Browse Source

Updated English translation

Ivan Savenko 2 years ago
parent
commit
17dfd3d34a

+ 17 - 19
Mods/vcmi/config/vcmi/english.json

@@ -26,13 +26,11 @@
 	"vcmi.server.confirmReconnect"           : "Connect to the last session?",
 
 	"vcmi.settingsMainWindow.generalTab.hover" : "General",
-	"vcmi.settingsMainWindow.generalTab.help"     : "Switches to System Options tab - these settings are related to general game client behavior",
+	"vcmi.settingsMainWindow.generalTab.help"     : "Switches to System Options tab, which contains settings related to general game client behavior",
 	"vcmi.settingsMainWindow.battleTab.hover" : "Battle",
-	"vcmi.settingsMainWindow.battleTab.help"     : "Switches to Battle Options tab - these settings allow configuring battle interface and related things",
+	"vcmi.settingsMainWindow.battleTab.help"     : "Switches to Battle Options tab, which allows configuring game behavior during battles",
 	"vcmi.settingsMainWindow.adventureTab.hover" : "Adventure Map",
 	"vcmi.settingsMainWindow.adventureTab.help"  : "Switches to Adventure Map Options tab - adventure map is part of the game where you can move your heroes",
-	"vcmi.settingsMainWindow.otherTab.hover"     : "Other Settings",
-	"vcmi.settingsMainWindow.otherTab.help"      : "Switches to Other Settings tab - these options do not fit into other categories for various reasons",
 
 	"vcmi.systemOptions.videoGroup" : "Video Settings",
 	"vcmi.systemOptions.audioGroup" : "Audio Settings",
@@ -48,34 +46,34 @@
 	"vcmi.systemOptions.framerateButton.hover"  : "Show FPS",
 	"vcmi.systemOptions.framerateButton.help"   : "{Show FPS}\n\n Toggle on/off showing Frames Per Second counter in corner of game window.",
 
-	"vcmi.adventureOptions.numericQuantities.hover" : "Numeric creatures quantities",
-	"vcmi.adventureOptions.numericQuantities.help" : "{Numeric creatures quantities}\n\n Shows inaccurate enemy creatures quantities in numeric A-B format.",
+	"vcmi.adventureOptions.numericQuantities.hover" : "Numeric Creature Quantities",
+	"vcmi.adventureOptions.numericQuantities.help" : "{Numeric Creature Quantities}\n\n Shows inaccurate enemy creatures quantities in numeric A-B format.",
 	"vcmi.adventureOptions.forceMovementInfo.hover" : "Always Show Move Info",
 	"vcmi.adventureOptions.forceMovementInfo.help" : "{Always Show Move Info}\n\n Replaces default status bar info with movement points data without need to hold ALT button.",
 	"vcmi.adventureOptions.showGrid.hover" : "Show Grid",
 	"vcmi.adventureOptions.showGrid.help" : "{Show Grid}\n\n Shows grid overlay, showing borders between adventure map tiles.",
-	"vcmi.adventureOptions.mapScrollSpeed4.hover": "",
+	"vcmi.adventureOptions.mapScrollSpeed1.hover": "",
 	"vcmi.adventureOptions.mapScrollSpeed5.hover": "",
 	"vcmi.adventureOptions.mapScrollSpeed6.hover": "",
-	"vcmi.adventureOptions.mapScrollSpeed4.help": "Set map scrolling speed to very fast",
-	"vcmi.adventureOptions.mapScrollSpeed5.help": "Set map scrolling speed to extremely fast",
-	"vcmi.adventureOptions.mapScrollSpeed6.help": "Set map scrolling speed to fast, very fast.",
+	"vcmi.adventureOptions.mapScrollSpeed1.help": "Set map scrolling speed to very slow",
+	"vcmi.adventureOptions.mapScrollSpeed5.help": "Set map scrolling speed to very fast",
+	"vcmi.adventureOptions.mapScrollSpeed6.help": "Set map scrolling speed to instantaneous.",
 
