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@@ -1,5 +1,27 @@
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# VCMI Project Changelog
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+## 1.6.6 -> 1.6.7
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+
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+### Stability
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+
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+* Fixed regression causing crash when trying to create lobby room
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+* Fixed regression causing crash when upscaling image in background thread on some systems
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+* Fixed possible crash on opening Custom Campaigns window while having campaign with unsupported format in maps directory
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+* Fixed possible crash on misconfigured `compatibilityIdentifiers` field in mods
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+* Fixed rare crash on AI turn that could sometimes happen after AI dismissed a hero
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+
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+### General
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+
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+* Added alternative layout for global lobby window that supports H3-like 4:3 screen ratio
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+* Added option in launcher to disable in-game overlay available with Alt or two-finger touch.
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+* Game will now save and restore map zoom level between sessions.
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+* Fixed regression that caused Brotherhood of the Sword to open the Thieves' Guild window instead of the Tavern window when clicked.
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+* Fixed regression causing black pixels on some city building sprites from mods when played without upscaling filter
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+* Improved handling of very slow taps on mobile systems
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+* Added snapping of marker when mouse cursor is next to data point for easy selection in game statistics window
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+* Fixed some graphical artifacts in the game statistics window.
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+* Fixed client not checking if submod is compatible with current VCMI version
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+
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## 1.6.5 -> 1.6.6
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### General
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