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change naming

Laserlicht 1 year ago
parent
commit
0e207e7f64
2 changed files with 2 additions and 2 deletions
  1. 1 1
      client/battle/BattleInterfaceClasses.cpp
  2. 1 1
      client/eventsSDL/InputHandler.h

+ 1 - 1
client/battle/BattleInterfaceClasses.cpp

@@ -483,7 +483,7 @@ void QuickSpellPanel::create()
 		{
 			buttonsDisabled.push_back(std::make_shared<TransparentFilledRectangle>(Rect(2, 7 + 50 * i, 48, 36), ColorRGBA(0, 0, 0, 172)));
 		}
-		if(GH.input().getCurrentInputMode() == InputMode::MOUSE)
+		if(GH.input().getCurrentInputMode() == InputMode::KEYBOARD_AND_MOUSE)
 			labels.push_back(std::make_shared<CLabel>(7, 10 + 50 * i, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, config["keyboard"]["battleSpellShortcut" + std::to_string(i)].String()));
 
 		buttons.push_back(button);

+ 1 - 1
client/eventsSDL/InputHandler.h

@@ -25,7 +25,7 @@ class InputSourceGameController;
 
 enum class InputMode
 {
-	MOUSE,
+	KEYBOARD_AND_MOUSE,
 	TOUCH,
 	CONTROLLER
 };