-	"vcmi.battleOptions.queueSizeLabel.hover": "Battle Queue Size",
+	"vcmi.battleOptions.queueSizeLabel.hover": "Show Creature Turn Order",
 	"vcmi.battleOptions.queueSizeNoneButton.hover": "OFF",
 	"vcmi.battleOptions.queueSizeAutoButton.hover": "AUTO",
 	"vcmi.battleOptions.queueSizeSmallButton.hover": "SMALL",
 	"vcmi.battleOptions.queueSizeBigButton.hover": "BIG",
-	"vcmi.battleOptions.queueSizeNoneButton.help": "Disables visibility of stack queue in battle",
-	"vcmi.battleOptions.queueSizeAutoButton.help": "Sets queue size depending on game resolution (small if width < 700 pixels, big otherwise)",
-	"vcmi.battleOptions.queueSizeSmallButton.help": "Sets queue size to small",
-	"vcmi.battleOptions.queueSizeBigButton.help": "Sets queue size to big (not supported if game resolution width < 700 pixels)",
-	"vcmi.battleOptions.animationsSpeed4.hover": "",
+	"vcmi.battleOptions.queueSizeNoneButton.help": "Competely disables visibility of creature turn order in battle",
+	"vcmi.battleOptions.queueSizeAutoButton.help": "Sets turn order size depending on game resolution (small when playing with screen resolution below 700 pixels high, big otherwise)",
+	"vcmi.battleOptions.queueSizeSmallButton.help": "Sets turn order size to small",
+	"vcmi.battleOptions.queueSizeBigButton.help": "Sets turn order size to big (not supported if game resolution is less than 700 pixels high)",
+	"vcmi.battleOptions.animationsSpeed1.hover": "",
 	"vcmi.battleOptions.animationsSpeed5.hover": "",
 	"vcmi.battleOptions.animationsSpeed6.hover": "",
-	"vcmi.battleOptions.animationsSpeed4.help": "Sets animation speed to very fast",
-	"vcmi.battleOptions.animationsSpeed5.help": "Sets animation speed to super fast",
-	"vcmi.battleOptions.animationsSpeed6.help": "Sets animation speed to extremely fast",
+	"vcmi.battleOptions.animationsSpeed1.help": "Sets animation speed to very slow",
+	"vcmi.battleOptions.animationsSpeed5.help": "Sets animation speed to very fast",
+	"vcmi.battleOptions.animationsSpeed6.help": "Sets animation speed to instantaneous",
 	"vcmi.battleOptions.skipBattleIntroMusic.hover": "Skip Intro Music",
 	"vcmi.battleOptions.skipBattleIntroMusic.help": "{Skip Intro Music}\n\n Skip short music that plays at beginning of each battle before action starts. Can also be skipped by pressing ESC key.",
 

+ 4 - 4
config/widgets/settings/adventureOptionsTab.json

@@ -194,7 +194,7 @@
 					"index": 400,
 					"type": "toggleButton",
 					"image": "settingsWindow/button46",
-					"help": "core.help.357",
+					"help": "vcmi.adventureOptions.mapScrollSpeed1",
 					"position": {"x": 0, "y": 0},
 					"items":
 					[
@@ -211,7 +211,7 @@
 					"index": 800,
 					"type": "toggleButton",
 					"image": "settingsWindow/button46",
-					"help": "core.help.358",
+					"help": "core.help.357",
 					"position": {"x": 48, "y": 0},
 					"items":
 					[
@@ -228,7 +228,7 @@
 					"index": 3,
 					"type": "toggleButton",
 					"image": "settingsWindow/button46",
-					"help": "core.help.359",
+					"help": "core.help.358",
 					"position": {"x": 96, "y": 0},
 					"items":
 					[
@@ -245,7 +245,7 @@
 					"index": 1200,
 					"type": "toggleButton",
 					"image": "settingsWindow/button46",
-					"help": "vcmi.adventureOptions.mapScrollSpeed4",
+					"help": "core.help.359",
 					"position": {"x": 144, "y": 0},
 					"items":
 					[

+ 4 - 4
config/widgets/settings/battleOptionsTab.json

@@ -227,7 +227,7 @@
 					"index": 1,
 					"type": "toggleButton",
 					"image": "settingsWindow/button46",
-					"help": "core.help.422",
+					"help": "vcmi.battleOptions.animationsSpeed1",
 					"position": {"x": 0, "y": 0},
 					"items":
 					[
@@ -243,7 +243,7 @@
 					"index": 2,
 					"type": "toggleButton",
 					"image": "settingsWindow/button46",
-					"help": "core.help.423",
+					"help": "core.help.422",
 					"position": {"x": 48, "y": 0},
 					"items":
 					[
@@ -259,7 +259,7 @@
 					"index": 3,
 					"type": "toggleButton",
 					"image": "settingsWindow/button46",
-					"help": "core.help.424",
+					"help": "core.help.423",
 					"position": {"x":96, "y": 0},
 					"items":
 					[
@@ -275,7 +275,7 @@
 					"index": 6,
 					"type": "toggleButton",
 					"image": "settingsWindow/button46",
-					"help": "vcmi.battleOptions.animationsSpeed4",
+					"help": "core.help.424",
 					"position": {"x": 144, "y": 0},
 					"items":
 					[