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@@ -36,7 +36,7 @@
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#include "../../lib/rmg/CMapGenOptions.h"
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#include "../CGameInfo.h"
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-CLobbyScreen::CLobbyScreen(ESelectionScreen screenType, bool fromCampaignSet)
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+CLobbyScreen::CLobbyScreen(ESelectionScreen screenType, bool hideScreen)
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: CSelectionBase(screenType), bonusSel(nullptr)
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{
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OBJECT_CONSTRUCTION;
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@@ -116,7 +116,7 @@ CLobbyScreen::CLobbyScreen(ESelectionScreen screenType, bool fromCampaignSet)
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CSH->getGlobalLobby().activateInterface();
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}, EShortcut::GLOBAL_CANCEL);
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- if(fromCampaignSet) // workaround to avoid confusing players by custom campaign list displaying for a few ms -> instead of this draw a black screen while "loading"
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+ if(hideScreen) // workaround to avoid confusing players by custom campaign list displaying for a few ms -> instead of this draw a black screen while "loading"
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{
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blackScreen = std::make_shared<GraphicalPrimitiveCanvas>(Rect(Point(0, 0), pos.dimensions()));
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blackScreen->addBox(Point(0, 0), pos.dimensions(), Colors::BLACK);
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