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GGameHandler: fix spell-like attack targeting

Konstantin %!s(int64=2) %!d(string=hai) anos
pai
achega
05cc7fbf67
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      server/CGameHandler.cpp

+ 1 - 1
server/CGameHandler.cpp

@@ -1083,7 +1083,7 @@ void CGameHandler::makeAttack(const CStack * attacker, const CStack * defender,
 		auto spell = bat.spellID.toSpell();
 
 		battle::Target target;
-		target.emplace_back(defender);
+		target.emplace_back(defender, targetHex);
 
 		spells::BattleCast event(gs->curB, attacker, spells::Mode::SPELL_LIKE_ATTACK, spell);
 		event.setSpellLevel(bonus->val);