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@@ -5,9 +5,10 @@ struct HeroMoveDetails;
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class CEmptyAI : public CGlobalAI
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{
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- ICallback * cb;
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+ CCallback *cb;
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+
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public:
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- void init(ICallback * CB);
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+ void init(CCallback * CB);
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void yourTurn();
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void heroKilled(const CGHeroInstance *);
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void heroCreated(const CGHeroInstance *);
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