window in hero screen
+* Added detection of misclicks for touch inputs to make hitting small UI elements easier
 * Context popup for adventure map monsters will now show creature icon
 * It is no longer possible to stop movement while moving over water with Water Walk
 * Fixed crash on loading VCMI map with placed Abandoned Mine
@@ -15,6 +16,7 @@
 * Fixed reorderging of hero primary skills after moving to next scenario in campaigns
 
 ### BATTLES
+* Quick combat is now enabled by default
 * Fixed invisible creatures from SUMMON_GUARDIANS bonus
 * Added option to toggle spell usage by AI in quick combat
 * Fixed updating of spell point of enemy hero in game interface after spell cast

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debian/changelog

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+vcmi (1.3.2) jammy; urgency=medium
+
+  * New upstream release
+
+ -- Ivan Savenko <[email protected]>  Fri, 15 Sep 2023 16:00:00 +0200
+
 vcmi (1.3.1) jammy; urgency=medium
 
   * New upstream release

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docs/Readme.md

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 [![GitHub](https://github.com/vcmi/vcmi/actions/workflows/github.yml/badge.svg)](https://github.com/vcmi/vcmi/actions/workflows/github.yml)
 [![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.0/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.0)
 [![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.1/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.1)
+[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.2/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.2)
 [![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/total)](https://github.com/vcmi/vcmi/releases)
 
 # VCMI Project