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@@ -378,7 +378,6 @@ void Nullkiller::makeTurn()
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{
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bestTasks.clear();
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- decompose(bestTasks, sptr(RecruitHeroBehavior()), 1);
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decompose(bestTasks, sptr(BuyArmyBehavior()), 1);
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decompose(bestTasks, sptr(BuildingBehavior()), 1);
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@@ -397,6 +396,7 @@ void Nullkiller::makeTurn()
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}
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}
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+ decompose(bestTasks, sptr(RecruitHeroBehavior()), 1);
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decompose(bestTasks, sptr(CaptureObjectsBehavior()), 1);
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decompose(bestTasks, sptr(ClusterBehavior()), MAX_DEPTH);
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decompose(bestTasks, sptr(DefenceBehavior()), MAX_DEPTH);
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