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@@ -0,0 +1,392 @@
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+/*
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+ * Fonts.cpp, part of VCMI engine
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+ *
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+ * Authors: listed in file AUTHORS in main folder
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+ *
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+ * License: GNU General Public License v2.0 or later
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+ * Full text of license available in license.txt file, in main folder
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+ *
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+ */
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+#include "StdInc.h"
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+#include "Fonts.h"
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+
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+#include <SDL_ttf.h>
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+
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+#include "SDL_Extensions.h"
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+#include "../../lib/JsonNode.h"
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+#include "../../lib/vcmi_endian.h"
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+#include "../../lib/filesystem/Filesystem.h"
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+#include "../../lib/CGeneralTextHandler.h"
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+
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+size_t IFont::getStringWidth(const std::string & data) const
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+{
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+ size_t width = 0;
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+
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+ for(size_t i=0; i<data.size(); i += Unicode::getCharacterSize(data[i]))
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+ {
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+ width += getGlyphWidth(data.data() + i);
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+ }
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+ return width;
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+}
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+
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+void IFont::renderTextLeft(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
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+{
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+ renderText(surface, data, color, pos);
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+}
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+
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+void IFont::renderTextRight(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
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+{
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+ Point size((int)getStringWidth(data), (int)getLineHeight());
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+ renderText(surface, data, color, pos - size);
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+}
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+
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+void IFont::renderTextCenter(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
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+{
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+ Point size((int)getStringWidth(data), (int)getLineHeight());
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+ renderText(surface, data, color, pos - size / 2);
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+}
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+
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+void IFont::renderTextLinesLeft(SDL_Surface * surface, const std::vector<std::string> & data, const SDL_Color & color, const Point & pos) const
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+{
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+ Point currPos = pos;
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+
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+ for(const std::string & line : data)
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+ {
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+ renderTextLeft(surface, line, color, currPos);
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+ currPos.y += (int)getLineHeight();
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+ }
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+}
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+
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+void IFont::renderTextLinesRight(SDL_Surface * surface, const std::vector<std::string> & data, const SDL_Color & color, const Point & pos) const
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+{
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+ Point currPos = pos;
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+ currPos.y -= (int)data.size() * (int)getLineHeight();
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+
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+ for(const std::string & line : data)
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+ {
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+ renderTextRight(surface, line, color, currPos);
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+ currPos.y += (int)getLineHeight();
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+ }
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+}
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+
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+void IFont::renderTextLinesCenter(SDL_Surface * surface, const std::vector<std::string> & data, const SDL_Color & color, const Point & pos) const
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+{
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+ Point currPos = pos;
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+ currPos.y -= (int)data.size() * (int)getLineHeight() / 2;
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+
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+ for(const std::string & line : data)
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+ {
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+ renderTextCenter(surface, line, color, currPos);
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+ currPos.y += (int)getLineHeight();
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+ }
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+}
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+
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+std::array<CBitmapFont::BitmapChar, CBitmapFont::totalChars> CBitmapFont::loadChars() const
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+{
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+ std::array<BitmapChar, totalChars> ret;
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+
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+ size_t offset = 32;
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+
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+ for (auto & elem : ret)
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+ {
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+ elem.leftOffset = read_le_u32(data.first.get() + offset); offset+=4;
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+ elem.width = read_le_u32(data.first.get() + offset); offset+=4;
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+ elem.rightOffset = read_le_u32(data.first.get() + offset); offset+=4;
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+ }
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+
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+ for (auto & elem : ret)
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+ {
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+ int pixelOffset = read_le_u32(data.first.get() + offset); offset+=4;
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+ elem.pixels = data.first.get() + 4128 + pixelOffset;
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+
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+ assert(pixelOffset + 4128 < data.second);
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+ }
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+ return ret;
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+}
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+
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+CBitmapFont::CBitmapFont(const std::string & filename):
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+ data(CResourceHandler::get()->load(ResourceID("data/" + filename, EResType::BMP_FONT))->readAll()),
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+ chars(loadChars()),
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+ height(data.first.get()[5])
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+{}
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+
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+size_t CBitmapFont::getLineHeight() const
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+{
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+ return height;
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+}
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+
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+size_t CBitmapFont::getGlyphWidth(const char * data) const
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+{
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+ std::string localChar = Unicode::fromUnicode(std::string(data, Unicode::getCharacterSize(data[0])));
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+
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+ if (localChar.size() == 1)
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+ {
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+ const BitmapChar & ch = chars[ui8(localChar[0])];
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+ return ch.leftOffset + ch.width + ch.rightOffset;
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+ }
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+ return 0;
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+}
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+
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+void CBitmapFont::renderCharacter(SDL_Surface * surface, const BitmapChar & character, const SDL_Color & color, int &posX, int &posY) const
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+{
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+ Rect clipRect;
