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@@ -2,22 +2,22 @@
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#define INSTANTIATE_REGISTER_TYPES_HERE
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#include "RegisterTypes.h"
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-#include "mapping/CMapInfo.h"
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-#include "StartInfo.h"
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-#include "BattleState.h"
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-#include "CGameState.h"
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-#include "mapping/CMap.h"
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-#include "CModHandler.h"
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-#include "CObjectHandler.h"
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-#include "CCreatureHandler.h"
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-#include "VCMI_Lib.h"
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-#include "CArtHandler.h"
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-#include "CHeroHandler.h"
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-#include "CSpellHandler.h"
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-#include "CTownHandler.h"
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-#include "mapping/CCampaignHandler.h"
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-#include "NetPacks.h"
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-#include "CDefObjInfoHandler.h"
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+#include "../mapping/CMapInfo.h"
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+#include "../StartInfo.h"
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+#include "../BattleState.h"
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+#include "../CGameState.h"
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+#include "../mapping/CMap.h"
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+#include "../CModHandler.h"
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+#include "../CObjectHandler.h"
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+#include "../CCreatureHandler.h"
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+#include "../VCMI_Lib.h"
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+#include "../CArtHandler.h"
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+#include "../CHeroHandler.h"
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+#include "../CSpellHandler.h"
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+#include "../CTownHandler.h"
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+#include "../mapping/CCampaignHandler.h"
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+#include "../NetPacks.h"
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+#include "../CDefObjInfoHandler.h"
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// For reference: peak memory usage by gcc during compilation of register type templates
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// registerTypesMapObjects: 1.9 Gb
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