@@ -1694,6 +1694,7 @@ bool VCAI::moveHeroToTile(int3 dst, HeroPtr h)
if(!h)
{
lostHero(h);
+ teleportChannelProbingList.clear();
if (status.channelProbing()) // if hero lost during channel probing we need to switch this mode off
status.setChannelProbing(false);
throw cannotFulfillGoalException("Hero was lost!");