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@@ -130,7 +130,12 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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+ <ClCompile Include="AttackPossibility.cpp" />
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+ <ClCompile Include="common.cpp" />
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+ <ClCompile Include="EnemyInfo.cpp" />
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<ClCompile Include="main.cpp" />
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+ <ClCompile Include="PotentialTargets.cpp" />
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+ <ClCompile Include="StackWithBonuses.cpp" />
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<ClCompile Include="StdInc.cpp">
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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@@ -140,11 +145,18 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="BattleAI.cpp" />
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+ <ClCompile Include="ThreatMap.cpp" />
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</ItemGroup>
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<ItemGroup>
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+ <ClInclude Include="AttackPossibility.h" />
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+ <ClInclude Include="common.h" />
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+ <ClInclude Include="EnemyInfo.h" />
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+ <ClInclude Include="PotentialTargets.h" />
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+ <ClInclude Include="StackWithBonuses.h" />
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<ClInclude Include="StdInc.h" />
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<ClInclude Include="BattleAI.h" />
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<ClInclude Include="..\..\Global.h" />
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+ <ClInclude Include="ThreatMap.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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