Browse Source

Updated EmptyAI project to follow the conventions.

Michał W. Urbańczyk 12 years ago
parent
commit
0a0048fdf4
1 changed files with 10 additions and 14 deletions
  1. 10 14
      AI/EmptyAI/EmptyAI.vcxproj

+ 10 - 14
AI/EmptyAI/EmptyAI.vcxproj

@@ -68,40 +68,38 @@
   </ImportGroup>
   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\..\VCMI_global_debug.props" />
     <Import Project="..\..\VCMI_global.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\..\VCMI_global_debug.props" />
     <Import Project="..\..\VCMI_global.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\..\VCMI_global_release.props" />
     <Import Project="..\..\VCMI_global.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\..\VCMI_global_release.props" />
     <Import Project="..\..\VCMI_global.props" />
   </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <OutDir>..\..\..\AI</OutDir>
+    <OutDir>$(VCMI_Out)\AI\</OutDir>
     <IncludePath>$(IncludePath)</IncludePath>
     <LibraryPath>$(LibraryPath)</LibraryPath>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <OutDir>$(SolutionDir)\AI\</OutDir>
-    <IncludePath>$(IncludePath)</IncludePath>
-    <LibraryPath>$(LibraryPath)</LibraryPath>
+    <OutDir>$(VCMI_Out)\AI\</OutDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
-    <OutDir>$(SolutionDir)$(Configuration)\bin\AI\</OutDir>
-    <IncludePath>$(IncludePath)</IncludePath>
-    <LibraryPath>$(LibraryPath)</LibraryPath>
+    <OutDir>$(VCMI_Out)\AI\</OutDir>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
-    <OutDir>$(SolutionDir)$(Configuration)\bin\AI\</OutDir>
-    <IncludePath>$(IncludePath)</IncludePath>
-    <LibraryPath>$(LibraryPath)</LibraryPath>
+    <OutDir>$(VCMI_Out)\AI\</OutDir>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <ClCompile>
@@ -116,7 +114,6 @@
     <Link>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <AdditionalLibraryDirectories>../..;../../../libs;../../..;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <OutputFile>$(OutDir)EmptyAI.dll</OutputFile>
     </Link>
   </ItemDefinitionGroup>
@@ -132,7 +129,6 @@
     <Link>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <AdditionalLibraryDirectories>$(OutDir)..;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <OutputFile>$(OutDir)EmptyAI.dll</OutputFile>
     </Link>
   </ItemDefinitionGroup>
@@ -146,13 +142,13 @@
       <PrecompiledHeader>Use</PrecompiledHeader>
       <PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
       <PreprocessorDefinitions>_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalOptions>/Zm130 %(AdditionalOptions)</AdditionalOptions>
     </ClCompile>
     <Link>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <AdditionalLibraryDirectories>G:\Programowanie\VCMI\RD;../../../libs;../../;E:\vcmi\rep - assembla\trunk;E:\C++\lua bin;E:\C++\boost_1_43_0\lib;E:\C++\SDL_mixer-1.2.7\lib;E:\C++\SDL_ttf-2.0.8\lib;E:\C++\zlib 1.2.3 binaries\lib;E:\C++\SDL-1.2.11\devlibs - visual\SDL-1.2.11\lib;F:\C++\SDL_Image 1.2.5\SDL_image-1.2.5\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <OutputFile>$(OutDir)EmptyAI.dll</OutputFile>
     </Link>
   </ItemDefinitionGroup>
@@ -166,13 +162,13 @@
       <PrecompiledHeader>Use</PrecompiledHeader>
       <PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
       <PreprocessorDefinitions>_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalOptions>/Zm130 %(AdditionalOptions)</AdditionalOptions>
     </ClCompile>
     <Link>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <AdditionalLibraryDirectories>$(OutDir)..;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <OutputFile>$(OutDir)EmptyAI.dll</OutputFile>
     </Link>
   </ItemDefinitionGroup>