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+ CSDL_Ext::getClipRect(surface, clipRect);
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+
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+ posX += character.leftOffset;
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+
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+ CSDL_Ext::TColorPutter colorPutter = CSDL_Ext::getPutterFor(surface, 0);
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+
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+ uint8_t bpp = surface->format->BytesPerPixel;
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+
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+ // start of line, may differ from 0 due to end of surface or clipped surface
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+ int lineBegin = std::max<int>(0, clipRect.y - posY);
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+ int lineEnd = std::min<int>(height, clipRect.y + clipRect.h - posY - 1);
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+
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+ // start end end of each row, may differ from 0
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+ int rowBegin = std::max<int>(0, clipRect.x - posX);
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+ int rowEnd = std::min<int>(character.width, clipRect.x + clipRect.w - posX - 1);
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+
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+ //for each line in symbol
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+ for(int dy = lineBegin; dy <lineEnd; dy++)
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+ {
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+ uint8_t *dstLine = (uint8_t*)surface->pixels;
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+ uint8_t *srcLine = character.pixels;
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+
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+ // shift source\destination pixels to current position
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+ dstLine += (posY+dy) * surface->pitch + posX * bpp;
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+ srcLine += dy * character.width;
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+
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+ //for each column in line
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+ for(int dx = rowBegin; dx < rowEnd; dx++)
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+ {
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+ uint8_t* dstPixel = dstLine + dx*bpp;
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+ switch(srcLine[dx])
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+ {
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+ case 1: //black "shadow"
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+ colorPutter(dstPixel, 0, 0, 0);
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+ break;
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+ case 255: //text colour
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+ colorPutter(dstPixel, color.r, color.g, color.b);
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+ break;
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+ default :
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+ break; //transparency
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+ }
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+ }
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+ }
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+ posX += character.width;
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+ posX += character.rightOffset;
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+}
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+
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+void CBitmapFont::renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
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+{
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+ if (data.empty())
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+ return;
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+
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+ assert(surface);
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+
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+ int posX = pos.x;
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+ int posY = pos.y;
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+
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+ // Should be used to detect incorrect text parsing. Disabled right now due to some old UI code (mostly pregame and battles)
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+ //assert(data[0] != '{');
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+ //assert(data[data.size()-1] != '}');
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+
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+ SDL_LockSurface(surface);
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+
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+ for(size_t i=0; i<data.size(); i += Unicode::getCharacterSize(data[i]))
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+ {
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+ std::string localChar = Unicode::fromUnicode(data.substr(i, Unicode::getCharacterSize(data[i])));
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+
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+ if (localChar.size() == 1)
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+ renderCharacter(surface, chars[ui8(localChar[0])], color, posX, posY);
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+ }
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+ SDL_UnlockSurface(surface);
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+}
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+
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+std::pair<std::unique_ptr<ui8[]>, ui64> CTrueTypeFont::loadData(const JsonNode & config)
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+{
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+ std::string filename = "Data/" + config["file"].String();
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+ return CResourceHandler::get()->load(ResourceID(filename, EResType::TTF_FONT))->readAll();
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+}
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+
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+TTF_Font * CTrueTypeFont::loadFont(const JsonNode &config)
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+{
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+ int pointSize = static_cast<int>(config["size"].Float());
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+
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+ if(!TTF_WasInit() && TTF_Init()==-1)
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+ throw std::runtime_error(std::string("Failed to initialize true type support: ") + TTF_GetError() + "\n");
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+
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+ return TTF_OpenFontRW(SDL_RWFromConstMem(data.first.get(), (int)data.second), 1, pointSize);
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+}
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+
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+int CTrueTypeFont::getFontStyle(const JsonNode &config)
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+{
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+ const JsonVector & names = config["style"].Vector();
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+ int ret = 0;
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+ for(const JsonNode & node : names)
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+ {
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+ if (node.String() == "bold")
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+ ret |= TTF_STYLE_BOLD;
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+ else if (node.String() == "italic")
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+ ret |= TTF_STYLE_ITALIC;
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+ }
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+ return ret;
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+}
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+
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+CTrueTypeFont::CTrueTypeFont(const JsonNode & fontConfig):
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+ data(loadData(fontConfig)),
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+ font(loadFont(fontConfig), TTF_CloseFont),
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+ blended(fontConfig["blend"].Bool())
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+{
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+ assert(font);
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+
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+ TTF_SetFontStyle(font.get(), getFontStyle(fontConfig));
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+}
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+
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+size_t CTrueTypeFont::getLineHeight() const
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+{
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+ return TTF_FontHeight(font.get());
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+}
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+
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+size_t CTrueTypeFont::getGlyphWidth(const char *data) const
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+{
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+ return getStringWidth(std::string(data, Unicode::getCharacterSize(*data)));
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+ /*
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+ int advance;
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+ TTF_GlyphMetrics(font.get(), *data, nullptr, nullptr, nullptr, nullptr, &advance);
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+ return advance;
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+ */
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+}
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+
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+size_t CTrueTypeFont::getStringWidth(const std::string & data) const
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+{
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+ int width;
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+ TTF_SizeUTF8(font.get(), data.c_str(), &width, nullptr);
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+ return width;
