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Update lib/CPlayerState.h

Co-authored-by: Ivan Savenko <[email protected]>
SoundSSGood 1 year ago
parent
commit
0ac7108293
1 changed files with 1 additions and 1 deletions
  1. 1 1
      lib/CPlayerState.h

+ 1 - 1
lib/CPlayerState.h

@@ -63,7 +63,7 @@ public:
 	std::vector<ConstTransitivePtr<CGDwelling> > dwellings; //used for town growth
 	std::vector<QuestInfo> quests; //store info about all received quests
 	std::vector<Bonus> battleBonuses; //additional bonuses to be added during battle with neutrals
-	std::map<size_t, std::map<ArtifactPosition, ArtifactID>> costumesArtifacts;
+	std::map<uint32_t, std::map<ArtifactPosition, ArtifactID>> costumesArtifacts;
 
 	bool cheated;
 	bool enteredWinningCheatCode, enteredLosingCheatCode; //if true, this player has entered cheat codes for loss / victory