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Merge pull request #3829 from IvanSavenko/goldmaster

Tweaks for public release mode
Ivan Savenko 1 năm trước cách đây
mục cha
commit
142bbe652a

+ 2 - 2
.github/workflows/github.yml

@@ -195,7 +195,7 @@ jobs:
         fi
         echo VCMI_PACKAGE_FILE_NAME="$VCMI_PACKAGE_FILE_NAME" >> $GITHUB_ENV
         echo VCMI_PACKAGE_NAME_SUFFIX="$VCMI_PACKAGE_NAME_SUFFIX" >> $GITHUB_ENV
-        echo VCMI_PACKAGE_GITVERSION="$VCMI_PACKAGE_GITVERSION" >> $GITHUB_ENV
+        echo VCMI_PACKAGE_GOLDMASTER="$VCMI_PACKAGE_GOLDMASTER" >> $GITHUB_ENV
       env:
         PULL_REQUEST: ${{ github.event.pull_request.number }}
 
@@ -351,7 +351,7 @@ jobs:
         fi
         echo VCMI_PACKAGE_FILE_NAME="$VCMI_PACKAGE_FILE_NAME" >> $GITHUB_ENV
         echo VCMI_PACKAGE_NAME_SUFFIX="$VCMI_PACKAGE_NAME_SUFFIX" >> $GITHUB_ENV
-        echo VCMI_PACKAGE_GITVERSION="$VCMI_PACKAGE_GITVERSION" >> $GITHUB_ENV
+        echo VCMI_PACKAGE_GOLDMASTER="$VCMI_PACKAGE_GOLDMASTER" >> $GITHUB_ENV
       env:
         PULL_REQUEST: ${{ github.event.pull_request.number }}
 

+ 3 - 3
CI/get_package_name.sh

@@ -27,7 +27,7 @@ fi
 
 VCMI_PACKAGE_FILE_NAME="${TMP_JOBID}-vcmi"
 VCMI_PACKAGE_NAME_SUFFIX=""
-VCMI_PACKAGE_GITVERSION="ON"
+VCMI_PACKAGE_GOLDMASTER="OFF"
 if [ -z "$TMP_PRID" ] || [ "$TMP_PRID" == "false" ];
 then
 	branch_name=$(echo "$TMP_BRANCH" | sed 's/[^[:alnum:]]\+/_/g')
@@ -36,7 +36,7 @@ then
 	then
 		VCMI_PACKAGE_NAME_SUFFIX="branch ${branch_name}"
 	else
-		VCMI_PACKAGE_GITVERSION="OFF"
+		VCMI_PACKAGE_GOLDMASTER="ON"
 	fi
 else
 	VCMI_PACKAGE_FILE_NAME="${VCMI_PACKAGE_FILE_NAME}-PR-${TMP_PRID}-${TMP_COMMIT}"
@@ -50,4 +50,4 @@ fi
 
 export VCMI_PACKAGE_FILE_NAME
 export VCMI_PACKAGE_NAME_SUFFIX
-export VCMI_PACKAGE_GITVERSION
+export VCMI_PACKAGE_GOLDMASTER

+ 6 - 2
CMakeLists.txt

@@ -43,8 +43,8 @@ option(ENABLE_ERM "Enable compilation of ERM scripting module" OFF)
 option(ENABLE_LUA "Enable compilation of LUA scripting module" OFF)
 option(ENABLE_TRANSLATIONS "Enable generation of translations for launcher and editor" ON)
 option(ENABLE_NULLKILLER_AI "Enable compilation of Nullkiller AI library" ON)
-option(ENABLE_GITVERSION "Enable Version.cpp with Git commit hash" ON)
 option(ENABLE_MINIMAL_LIB "Build only core parts of vcmi library that are required for game lobby" OFF)
+option(ENABLE_GOLDMASTER "Build in public release mode in which some debug routines are disabled" OFF)
 
 # Compilation options
 
@@ -90,6 +90,7 @@ endif()
 
 include(CMakeDependentOption)
 cmake_dependent_option(ENABLE_INNOEXTRACT "Enable innoextract for GOG file extraction in launcher" ON "ENABLE_LAUNCHER" OFF)
+cmake_dependent_option(ENABLE_GITVERSION "Enable Version.cpp with Git commit hash" ON "NOT ENABLE_GOLDMASTER" OFF)
 