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+}
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+
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+void CTrueTypeFont::renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
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+{
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+ if (color.r != 0 && color.g != 0 && color.b != 0) // not black - add shadow
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+ renderText(surface, data, Colors::BLACK, pos + Point(1,1));
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+
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+ if (!data.empty())
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+ {
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+ SDL_Surface * rendered;
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+ if (blended)
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+ rendered = TTF_RenderUTF8_Blended(font.get(), data.c_str(), color);
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+ else
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+ rendered = TTF_RenderUTF8_Solid(font.get(), data.c_str(), color);
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+
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+ assert(rendered);
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+
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+ CSDL_Ext::blitSurface(rendered, surface, pos);
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+ SDL_FreeSurface(rendered);
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+ }
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+}
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+
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+size_t CBitmapHanFont::getCharacterDataOffset(size_t index) const
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+{
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+ size_t rowSize = (size + 7) / 8; // 1 bit per pixel, rounded up
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+ size_t charSize = rowSize * size; // glyph contains "size" rows
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+ return index * charSize;
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+}
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+
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+size_t CBitmapHanFont::getCharacterIndex(ui8 first, ui8 second) const
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+{
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+ if (second > 0x7f )
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+ second--;
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+
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+ return (first - 0x81) * (12*16 - 2) + (second - 0x40);
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+}
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+
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+void CBitmapHanFont::renderCharacter(SDL_Surface * surface, int characterIndex, const SDL_Color & color, int &posX, int &posY) const
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+{
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+ //TODO: somewhat duplicated with CBitmapFont::renderCharacter();
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+ Rect clipRect;
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+ CSDL_Ext::getClipRect(surface, clipRect);
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+
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+ CSDL_Ext::TColorPutter colorPutter = CSDL_Ext::getPutterFor(surface, 0);
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+ uint8_t bpp = surface->format->BytesPerPixel;
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+
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+ // start of line, may differ from 0 due to end of surface or clipped surface
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+ int lineBegin = std::max<int>(0, clipRect.y - posY);
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+ int lineEnd = std::min((int)size, clipRect.y + clipRect.h - posY);
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+
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+ // start end end of each row, may differ from 0
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+ int rowBegin = std::max<int>(0, clipRect.x - posX);
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+ int rowEnd = std::min<int>((int)size, clipRect.x + clipRect.w - posX);
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+
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+ //for each line in symbol
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+ for(int dy = lineBegin; dy <lineEnd; dy++)
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+ {
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+ uint8_t *dstLine = (uint8_t*)surface->pixels;
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+ uint8_t *source = data.first.get() + getCharacterDataOffset(characterIndex);
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+
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+ // shift source\destination pixels to current position
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+ dstLine += (posY+dy) * surface->pitch + posX * bpp;
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+ source += ((size + 7) / 8) * dy;
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+
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+ //for each column in line
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+ for(int dx = rowBegin; dx < rowEnd; dx++)
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+ {
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+ // select current bit in bitmap
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+ int bit = (source[dx / 8] << (dx % 8)) & 0x80;
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+
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+ uint8_t* dstPixel = dstLine + dx*bpp;
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+ if (bit != 0)
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+ colorPutter(dstPixel, color.r, color.g, color.b);
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+ }
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+ }
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+ posX += (int)size + 1;
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+}
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+
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+void CBitmapHanFont::renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
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+{
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+ int posX = pos.x;
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+ int posY = pos.y;
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+
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+ SDL_LockSurface(surface);
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+
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+ for(size_t i=0; i<data.size(); i += Unicode::getCharacterSize(data[i]))
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+ {
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+ std::string localChar = Unicode::fromUnicode(data.substr(i, Unicode::getCharacterSize(data[i])));
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+
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+ if (localChar.size() == 1)
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+ fallback->renderCharacter(surface, fallback->chars[ui8(localChar[0])], color, posX, posY);
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+
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+ if (localChar.size() == 2)
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+ renderCharacter(surface, (int)getCharacterIndex(localChar[0], localChar[1]), color, posX, posY);
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+ }
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+ SDL_UnlockSurface(surface);
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+}
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+
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+CBitmapHanFont::CBitmapHanFont(const JsonNode &config):
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+ fallback(new CBitmapFont(config["fallback"].String())),
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+ data(CResourceHandler::get()->load(ResourceID("data/" + config["name"].String(), EResType::OTHER))->readAll()),
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+ size((size_t)config["size"].Float())
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+{
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+ // basic tests to make sure that fonts are OK
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+ // 1) fonts must contain 190 "sections", 126 symbols each.
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+ assert(getCharacterIndex(0xfe, 0xff) == 190*126);
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+ // 2) ensure that font size is correct - enough to fit all possible symbols
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+ assert(getCharacterDataOffset(getCharacterIndex(0xfe, 0xff)) == data.second);
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+}
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+
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+size_t CBitmapHanFont::getLineHeight() const
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+{
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+ return std::max(size + 1, fallback->getLineHeight());
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+}
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+
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+size_t CBitmapHanFont::getGlyphWidth(const char * data) const
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+{
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+ std::string localChar = Unicode::fromUnicode(std::string(data, Unicode::getCharacterSize(data[0])));
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+
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+ if (localChar.size() == 1)
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+ return fallback->getGlyphWidth(data);
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+
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+ if (localChar.size() == 2)
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+ return size + 1;
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+
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+ return 0;
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+}
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