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@@ -83,10 +83,10 @@ BattleStacksController::BattleStacksController(BattleInterface & owner):
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amountNegative = IImage::createFromFile("CMNUMWIN.BMP");
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amountNegative = IImage::createFromFile("CMNUMWIN.BMP");
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amountEffNeutral = IImage::createFromFile("CMNUMWIN.BMP");
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amountEffNeutral = IImage::createFromFile("CMNUMWIN.BMP");
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- static const auto shifterNormal = ColorFilter::genRangeShifter( 0,0,0, 0.6, 0.2, 1.0 );
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- static const auto shifterPositive = ColorFilter::genRangeShifter( 0,0,0, 0.2, 1.0, 0.2 );
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- static const auto shifterNegative = ColorFilter::genRangeShifter( 0,0,0, 1.0, 0.2, 0.2 );
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- static const auto shifterNeutral = ColorFilter::genRangeShifter( 0,0,0, 1.0, 1.0, 0.2 );
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+ static const auto shifterNormal = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 0.6f, 0.2f, 1.0f );
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+ static const auto shifterPositive = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 0.2f, 1.0f, 0.2f );
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+ static const auto shifterNegative = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 1.0f, 0.2f, 0.2f );
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+ static const auto shifterNeutral = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 1.0f, 1.0f, 0.2f );
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amountNormal->adjustPalette(shifterNormal);
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amountNormal->adjustPalette(shifterNormal);
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amountPositive->adjustPalette(shifterPositive);
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amountPositive->adjustPalette(shifterPositive);
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