 ############################################
 #        Miscellaneous options             #
@@ -239,7 +240,6 @@ elseif(${CMAKE_CXX_BYTE_ORDER} EQUAL "BIG_ENDIAN")
 	add_definitions(-DVCMI_ENDIAN_BIG)
 endif()
 
-
 if(ENABLE_LAUNCHER)
 	add_definitions(-DENABLE_LAUNCHER)
 endif()
@@ -256,6 +256,10 @@ if(ENABLE_MINIMAL_LIB)
 	add_definitions(-DENABLE_MINIMAL_LIB)
 endif()
 
+if(ENABLE_GOLDMASTER)
+	add_definitions(-DENABLE_GOLDMASTER)
+endif()
+
 if(APPLE_IOS)
 	set(CMAKE_MACOSX_RPATH 1)
 	set(CMAKE_OSX_DEPLOYMENT_TARGET 12.0)

+ 1 - 1
CMakePresets.json

@@ -25,7 +25,7 @@
                 "CMAKE_BUILD_TYPE": "RelWithDebInfo",
                 "ENABLE_TEST": "OFF",
                 "ENABLE_STRICT_COMPILATION": "ON",
-                "ENABLE_GITVERSION": "$env{VCMI_PACKAGE_GITVERSION}",
+                "ENABLE_GOLDMASTER": "$env{VCMI_PACKAGE_GOLDMASTER}",
                 "ENABLE_PCH" : "OFF"
             }
         },

+ 1 - 2
client/renderSDL/ScreenHandler.cpp

@@ -37,8 +37,7 @@ SDL_Surface * screen = nullptr; //main screen surface
 SDL_Surface * screen2 = nullptr; //and hlp surface (used to store not-active interfaces layer)
 SDL_Surface * screenBuf = screen; //points to screen (if only advmapint is present) or screen2 (else) - should be used when updating controls which are not regularly redrawed
 
-static const std::string NAME_AFFIX = "client";
-static const std::string NAME = GameConstants::VCMI_VERSION + std::string(" (") + NAME_AFFIX + ')'; //application name
+static const std::string NAME = GameConstants::VCMI_VERSION; //application name
 
 std::tuple<int, int> ScreenHandler::getSupportedScalingRange() const
 {

+ 1 - 1
debian/rules

@@ -9,7 +9,7 @@ override_dh_auto_configure:
 		-DCMAKE_INSTALL_RPATH_USE_LINK_PATH=ON \
 		-DCMAKE_INSTALL_RPATH=/usr/lib/$(DEB_HOST_MULTIARCH)/vcmi \
 		-DCMAKE_BUILD_TYPE=Release \
-		-DENABLE_GITVERSION=OFF \
+		-DENABLE_GOLDMASTER=ON \
 		-DBIN_DIR=games \
 		-DFORCE_BUNDLED_FL=OFF \
 		-DENABLE_TEST=0

+ 1 - 1
launcher/settingsView/csettingsview_moc.cpp

@@ -94,7 +94,7 @@ void CSettingsView::loadSettings()
 	ui->comboBoxEnemyPlayerAI->setCurrentText(QString::fromStdString(settings["server"]["playerAI"].String()));
 	ui->comboBoxAlliedPlayerAI->setCurrentText(QString::fromStdString(settings["server"]["alliedAI"].String()));
 
-	ui->spinBoxNetworkPort->setValue(settings["server"]["port"].Integer());
+	ui->spinBoxNetworkPort->setValue(settings["server"]["localPort"].Integer());
 
 	ui->comboBoxAutoCheck->setCurrentIndex(settings["launcher"]["autoCheckRepositories"].Bool());
 

+ 2 - 0
server/CGameHandler.cpp

@@ -3390,7 +3390,9 @@ void CGameHandler::handleTownEvents(CGTownInstance * town, NewTurn &n)
 
 bool CGameHandler::complain(const std::string &problem)
 {
+#ifndef ENABLE_GOLDMASTER
 	playerMessages->broadcastSystemMessage("Server encountered a problem: " + problem);
+#endif
 	logGlobal->error(problem);
 	return true;
 }