@@ -636,6 +636,11 @@
"shipwreck" : {
"index" :85,
"handler": "bank",
+ "base" : {
+ "sounds" : {
+ "visit" : ["ROGUE"]
+ }
+ },
"types" : {
"index" : 0,
@@ -730,6 +735,11 @@
"derelictShip" : {
"index" :24,
@@ -238,7 +238,7 @@ void CBank::doVisit(const CGHeroInstance * hero) const
}
cb->giveHeroBonus(&gbonus);
iw.components.emplace_back(ComponentType::MORALE, -1);
- iw.soundID = soundBase::GRAVEYARD;
+ iw.soundID = soundBase::invalid;
break;
case Obj::PYRAMID: