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@@ -40,7 +40,7 @@ CQuest::CQuest():
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missionType(MISSION_NONE),
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progress(NOT_ACTIVE),
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lastDay(-1),
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- m13489val(0),
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+ killTarget(-1),
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textOption(0),
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completedOption(0),
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stackDirection(0),
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@@ -99,7 +99,7 @@ bool CQuest::checkMissionArmy(const CQuest * q, const CCreatureSet * army)
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ui32 count = 0;
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ui32 slotsCount = 0;
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bool hasExtraCreatures = false;
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- for(cre = q->m6creatures.begin(); cre != q->m6creatures.end(); ++cre)
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+ for(cre = q->creatures.begin(); cre != q->creatures.end(); ++cre)
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{
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for(count = 0, it = army->Slots().begin(); it != army->Slots().end(); ++it)
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{
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@@ -121,110 +121,53 @@ bool CQuest::checkMissionArmy(const CQuest * q, const CCreatureSet * army)
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bool CQuest::checkQuest(const CGHeroInstance * h) const
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{
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- switch (missionType)
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+ if(!heroAllowed(h))
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+ return false;
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+
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+ if(killTarget >= 0)
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{
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- case MISSION_NONE:
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- return true;
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- case MISSION_LEVEL:
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- return m13489val <= h->level;
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- case MISSION_PRIMARY_STAT:
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- for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
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- {
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- if(h->getPrimSkillLevel(static_cast<PrimarySkill>(i)) < static_cast<int>(m2stats[i]))
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- return false;
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- }
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- return true;
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- case MISSION_KILL_HERO:
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- case MISSION_KILL_CREATURE:
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- if(!CGHeroInstance::cb->getObjByQuestIdentifier(m13489val))
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- return true;
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- return false;
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- case MISSION_ART:
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- {
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- // if the object was deserialized
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- if(artifactsRequirements.empty())
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- for(const auto & id : m5arts)
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- ++artifactsRequirements[id];
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-
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- size_t reqSlots = 0;
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- for(const auto & elem : artifactsRequirements)
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- {
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- // check required amount of artifacts
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- if(h->getArtPosCount(elem.first, false, true, true) < elem.second)
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- return false;
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- if(!h->hasArt(elem.first))
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- reqSlots += h->getAssemblyByConstituent(elem.first)->getPartsInfo().size() - 2;
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- }
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- if(ArtifactUtils::isBackpackFreeSlots(h, reqSlots))
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- return true;
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- else
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- return false;
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- }
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- case MISSION_ARMY:
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- return checkMissionArmy(this, h);
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- case MISSION_RESOURCES:
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- for(GameResID i = EGameResID::WOOD; i <= EGameResID::GOLD; ++i) //including Mithril ?
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- { //Quest has no direct access to callback
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- if(CGHeroInstance::cb->getResource(h->tempOwner, i) < static_cast<int>(m7resources[i]))
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- return false;
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- }
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- return true;
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- case MISSION_HERO:
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- return m13489val == h->type->getIndex();
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- case MISSION_PLAYER:
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- return m13489val == h->getOwner().getNum();
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- default:
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+ if(!CGHeroInstance::cb->getObjByQuestIdentifier(killTarget))
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return false;
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}
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+
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+ return true;
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}
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void CQuest::completeQuest(IGameCallback * cb, const CGHeroInstance *h) const
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{
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- switch (missionType)
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+ for(auto & elem : artifacts)
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{
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- case CQuest::MISSION_ART:
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- for(auto & elem : m5arts)
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- {
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- if(h->hasArt(elem))
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- {
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- cb->removeArtifact(ArtifactLocation(h, h->getArtPos(elem, false)));
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- }
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- else
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- {
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- const auto * assembly = h->getAssemblyByConstituent(elem);
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- assert(assembly);
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- auto parts = assembly->getPartsInfo();
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+ if(h->hasArt(elem))
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+ {
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+ cb->removeArtifact(ArtifactLocation(h, h->getArtPos(elem, false)));
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+ }
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+ else
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+ {
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+ const auto * assembly = h->getAssemblyByConstituent(elem);
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+ assert(assembly);
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+ auto parts = assembly->getPartsInfo();
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- // Remove the assembly
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- cb->removeArtifact(ArtifactLocation(h, h->getArtPos(assembly)));
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+ // Remove the assembly
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+ cb->removeArtifact(ArtifactLocation(h, h->getArtPos(assembly)));
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- // Disassemble this backpack artifact
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- for(const auto & ci : parts)
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- {
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- if(ci.art->getTypeId() != elem)
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- cb->giveHeroNewArtifact(h, ci.art->artType, ArtifactPosition::BACKPACK_START);
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- }
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- }
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- }
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- break;
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- case CQuest::MISSION_ARMY:
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- cb->takeCreatures(h->id, m6creatures);
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- break;
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- case CQuest::MISSION_RESOURCES:
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- for (int i = 0; i < 7; ++i)
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+ // Disassemble this backpack artifact
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+ for(const auto & ci : parts)
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{
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- cb->giveResource(h->getOwner(), static_cast<EGameResID>(i), -static_cast<int>(m7resources[i]));
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+ if(ci.art->getTypeId() != elem)
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+ cb->giveHeroNewArtifact(h, ci.art->artType, ArtifactPosition::BACKPACK_START);
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}
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- break;
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- default:
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- break;
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+ }
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}
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+
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+ cb->takeCreatures(h->id, creatures);
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+ cb->giveResources(h->getOwner(), resources);
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}
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void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components, bool isCustom, bool firstVisit, const CGHeroInstance * h) const
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{
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MetaString text;
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bool failRequirements = (h ? !checkQuest(h) : true);
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+ loadComponents(components, h);
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if(firstVisit)
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{
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@@ -241,20 +184,18 @@ void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components
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switch (missionType)
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{
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case MISSION_LEVEL:
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- components.emplace_back(Component::EComponentType::EXPERIENCE, 0, m13489val, 0);
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if(!isCustom)
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- iwText.replaceNumber(m13489val);
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+ iwText.replaceNumber(heroLevel); //TODO: heroLevel
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break;
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case MISSION_PRIMARY_STAT:
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{
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MetaString loot;
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for(int i = 0; i < 4; ++i)
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{
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- if(m2stats[i])
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+ if(primary[i])
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{
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- components.emplace_back(Component::EComponentType::PRIM_SKILL, i, m2stats[i], 0);
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loot.appendRawString("%d %s");
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- loot.replaceNumber(m2stats[i]);
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+ loot.replaceNumber(primary[i]);
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loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
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}
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}
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@@ -268,10 +209,8 @@ void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components
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addReplacements(iwText, text.toString());
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break;
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case MISSION_HERO:
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- //FIXME: portrait may not match hero, if custom portrait was set in map editor
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- components.emplace_back(Component::EComponentType::HERO_PORTRAIT, VLC->heroh->objects[m13489val]->imageIndex, 0, 0);
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- if(!isCustom)
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- iwText.replaceRawString(VLC->heroh->objects[m13489val]->getNameTranslated());
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+ if(!isCustom && !heroes.empty())
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+ iwText.replaceRawString(VLC->heroh->getById(heroes.front())->getNameTranslated());
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break;
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case MISSION_KILL_CREATURE:
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{
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@@ -285,9 +224,8 @@ void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components
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case MISSION_ART:
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{
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MetaString loot;
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- for(const auto & elem : m5arts)
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+ for(const auto & elem : artifacts)
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{
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- components.emplace_back(Component::EComponentType::ARTIFACT, elem, 0, 0);
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loot.appendRawString("%s");
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loot.replaceLocalString(EMetaText::ART_NAMES, elem);
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}
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@@ -298,9 +236,8 @@ void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components
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case MISSION_ARMY:
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{
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MetaString loot;
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- for(const auto & elem : m6creatures)
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+ for(const auto & elem : creatures)
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{
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- components.emplace_back(elem);
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loot.appendRawString("%s");
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loot.replaceCreatureName(elem);
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}
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@@ -313,11 +250,10 @@ void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components
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MetaString loot;
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for(int i = 0; i < 7; ++i)
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{
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- if(m7resources[i])
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+ if(resources[i])
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{
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- components.emplace_back(Component::EComponentType::RESOURCE, i, m7resources[i], 0);
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loot.appendRawString("%d %s");
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- loot.replaceNumber(m7resources[i]);
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+ loot.replaceNumber(resources[i]);
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loot.replaceLocalString(EMetaText::RES_NAMES, i);
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}
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}
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@@ -326,9 +262,8 @@ void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components
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}
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break;
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case MISSION_PLAYER:
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- components.emplace_back(Component::EComponentType::FLAG, m13489val, 0, 0);
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- if(!isCustom)
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- iwText.replaceLocalString(EMetaText::COLOR, m13489val);
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+ if(!isCustom && !players.empty())
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+ iwText.replaceLocalString(EMetaText::COLOR, players.front());
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break;
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}
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}
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@@ -349,17 +284,17 @@ void CQuest::getRolloverText(MetaString &ms, bool onHover) const
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switch(missionType)
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{
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case MISSION_LEVEL:
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- ms.replaceNumber(m13489val);
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+ ms.replaceNumber(heroLevel);
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break;
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case MISSION_PRIMARY_STAT:
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{
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MetaString loot;
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for (int i = 0; i < 4; ++i)
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{
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- if (m2stats[i])
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+ if (primary[i])
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{
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loot.appendRawString("%d %s");
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- loot.replaceNumber(m2stats[i]);
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+ loot.replaceNumber(primary[i]);
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loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
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}
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}
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@@ -375,7 +310,7 @@ void CQuest::getRolloverText(MetaString &ms, bool onHover) const
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case MISSION_ART:
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{
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MetaString loot;
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- for(const auto & elem : m5arts)
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+ for(const auto & elem : artifacts)
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{
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loot.appendRawString("%s");
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loot.replaceLocalString(EMetaText::ART_NAMES, elem);
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@@ -386,7 +321,7 @@ void CQuest::getRolloverText(MetaString &ms, bool onHover) const
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case MISSION_ARMY:
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{
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MetaString loot;
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- for(const auto & elem : m6creatures)
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+ for(const auto & elem : creatures)
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{
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loot.appendRawString("%s");
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loot.replaceCreatureName(elem);
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@@ -399,10 +334,10 @@ void CQuest::getRolloverText(MetaString &ms, bool onHover) const
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MetaString loot;
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for (int i = 0; i < 7; ++i)
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{
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- if (m7resources[i])
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+ if (resources[i])
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{
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loot.appendRawString("%d %s");
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- loot.replaceNumber(m7resources[i]);
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+ loot.replaceNumber(resources[i]);
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loot.replaceLocalString(EMetaText::RES_NAMES, i);
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}
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}
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@@ -410,10 +345,10 @@ void CQuest::getRolloverText(MetaString &ms, bool onHover) const
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}
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break;
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case MISSION_HERO:
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- ms.replaceRawString(VLC->heroh->objects[m13489val]->getNameTranslated());
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+ ms.replaceRawString(VLC->heroh->getById(heroes.front())->getNameTranslated());
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break;
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case MISSION_PLAYER:
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- ms.replaceRawString(VLC->generaltexth->colors[m13489val]);
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+ ms.replaceRawString(VLC->generaltexth->colors[players.front()]);
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break;
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default:
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break;
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@@ -427,18 +362,18 @@ void CQuest::getCompletionText(MetaString &iwText) const
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{
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case CQuest::MISSION_LEVEL:
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if (!isCustomComplete)
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- iwText.replaceNumber(m13489val);
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+ iwText.replaceNumber(heroLevel);
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break;
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case CQuest::MISSION_PRIMARY_STAT:
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{
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MetaString loot;
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- assert(m2stats.size() <= 4);
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- for (int i = 0; i < m2stats.size(); ++i)
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+ assert(primary.size() <= 4);
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+ for (int i = 0; i < primary.size(); ++i)
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{
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- if (m2stats[i])
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+ if (primary[i])
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{
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loot.appendRawString("%d %s");
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- loot.replaceNumber(m2stats[i]);
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+ loot.replaceNumber(primary[i]);
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loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
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}
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}
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@@ -449,7 +384,7 @@ void CQuest::getCompletionText(MetaString &iwText) const
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case CQuest::MISSION_ART:
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{
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MetaString loot;
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- for(const auto & elem : m5arts)
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+ for(const auto & elem : artifacts)
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{
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loot.appendRawString("%s");
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loot.replaceLocalString(EMetaText::ART_NAMES, elem);
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@@ -461,7 +396,7 @@ void CQuest::getCompletionText(MetaString &iwText) const
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case CQuest::MISSION_ARMY:
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{
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MetaString loot;
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- for(const auto & elem : m6creatures)
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+ for(const auto & elem : creatures)
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{
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loot.appendRawString("%s");
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loot.replaceCreatureName(elem);
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@@ -475,10 +410,10 @@ void CQuest::getCompletionText(MetaString &iwText) const
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MetaString loot;
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for (int i = 0; i < 7; ++i)
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{
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- if (m7resources[i])
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+ if (resources[i])
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{
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loot.appendRawString("%d %s");
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- loot.replaceNumber(m7resources[i]);
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+ loot.replaceNumber(resources[i]);
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loot.replaceLocalString(EMetaText::RES_NAMES, i);
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}
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}
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@@ -492,22 +427,16 @@ void CQuest::getCompletionText(MetaString &iwText) const
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addReplacements(iwText, completedText.toString());
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break;
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case MISSION_HERO:
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- if (!isCustomComplete)
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- iwText.replaceRawString(VLC->heroh->objects[m13489val]->getNameTranslated());
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+ if (!isCustomComplete && !heroes.empty())
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+ iwText.replaceRawString(VLC->heroh->getById(heroes.front())->getNameTranslated());
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break;
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case MISSION_PLAYER:
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- if (!isCustomComplete)
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- iwText.replaceRawString(VLC->generaltexth->colors[m13489val]);
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+ if (!isCustomComplete && !players.empty())
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+ iwText.replaceRawString(VLC->generaltexth->colors[players.front()]);
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break;
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}
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}
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-void CQuest::addArtifactID(const ArtifactID & id)
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-{
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- m5arts.push_back(id);
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- ++artifactsRequirements[id];
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-}
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-
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void CQuest::serializeJson(JsonSerializeFormat & handler, const std::string & fieldName)
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{
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auto q = handler.enterStruct(fieldName);
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@@ -522,6 +451,8 @@ void CQuest::serializeJson(JsonSerializeFormat & handler, const std::string & fi
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isCustomNext = !nextVisitText.empty();
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isCustomComplete = !completedText.empty();
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}
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+
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+ Rewardable::Limiter::serializeJson(handler);
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static const std::vector<std::string> MISSION_TYPE_JSON =
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{
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@@ -530,57 +461,64 @@ void CQuest::serializeJson(JsonSerializeFormat & handler, const std::string & fi
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|
|
|
handler.serializeEnum("missionType", missionType, Emission::MISSION_NONE, MISSION_TYPE_JSON);
|
|
|
handler.serializeInt("timeLimit", lastDay, -1);
|
|
|
+ handler.serializeInstance<int>("killTarget", killTarget, -1);
|
|
|
|
|
|
- switch (missionType)
|
|
|
+ if(!handler.saving)
|
|
|
{
|
|
|
- case MISSION_NONE:
|
|
|
- break;
|
|
|
- case MISSION_LEVEL:
|
|
|
- handler.serializeInt("heroLevel", m13489val, -1);
|
|
|
- break;
|
|
|
- case MISSION_PRIMARY_STAT:
|
|
|
- {
|
|
|
- auto primarySkills = handler.enterStruct("primarySkills");
|
|
|
- if(!handler.saving)
|
|
|
- m2stats.resize(GameConstants::PRIMARY_SKILLS);
|
|
|
-
|
|
|
- for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
|
|
|
- handler.serializeInt(NPrimarySkill::names[i], m2stats[i], 0);
|
|
|
- }
|
|
|
- break;
|
|
|
- case MISSION_KILL_HERO:
|
|
|
- case MISSION_KILL_CREATURE:
|
|
|
- handler.serializeInstance<ui32>("killTarget", m13489val, static_cast<ui32>(-1));
|
|
|
- break;
|
|
|
- case MISSION_ART:
|
|
|
- //todo: ban artifacts
|
|
|
- handler.serializeIdArray<ArtifactID>("artifacts", m5arts);
|
|
|
- break;
|
|
|
- case MISSION_ARMY:
|
|
|
- {
|
|
|
- auto a = handler.enterArray("creatures");
|
|
|
- a.serializeStruct(m6creatures);
|
|
|
- }
|
|
|
- break;
|
|
|
- case MISSION_RESOURCES:
|
|
|
+ switch (missionType)
|
|
|
{
|
|
|
- auto r = handler.enterStruct("resources");
|
|
|
+ case MISSION_NONE:
|
|
|
+ break;
|
|
|
+ case MISSION_LEVEL:
|
|
|
+ handler.serializeInt("heroLevel", heroLevel, -1);
|
|
|
+ break;
|
|
|
+ case MISSION_PRIMARY_STAT:
|
|
|
+ {
|
|
|
+ auto primarySkills = handler.enterStruct("primarySkills");
|
|
|
+ for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
|
|
|
+ handler.serializeInt(NPrimarySkill::names[i], primary[i], 0);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case MISSION_KILL_HERO:
|
|
|
+ case MISSION_KILL_CREATURE:
|
|
|
+ break;
|
|
|
+ case MISSION_ART:
|
|
|
+ handler.serializeIdArray<ArtifactID>("artifacts", artifacts);
|
|
|
+ break;
|
|
|
+ case MISSION_ARMY:
|
|
|
+ {
|
|
|
+ auto a = handler.enterArray("creatures");
|
|
|
+ a.serializeStruct(creatures);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case MISSION_RESOURCES:
|
|
|
+ {
|
|
|
+ auto r = handler.enterStruct("resources");
|
|
|
|
|
|
- for(size_t idx = 0; idx < (GameConstants::RESOURCE_QUANTITY - 1); idx++)
|
|
|
+ for(size_t idx = 0; idx < (GameConstants::RESOURCE_QUANTITY - 1); idx++)
|
|
|
+ {
|
|
|
+ handler.serializeInt(GameConstants::RESOURCE_NAMES[idx], resources[idx], 0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case MISSION_HERO:
|
|
|
+ {
|
|
|
+ ui32 temp;
|
|
|
+ handler.serializeId<ui32, ui32, HeroTypeID>("hero", temp, 0);
|
|
|
+ heroes.emplace_back(temp);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case MISSION_PLAYER:
|
|
|
{
|
|
|
- handler.serializeInt(GameConstants::RESOURCE_NAMES[idx], m7resources[idx], 0);
|
|
|
+ ui32 temp;
|
|
|
+ handler.serializeId<ui32, ui32, PlayerColor>("player", temp, PlayerColor::NEUTRAL);
|
|
|
+ players.emplace_back(temp);
|
|
|
}
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ logGlobal->error("Invalid quest mission type");
|
|
|
+ break;
|
|
|
}
|
|
|
- break;
|
|
|
- case MISSION_HERO:
|
|
|
- handler.serializeId<ui32, ui32, HeroTypeID>("hero", m13489val, 0);
|
|
|
- break;
|
|
|
- case MISSION_PLAYER:
|
|
|
- handler.serializeId<ui32, ui32, PlayerColor>("player", m13489val, PlayerColor::NEUTRAL);
|
|
|
- break;
|
|
|
- default:
|
|
|
- logGlobal->error("Invalid quest mission type");
|
|
|
- break;
|
|
|
}
|
|
|
|
|
|
}
|
|
@@ -803,7 +741,7 @@ int CGSeerHut::checkDirection() const
|
|
|
|
|
|
const CGHeroInstance * CGSeerHut::getHeroToKill(bool allowNull) const
|
|
|
{
|
|
|
- const CGObjectInstance *o = cb->getObjByQuestIdentifier(quest->m13489val);
|
|
|
+ const CGObjectInstance *o = cb->getObjByQuestIdentifier(quest->killTarget);
|
|
|
if(allowNull && !o)
|
|
|
return nullptr;
|
|
|
assert(o && (o->ID == Obj::HERO || o->ID == Obj::PRISON));
|
|
@@ -812,7 +750,7 @@ const CGHeroInstance * CGSeerHut::getHeroToKill(bool allowNull) const
|
|
|
|
|
|
const CGCreature * CGSeerHut::getCreatureToKill(bool allowNull) const
|
|
|
{
|
|
|
- const CGObjectInstance *o = cb->getObjByQuestIdentifier(quest->m13489val);
|
|
|
+ const CGObjectInstance *o = cb->getObjByQuestIdentifier(quest->killTarget);
|
|
|
if(allowNull && !o)
|
|
|
return nullptr;
|
|
|
assert(o && o->ID == Obj::MONSTER);
|